Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 11:37:14 Player: flignut Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (758) 758 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1863 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Sensor Array Transport Network Coupler Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array ECM Suite Core Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Scythe > --- INVENTORY -------- Aluminum Leg Sensor Array Transport Network Coupler Beam Rifle Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 48 | 8 21 19 Power 7 | 2 2 3 Engine 7 | 2 2 3 Core . | . . . Reactor . | . . . Propulsion 11 | 4 4 3 Treads 2 | 2 . . Leg 9 | 2 4 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 7 2 Device 7 | . 5 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 20 | 1 8 11 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 13 | 1 5 7 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 3 | . . 3 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 19 | . 8 11 Power 3 | . 2 1 Propulsion 4 | . 1 3 Utility 4 | . 1 3 Weapon 8 | . 4 4 Highest Loss Streak 9 | . 3 9 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 97 Engine 12 | . 13 11 Leg 24 | . 28 21 Device 21 | . 20 21 Storage 1 | . 2 . Protection 7 | . 4 10 Energy Gun 4 | . 7 . Ballistic Gun 18 | . 15 21 Slashing Weapon 5 | . . 10 Peak Build Rating 18 | 5 8 18 Average Rating 9 | 4 6 13 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 19 | 12 14 19 Greatest Support 40 | 40 20 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 3 3 Final Capacity 8 | 8 5 5 Final Carried 5 | 2 5 4 Class Distribution -------------------- 75% | Mutant 19% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 795 | 206 365 224 Remotely . | . . . Salvage Created 997 | . 509 488 Parts 61 | . 25 36 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 16 8 Melee 5 | . . 5 Guns 17 | . 14 3 AOE 2 | . 2 . Classes Destroyed 7 | . 4 3 Worker 1 | . 1 . Hauler 2 | . . 2 Recycler 1 | . 1 . Operator 1 | . . 1 Swarmer 6 | . 6 . Grunt 15 | . 10 5 Sentry 3 | . . 3 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 155 | . 122 33 Missed 40 | . 30 10 Damage Taken 2542 | . 1023 1519 Core 611 | . 188 423 Absorbed by Shields . | . . . Redirected to Shielding 40 | . 9 31 Regen/Repaired (Parts) 20 | . . 20 Core Remaining (%) 62 | 100 24 . Volleys Fired 107 | . 89 18 Largest 3 | . 2 3 Hottest 102 | . 80 102 Shots Fired 181 | . 142 39 Gun 178 | . 139 39 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 119 | . 89 30 Thermal 59 | . 50 9 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 8 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 126 | . 95 31 Core Hits 50 | . 35 15 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 1 2 Destroy 1 | . 1 . Sever 2 | . . 2 Melee Attacks 41 | . . 41 Impact . | . . . Slashing 41 | . . 41 Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1853 | . 1145 708 Guns 1083 | . 966 117 Cannons . | . . . Explosions 173 | . 173 . Melee 591 | . . 591 Ramming 6 | . 6 . Kinetic 746 | . 629 117 Thermal 337 | . 337 . Explosive 173 | . 173 . Electromagnetic . | . . . Impact . | . . . Slashing 591 | . . 591 Piercing . | . . . Highest Corruption 21 | . 2 21 Average Corruption 3 | . 2 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 2 1 Message Errors 1 | . 1 . Heat Flow Errors 1 | . . 1 Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 372 | . 372 276 Average Temperature 112 | . 114 106 Received Heat Transfer 615 | . 489 126 Effects 3 | . 1 2 Shutdowns 1 | . 1 . Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 775 | . 775 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 227 | . 161 227 Initial 51 | . . 51 Average 79 | . 68 94 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 6 | . 4 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 33 11 Peak Tracking Total 4 | . 3 4 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 15 | . 10 5 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 49 | . 28 21 Successful 30 | . 13 17 Failed 19 | . 15 4 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 27 | . 22 5 Terminals 29 | . 24 5 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 8 | . 4 4 Scanalyzers 10 | . . 10 Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 6 | . 3 3 Recycle Component 1 | . . 1 Process 1 | . . 1 Report Inventory 2 | . 2 . Retrieve Matter 1 | . . 1 Retrieve Components 1 | . 1 . Scanalyzer 10 | . . 10 Insert Component 5 | . . 5 Analyze 5 | . . 5 Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 6 2 Terminals 8 | . 6 2 Botnet 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 14 | . 10 4 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 38 | . . 38 Parts Recycled 1 | . . 1 Recycled Matter 2 | . . 2 Retrieved Matter 2 | . . 2 Retrieved Components 3 | . 3 . Parts Scanalyzed 5 | . . 5 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2681 | 71 1312 1298 Spaces Moved 1173 | 44 778 351 Core 6 | 6 . . Treads 10 | 10 . . Legs 1157 | 28 778 351 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 125 120 120 Slowest Speed 200 | 200 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 7 | . . 7 Exploration Rate (%) 39 | 4 93 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 23 | . . 23 Terrain Destroyed 49 | . 26 23 Melee 23 | . . 23 Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2220 | 59 1024 1137 Wait 803 | . 116 687 Move 1170 | 43 777 350 Hop . | . . . Pick Up 21 | 4 11 6 Fast Attach 21 | 5 9 7 Attach 18 | 2 9 7 Detach 6 | 2 . 4 Swap 9 | 1 3 5 Drop 22 | 2 9 11 Fire 107 | . 89 18 Melee 41 | . . 41 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 560 | -10/Materials | Discovered new exit (range 7) 669 | -10/Materials | Lost 3 parts (1p1n1w) 680 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 3) 970 | -10/Materials | Discovered new exit (range 13) 991 | -10/Materials | Build established: Scavenger-Mutant 997 | -10/Materials | Core integrity fell below 50% 1224 | -10/Materials | Identified exit to Materials 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1692 | -9/Materials | Build established: Mutant 2102 | -9/Materials | Repaired Imp. Sensor Array 2618 | -9/Materials | Crushed by falling debris 2651 | -9/Materials | Crushed by falling debris 2651 | -9/Materials | System corruption reached 10% 2659 | -9/Materials | Crushed by falling debris 2659 | -9/Materials | Core integrity fell below 50% 2667 | -9/Materials | Crushed by falling debris 2667 | -9/Materials | Core integrity fell below 20% 2673 | -9/Materials | Crushed by falling debris 2677 | -9/Materials | Crushed by falling debris 2683 | -9/Materials | Crushed by falling debris 2683 | -9/Materials | Smashed by cave-in Last Messages --------------- 02659_ Aluminum Leg destroyed. 02659_ System corrupted by crushing effect (+2). 02659_ Imp. Assault Rifle destroyed. 02659_ System corrupted by crushing effect (+1). 02667_ The unstable cave ceiling collapses. 02667_ Crushed by falling debris. 02673_ The unstable cave ceiling collapses. 02673_ Crushed by falling debris. 02677_ The unstable cave ceiling collapses. 02677_ Crushed by falling debris. 02677_ Imp. Assault Rifle destroyed. 02677_ System corrupted by crushing effect (+1). 02677_ ECM Suite destroyed. 02677_ System corrupted by crushing effect (+5). 02677_ Imp. Sensor Array destroyed. 02677_ System corrupted by crushing effect (+2). 02683_ The unstable cave ceiling collapses. 02683_ Crushed by falling debris. 02683_ Imp. Ion Engine destroyed. 02683_ System corrupted by crushing effect (+5). 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Ion Engine | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed AntigravEnhancedAxe Manual? 0 Play Time 01:08:50 Cumulative 18.2 hours Start 2025.01.12 @ 16:51:06 End 2025.01.16 @ 11:37:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dce986d-cb15-4aca-b563-0ca4033e64d4