Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.02 @ 17:48:18 Player: Azui Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (394) 394 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1349 Bonus ------- None Cogmind --------- Core Integrity 118/400 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Terrain Scanner Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Heat Sink Improved Heat Sink Sensor Array Light Armor Plating Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Weapon Shielding > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Compact Wheel Heat Sink Sensor Array Terrain Scanner Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 5 3 7 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 1 . 2 Treads . | . . . Leg 1 | 1 . . Wheel 1 | . . 1 Hover 1 | . . 1 Flight . | . . . Utility 5 | 1 1 3 Device 2 | . . 2 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 81 | . 79 83 Engine 5 | . 8 . Core 6 | . 5 8 Leg 11 | . 14 8 Device 4 | . . 11 Storage 12 | . 14 11 Processor 4 | . . 11 Protection 8 | . 8 8 Energy Gun 18 | . 23 9 Ballistic Cannon 6 | . 4 9 Naked Turns . | . . . Heaviest Build 17 | 12 16 17 Greatest Support 10 | 10 10 10 Greatest Overweight (x) 5 | 3 1 5 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 5 | 2 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 322 | 224 51 47 Remotely . | . . . Salvage Created 404 | . 141 263 Parts 25 | . 12 13 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 9 | . 2 7 Guns 7 | . 2 5 Cannons 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 4 | . 2 2 Watcher 2 | . 2 . Swarmer 1 | . . 1 Grunt 4 | . 2 2 Sentry 4 | . . 4 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1003 | . 156 847 Core 310 | . 28 282 Absorbed by Shields . | . . . Redirected to Shielding 52 | . 15 37 Core Remaining (%) 94 | 100 88 . Volleys Fired 34 | . 11 23 Largest 2 | . 2 2 Hottest 90 | . 90 85 Shots Fired 53 | . 22 31 Gun 39 | . 22 17 Cannon 9 | . . 9 Launcher 5 | . . 5 Special . | . . . Kinetic 18 | . . 18 Thermal 19 | . 11 8 Explosive 5 | . . 5 Electromagnetic 11 | . 11 . Robot Hit Streak 27 | . 10 27 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . 15 25 Core Hits 21 | . 7 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 543 | . 199 344 Guns 347 | . 199 148 Cannons 99 | . . 99 Explosions 97 | . . 97 Melee . | . . . Ramming . | . . . Kinetic 161 | . . 161 Thermal 198 | . 112 86 Explosive 97 | . . 97 Electromagnetic 87 | . 87 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 65 | . . 65 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 192 84 Average Temperature 56 | . 76 33 Received Heat Transfer 651 | . 117 534 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 2 1 Heat Transferred 888 | . 555 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 207 | . 94 207 Initial 33 | . . 33 Average 58 | . 52 86 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 4 8 Peak Tracking Total 5 | . 3 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Locate Traps 1 | . 1 . Recall Reinforcements 1 | . . 1 Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 713 | 78 387 248 Spaces Moved 319 | 49 178 92 Core 28 | 25 . 3 Treads . | . . . Legs 288 | 24 178 86 Wheels . | . . . Hover 3 | . . 3 Flight . | . . . Fastest Speed 50 | 50 190 125 Average Speed 181 | 136 190 189 Slowest Speed 300 | 200 190 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 31 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 401 | 60 205 136 Wait 13 | . 3 10 Move 317 | 48 177 92 Hop . | . . . Pick Up 19 | 7 9 3 Fast Attach . | . . . Attach 13 | 5 1 7 Detach 1 | . . 1 Swap 2 | . 2 . Drop 2 | . 2 . Fire 34 | . 11 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 7 | -11/Junkyard | Discovered new exit (range 16) 79 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 693 | -9/Materials | Core integrity fell below 50% 714 | -9/Materials | Self-destructed Last Messages --------------- 00694_ U-05 Engineer lays Concrete. 00695_ Com. Wheel destroyed. 00696_ U-05 Engineer lays Concrete. 00696_ Y-45 Defender destroyed. 00697_ U-05 Engineer lays Concrete. 00698_ Grenade Launcher destroyed. 00698_ U-05 Engineer lays Concrete. 00700_ S-10 Pest destroyed. 00700_ U-05 Engineer lays Concrete. 00701_ R-06 Scavenger collects Flight Unit. 00702_ U-05 Engineer lays Concrete. 00703_ U-05 Engineer builds a Wall. 00703_ U-05 Engineer lays Concrete. 00704_ Imp. Hover Unit destroyed. 00704_ U-05 Engineer lays Concrete. 00708_ U-05 Engineer builds a Wall. 00708_ U-05 Engineer lays Concrete. 00711_ Y-45 Defender destroyed. 00711_ U-05 Engineer lays Concrete. 00712_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????#??????#???????#??#?????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????########??#?#????????????#??? | | ??????????????#????### ##??#?????#???????????? | | ???????????????????# #????????????????????? | | ??????????#????????# #????????????????????? | | ???????????????????# # ## #????????????????????? | | ?????????????#?????# u! u##??????? # ?"????????? | | ???????????????????# ! *#???????? #???????????# | | ???????????????????# = = #???????? #???????????? | | ?????????????????#?# ! #??????? #???????????? | | ????????????#?????## ""%@ ########+######+####### | | ??????????????#????# """u!# | | ?????????????#?????# =%# ###### | | ??????????????#???## """ *+ """ ##### | | ??????????????? ???# """ g# """ # | | ????????????????? ?# """ ### """ # "" | | ???????????? ???## #?# """ # "" | | ???????????? ############ ! # "" | | ??????????? ! !#! | | ??????????? %+% | | ??????????? # | | ???????????????########### ######+########### | | ????????????????????? ?? #?? ????????# | | ?????????????????? ???## ##?# ??????###### | | ????????????????????????####??# """ """ ? ????#??? | | ???????????????????????#??????# """ """ ??????#? | | ???????????????"??????????????# """ """ #??????? | | ??????????????????????????#???# #??????? | | ????????????????? ????????????# ?????????? | | ????????????????????????????#?##########?????????? | | ?????????????????????????????????????????? ??????? | | ????????????????????????????#????????????????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSegregatorBox Manual? 0 Play Time 00:09:55 Cumulative 11.2 hours Start 2023.07.02 @ 17:41:24 End 2023.07.02 @ 17:48:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 21 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28ea8da3-2d5f-4d86-a023-6429ebdd6576