Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.02 @ 17:38:07 Player: K.K.Y. Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (856) 856 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-207) -207 TOTAL SCORE: 1879 Bonus ------- Follower Combat Kills 51 Friendly Fire -258 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 243/265 System Corruption 0% Temperature Warm (102) Movement Treading (560) Ox5 Location -8/Recycling Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Humpback > --- WEAPON (2) ------- Ion Cannon Slug Cannon > --- INVENTORY (35) --- Ion Engine Advanced Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Structural Scanner Structural Scanner Core Shielding Core Shielding Makeshift Light Armor Plating Makeshift System Shield Missile Launcher Mining Laser Mining Claw SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Humpback > --- WEAPON ----------- Ion Cannon Slug Cannon > --- INVENTORY -------- Ion Engine Advanced Treads Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Structural Scanner Structural Scanner Core Shielding Core Shielding Makeshift Light Armor Plating Makeshift System Shield Missile Launcher Mining Laser Mining Claw SUBCON Basin [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Ion Cannon Ballistic Cannon Slug Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 22 | 5 5 6 5 1 Power 3 | 1 . 1 1 . Engine 2 | 1 . . 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 4 | 2 . . 1 1 Treads 4 | 2 . . 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 2 1 . Device 4 | . 2 2 . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 1 2 3 2 . Energy Gun 4 | 1 1 2 . . Energy Cannon 2 | . 1 . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 5 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 . To Critical Strikes . | . . . . . Average Backups 13 | 1 8 14 14 16 Power . | . . 1 1 1 Propulsion . | . . . 1 1 Utility 7 | . 3 7 8 11 Weapon 3 | 1 3 5 3 3 Tool/Special . | . . . . . Unused Backups 16 | . 5 . 1 10 Power . | . . . . . Propulsion 2 | . 1 . . 1 Utility 9 | . 2 . . 7 Weapon 5 | . 2 . 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 69 81 79 72 Engine 3 | . 6 . 3 12 Core 7 | . . 10 8 . Treads 13 | . 24 25 8 22 Device 16 | . 1 8 21 . Storage 12 | . 12 12 12 12 Energy Gun 15 | . 12 12 17 . Energy Cannon 5 | . 11 11 3 12 Ballistic Cannon 3 | . . . 3 12 Peak Build Rating 34 | 5 10 20 33 34 Average Rating 19 | 3 6 15 21 33 On Entrance 13 | . 5 7 20 33 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 220 | 17 26 35 220 220 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 12 | . . . 12 10 Average Overweight (x) 2 | . . . 4 5 Largest Inventory Capacity 35 | 10 15 15 35 35 Average Capacity 17 | 8 10 15 17 35 Most Carried 32 | 5 11 15 32 32 Average Carried 16 | 2 8 14 17 31 Final Capacity 35 | 10 15 15 35 35 Final Carried 31 | 3 11 15 31 31 Class Distribution -------------------- 84% | Hacker-Mutant 15% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 524 | 176 134 60 120 34 Remotely . | . . . . . Salvage Created 1390 | 24 468 179 543 176 Parts 97 | 3 28 12 40 14 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 23 | . 8 2 12 1 Guns 16 | . 5 1 10 . Cannons 7 | . 3 1 2 1 Classes Destroyed 11 | 1 6 1 3 . Worker 2 | . . 2 . . Builder 3 | . 3 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 3 | . 1 . . 2 Watcher 3 | . 3 . . . Swarmer 6 | . 6 . . . Grunt 4 | . 2 2 . . Sentry 2 | . . . 1 1 Artisan 1 | . . . 1 . Subdweller 11 | . . . 11 . Thug 1 | . . 1 . . Best Kill Streak 3 | 1 2 2 2 3 Combat Bots Only 2 | . 2 2 2 1 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 121 | . 23 7 77 14 Missed 31 | . 5 2 21 3 Hits 90 | . 18 5 56 11 Projectile 90 | . 18 5 56 11 Critical Strikes 2 | . . . 2 . Damage Taken 947 | . 95 57 693 102 Core 253 | . 22 3 179 49 Absorbed by Shields . | . . . . . Ignored by Resistances 586 | . 67 35 420 64 Core Remaining (%) 100 | 100 . . . . Volleys Fired 177 | 3 28 14 125 7 Largest 2 | 1 2 2 2 2 Hottest 150 | 50 125 135 150 100 Shots Fired 345 | 3 51 28 249 14 Gun 281 | 3 26 14 238 . Cannon 64 | . 25 14 11 14 Launcher . | . . . . . Special . | . . . . . Kinetic 12 | . . . 5 7 Thermal 333 | 3 51 28 244 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | 3 8 25 29 19 Robot Miss Streak 2 | . 2 . 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 137 | 3 35 21 68 10 Core Hits 54 | 1 18 8 24 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 1 1 . 7 . Burn 9 | 1 1 . 7 . Melee Attacks 2 | . . 2 . . Impact . | . . . . . Slashing 2 | . . 2 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2615 | 37 542 379 1359 298 Guns 1866 | 37 311 203 1315 . Cannons 748 | . 230 176 44 298 Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 182 | . . . . 182 Thermal 2432 | 37 541 379 1359 116 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 293 | 20 219 293 17 93 Average Temperature 60 | 9 58 128 7 49 Received Heat Transfer 357 | . 27 36 258 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 2 . 7 . Heat Transferred 5476 | 185 1406 777 2923 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 50 | . 50 35 . 17 Initial . | . . . . . Average 2 | . 5 . . . Influence Increases 559 | 5 275 62 184 33 Destroy 0b10 Robot/C 340 | . 160 40 120 20 Destroy 0b10 Robot/NC 70 | 5 45 10 . 10 Destroy Leader 60 | . 50 10 . . Allied During Kill 4 | . . . 4 . Disable Machine 4 | . 4 . . . Destroy Structure 6 | . 1 2 . 3 Lose Combat Pursuer 75 | . 15 . 60 . Influence Decreases 558 | 5 275 62 184 32 Time Decay 518 | 5 275 62 144 32 Lost Ally 40 | . . . 40 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 12 2 21 2 Peak Tracking Total 6 | . 2 2 6 1 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 13 | . 8 1 4 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 12 1 8 . Successful 19 | . 10 1 8 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 8 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 1 8 . Record 5 | . . . 5 . Robot Analysis 3 | . 3 . . . Open Door 2 | . . 1 1 . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 7 . . . Terminals 7 | . 7 . . . Botnet 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 28 | . . . 28 . Total Damage 292 | . . . 292 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 7390 | . 112 . 7278 . Structural 7390 | . 112 . 7278 . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 11924 | 76 1316 1415 8393 724 Spaces Moved 3672 | 48 732 796 1980 116 Core 673 | 17 . . 656 . Treads 2999 | 31 732 796 1324 116 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 560 Average Speed 301 | 121 160 160 397 601 Slowest Speed 960 | 160 160 160 960 960 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 5 99 100 97 35 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 5 | . . 1 4 . Spaces Dug 4 | . . 2 2 . Terrain Destroyed 8 | . . 2 3 3 Melee 2 | . . 2 . . Projectile 6 | . . . 3 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 4193 | 63 827 905 2267 131 Wait 264 | . 38 82 138 6 Move 3668 | 47 731 795 1979 116 Hop . | . . . . . Pick Up 36 | 8 15 4 8 1 Fast Attach 9 | . 3 3 3 . Attach 11 | 5 2 . 3 1 Detach 3 | . 1 . 2 . Swap 7 | . 2 3 2 . Drop 15 | . 6 2 7 . Fire 177 | 3 28 14 125 7 Melee 2 | . . 2 . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 280 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Discovered exit to Mines (range 12) 310 | -10/Materials | Build established: Hacker-Mutant 692 | -10/Materials | Identified exit to Materials 692 | -10/Materials | Discovered exit to Materials (range 10) 1033 | -10/Materials | Discovered exit to Materials (range 15) 1226 | -10/Materials | Identified exit to Subcaves 1226 | -10/Materials | Discovered exit to Subcaves (range 8) 1245 | -10/Materials | Discovered exit to Materials (range 6) 1393 | -10/Materials | Entered Mines 1395 | -10/Mines | Met a Derelict bent on vengeance 1481 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1583 | -10/Mines | Discovered exit to Materials (range 9) 1624 | -10/Mines | Discovered exit to Subcaves (range 9) 2240 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2441 | -10/Mines | Discovered exit to Materials (range 8) 2808 | -10/Mines | Entered Subcaves 2808 | -10/Subcaves | Accompanied by 3 allies 3484 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3488 | -10/Subcaves | Identified exit to Materials 3488 | -10/Subcaves | Discovered exit to Materials (range 12) 3494 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3560 | -10/Subcaves | Identified exit to Recycling 3560 | -10/Subcaves | Discovered exit to Recycling (range 16) 3714 | -10/Subcaves | Discovered exit to Materials (range 7) 3879 | -10/Subcaves | Visited 4L-MR0's lab 4085 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4626 | -10/Subcaves | Core integrity fell below 50% 5061 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6711 | -10/Subcaves | Visited Clippyterm 6731 | -10/Subcaves | Learned Factory trap positions 6731 | -10/Subcaves | Learned location of Extension (-5) 8621 | -10/Subcaves | Learned Materials emergency access door positions 8794 | -10/Subcaves | Lost 3 parts (1p2w) 8942 | -10/Subcaves | Core integrity fell below 20% 10093 | -10/Subcaves | Found SUBCON Basin 10398 | -10/Subcaves | Build established: Hauler-Mutant 11201 | -10/Subcaves | Entered Recycling 11925 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 11340_ R-06 Scavenger collects Sml. Storage Unit. 11343_ U-05 Engineer builds a Wall. 11344_ R-06 Scavenger inserts Com. Wheel into recycling unit. 11346_ R-06 Scavenger inserts Tractor Beam into recycling unit. 11347_ R-06 Scavenger inserts Com. Wheel into recycling unit. 11349_ R-06 Scavenger inserts Imp. Ion Engine into recycling unit. 11350_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 11352_ R-06 Scavenger inserts Com. Wheel into recycling unit. 11353_ R-06 Scavenger inserts Heat Sink into recycling unit. 11355_ R-06 Scavenger inserts Beam Rifle into recycling unit. 11918_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | """#??????????????????????###????????????????????? | | "Y"#######################; ## #????????????? | | @Y #????????????? | | +????????????? | | % #????????????? | | #????????????? | | """ #????????????? | | """"" #????????????? | | """"" #????????????? | | """"" #???????????? | | """ #???????????? | | #???????????? | | ????????????? | | """ ????????????? | | """"" # !!########+??????????????? | | ""?"" #!! #??????????????????????? | | "???" #####??????????????????????? | | ???? ???????????????????????????? | | ???????????????????????????????????? | | ####### ???????????????????????????????????? | | #??????? ????????????????????????????????????? | | #???????? ??????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingPortableShearcannon Manual? 0 Play Time 00:24:12 Cumulative 243.2 hours Start 2026.01.02 @ 17:14:53 End 2026.01.02 @ 17:38:07 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 384 Rogue 0 Adventurer 0 Explorer 384 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b28c678b-9eae-424e-a67b-bc11fbc192d7