Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 09:41:05 Player: blackdogzx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (67) 335 Value Destroyed (1935) 1935 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 4057 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Cooled Ion Engine Compact Matter Pod (150) Advanced Weight Redist. System Machine Analyzer Improved Terrain Scan Processor Particle Charger System Shield Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Hardened Light Armor Plating System Shield > --- WEAPON ----------- Advanced Assault Cannon Katana > --- INVENTORY -------- Heavy Ion Engine Compact Matter Pod Advanced Weight Redist. System Machine Analyzer Improved Terrain Scan Processor Particle Charger Weapon Cycler ECM Suite Pulse Rifle Enhanced Autogun [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 58 | 5 10 . 43 Power 5 | 1 1 . 3 Engine 5 | 1 1 . 3 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 3 . 10 Treads . | . . . . Leg 11 | 2 1 . 8 Wheel 2 | . 2 . . Hover 2 | . . . 2 Flight . | . . . . Utility 19 | . 3 . 16 Device 8 | . . . 8 Storage 1 | . 1 . . Processor 4 | . 1 . 3 Hackware 1 | . . . 1 Protection 5 | . 1 . 4 Artifact . | . . . . Weapon 19 | 2 3 . 14 Energy Gun 5 | 2 2 . 1 Energy Cannon . | . . . . Ballistic Gun 11 | . 1 . 10 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 22 | . 2 . 20 Power 1 | . . . 1 Propulsion 7 | . 1 . 6 Utility 8 | . . . 8 Weapon 6 | . 1 . 5 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 85 100 96 Engine 10 | . 14 14 8 Leg 14 | . 17 . 13 Wheel 2 | . 3 28 1 Hover 1 | . . . 1 Device 8 | . . . 12 Storage 9 | . 11 14 9 Processor 12 | . 1 14 18 Hackware 3 | . . . 5 Protection 8 | . 9 . 7 Energy Gun 8 | . 21 14 2 Ballistic Gun 8 | . 6 14 9 Ballistic Cannon 1 | . . . 2 Slashing Weapon 1 | . . . 3 Peak Build Rating 32 | 5 10 10 32 Average Rating 19 | 3 7 10 26 On Entrance 6 | . 5 10 10 Naked Turns . | . . . . Heaviest Build 33 | 9 25 22 33 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 4 | 2 2 1 4 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | . 10 10 10 Average Carried 8 | . 5 10 9 Final Capacity 10 | 5 10 10 10 Final Carried 10 | . 10 10 9 Class Distribution -------------------- 56% | Mutant 24% | Scavenger-Skirmisher 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1726 | 223 239 26 1238 Remotely . | . . . . Salvage Created 2262 | . 567 . 1695 Parts 132 | . 33 . 99 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 45 | . 10 . 35 Melee 7 | . . . 7 Guns 24 | . 8 . 16 Cannons 12 | . . . 12 AOE 1 | . 1 . . Classes Destroyed 12 | . 8 . 4 Worker 8 | . 2 . 6 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 3 | . 1 . 2 Mechanic 1 | . . . 1 Operator 2 | . 1 . 1 Watcher 6 | . 2 . 4 Swarmer 10 | . 3 . 7 Grunt 25 | . 7 . 18 Duelist 1 | . . . 1 Sentry 7 | . . . 7 Hunter 2 | . . . 2 Best Kill Streak 6 | . 2 . 6 Combat Bots Only 4 | . 2 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 379 | . 68 2 309 Missed 110 | . 19 1 90 Damage Taken 3520 | . 580 25 2915 Core 689 | . 130 . 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 133 | . . . 133 Core Remaining (%) 74 | 100 . 48 . Volleys Fired 203 | . 61 . 142 Largest 2 | . 2 . 2 Hottest 107 | . 100 . 107 Shots Fired 322 | . 117 . 205 Gun 267 | . 117 . 150 Cannon 55 | . . . 55 Launcher . | . . . . Special . | . . . . Kinetic 195 | . 29 . 166 Thermal 101 | . 62 . 39 Explosive . | . . . . Electromagnetic 26 | . 26 . . Robot Hit Streak 15 | . 15 . 13 Robot Miss Streak 7 | . 7 . 6 Penetration Max 1 | . . . 1 Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 226 | . 68 . 158 Core Hits 104 | . 31 . 73 Critical Kills 2 | . . . 2 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 20 | . 7 . 13 Burn 9 | . 7 . 2 Destroy 4 | . . . 4 Blast 2 | . . . 2 Sever 5 | . . . 5 Melee Attacks 34 | . . . 34 Impact . | . . . . Slashing 34 | . . . 34 Piercing . | . . . . Sneak Attacks 5 | . . . 5 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4682 | . 962 . 3720 Guns 2406 | . 887 . 1519 Cannons 1087 | . . . 1087 Explosions 121 | . 47 . 74 Melee 997 | . . . 997 Ramming 71 | . 28 . 43 Kinetic 2426 | . 165 . 2261 Thermal 873 | . 528 . 345 Explosive . | . . . . Electromagnetic 315 | . 241 . 74 Impact . | . . . . Slashing 997 | . . . 997 Piercing . | . . . . Highest Corruption 16 | . 3 3 16 Average Corruption 3 | . 3 3 14 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . 28 3 3 Message Errors 7 | . 6 . 1 Matter Fused 10 | . 7 3 . Heat Flow Errors 3 | . 2 . 1 Energy Discharges 3 | . 3 . . Parts Fused 2 | . 2 . . Data Loss (minor) 4 | . 4 . . Data Loss (major) 2 | . 2 . . Misfires 1 | . 1 . . Alerts 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 103 | . . . 103 Projectiles 10 | . . . 10 Explosions . | . . . . Melee 93 | . . . 93 Knockbacks 18 | . 1 . 17 Impact 1 | . 1 . . Kinetic 15 | . . . 15 Secondary 2 | . . . 2 Self-Inflicted Damage 60 | . 29 . 31 Shots 2 | . 1 . 1 Rammed 4 | . . . 4 Targets Rammed 22 | . 10 . 12 Kicked 18 | . 10 . 8 Crushed . | . . . . Highest Temperature 392 | . 392 . 257 Average Temperature 70 | . 78 . 64 Received Heat Transfer 1287 | . 189 9 1089 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 5 . . Heat Transferred 2923 | . 1924 . 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 704 | . 198 . 704 Initial 14 | . . . 14 Average 138 | . 39 . 191 Maximum Alert Level 3 | . . . 3 Low Security (%) 75 | 100 100 . 62 Level 1 15 | . . . 24 Level 2 8 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 . 8 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 24 2 63 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 8 | . 2 1 5 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . 1 . 4 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . . . 4 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . . . 25 Successful 20 | . . . 20 Failed 5 | . . . 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations 14 | . . . 14 Recycling Units . | . . . . Scanalyzers 8 | . . . 8 Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Record 3 | . . . 3 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . . 10 Scan Component 7 | . . . 7 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . . 7 Insert Component 4 | . . . 4 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 121 | . . . 121 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5584 | 45 1846 145 3548 Spaces Moved 2627 | 33 957 144 1493 Core 26 | 10 . . 16 Treads . | . . . . Legs 1976 | 23 720 . 1233 Wheels 497 | . 237 144 116 Hover 128 | . . . 128 Flight . | . . . . Fastest Speed 50 | 50 95 95 95 Average Speed 169 | 116 164 95 180 Slowest Speed 305 | 150 260 95 305 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 95 16 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 12 | . 2 . 10 Melee . | . . . . Projectile 8 | . . . 8 AOE 4 | . 2 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3383 | 37 1092 152 2102 Wait 396 | . 38 9 349 Move 2624 | 32 956 143 1493 Hop . | . . . . Pick Up 25 | . 12 . 13 Fast Attach 18 | 5 4 . 9 Attach 13 | . 1 . 12 Detach 4 | . 1 . 3 Swap 27 | . 5 . 22 Drop 17 | . 4 . 13 Fire 203 | . 61 . 142 Melee 34 | . . . 34 Ram 4 | . . . 4 Kick 18 | . 10 . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 6) 738 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Discovered new exit (range 10) 912 | -10/Materials | Core integrity fell below 50% 1741 | -10/Materials | Identified exit to Materials 1841 | -10/Materials | Identified exit to Mines 1853 | -10/Materials | Discovered new exit (range 14) 1891 | -10/Materials | Identified exit to Subcaves 1892 | -10/Materials | Entered Subcaves 2031 | -10/Subcaves | Discovered new exit (range 8) 2036 | -10/Subcaves | Identified exit to Materials 2037 | -10/Subcaves | Entered Materials 2037 | -8/Materials | Evolved 4 slots: Utility x4 2359 | -8/Materials | Build established: Scavenger-Skirmisher 2971 | -8/Materials | Repaired ECM Suite 3546 | -8/Materials | Repaired Gauss Rifle 3800 | -8/Materials | Build established: Scavenger-Mutant 3833 | -8/Materials | Repaired Hvy. Ion Engine 3897 | -8/Materials | Discovered new exit (range 8) 3908 | -8/Materials | Identified exit to Factory 4771 | -8/Materials | Build established: Mutant 5199 | -8/Materials | Lost 4 parts (1n2u1w) 5222 | -8/Materials | Garrison activated, responded to threat 5336 | -8/Materials | Discovered exit to Factory (range 16) 5372 | -8/Materials | Core integrity fell below 50% 5540 | -8/Materials | System corruption reached 10% 5550 | -8/Materials | Core integrity fell below 20% 5585 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05539_ System corrupted by crushing effect (+5). 05539_ System corrupted by crushing effect (+3). 05541_ System corrupted: IFF burst signal emitted. 05541_ Kicked B-36 Bruiser. 05542_ Aluminum Leg destroyed. 05542_ System corrupted by crushing effect (+2). 05542_ Knocked back. 05545_ Imp. Signal Interpreter destroyed. 05545_ System corrupted by crushing effect (+1). 05546_ Slammed into B-36 Bruiser. 05546_ Destabilizing: Core damaged (-27). 05549_ Critical hit (Burn: +37). 05555_ Knocked back. 05559_ System corrupted: Heat flow error (+224). 05564_ Enh. Autogun destroyed. 05568_ Weapon Cycler destroyed. 05568_ System corrupted by crushing effect (+2). 05580_ Slammed into G-47 Trooper. 05583_ O5SDQ8AAIWPYWH79KFIK ,|PB6SBAUW4K7JX># 1 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????###########????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# !=[ #????????????????????????? | | ??????????????# %%!% #????????????????????????? | | ??????????????#####+#############????????????????? | | ??????????????# % #?######?????????? | | ??????????????# ## #####?????? | | ??????????????# ###+####+#### # #???? | | ??????????????# ## #?# # < #?? 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Autogun | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed blame! Manual? 1 Play Time 00:44:01 Cumulative 29.1 hours Start 2024.12.25 @ 08:55:41 End 2024.12.25 @ 09:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 48 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ca0a0e7-6d90-479e-ad76-dbc7db36c8ef