Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.28 @ 23:37:26 Player: Analote Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (535) 535 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2305 Bonus ------- None Cogmind --------- Core Integrity 530/550 Matter 160/300 Energy 325/325 System Corruption 1% Temperature Cool (0) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Improved Heat Sink Signal Interpreter > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (4) ---- Disposable Heat Sink Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Sensor Array Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon Light Cannon > --- INVENTORY -------- Deuterium Engine Flight Unit [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon Light Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 2 | . 1 . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 5 7 9 Power 9 | 1 2 2 4 Engine 7 | 1 1 2 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 8 | . 2 3 3 Utility 3 | 1 1 . 1 Device 2 | . 1 . 1 Storage . | . . . . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 8 | . . 6 2 Power 3 | . . 2 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 4 2 Average Slot Usage (%) 78 | . 78 78 79 Engine 11 | . 13 8 8 Core 9 | . 10 8 7 Flight 21 | . 15 27 32 Device 5 | . . 10 13 Processor 10 | . 12 10 8 Ballistic Gun 17 | . 25 10 . Ballistic Cannon 2 | . . 2 8 Naked Turns . | . . . . Heaviest Build 20 | 5 11 12 20 Greatest Support 18 | 3 8 12 18 Greatest Overweight (x) 3 | 1 3 1 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 2 4 4 Average Carried 1 | . . 1 1 Final Capacity 4 | 4 4 4 4 Final Carried 1 | 1 1 1 1 Class Distribution -------------------- 85% | Hacker-Mutant 12% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 583 | 239 133 115 96 Remotely . | . . . . Salvage Created 694 | . 319 347 28 Parts 46 | . 16 26 4 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 7 6 2 Guns 11 | . 7 4 . Cannons 4 | . . 2 2 Classes Destroyed 9 | . 5 3 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Hauler 2 | . . 2 . Recycler 1 | . 1 . . Operator 2 | . . 1 1 Watcher 4 | . 2 2 . Swarmer 6 | . 4 2 . Grunt 8 | . 3 4 1 Hunter 1 | . . . 1 Best Kill Streak 9 | . 3 9 3 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 744 | . 190 296 258 Core 144 | . 15 109 20 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 94 72 . Volleys Fired 106 | . 28 45 33 Largest 2 | . 2 2 1 Hottest 40 | . 40 40 35 Shots Fired 152 | . 56 63 33 Gun 107 | . 56 51 . Cannon 45 | . . 12 33 Launcher . | . . . . Special . | . . . . Kinetic 152 | . 56 63 33 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 28 | . 20 11 28 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 122 | . 46 46 30 Core Hits 55 | . 21 26 8 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1315 | . 372 513 430 Guns 677 | . 372 305 . Cannons 638 | . . 208 430 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1315 | . 372 513 430 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 1 Average Corruption 2 | . 2 . 1 Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 9 | . . . 9 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . 4 6 Impact . | . . . . Kinetic 10 | . . 4 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 137 | . 68 137 2 Average Temperature 38 | . 26 47 2 Received Heat Transfer 363 | . 126 219 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 386 | . 157 386 231 Initial 116 | . . 19 116 Average 109 | . 72 182 160 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 59 72 Level 1 13 | . . 40 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 4 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . . 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 10 29 10 Peak Tracking Total 10 | . 2 10 8 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 6 | . 4 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1086 | 46 609 272 159 Spaces Moved 1005 | 42 374 446 143 Core 119 | 42 77 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 886 | . 297 446 143 Fastest Speed 31 | 50 117 34 31 Average Speed 75 | 76 138 35 34 Slowest Speed 200 | 100 200 117 114 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 7 | . . 6 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 67 54 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1193 | 56 418 499 220 Wait 30 | . 6 . 24 Move 988 | 41 373 433 141 Hop 7 | . . 6 1 Pick Up 26 | 7 5 6 8 Fast Attach . | . . . . Attach 24 | 6 4 6 8 Detach 1 | . . . 1 Swap 3 | . 1 1 1 Drop 8 | 2 1 2 3 Fire 106 | . 28 45 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 47 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Build established: Hacker-Mutant 318 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Discovered exit to Mines (range 11) 556 | -10/Materials | Identified exit to Materials 556 | -10/Materials | Discovered exit to Materials (range 16) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 714 | -9/Materials | Identified exit to Mines 714 | -9/Materials | Discovered exit to Mines (range 13) 920 | -9/Materials | Identified exit to Materials 920 | -9/Materials | Discovered exit to Materials (range 15) 928 | -9/Materials | Lost 4 parts (2p2n) 928 | -9/Materials | Entered another Materials area 928 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1087 | -8/Materials | Self-destructed Last Messages --------------- 01048_ Dropped Deuterium Engine. 01051_ Penetrated by Slug. 01063_ Slug penetrates Terminal. 01063_ Terminal disabled. 01069_ Penetrated by Slug. 01071_ R-06 Scavenger collects Hover Unit. 01072_ Flight Unit destroyed. 01074_ Dropped Cesium-ion Thruster. 01075_ Slug penetrates Terminal. 01075_ Terminal disabled. 01075_ R-06 Scavenger collects Datajack. 01075_ R-06 Scavenger collects Hacking Suite. 01076_ Triggered Blade Trap. 01076_ Massive razor-sharp blades shoot up from within the floor. 01076_ Sensor Array severed. 01078_ Penetrated by Slug. 01078_ R-06 Scavenger collects Sensor Array. 01079_ R-06 Scavenger collects Deuterium Engine. 01081_ Lgt. Ion Engine destroyed. 01082_ R-06 Scavenger collects Cesium-ion Thruster. 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""#??????????? | | # # """"""""" #??#"G w ##???????????? | | # # """"" #??#""" Y #????????????? | | # # #??#### """" ! #???????????? | | # ^^###############?????#^ """" T#???????????? | | # # #?????????# """" "#???????????? | | # # #?????????#! #????????????? | | # # #?????????# ??? ????????????? | | # # #?????????+ ????????????????? | | # / #?????????# ???????????????? | | # # #?????????#########????????????????? | | # # #??????????????????????????????????? | | # # #??????????????????????????????????? | | # ####+######??????????????????????????????????? | | # #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | #??# #???????????????????????????????????????? | | ######## ###?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# ######+###????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverGhostMeganuke Manual? 0 Play Time 00:12:46 Cumulative 29.1 hours Start 2021.02.28 @ 23:27:13 End 2021.02.28 @ 23:37:26 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 37 Rogue 0 Adventurer 0 Explorer 37 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 473a22e3-15ef-4b5d-aa96-5e2120705a7c