Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 18:16:58 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1178) 1178 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3413 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 103/400 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (128) Ox3 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Armored Treads Compact Wheel Overtuned Huge Scrapsphere Improved Heat Sink High-capacity Battery (250) Large Matter Pod (150) Enhanced Optical Array Salvage Targeting Computer Improved Targeting Computer Shield Generator Recalibrator Drone Bay (2/2) Drone Bay (2/2) Overtuned Beamcaster Heavy Ion Cannon Phase Cannon Overtuned Railgun Grenade Launcher Plasma Cutter DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Phase Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Improved Treads Armored Treads Compact Wheel Improved Heat Sink High-capacity Battery Large Matter Pod Enhanced Optical Array Improved Terrain Scanner Terrain Scan Processor Salvage Targeting Computer Improved Targeting Computer Shield Generator Recalibrator Drone Bay Drone Bay Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Grenade Launcher Plasma Cutter [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 49 | 7 . 23 14 2 3 Power 5 | 1 . 1 2 . 1 Engine 5 | 1 . 1 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 10 2 1 . Treads 8 | 2 . 6 . . . Leg . | . . . . . . Wheel 7 | . . 4 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 . 7 5 1 . Device 4 | 1 . . 2 1 . Storage 5 | 1 . 3 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 5 | . . 3 2 . . Artifact . | . . . . . . Weapon 14 | 2 . 5 5 . 2 Energy Gun 2 | . . 2 . . . Energy Cannon 2 | . . 1 . . 1 Ballistic Gun 10 | 2 . 2 5 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 9 | . . 7 1 1 . Power . | . . . . . . Propulsion 5 | . . 4 1 . . Utility 2 | . . 1 . 1 . Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . . 4 1 1 . To Critical Strikes . | . . . . . . Average Backups 17 | 2 5 10 22 23 23 Power 1 | . 1 1 1 1 1 Propulsion 3 | . 2 2 3 4 5 Utility 8 | 1 1 6 11 11 10 Weapon 4 | . . . 6 7 5 Tool/Special . | . . . . . . Unused Backups 27 | . . 1 2 . 24 Power . | . . . . . . Propulsion 5 | . . . . . 5 Utility 14 | . . 1 1 . 12 Weapon 7 | . . . 1 . 6 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 100 88 95 98 87 Engine 11 | . 14 11 10 11 11 Treads 9 | . 28 26 . . . Wheel 21 | . . 4 29 33 33 Device 11 | . 14 11 11 10 11 Storage 11 | . 14 11 11 11 11 Protection 7 | . . 3 10 11 11 Energy Gun 1 | . . 4 . . . Energy Cannon 1 | . . 1 4 . . Ballistic Gun 15 | . 28 13 17 20 9 Peak Build Rating 23 | 7 7 18 22 21 23 Average Rating 15 | 5 7 10 18 19 18 On Entrance 10 | . 7 7 17 19 15 Naked Turns . | . . . . . . Heaviest Build 100 | 13 13 60 100 99 99 Greatest Support 63 | 40 40 63 30 32 32 Greatest Overweight (x) 4 | . . 2 4 3 3 Average Overweight (x) 1 | . . . 2 2 2 Largest Inventory Capacity 25 | 8 8 20 25 25 25 Average Capacity 20 | 5 8 16 23 25 25 Most Carried 25 | 4 7 18 25 25 25 Average Carried 18 | 2 5 10 22 23 24 Final Capacity 25 | 8 8 20 25 25 25 Final Carried 25 | 4 7 16 23 25 25 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1314 | 304 . 509 271 169 61 Remotely . | . . . . . . Salvage Created 1763 | 106 11 1067 417 162 . Parts 115 | 7 2 68 28 10 . Haulers Intercepted 6 | . . 3 3 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 25 | . . 18 4 3 . Guns 25 | . . 18 4 3 . Classes Destroyed 10 | 2 1 5 2 . . Worker 1 | . . 1 . . . Builder 2 | . . . 2 . . Tunneler 3 | 2 . 1 . . . Hauler 6 | . . 3 3 . . Recycler 1 | 1 . . . . . Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 3 | . . 3 . . . Grunt 16 | . . 14 2 . . Sentry 9 | . . 4 2 3 . Best Kill Streak 4 | 1 1 4 2 2 . Combat Bots Only 4 | . . 4 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 203 | . 1 154 35 13 . Missed 58 | . . 45 11 2 . Hits 145 | . 1 109 24 11 . Melee 5 | . . 5 . . . Projectile 140 | . 1 104 24 11 . Critical Strikes 9 | . . 9 . . . Damage Taken 2023 | . 12 1520 338 153 . Core 309 | . 12 222 48 27 . Absorbed by Shields 3 | . . . . 3 . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 201 | 17 6 127 43 8 . Largest 2 | 2 2 2 2 2 . Hottest 91 | 40 40 91 91 46 . Shots Fired 363 | 34 12 228 72 17 . Gun 333 | 34 12 219 51 17 . Cannon 30 | . . 9 21 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 292 | 34 12 178 51 17 . Thermal 71 | . . 50 21 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | 7 3 21 10 6 . Robot Miss Streak 6 | 3 4 4 6 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 237 | 18 5 165 37 12 . Core Hits 91 | 6 2 62 15 6 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2819 | 144 40 1841 618 176 . Guns 2528 | 144 40 1652 516 176 . Cannons 267 | . . 165 102 . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 24 | . . 24 . . . Kinetic 2151 | 144 40 1275 516 176 . Thermal 644 | . . 542 102 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 4 9 9 9 Average Corruption 8 | . . 4 7 9 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 53 | . . . 26 27 . Message Errors 21 | . . . 10 11 . Matter Fused 11 | . . . 3 8 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 8 | . . . 6 2 . Parts Rejected 2 | . . . 2 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 5 | . . . 2 3 . Misfires 2 | . . . 1 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . 11 . . . Shots . | . . . . . . Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | . . 256 282 279 . Average Temperature 65 | . . 51 85 108 . Received Heat Transfer 987 | . 6 789 156 36 . Effects 3 | . . 3 . . . Energy Bleed 1 | . . 1 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1739 | . . 1554 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 147 | 5 11 147 57 50 . Initial 37 | . . . 37 14 . Average 27 | . 1 57 13 7 . Influence Increases 1009 | 15 31 619 263 81 . Destroy 0b10 Robot/C 500 | . . 360 80 60 . Destroy 0b10 Robot/NC 90 | 15 5 40 30 . . Destroy Leader 138 | . . 102 36 . . Successful Hack 86 | . 26 12 27 21 . Disable Machine 75 | . . . 75 . . Lose Combat Pursuer 120 | . . 105 15 . . Influence Decreases 1009 | 15 31 531 314 118 . Entered New Map 74 | . . . 51 23 . Time Decay 865 | 15 31 461 263 95 . Lost Part 70 | . . 70 . . . Squads Dispatched 9 | . . 4 5 . . Investigation 6 | . . 3 3 . . Extermination . | . . . . . . Reinforcement 3 | . . 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 6 | . . 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 6 41 8 3 . Peak Tracking Total 7 | . 4 7 4 1 . Tactical Retreats 5 | . . 4 1 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 8 | . . 4 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 5 | . . . 5 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 30 | . 4 3 11 8 4 Terminals 19 | . 4 2 10 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . 1 . 5 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 81 | . 14 8 24 16 19 Successful 51 | . 7 3 12 10 19 Failed 30 | . 7 5 12 6 . Catastrophic 5 | . 2 1 2 . . Database Lockouts . | . . . . . . Manual 29 | . 14 3 7 5 . Terminals 50 | . 14 5 23 8 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . . 3 . 8 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 35 | . 4 1 9 2 19 Record 18 | . . . . . 18 Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Open Door 5 | . . . 5 . . Branch Access Points 1 | . . 1 . . . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Zone Layout 4 | . 1 . 2 1 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . . 1 . 6 . Report Inventory 6 | . . 1 . 5 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 8 | . 3 1 2 2 . Terminals 8 | . 3 1 2 2 . Botnet 8 | . 3 1 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 20 | . 4 3 8 5 . Full Trace Events 6 | . . 2 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 27 | . . . . 27 . Highest-Rated Ally 27 | . . . . 27 . Total Orders 1 | . . . 1 . . EXPLORE 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 4593 | 40 269 1354 829 724 1377 Seismic 4593 | 40 269 1354 829 724 1377 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . 2 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 4793 | 225 269 1354 829 739 1377 Spaces Moved 3030 | 107 157 592 492 551 1131 Core 7 | 7 . . . . . Treads 750 | 100 157 493 . . . Legs . | . . . . . . Wheels 2273 | . . 99 492 551 1131 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 95 113 113 Average Speed 131 | 152 160 156 121 125 119 Slowest Speed 240 | 160 160 240 140 128 128 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 7 31 35 68 87 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . . 4 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 3521 | 141 165 817 653 584 1161 Wait 105 | . . 28 64 6 7 Move 3025 | 106 156 591 491 550 1131 Hop . | . . . . . . Pick Up 80 | 11 3 30 24 3 9 Fast Attach . | . . . . . . Attach 35 | 7 . 19 6 1 2 Detach 2 | . . 2 . . . Swap 26 | . . 10 11 1 4 Drop 30 | . . 6 14 2 8 Fire 201 | 17 6 127 43 8 . Melee . | . . . . . . Ram 4 | . . 4 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 13 | . . . . 13 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 226 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 10) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Discovered new exit (range 13) 1054 | -9/Materials | Lost 4 parts (3n1w) 1357 | -9/Materials | Discovered new exit (range 7) 1442 | -9/Materials | Discovered new exit (range 15) 1684 | -9/Materials | Build established: Scavenger-Mutant 1720 | -9/Materials | Identified exit to Mines 1720 | -9/Materials | Identified exit to Storage 1814 | -9/Materials | Core integrity fell below 50% 1849 | -9/Materials | Entered Storage 2674 | -9/Storage | Used back door to open Recycling access 2674 | -9/Storage | Discovered new exit (range 4) 2678 | -9/Storage | Entered Recycling 2812 | -9/Recycling | Build established: Mutant 3135 | -9/Recycling | Discovered new exit (range 5) 3390 | -9/Recycling | Scanned before Scraplab entrance 3406 | -9/Recycling | Entered Scraplab 3415 | -9/Recycling | Discovered new exit (range 3) 3417 | -9/Recycling | Entered Scraptown 3418 | -9/Scraptown | System corruption cleaned by C-Scrubber 3480 | -9/Scraptown | Visited Cyclists 3487 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3512 | -9/Scraptown | Visited UFD Registry 3512 | -9/Scraptown | Registered with UFD as "Megacoil" 3525 | -9/Scraptown | Visited Symbiants 3552 | -9/Scraptown | Entered Cyclist Reading Room 3938 | -9/Scraptown | Visited Fellowship of the Rings 3949 | -9/Scraptown | Visited Spacefarers 4018 | -9/Scraptown | Visited Cave Peace 4074 | -9/Scraptown | Discovered new exit (range 13) 4214 | -9/Scraptown | Visited LU-1G1's Boring Crew 4259 | -9/Scraptown | Visited Derelict Rescue Squad 4267 | -9/Scraptown | Found DRS Beacon 4293 | -9/Scraptown | Visited A0-MCA Data Center 4314 | -9/Scraptown | Visited Modified Component R&D 4373 | -9/Scraptown | Visited Scrapoid Pod Storage 4391 | -9/Scraptown | Visited Research Penetration Think Tank 4423 | -9/Scraptown | Visited Abandonware Association 4437 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4437 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4549 | -9/Scraptown | Visited Scrapoid Research Area 4567 | -9/Scraptown | Visited Curators Association 4585 | -9/Scraptown | Visited Science Guys 4794 | -9/Scraptown | Self-destructed Last Messages --------------- 04597_ Connecting with SG-Prototypes Database... >>Proto ID Catalog Downloading prototype IDs... Field Manipulator Master Drone Bay Personal Teleporter v0.10 System Spiker Voltaic Drivehammer Thermal Lance Mindflail Acceleration Regulator Hcp. Trap Extractor Preattuning Coils Mak. Powered Armor Regenerative Guardplate Interdictor 741C Chamberscale Vortex Pulse Array Cloaking Wrap 04597_ Connecting with SG-Prototypes Database... 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