Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.15 @ 00:11:37 Player: Atrele Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2186) 2186 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 5069 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 683/700 Matter 8/300 Energy 470/470 System Corruption 0% Temperature Cool (12) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module Faulty Improved VTOL Module Improved VTOL Module Huge Storage Unit Heavy Ion Cannon Assault Cannon Heavy Assault Cannon Grenade Launcher Subdweller Shrapnel Launcher Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Huge Storage Unit Assault Cannon Heavy Assault Cannon Grenade Launcher Subdweller Shrapnel Launcher Great Maul [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 103 | 4 20 2 71 6 Power 17 | . 4 . 12 1 Engine 14 | . 4 . 9 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 36 | 2 6 . 25 3 Treads . | . . . . . Leg 35 | 2 6 . 25 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 21 | . 6 . 13 2 Device 4 | . 1 . 3 . Storage 12 | . 3 . 7 2 Processor 3 | . 2 . 1 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 29 | 2 4 2 21 . Energy Gun 7 | . . . 7 . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 4 2 5 . Ballistic Cannon 6 | . . . 6 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 90 100 94 92 Engine 12 | . 12 14 13 15 Core 2 | . . . 4 . Leg 32 | . 27 28 36 38 Storage 11 | . 13 14 9 7 Processor 9 | . 7 14 9 7 Hackware 1 | . . . 3 7 Energy Gun 1 | . . . 3 . Ballistic Gun 15 | . 27 28 5 7 Ballistic Cannon 3 | . . . 7 7 Peak Build Rating 39 | 4 8 12 37 39 Average Rating 18 | 3 6 9 27 38 On Entrance 12 | . 4 8 12 36 Naked Turns . | . . . . . Heaviest Build 108 | 4 20 19 108 48 Greatest Support 81 | 20 20 20 66 81 Greatest Overweight (x) 3 | . 3 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 10 10 25 25 Average Capacity 12 | 5 9 10 15 15 Most Carried 16 | 4 10 10 16 15 Average Carried 11 | 2 8 9 13 14 Final Capacity 15 | 5 10 10 15 15 Final Carried 15 | 4 10 10 15 14 Class Distribution -------------------- 46% | Mutant 39% | Scavenger-Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2001 | 207 511 190 1090 3 Remotely . | . . . . . Salvage Created 2606 | . 653 171 1782 . Parts 128 | . 40 13 75 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 49 | . 15 4 30 . Guns 31 | . 15 4 12 . Cannons 11 | . . . 11 . AOE 5 | . . . 5 . Classes Destroyed 11 | . 4 2 5 . Worker 1 | . . . 1 . Hauler 7 | . 2 . 5 . Recycler 3 | . . . 3 . Operator 2 | . . . 2 . Watcher 7 | . 3 . 4 . Swarmer 5 | . 5 . . . Grunt 31 | . 10 1 20 . Duelist 1 | . . . 1 . Sentry 9 | . . 1 8 . Hunter 1 | . . . 1 . Subdweller 2 | . . 2 . . Best Kill Streak 10 | . 4 2 10 . Combat Bots Only 6 | . 4 2 6 . Max Kills in Single Turn 4 | . 1 1 4 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 318 | . 75 26 172 45 Missed 95 | . 25 8 46 16 Damage Taken 2419 | . 360 308 1601 150 Core 452 | . 95 76 264 17 Absorbed by Shields . | . . . . . Ignored by Resistances 692 | . 118 76 447 51 Regen/Repaired (Parts) 241 | . 126 . 115 . Core Remaining (%) 61 | 100 . 31 52 . Volleys Fired 172 | . 56 15 100 1 Largest 2 | . 2 2 2 2 Hottest 119 | . 40 56 119 67 Shots Fired 334 | . 112 30 190 2 Gun 270 | . 112 30 127 1 Cannon 56 | . . . 55 1 Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 273 | . 112 30 129 2 Thermal 31 | . . . 31 . Explosive 4 | . . . 4 . Electromagnetic 26 | . . . 26 . Robot Hit Streak 39 | . 24 15 39 11 Robot Miss Streak 3 | . 3 1 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 268 | . 86 26 154 2 Core Hits 116 | . 32 7 76 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 2 | . . . 2 . Blast 2 | . . . 2 . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5970 | . 1139 431 4361 39 Guns 3406 | . 1138 431 1820 17 Cannons 1223 | . . . 1201 22 Explosions 1255 | . . . 1255 . Melee 42 | . . . 42 . Ramming 44 | . 1 . 43 . Kinetic 4475 | . 1138 431 2867 39 Thermal 539 | . . . 539 . Explosive 433 | . . . 433 . Electromagnetic 437 | . . . 437 . Impact 42 | . . . 42 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 81 | . . . 81 . Projectiles 20 | . . . 20 . Explosions 36 | . . . 36 . Melee 25 | . . . 25 . Knockbacks 12 | . . . 12 . Impact 1 | . . . 1 . Kinetic 11 | . . . 11 . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 36 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 10 | . 1 . 9 . Kicked 10 | . 1 . 9 . Crushed . | . . . . . Highest Temperature 509 | . 2 . 509 4 Average Temperature 123 | . 2 . 125 2 Received Heat Transfer 1401 | . 168 105 1080 48 Effects 12 | . . . 12 . Shutdowns 6 | . . . 6 . Energy Bleed 2 | . . . 2 . Matter Decay 1 | . . . 1 . Short Circuit 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 2 | . . . 2 . Parts Fried 6 | . . . 6 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1408 | . . . 1408 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 595 | . 206 . 595 42 Initial 27 | . . . . 27 Average 160 | . 86 . 218 30 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 72 | 100 99 . 53 100 Level 1 16 | . . . 27 . Level 2 11 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 4 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 26 4 45 1 Peak Tracking Total 7 | . 4 2 7 1 Tactical Retreats 6 | . 1 . 5 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 8 | . 5 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . 6 . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 20 | . 10 . 10 . Terminals 12 | . 8 . 4 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 73 | . 40 . 33 . Successful 59 | . 30 . 29 . Failed 14 | . 10 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 45 | . 33 . 12 . Fabricators . | . . . . . Repair Stations 10 | . 4 . 6 . Recycling Units 5 | . 3 . 2 . Scanalyzers 11 | . . . 11 . Garrison Access 2 | . . . 2 . Terminal Hacks 32 | . 23 . 9 . Record 12 | . 11 . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 2 . 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . 1 . Alert Level 4 | . 3 . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Disarm Traps 2 | . 1 . 1 . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 4 . 6 . Scan Component 5 | . 2 . 3 . Repair 5 | . 2 . 3 . Recycling Unit Hacks 5 | . 3 . 2 . Report Inventory 3 | . 2 . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer 11 | . . . 11 . Insert Component 6 | . . . 6 . Analyze 5 | . . . 5 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 17 | . 8 . 9 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 2 . 3 . Time 196 | . 52 . 144 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 90 | . . . 90 . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4359 | 58 1381 570 2221 129 Spaces Moved 2623 | 46 910 422 1163 82 Core 12 | 9 3 . . . Treads . | . . . . . Legs 2611 | 37 907 422 1163 82 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 126 Average Speed 124 | 106 120 120 130 126 Slowest Speed 200 | 120 200 120 200 126 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 100 19 71 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . . 87 . Melee . | . . . . . Projectile 8 | . . . 8 . AOE 79 | . . . 79 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3360 | 53 1080 457 1666 104 Wait 344 | . 76 11 245 12 Move 2619 | 45 909 421 1162 82 Hop . | . . . . . Pick Up 45 | 4 10 4 26 1 Fast Attach 22 | 4 11 . 7 . Attach 13 | . 1 . 10 2 Detach 6 | . . . 6 . Swap 68 | . 8 2 54 4 Drop 59 | . 8 4 46 1 Fire 172 | . 56 15 100 1 Melee 1 | . . . 1 . Ram . | . . . . . Kick 10 | . 1 . 9 . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 11) 444 | -10/Materials | Discovered new exit (range 10) 556 | -10/Materials | Identified exit to Materials 871 | -10/Materials | Discovered new exit (range 10) 1105 | -10/Materials | Repaired Assault Rifle 1132 | -10/Materials | Repaired Assault Rifle 1197 | -10/Materials | Discovered new exit (range 5) 1359 | -10/Materials | Identified exit to Mines 1438 | -10/Materials | Identified exit to Subcaves 1440 | -10/Materials | Entered Subcaves 1568 | -10/Subcaves | Discovered new exit (range 7) 1574 | -10/Subcaves | Identified exit to Materials 1904 | -10/Subcaves | Core integrity fell below 50% 2010 | -10/Subcaves | Entered Materials 2010 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2324 | -8/Materials | Build established: Scavenger-Mutant 2788 | -8/Materials | Discovered new exit (range 3) 2789 | -8/Materials | Identified exit to Factory 3495 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 3550 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 3559 | -8/Materials | Discovered exit to Factory (range 4) 3761 | -8/Materials | Repaired Carbon-fiber Leg 4150 | -8/Materials | Build established: Hacker-Mutant 4231 | -8/Materials | Entered Factory 4231 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4360 | -7/Factory | Self-destructed Last Messages --------------- 04190_ System corrupted (+1). 04202_ U-05 Engineer lays Concrete. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 04259_ Acquired Hvy. Ion Cannon. 04260_ Identified Cld. Ion Engine. 04262_ Identified Imp. VTOL Module. 04263_ Dropped Imp. VTOL Module. 04313_ Triggered Stasis Trap. 04313_ A bubble of rippling energy engulfs the area. 04313_ Field strength at 65. 04314_ Field strength at 30. 04315_ Stasis field depleted. 04318_ Connecting with Terminal... 04324_ U-05 Engineer lays Concrete. 04344_ ALERT: All DSF locations entering lockdown mode. 04359_ Acquired 3 matter. 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Shrapnel Launcher | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedResetCorpse Manual? 0 Play Time 00:53:51 Cumulative 13.1 hours Start 2025.04.14 @ 23:19:37 End 2025.04.15 @ 00:11:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61191979-43eb-4487-8540-29aa5f02b57a