Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 23:23:16 Player: Cowslanlr Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (710) 710 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1980 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 21/250 System Corruption 5% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 51 | 8 6 34 3 Power 9 | 1 2 6 . Engine 7 | 1 1 5 . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 18 | 2 2 14 . Treads 3 | . . 3 . Leg 9 | 2 2 5 . Wheel 3 | . . 3 . Hover . | . . . . Flight 3 | . . 3 . Utility 15 | 3 1 8 3 Device 9 | 2 1 3 3 Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 2 1 6 . Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 10 6 Power 3 | . . 3 . Propulsion 3 | . . 1 2 Utility 6 | . . 4 2 Weapon 5 | . 1 2 2 Highest Loss Streak 5 | . 1 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 98 87 96 Engine 8 | . 8 8 11 Core 2 | . 5 1 . Treads 6 | . . 7 20 Leg 15 | . 28 11 . Wheel 1 | . . 2 . Device 13 | . 13 12 19 Storage 12 | . 14 11 11 Processor 3 | . . 3 12 Protection 4 | . . 7 . Energy Gun 2 | . . 5 . Ballistic Gun 17 | . 27 9 20 Ballistic Cannon 3 | . . 6 . Naked Turns . | . . . . Heaviest Build 36 | 12 14 36 30 Greatest Support 43 | 20 20 43 43 Greatest Overweight (x) 9 | 2 . 3 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 12 15 Most Carried 13 | 8 8 13 13 Average Carried 8 | 5 7 9 11 Final Capacity 15 | 8 8 15 15 Final Carried 13 | 7 8 13 11 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1115 | 290 170 635 20 Remotely . | . . . . Salvage Created 1041 | 46 389 587 19 Parts 69 | 8 24 37 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 25 | . 9 15 1 Guns 19 | . 9 9 1 Cannons 6 | . . 6 . Classes Destroyed 10 | 1 4 4 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 3 | 3 . . . Recycler 3 | . 1 2 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 10 | . 3 7 . Grunt 10 | . 6 4 . Sentry 4 | . . 4 . Assembled 1 | . . . 1 Best Kill Streak 4 | 3 4 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2464 | . 522 1249 693 Core 520 | . 106 217 197 Absorbed by Shields 114 | . . 31 83 Regen/Repaired (Parts) 14 | . 14 . . Core Remaining (%) 78 | 100 57 . . Volleys Fired 125 | 11 45 60 9 Largest 2 | 2 2 2 2 Hottest 85 | 40 40 85 40 Shots Fired 238 | 22 87 114 15 Gun 196 | 22 87 72 15 Cannon 42 | . . 42 . Launcher . | . . . . Special . | . . . . Kinetic 218 | 22 87 94 15 Thermal . | . . . . Explosive . | . . . . Electromagnetic 20 | . . 20 . Robot Hit Streak 11 | 6 11 10 1 Robot Miss Streak 6 | 1 6 2 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 146 | 15 49 79 3 Core Hits 62 | 5 22 31 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1786 | 175 514 1060 37 Guns 1291 | 175 506 579 31 Cannons 481 | . . 481 . Explosions . | . . . . Melee . | . . . . Ramming 14 | . 8 . 6 Kinetic 1591 | 175 506 879 31 Thermal . | . . . . Explosive . | . . . . Electromagnetic 181 | . . 181 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 1 3 . Impact 1 | . 1 . . Kinetic 2 | . . 2 . Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 3 | . 2 . 1 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 63 | . 32 63 . Average Temperature 13 | . 8 26 . Received Heat Transfer 642 | . 258 384 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 263 | 15 213 263 78 Initial 78 | . 9 45 78 Average 107 | 5 94 147 74 Maximum Alert Level 1 | . 1 1 . Low Security (%) 80 | 100 91 62 100 Level 1 19 | . 8 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 3 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 14 20 7 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 20 . . Successful 14 | . 14 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 12 . . Record 2 | . 2 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1700 | 167 548 783 202 Spaces Moved 742 | 94 232 315 101 Core 31 | 30 . . 1 Treads 216 | . . 116 100 Legs 447 | 64 232 151 . Wheels 48 | . . 48 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 160 Average Speed 140 | 122 120 154 164 Slowest Speed 500 | 150 120 330 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 33 25 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1174 | 126 426 497 125 Wait 201 | . 129 63 9 Move 739 | 93 231 314 101 Hop . | . . . . Pick Up 36 | 14 5 16 1 Fast Attach 7 | . 1 6 . Attach 15 | 7 . 7 1 Detach . | . . . . Swap 29 | 1 5 21 2 Drop 19 | . 8 10 1 Fire 125 | 11 45 60 9 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 489 | -10/Materials | Repaired Imp. Terrain Scanner 688 | -10/Materials | Discovered new exit (range 5) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Build established: Scavenger-Mutant 1150 | -9/Materials | Lost 3 parts (1n1u1w) 1224 | -9/Materials | Lost 3 parts (1p1u1w) 1384 | -9/Materials | Discovered new exit (range 11) 1394 | -9/Materials | Core integrity fell below 50% 1480 | -9/Materials | Discovered new exit (range 11) 1496 | -9/Materials | Identified exit to Mines 1499 | -9/Materials | Entered Mines 1618 | -9/Mines | Assembled infested the area 1645 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1660 | -9/Mines | Learned location of 1 exit from Materials 1687 | -9/Mines | Core integrity fell below 20% 1701 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01658_ Slammed into U-05 Engineer. 01660_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 01662_ as-71056 destroyed. 01662_ Switching to secondary target: D-53 Grenadier. 01663_ JLJOEGUHMOADEMJ1GNEAFJIU2UAT>J 01686_ T-07 Excavator destroyed. 01688_ Lgt. Assault Rifle destroyed. 01691_ The unstable cave ceiling collapses. 01695_ Imp. Treads destroyed. 01697_ The unstable cave ceiling collapses. 01697_ Seismic Detector destroyed. 01697_ Lgt. Treads destroyed. 01698_ The unstable cave ceiling collapses. 01699_ Lgt. Assault Rifle destroyed. 01700_ U-05 Engineer lays Concrete. 01701_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????# ##????????????????? | | ??????????????????###????# ##???????????????? | | ?????????????????## #### ##??????????????? | | ?????????????????# ###????????????? | | ?????????????#???? ?????????????? | | ??????????????????? ???????????????? | | ???????????????????? ????????????????? | | ?????????????????#??? u ?????????????????? | | ???????????????#???### #??????????????????? | | ?#????????????????## #???????????????????? | | ????????????????### ##??????????????????? | | ????????######### #??????????????????? | | ?????? @ #???????????????????? | | ??????????###?## # #???????????????????? | | ??????????????# #??????????????????? | | ???????######### ##??????????????????? | | ######## =%[ ##???????????????????? | | [!% d ####????????????????????? | | ###### = d ##???????????????????????? | | #########??# ###?#??????????????????????? | | #??????#??## % #??????????????????????????? | | ##??????#?# #???#??????????????????????? | | #?????????#!# ##??????????????????????????? | | ##?#???#### # #??#####????????????????????? | | ##???## * ##?## ####?????????????????? | | #???## ###### ##????????????????? | | #???# #????????????????? | | ##??## #????????????????? | | ##????# ######## #????????????????? | | ###????## ##????## ##???????????????? | | ##??????####%####????#?# ##??#?#??????????? | | ?#?????????# #?????#???## ##??????????????? | | ????????#??# #?#????#???## ##?????????????? | | ????####???# #??#???##???## ####??????????? | | ???## ??# #??????????### ###????????? | | ???# ##]####????????## ????? | | ???# #???????## ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed CoordinationMicrowarpSink Manual? 0 Play Time 01:01:22 Cumulative 10.3 hours Start 2023.01.08 @ 21:06:18 End 2023.01.08 @ 23:23:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe08005e-8692-4aa0-af76-44809d212ec8