Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.05 @ 16:01:13 Player: Minty Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (965) 965 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (554) 554 TOTAL SCORE: 5659 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 111 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 4/325 System Corruption 16% Temperature Cool (70) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit 0b10 Decoder Chip [Looter] > --- WEAPON (5) ------- Compact Ion Cannon Neutron Cannon > --- INVENTORY (5) ---- Kinecellerator Small Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Improved Medium Laser Beam Cannon Makeshift Hammer > --- INVENTORY -------- Small Laser Compact Ion Cannon Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . 1 . . 2 . . . . Weapon 3 | . . . 1 . . 2 . . . . Parts Attached 53 | . . 13 4 7 1 6 2 6 . 14 Power 6 | . . 3 . 1 . . . . . 2 Engine 5 | . . 3 . 1 . . . . . 1 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 6 | . . 2 . . . 1 . 1 . 2 Treads 2 | . . 2 . . . . . . . . Leg 4 | . . . . . . 1 . 1 . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 6 | . . 1 . . 1 1 . 1 . 2 Device 3 | . . 1 . . . 1 . . . 1 Storage . | . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 35 | . . 7 4 6 . 4 2 4 . 8 Energy Gun 15 | . . 2 1 3 . 3 1 2 . 3 Energy Cannon 7 | . . . 2 1 . 1 . 1 . 2 Ballistic Gun 5 | . . 2 . . . . 1 . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 2 1 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 4 . . . . . 1 Parts Lost 28 | . . 6 . 1 . 2 2 12 . 5 Power 3 | . . 1 . . . . . 1 . 1 Propulsion 6 | . . 2 . 1 . 1 . 2 . . Utility 4 | . . . . . . 1 . 3 . . Weapon 15 | . . 3 . . . . 2 6 . 4 Highest Loss Streak 8 | . . 5 . 1 . 2 2 8 . 4 Average Slot Usage (%) 79 | . 85 96 88 84 84 76 75 64 7 54 Engine 9 | . 14 13 11 11 11 7 7 6 . 6 Treads 7 | . . 14 22 19 11 4 . . . . Leg 4 | . 28 12 . . . . 7 5 . 6 Device 8 | . . 12 11 11 11 10 7 . . . Storage 9 | . 14 14 11 11 11 7 7 6 . . Processor 5 | . . . . . 7 7 7 7 7 8 Energy Gun 17 | . 28 14 1 12 22 22 22 12 . 10 Energy Cannon 2 | . . . 9 4 . 7 . 5 . 6 Ballistic Gun 3 | . . 6 7 . . . 5 6 . 13 Impact Weapon 7 | . . 5 11 10 11 7 7 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 31 | 12 12 15 19 25 23 30 29 31 . 24 Greatest Support 43 | 20 20 40 40 40 20 20 15 18 3 43 Greatest Overweight (x) 9 | . . . . 1 1 9 1 7 . 1 Average Overweight (x) . | . . . . . 1 2 1 1 . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | . 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | . 7 8 4 8 7 6 6 5 5 4 Average Carried 5 | . 6 5 3 6 7 5 4 3 5 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 7 | 6 7 5 4 7 7 6 4 5 5 3 Class Distribution -------------------- 59% | Mutant 25% | Skirmisher 8% | Scavenger-Skirmisher 7% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Derelict-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 804 | 200 . 160 66 74 25 56 44 41 . 138 Remotely . | . . . . . . . . . . . Salvage Created 1835 | . . 140 90 334 934 103 133 101 . . Parts 99 | . . 20 6 19 45 1 6 2 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 6 1 . 5 Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . . 10 2 7 15 2 4 2 . . Guns 24 | . . 3 . 4 12 1 2 2 . . Cannons 4 | . . . 1 . . 1 2 . . . AOE 11 | . . 7 1 3 . . . . . . Classes Destroyed 11 | . . 3 3 1 2 1 1 . . . Builder 2 | . . . . 1 1 . . . . . Tunneler 2 | . . 2 . . . . . . . . Recycler 8 | . . . . . 8 . . . . . Drone 15 | . . . . . 15 . . . . . Watcher 2 | . . . 1 1 . . . . . . Swarmer 13 | . . 9 . . . . 4 . . . Grunt 8 | . . . 1 6 . . . 1 . . Sentry 3 | . . . 1 1 . . . 1 . . Demolisher 1 | . . 1 . . . . . . . . Hunter 2 | . . . . . . 2 . . . . Decomposer 1 | . . . . . . . 1 . . . Best Kill Streak 4 | . . 3 3 3 4 1 4 1 . . Combat Bots Only 4 | . . 3 2 3 3 1 4 1 . . Max Kills in Single Turn 3 | . . 3 1 3 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 1 3 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Damage Taken 3413 | . . 864 77 253 . 311 303 1045 . 560 Core 961 | . . 187 . 51 . 85 54 317 . 267 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 . 25 . . 87 . . . . . Volleys Fired 120 | . 6 21 3 9 51 14 7 7 . 2 Largest 5 | . 2 2 2 2 2 3 4 5 . 4 Hottest 255 | . 80 80 93 112 112 172 217 253 . 255 Shots Fired 256 | . 12 32 6 17 102 29 26 25 . 7 Gun 212 | . 12 27 . 14 102 15 21 17 . 4 Cannon 33 | . . . 3 2 . 14 5 6 . 3 Launcher 11 | . . 5 3 1 . . . 2 . . Special . | . . . . . . . . . . . Kinetic 15 | . . 6 . . . . 1 6 . 2 Thermal 195 | . . 6 3 16 102 29 22 12 . 5 Explosive 11 | . . 5 3 1 . . . 2 . . Electromagnetic 35 | . 12 15 . . . . 3 5 . . Robot Hit Streak 10 | . . 4 5 10 4 4 3 3 . 5 Robot Miss Streak 9 | . . 3 2 2 8 9 6 8 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 134 | . . 17 3 17 44 17 11 18 . 7 Core Hits 78 | . . 19 4 10 20 4 7 12 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 8 | . . . . 1 5 1 1 . . . Burn 7 | . . . . 1 4 1 1 . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 38 | . . 2 . 6 21 . 2 6 . 1 Impact 38 | . . 2 . 6 21 . 2 6 . 1 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . 2 . 1 6 . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3972 | . . 653 79 495 1398 292 175 700 . 180 Guns 1371 | . . 120 . 184 567 134 75 255 . 36 Cannons 459 | . . . 35 17 . 158 36 111 . 102 Explosions 737 | . . 369 44 117 . . . 207 . . Melee 1397 | . . 160 . 177 831 . 64 127 . 38 Ramming 8 | . . 4 . . . . . . . 4 Kinetic 166 | . . 22 . . . . . 130 . 14 Thermal 1595 | . . 113 35 201 567 292 92 171 . 124 Explosive 644 | . . 276 44 117 . . . 207 . . Electromagnetic 162 | . . 78 . . . . 19 65 . . Impact 1397 | . . 160 . 177 831 . 64 127 . 38 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . 7 7 16 16 16 Average Corruption 9 | . . . . . . 6 7 7 16 16 Corruption Purged . | . . . . . . . . . . . Effects 51 | . . . . . . 3 19 14 2 13 Message Errors 15 | . . . . . . . 6 2 1 6 Matter Fused 10 | . . . . . . 1 5 2 . 2 Heat Flow Errors 9 | . . . . . . . 3 4 . 2 Energy Discharges 6 | . . . . . . . 3 2 . 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . 2 1 . Data Loss (major) 3 | . . . . . . 1 1 . . 1 Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 508 | . . 94 . 78 270 . 61 5 . . Projectiles . | . . . . . . . . . . . Explosions 34 | . . 34 . . . . . . . . Melee 474 | . . 60 . 78 270 . 61 5 . . Knockbacks 5 | . . . . 1 4 . . . . . Impact 5 | . . . . 1 4 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 166 | . . 69 49 . . . . 46 . 2 Shots 5 | . . 3 1 . . . . 1 . . Rammed 2 | . . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 407 | . 90 90 48 321 225 231 236 407 . 191 Average Temperature 80 | . 42 30 20 112 56 111 132 154 . 86 Received Heat Transfer 573 | . . 108 6 129 . . . 213 . 117 Effects 5 | . . . . . . . 3 2 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 14 | . . 1 . 4 9 . . . . . Impact Corruptions 21 | . . 2 . 4 12 . 2 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . 1 5 1 . . . Heat Transferred 3705 | . . 200 74 518 1517 703 272 285 . 136 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 1013 | . . 215 156 497 302 1013 . . . . Initial 918 | . . . 3 65 193 918 . . . . Average 239 | . . 114 50 251 182 968 . . . . Maximum Alert Level 3 | . . 1 . 2 1 3 . . . . Low Security (%) 59 | . 100 73 100 63 56 . . . . . Level 1 26 | . . 26 . 8 43 . . . . . Level 2 3 | . . . . 28 . . . . . . Level 3 9 | . . . . . . 100 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 1 . 2 . 1 . . Investigation 4 | . 1 . 1 1 . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 1 | . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 81 | . . 12 3 8 38 2 5 6 . 7 Peak Tracking Total 6 | . . 3 2 3 4 2 5 6 . 3 Tactical Retreats 2 | . . . . . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 3 | . . 1 . 1 1 . . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 13 | . 1 . 3 3 3 1 . . 2 . Terminals 7 | . 1 . 2 2 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 49 | . 4 . 8 6 9 5 . . 17 . Successful 36 | . 1 . 5 4 7 2 . . 17 . Failed 13 | . 3 . 3 2 2 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 3 . 7 6 7 1 . . . . Terminals 22 | . 4 . 7 4 7 . . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 22 | . . . 1 2 2 . . . 17 . Record 1 | . . . 1 . . . . . . . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 4 2 3 1 . . . . Terminals 7 | . 1 . 3 1 2 . . . . . Botnet 6 | . 1 . 2 1 2 . . . . . Disrupt 1 | . . . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . Overload 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Tunnel 1 | . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . 2 1 1 1 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . 8 . . . . . 9 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 95 | . . . . . . . . . . 95 Highest-Rated Ally 95 | . . . . . . . . . . 95 Total Orders . | . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . 18 Total Damage 751 | . . . . . . . . . . 751 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 4394 | . 123 633 115 387 1274 272 655 523 39 373 Spaces Moved 2109 | 1 87 396 62 189 414 76 311 294 78 201 Core 227 | . . . . . . 14 . 120 78 15 Treads 915 | . . 196 62 189 414 54 . . . . Legs 967 | 1 87 200 . . . 8 311 174 . 186 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 260 200 200 50 50 50 Average Speed 183 | 120 120 139 160 178 260 297 200 161 50 170 Slowest Speed 500 | 120 120 160 160 260 260 500 200 400 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 2 17 89 8 31 81 2 52 58 72 31 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . . . . 1 2 . 2 Spaces Dug 2 | . . . . . 1 . 1 . . . Terrain Destroyed 105 | . . 39 34 13 1 . 1 17 . . Melee 2 | . . . . . 1 . 1 . . . Projectile . | . . . . . . . . . . . AOE 103 | . . 39 34 13 . . . 17 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 2350 | . 93 439 72 217 489 96 326 317 77 224 Wait 17 | . . 6 . . 2 . 5 3 . 1 Move 2099 | . 86 395 61 188 413 75 310 293 77 201 Hop . | . . . . . . . . . . . Pick Up 2 | . 1 . . . . 1 . . . . Fast Attach 27 | . . 3 2 5 1 3 . 4 . 9 Attach 16 | . . 5 1 . . 2 2 1 . 5 Detach 13 | . . 1 2 5 . . . 2 . 3 Swap 10 | . . 5 1 2 . 1 . 1 . . Drop 4 | . . . 2 2 . . . . . . Fire 120 | . 6 21 3 9 51 14 7 7 . 2 Melee 38 | . . 2 . 6 21 . 2 6 . 1 Ram 2 | . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 124 | -10/Materials | Entered Mines 192 | -10/Mines | Learned Materials stockpile data 206 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 209 | -10/Mines | Found Prototype Device 209 | -10/Mines | Identified Exp. Sensor Array 239 | -10/Mines | Assembled infested the area 244 | -10/Mines | Assisted by a Guerilla fighting off Assembled 310 | -10/Mines | Build established: Mutant 416 | -10/Mines | Core integrity fell below 50% 452 | -10/Mines | Lost 5 parts (1p2n2w) 516 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 545 | -10/Mines | Learned location of Zion (-6) 735 | -10/Mines | Discovered new exit (range 8) 757 | -10/Mines | Entered Materials 757 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 847 | -9/Materials | Discovered new exit (range 10) 872 | -9/Materials | Entered Storage 1254 | -9/Storage | Used back door to open Recycling access 1254 | -9/Storage | Discovered new exit (range 3) 1259 | -9/Storage | Entered Recycling 1316 | -9/Recycling | Spotter reported a threat 1405 | -9/Recycling | Spotter reported a threat 1405 | -9/Recycling | Spotter reported a threat 1405 | -9/Recycling | Spotter reported a threat 1456 | -9/Recycling | Spotter reported a threat 1458 | -9/Recycling | Spotter reported a threat 1461 | -9/Recycling | Spotter reported a threat 1461 | -9/Recycling | Spotter reported a threat 1483 | -9/Recycling | Spotter reported a threat 1492 | -9/Recycling | Spotter reported a threat 1514 | -9/Recycling | Spotter reported a threat 1522 | -9/Recycling | Spotter reported a threat 1536 | -9/Recycling | Spotter reported a threat 1591 | -9/Recycling | Spotter reported a threat 1592 | -9/Recycling | Spotter reported a threat 1612 | -9/Recycling | Spotter reported a threat 1665 | -9/Recycling | Spotter reported a threat 1672 | -9/Recycling | Spotter reported a threat 1672 | -9/Recycling | Spotter reported a threat 1732 | -9/Recycling | Spotter reported a threat 1790 | -9/Recycling | Spotter reported a threat 1791 | -9/Recycling | Spotter reported a threat 1939 | -9/Recycling | Spotter reported a threat 1944 | -9/Recycling | Spotter reported a threat 1949 | -9/Recycling | Spotter reported a threat 1949 | -9/Recycling | Spotter reported a threat 1991 | -9/Recycling | Spotter reported a threat 2002 | -9/Recycling | Spotter reported a threat 2019 | -9/Recycling | Spotter reported a threat 2044 | -9/Recycling | Spotter reported a threat 2046 | -9/Recycling | Spotter reported a threat 2055 | -9/Recycling | Spotter reported a threat 2167 | -9/Recycling | Spotter reported a threat 2292 | -9/Recycling | Spotter reported a threat 2309 | -9/Recycling | Spotter reported a threat 2345 | -9/Recycling | Spotter reported a threat 2413 | -9/Recycling | Spotter reported a threat 2419 | -9/Recycling | Spotter reported a threat 2466 | -9/Recycling | Spotter reported a threat 2483 | -9/Recycling | Discovered new exit (range 20) 2533 | -9/Recycling | Entered Factory 2533 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 2643 | -7/Factory | Discovered new exit (range 20) 2805 | -7/Factory | Entered Lower Caves 2817 | -7/Lower Caves | Spotted B-75 Beast 2829 | -7/Lower Caves | Build established: Skirmisher 2892 | -7/Lower Caves | Identified exit to Lower Caves 3460 | -7/Lower Caves | Entered another Lower Caves area 3497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3564 | -7/Lower Caves | Lost 4 parts (1n1u2w) 3920 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3924 | -7/Lower Caves | Build established: Derelict-Tank 3931 | -7/Lower Caves | System corruption reached 10% 3933 | -7/Lower Caves | Core integrity fell below 50% 3959 | -7/Lower Caves | Encountered a Warlord checkpoint 3963 | -7/Lower Caves | Lost 8 parts (1p1n2u4w) 3979 | -7/Lower Caves | Discovered new exit (range 9) 3983 | -7/Lower Caves | Entered Data Miner 3983 | -7/Data Miner | Discovered new exit (range 6) 3991 | -7/Data Miner | Met Data Miner 4010 | -7/Data Miner | Received God Mode back door access code from Data Miner 4022 | -7/Data Miner | Entered Proximity Caves 4029 | -6/Proximity Caves | Core integrity fell below 20% 4032 | -6/Proximity Caves | Escorted by Enhanced Grunt 4332 | -6/Proximity Caves | Spotted B-75 Beast 4340 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 4395 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 04302_ Acquired Beamcaster. 04304_ Acquired 10 matter. 04308_ Acquired Kinecellerator. 04328_ System corrupted: Matter fused (-6). 04344_ Searching scrap... 04344_ Found 0b10 Decoder Chip [Looter]. 04344_ Found Assault Cannon. 04344_ Found 40 Matter. 04345_ Acquired 16 matter. 04348_ Acquired 0b10 Decoder Chip [Looter]. 04349_ Acquired 10 matter. 04350_ System corrupted: Energy discharge (-40). 04378_ System corrupted: Substantial component data lost. 04383_ Lgt. Assault Rifle destroyed. 04386_ Lgt. Angular Momentum Engine destroyed. 04386_ Acquired Neutron Cannon. 04389_ Beamcaster destroyed. 04393_ Acquired Prototype Leg. 04393_ Identified Enh. Flexi-carbon Leg. 04395_ Acquired Antimatter Reactor. Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????# ####????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????### #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# ##????#??????????????????????????????? | | ?????????# #### #??????????????????????????????? | | ?????????# #??????####????????????????????? | | ????????## #??????# ?????????????????????? | | ????????# #####??????# ?????????????????????? | | ????????## #?????????# ###???????????????????? | | ?????????# ####????### ##??????????????????? | | ??????#### ### ###### #??????????????????? | | ??????# # #??????????????????? | | ??????# % ## ##?????????????????? | | ??????# * ## ## #?????????????? | | ??????# " # ]% #?????????????? | | ??????# " " ### #?????????????? | | ??????# "" " " " #?## #####?????????????? | | ??????# "" " " ##% #??# #?????????????????? | | ??????# " "" " #; #??# #?????????????????? | | ??????# " """ ##!!#?? ?????????????????? | | ??????# " ## %##?# ?????????????????? | | ?????# """""" #; @;#?# ????????????????? | | ?????## " " ## ;# ????????????????? | | ??????# " ### ???????????????? | | ??????# "" #?## # ???????????????? | | ??????# """ " #??? ##???????????????? | | ??????# " "" #??? BB #????????????????? | | ??????#? ?? " #??? BB #????????????????? | | ?????????? " #??? #????????????????? | | ????????????? ? #??? #####????????????????? | | ????????????? ? #??? #????????????????????? | | ?????????????????##### ??? ????????????????????? | | ??????????????????????#???# ????????????????????? | | ???????????????????????????# ????????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultTransmissionCleaver Manual? 0 Play Time 00:24:27 Cumulative 343.7 hours Start 2021.10.05 @ 15:37:42 End 2021.10.05 @ 16:01:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 68 Adventurer 61 Explorer 110 Win Type - Total 19 Types 17/0/1/0/0/0/0/1/0 Lore% 61 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18212cc-54d4-44f5-b12a-541e36f8d83b