Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 11:41:37 Player: Amy! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (415) 415 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 2526 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 46 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 32/100 System Corruption 0% Temperature Cool (11) Movement Hovering (80) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Airjet > --- UTILITY (3) ------ Advanced Visual Processing Unit Advanced Signal Interpreter ECM Suite > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (4) ---- Advanced Weight Redist. System Advanced Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Transmission Jammer > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Advanced Weight Redist. System Advanced Sensor Array ECM Suite EM Pulse Cannon [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion VTOL Module Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 37 | 6 5 10 5 11 Power 7 | 1 2 1 2 1 Engine 7 | 1 2 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 3 1 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 8 | . 2 3 1 2 Utility 8 | 1 1 2 1 3 Device 4 | . 1 1 . 2 Storage 1 | 1 . . . . Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 4 1 4 Energy Gun 2 | . . 1 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 5 | . . 3 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 11 | . 1 . 1 9 Power 3 | . 1 . . 2 Propulsion 4 | . . . . 4 Utility 1 | . . . 1 . Weapon 3 | . . . . 3 Highest Loss Streak 8 | . 1 . 1 8 Average Slot Usage (%) 88 | . 95 82 80 87 Engine 13 | . 13 11 11 16 Leg 8 | . 23 . . . Flight 21 | . 4 30 29 31 Device 12 | . 12 18 11 9 Storage 4 | . 11 . . . Processor 8 | . . 2 10 18 Ballistic Gun 10 | . 28 6 . . Launcher 8 | . . 9 18 11 Naked Turns . | . . . . . Heaviest Build 19 | 10 13 10 19 19 Greatest Support 22 | 20 20 14 20 22 Greatest Overweight (x) 4 | . 4 . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 6 | 2 6 4 4 4 Average Carried 3 | 1 3 3 3 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | 2 4 4 3 3 Class Distribution -------------------- 68% | Mutant 30% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 649 | 226 148 . 123 152 Remotely . | . . . . . Salvage Created 357 | . 202 . 20 135 Parts 26 | . 13 . . 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 15 | . 7 . 1 7 Guns 8 | . 7 . . 1 Cannons 1 | . . . . 1 AOE 6 | . . . 1 5 Classes Destroyed 6 | . 2 . . 4 Worker 1 | . . . . 1 Swarmer 6 | . 3 . . 3 Grunt 6 | . 4 . 1 1 Brawler 1 | . . . . 1 Protector 1 | . . . . 1 Demolisher 1 | . . . . 1 Best Kill Streak 7 | . 3 . 1 7 Combat Bots Only 6 | . 3 . 1 6 Max Kills in Single Turn 3 | . 1 . 1 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1467 | . 180 80 216 991 Core 595 | . 24 14 139 418 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 90 96 . . Volleys Fired 30 | . 16 . 2 12 Largest 2 | . 2 . 2 1 Hottest 63 | . 40 . 60 63 Shots Fired 48 | . 32 . 4 12 Gun 37 | . 32 . . 5 Cannon 4 | . . . . 4 Launcher 7 | . . . 4 3 Special . | . . . . . Kinetic 32 | . 32 . . . Thermal 5 | . . . . 5 Explosive 7 | . . . 4 3 Electromagnetic 4 | . . . . 4 Robot Hit Streak 6 | . 6 . 3 5 Robot Miss Streak 3 | . 3 . 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 28 | . 19 . 3 6 Core Hits 29 | . 11 . 2 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 855 | . 199 . 155 501 Guns 289 | . 199 . . 90 Cannons 23 | . . . . 23 Explosions 543 | . . . 155 388 Melee . | . . . . . Ramming . | . . . . . Kinetic 199 | . 199 . . . Thermal 90 | . . . . 90 Explosive 543 | . . . 155 388 Electromagnetic 23 | . . . . 23 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 64 | . 6 . 11 64 Average Temperature 10 | . 4 . 3 12 Received Heat Transfer 447 | . 42 18 81 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 644 | . 285 200 315 644 Initial 132 | . . 35 33 132 Average 157 | . 98 112 114 277 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 70 | 100 77 97 76 42 Level 1 22 | . 22 2 23 35 Level 2 7 | . . . . 21 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 2 3 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed 27 | . . . . 27 Distress Signals 27 | . . . . 27 Times Spotted 92 | . 12 8 18 54 Peak Tracking Total 15 | . 3 8 7 15 Tactical Retreats 16 | . 3 1 4 8 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 17 | . 4 5 3 5 Terminals 15 | . 3 4 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 53 | . 9 16 9 19 Successful 27 | . 3 7 5 12 Failed 26 | . 6 9 4 7 Catastrophic 3 | . . 2 1 . Database Lockouts . | . . . . . Manual 34 | . 5 12 8 9 Terminals 51 | . 8 15 9 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . 2 2 7 Robot Analysis 1 | . . . . 1 Prototype ID Bank 2 | . . . 1 1 Open Door 2 | . . . . 2 Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 1 1 1 Locate Traps 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 2 4 3 5 Terminals 14 | . 2 4 3 5 Assimilate 4 | . . 1 1 2 Botnet 10 | . 2 3 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 3 4 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 14 | . . 1 . 13 Largest Group 13 | . . 1 . 13 Highest-Rated Group 245 | . . 10 . 245 Highest-Rated Ally 31 | . . 10 . 31 Total Orders 1 | . . 1 . . ROAM 1 | . . 1 . . Ally Attacks 25 | . . . . 25 Total Damage 311 | . . . . 311 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1235 | 57 403 198 170 407 Spaces Moved 1920 | 35 357 370 444 714 Core 42 | 5 27 . . 10 Treads . | . . . . . Legs 186 | 30 156 . . . Wheels . | . . . . . Hover 31 | . . . . 31 Flight 1661 | . 174 370 444 673 Fastest Speed 29 | 50 37 34 31 29 Average Speed 46 | 110 89 36 35 32 Slowest Speed 250 | 120 250 37 37 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 42 | . . 2 11 29 Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 55 33 43 77 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . . 42 24 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . . . 42 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2177 | 50 412 429 441 845 Wait 207 | 8 26 41 1 131 Move 1841 | 34 356 365 423 663 Hop 33 | . . 2 9 22 Pick Up 12 | 2 4 4 . 2 Fast Attach 18 | 6 1 4 3 4 Attach 7 | . 3 2 1 1 Detach 2 | . 2 . . . Swap 12 | . 1 4 1 6 Drop 15 | . 3 7 1 4 Fire 30 | . 16 . 2 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Discovered new exit (range 16) 652 | -9/Materials | Discovered new exit (range 4) 652 | -9/Materials | Identified exit to Materials 659 | -9/Materials | Entered another Materials area 659 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 776 | -8/Materials | Discovered new exit (range 16) 826 | -8/Materials | Discovered new exit (range 10) 829 | -8/Materials | Identified exit to Storage 829 | -8/Materials | Entered Storage 900 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 906 | -8/Storage | Discovered new exit (range 20) 917 | -8/Storage | Met a pair of Derelict thieves 925 | -8/Storage | Identified exit to Factory 1179 | -8/Storage | Core integrity fell below 50% 1194 | -8/Storage | Core integrity fell below 20% 1232 | -8/Storage | Lost 8 parts (2p4n2w) 1236 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01190_ Hvy. Ion Engine destroyed. 01192_ U-05 Engineer builds a Wall. 01192_ EM Pulse Cannon destroyed. 01194_ K-01 Serf collects debris. 01194_ K-01 Serf cleans the Transfer Shaft. 01196_ The unstable cave ceiling collapses. 01196_ U-05 Engineer builds a Door. 01197_ Acquired Hvy. Ion Engine. 01198_ K-01 Serf collects debris. 01200_ Acquired Cmb. Airjet. 01200_ K-01 Serf collects debris. 01201_ Hvy. Ion Engine destroyed. 01201_ Acquired 25 matter. 01201_ U-05 Engineer lays Concrete. 01203_ K-01 Serf collects debris. 01203_ U-05 Engineer lays Concrete. 01205_ K-01 Serf collects debris. 01225_ Acquired Prototype Energy Gun. 01225_ Identified Hvy. Particle Gun. 01227_ S-10 Pest destroyed. 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