Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:35:11 Player: SadFrogster Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (130) 650 Value Destroyed (3692) 3692 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 7142 Bonus ------- High Alert Combat Kills 280 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 42/100 System Corruption 17% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Authchip [Propulsion] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Large Storage Unit Targeting Computer Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Gravmag System Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet Structural Scanner Authchip [Propulsion] Authchip [Weapon] Recalibrator Cooled Particle Cannon Gauss Rifle Grenade Launcher Power Maul [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 5 | . . 2 1 2 Weapon . | . . . . . Parts Attached 143 | 5 26 46 21 45 Power 10 | 1 1 4 1 3 Engine 8 | 1 1 4 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 39 | 2 5 12 4 16 Treads 19 | 2 . 10 4 3 Leg 5 | . 5 . . . Wheel . | . . . . . Hover 12 | . . . . 12 Flight 3 | . . 2 . 1 Utility 53 | 1 17 15 8 12 Device 25 | . 13 6 3 3 Storage 3 | 1 1 1 . . Processor 4 | . . . 4 . Hackware 4 | . . . . 4 Protection 17 | . 3 8 1 5 Artifact . | . . . . . Weapon 41 | 1 3 15 8 14 Energy Gun 4 | . 2 1 . 1 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 19 | 1 . 7 6 5 Ballistic Cannon 3 | . . 2 . 1 Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon 5 | . . 4 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 11 | . . 6 . 5 Parts Lost 24 | . . 3 1 20 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 10 | . . 3 1 6 Weapon 5 | . . . . 5 Highest Loss Streak 18 | . . 2 1 18 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 97 97 98 93 Engine 10 | . 14 11 9 5 Treads 16 | . 5 20 27 11 Leg 5 | . 22 . . . Hover 1 | . . . . 10 Device 8 | . 11 10 6 4 Storage 10 | . 14 10 9 7 Processor 4 | . . . 23 7 Hackware 4 | . . . . 24 Protection 10 | . 1 21 4 4 Energy Gun 8 | . 25 6 . . Ballistic Gun 8 | . . 11 17 6 Ballistic Cannon 1 | . . . . 5 Slashing Weapon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 56 | 12 36 45 43 56 Greatest Support 66 | 40 40 44 66 66 Greatest Overweight (x) 13 | . 1 13 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 14 15 15 Most Carried 15 | 1 15 15 15 15 Average Carried 12 | . 8 13 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 15 2 Class Distribution -------------------- 63% | Mutant 18% | Hacker-Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3490 | 227 320 1132 781 1030 Remotely . | . . . . . Salvage Created 4565 | . 596 1816 1146 1007 Parts 289 | . 44 117 71 57 Haulers Intercepted 9 | . 1 5 1 2 Recyclers Shooed 4 | . 2 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 85 | . 16 30 19 20 Guns 66 | . 14 26 18 8 Cannons 13 | . . 2 . 11 AOE 2 | . . . 1 1 Classes Destroyed 14 | . 6 5 2 1 Worker 6 | . . 1 3 2 Builder 9 | . . 5 . 4 Hauler 9 | . 1 5 1 2 Recycler 4 | . 1 3 . . Mechanic 1 | . . 1 . . Operator 8 | . 2 3 2 1 Watcher 8 | . 1 4 1 2 Swarmer 17 | . 6 7 . 4 Grunt 43 | . 10 14 10 9 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 15 | . . 8 5 2 Hunter 4 | . . . 3 1 Programmer 4 | . . . . 4 Best Kill Streak 7 | . 4 7 5 6 Combat Bots Only 5 | . 3 5 4 5 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 671 | . 57 166 102 346 Missed 197 | . 15 46 24 112 Damage Taken 6584 | . 427 1554 1215 3388 Core 1232 | . 134 227 160 711 Absorbed by Shields . | . . . . . Redirected to Shielding 26 | . . 15 11 . Regen/Repaired (Parts) 878 | . . 447 113 318 Core Remaining (%) 64 | 100 46 43 70 . Volleys Fired 368 | . 58 155 71 84 Largest 2 | . 2 2 2 2 Hottest 130 | . 130 130 55 74 Shots Fired 668 | . 108 253 141 166 Gun 576 | . 107 247 139 83 Cannon 87 | . . 6 . 81 Launcher 5 | . 1 . 2 2 Special . | . . . . . Kinetic 485 | . 9 174 139 163 Thermal 178 | . 98 79 . 1 Explosive 5 | . 1 . 2 2 Electromagnetic . | . . . . . Robot Hit Streak 27 | . 8 13 27 14 Robot Miss Streak 4 | . 3 4 2 3 Penetration Max 1 | . . . 1 . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 450 | . 62 165 108 115 Core Hits 213 | . 30 65 53 65 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . 4 2 . Critical Strikes 16 | . 4 6 3 3 Burn 6 | . 4 2 . . Destroy 7 | . . 4 3 . Blast 3 | . . . . 3 Melee Attacks 11 | . . 4 . 7 Impact 7 | . . . . 7 Slashing 4 | . . 4 . . Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9188 | . 989 3054 2071 3074 Guns 6638 | . 983 2684 1920 1051 Cannons 1443 | . . 98 . 1345 Explosions 594 | . 3 . 151 440 Melee 488 | . . 260 . 228 Ramming 25 | . 3 12 . 10 Kinetic 6248 | . . 1959 1920 2369 Thermal 1833 | . 983 823 . 27 Explosive 594 | . 3 . 151 440 Electromagnetic . | . . . . . Impact 228 | . . . . 228 Slashing 260 | . . 260 . . Piercing . | . . . . . Highest Corruption 17 | . 1 1 . 17 Average Corruption 2 | . 1 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . 2 . . 12 Message Errors 4 | . . . . 4 Matter Fused 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . 1 . . . Data Loss (minor) 2 | . 1 . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 141 | . . 33 . 108 Projectiles 78 | . . . . 78 Explosions . | . . . . . Melee 63 | . . 33 . 30 Knockbacks 21 | . . 1 . 20 Impact 1 | . . . . 1 Kinetic 20 | . . 1 . 19 Secondary . | . . . . . Self-Inflicted Damage 31 | . 5 . . 26 Shots 3 | . 1 . . 2 Rammed 4 | . . 3 . 1 Targets Rammed 5 | . 1 3 . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 528 | . 528 384 30 351 Average Temperature 76 | . 90 79 8 82 Received Heat Transfer 1401 | . 171 501 324 405 Effects 8 | . 1 6 . 1 Shutdowns 1 | . . 1 . . Energy Bleed 3 | . . 2 . 1 Interference 3 | . . 3 . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted 4 | . 2 2 . . Combat Hostiles 4 | . 2 2 . . Parts Melted 22 | . 4 18 . . Heat Transferred 4755 | . 2664 2072 . 19 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 595 | . 271 594 587 595 Initial 266 | . . 56 239 266 Average 309 | . 139 366 389 352 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 23 | 100 66 15 . 2 Level 1 47 | . 33 38 63 71 Level 2 29 | . . 46 36 25 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 3 4 4 7 Investigation 7 | . 1 1 2 3 Extermination 3 | . . . . 3 Reinforcement 7 | . 2 3 1 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 2 2 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 150 | . 27 49 29 45 Peak Tracking Total 14 | . 6 5 5 14 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 1 1 1 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 1 5 7 4 Terminals 10 | . 1 2 4 3 Fabricators . | . . . . . Repair Stations 4 | . . 2 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 57 | . 1 26 18 12 Successful 40 | . 1 20 14 5 Failed 17 | . . 6 4 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . . 1 2 4 Terminals 21 | . 1 3 10 7 Fabricators . | . . . . . Repair Stations 23 | . . 14 4 5 Recycling Units . | . . . . . Scanalyzers 12 | . . 9 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . 1 1 6 1 Record 3 | . . 1 2 . Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . . . 1 . Locate Traps 2 | . . . 2 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 19 | . . 12 3 4 Scan Component 10 | . . 6 2 2 Repair 9 | . . 6 1 2 Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 7 3 . Insert Component 6 | . . 4 2 . Analyze 4 | . . 3 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Track 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 11 | . . 3 4 4 Full Trace Events 9 | . . 3 3 3 Feedback Events 2 | . . 1 . 1 Corruption 1 | . . 1 . . Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 9 | . . 6 1 2 Time 312 | . . 214 60 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 3 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6877 | 58 1650 2781 1031 1357 Spaces Moved 3224 | 34 878 1264 385 663 Core 7 | 3 . 1 . 3 Treads 2150 | 31 157 1235 385 342 Legs 749 | . 721 28 . . Wheels . | . . . . . Hover 318 | . . . . 318 Flight . | . . . . . Fastest Speed 45 | 50 120 145 145 45 Average Speed 151 | 150 153 157 147 138 Slowest Speed 700 | 160 190 700 155 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 96 78 31 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 44 | . 14 1 17 12 Melee 1 | . . . . 1 Projectile 7 | . . 1 1 5 AOE 36 | . 14 . 16 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4655 | 39 1068 1854 746 948 Wait 766 | . 77 328 251 110 Move 3220 | 33 877 1263 384 663 Hop . | . . . . . Pick Up 63 | 1 16 23 9 14 Fast Attach 44 | 5 6 22 3 8 Attach 26 | . 1 7 3 15 Detach 18 | . 3 10 2 3 Swap 73 | . 19 17 15 22 Drop 61 | . 10 22 8 21 Fire 368 | . 58 155 71 84 Melee 11 | . . 4 . 7 Ram 1 | . . . . 1 Kick 1 | . 1 . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 12) 684 | -10/Materials | Discovered new exit (range 3) 870 | -10/Materials | Core integrity fell below 50% 1082 | -10/Materials | Discovered new exit (range 3) 1246 | -10/Materials | Discovered new exit (range 7) 1709 | -10/Materials | Entered another Materials area 1709 | -9/Materials | Evolved 2 slots: Utility x2 2387 | -9/Materials | Discovered new exit (range 16) 3225 | -9/Materials | Discovered new exit (range 8) 3310 | -9/Materials | Core integrity fell below 50% 3391 | -9/Materials | Repaired Lrg. Storage Unit 3524 | -9/Materials | Repaired Lgt. Armor Plating 3564 | -9/Materials | Repaired Adv. Treads 3690 | -9/Materials | Repaired Adv. Treads 3752 | -9/Materials | Repaired Enh. Autogun 3779 | -9/Materials | Repaired Core Shielding 4440 | -9/Materials | Discovered new exit (range 16) 4490 | -9/Materials | Entered another Materials area 4490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4885 | -8/Materials | Garrison activated, responded to threat 4969 | -8/Materials | Discovered new exit (range 10) 5045 | -8/Materials | Repaired Enh. Autogun 5158 | -8/Materials | Discovered new exit (range 15) 5521 | -8/Materials | Entered Factory 5521 | -7/Factory | Evolved 2 slots: Utility x2 5768 | -7/Factory | Discovered new exit (range 7) 5887 | -7/Factory | Build established: Hacker-Mutant 6078 | -7/Factory | Repaired Adv. Treads 6080 | -7/Factory | System Shield fried by hacking feedback 6099 | -7/Factory | Repaired Adv. Treads 6781 | -7/Factory | Cargo convoy interrupted 6799 | -7/Factory | System corruption reached 10% 6806 | -7/Factory | Core integrity fell below 50% 6813 | -7/Factory | Core integrity fell below 20% 6878 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06824_ Acquired 9 matter. 06836_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 06845_ Structural Scanner destroyed. 06856_ Slug penetrates Wall. 06857_ System corrupted: Cld. Airjet rejected. 06863_ Destroyed Target Analyzer. 06863_ P-60 Hacker system corrupted by crushing effect. 06863_ P-60 Hacker knocked back. 06864_ Cld. Airjet destroyed. 06865_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06866_ Slug penetrates Wall. 06866_ Destroyed Shock Rifle. 06866_ P-60 Hacker system corrupted by crushing effect. 06868_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06869_ Slug penetrates Wall. 06869_ Gravmag System destroyed. 06870_ Slug penetrates Wall. 06877_ Wall collapses. 06877_ System corrupted: Component data lost. 06878_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ???????????? | | ??????????????????????????????????####???????????? | | ????????????????????????????? #???????????? | | ?????????????????????????????" """"" ##??????????? | | ?????????????????????????????" 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Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised True Hacker Challenges ------------ None Game ------ Seed fnaf Manual? 1 Play Time 01:38:48 Cumulative 9.0 hours Start 2024.04.06 @ 18:10:26 End 2024.04.06 @ 22:35:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b786cc62-3201-4234-969f-11b288dc172c