Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.09 @ 22:18:30 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (417) 417 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 1985 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 368/400 Matter 282/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Titanium Leg Improved VTOL Module Improved VTOL Module Small Storage Unit High-capacity Matter Pod (200) Experimental Sensor Array Hacking Suite EM Pulse Gun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Titanium Leg Improved VTOL Module Improved VTOL Module Small Storage Unit High-capacity Matter Pod Experimental Sensor Array Hacking Suite EM Pulse Gun Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 30 | 7 5 . 17 1 Power 5 | 1 2 . 2 . Engine 5 | 1 2 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 6 . Treads . | . . . . . Leg 8 | 2 1 . 5 . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 6 | 2 . . 4 . Device 2 | 1 . . 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 10 | 2 2 . 5 1 Energy Gun 2 | 1 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 1 . 4 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 3 | . . . 2 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 95 88 Engine 12 | . 14 14 11 11 Leg 29 | . 28 28 33 33 Device 12 | . 14 14 10 . Storage 12 | . 14 14 11 11 Processor 1 | . . . 3 11 Protection 1 | . . . 4 . Energy Gun 11 | . 14 14 7 . Ballistic Gun 10 | . 13 . 13 11 Launcher 3 | . . 14 . 11 Naked Turns . | . . . . . Heaviest Build 26 | 14 16 16 26 26 Greatest Support 51 | 20 20 20 51 51 Greatest Overweight (x) 4 | 4 . . . . Average Overweight (x) . | 2 . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 8 8 8 10 10 Average Carried 7 | 6 7 7 8 10 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 8 8 10 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 842 | 260 303 . 266 13 Remotely . | . . . . . Salvage Created 688 | 107 253 . 309 19 Parts 51 | 5 23 . 19 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 14 | . 7 . 4 3 Guns 11 | . 7 . 4 . AOE 3 | . . . . 3 Classes Destroyed 8 | 2 4 . 2 . Worker 3 | . 2 . 1 . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 6 | . 3 . . 3 Grunt 6 | . 4 . 2 . Sentry 2 | . . . 2 . Best Kill Streak 4 | 1 4 . 2 3 Combat Bots Only 3 | . 3 . 2 3 Max Kills in Single Turn 2 | 1 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 712 | . 251 . 409 52 Core 93 | . 61 . 32 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 16 | . 16 . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 52 | 10 23 . 17 2 Largest 2 | 2 2 . 2 2 Hottest 79 | 70 70 . 79 53 Shots Fired 104 | 20 46 . 34 4 Gun 102 | 20 46 . 34 2 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 58 | 10 23 . 23 2 Thermal 44 | 10 23 . 11 . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 10 | 10 7 . 5 . Robot Miss Streak 2 | 2 2 . 2 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 64 | 14 29 . 21 . Core Hits 33 | 4 16 . 10 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | 1 2 . 1 . Burn 4 | 1 2 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1028 | 143 397 9 358 121 Guns 883 | 143 397 . 343 . Cannons . | . . . . . Explosions 121 | . . . . 121 Melee . | . . . . . Ramming 24 | . . 9 15 . Kinetic 463 | 56 196 . 211 . Thermal 420 | 87 201 . 132 . Explosive 121 | . . . . 121 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . . . 17 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 6 | . . 4 2 . Kicked 6 | . . 4 2 . Crushed . | . . . . . Highest Temperature 132 | 110 132 . 14 . Average Temperature 45 | 48 47 . 4 . Received Heat Transfer 243 | . 84 . 159 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1480 | 333 740 . 407 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 238 | 10 238 31 188 144 Initial 31 | . 6 31 11 24 Average 75 | 4 118 31 85 118 Maximum Alert Level 1 | . 1 . . . Low Security (%) 90 | 100 71 100 100 100 Level 1 9 | . 28 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 5 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 15 . 13 3 Peak Tracking Total 5 | . 4 . 5 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 7 | . 3 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 6 . 11 . Successful 11 | . 3 . 8 . Failed 6 | . 3 . 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 4 . 5 . Terminals 14 | . 4 . 10 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Prototype ID Bank 1 | . . . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Track 2 | . 1 . 1 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 5 | . 2 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 47 | . . 47 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 191 | . . . 191 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1589 | 181 538 343 507 20 Spaces Moved 1002 | 79 330 281 303 9 Core 78 | 78 . . . . Treads . | . . . . . Legs 924 | 1 330 281 303 9 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 126 | 171 120 120 127 130 Slowest Speed 250 | 250 120 120 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 61 60 29 5 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . . 15 Melee . | . . . . . Projectile . | . . . . . AOE 15 | . . . . 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1227 | 104 430 286 395 12 Wait 88 | . 56 . 32 . Move 998 | 78 329 280 302 9 Hop . | . . . . . Pick Up 26 | 9 8 1 8 . Fast Attach 12 | 4 . . 8 . Attach 4 | 3 . . 1 . Detach . | . . . . . Swap 15 | . 5 . 9 1 Drop 26 | . 9 1 16 . Fire 52 | 10 23 . 17 2 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . 4 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 7 exits: Mat x3 / *Min x2 / *Sto x2) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Repaired Ion Engine 644 | -10/Materials | Discovered new exit (range 8) 720 | -10/Materials | Entered Mines 724 | -10/Mines | Discovered new exit (range 8) 734 | -10/Mines | Met a Derelict bent on vengeance 880 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 883 | -10/Mines | Found Prototype Device 909 | -10/Mines | Learned Materials emergency access door positions 1063 | -10/Mines | Entered Materials 1063 | -9/Materials | Accompanied by 1 ally 1063 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1064 | -9/Materials | Identified exit to Storage 1068 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1093 | -9/Materials | Identified exit to Materials 1132 | -9/Materials | Identified exit to Mines 1385 | -9/Materials | Identified Exp. Sensor Array 1513 | -9/Materials | Build established: Scavenger-Mutant 1570 | -9/Materials | Entered Mines 1590 | -9/Mines | Self-destructed Last Messages --------------- 01530_ Acquired Imp. Ion Engine. 01532_ Acquired 46 matter. 01543_ Kicked R-06 Scavenger out of the way. 01545_ W-16 Scout sends out distress signal. 01552_ Triggered EMP Trap. 01552_ A bubble of electromagnetic force engulfs the area. 01552_ Door malfunctions. 01554_ U-05 Engineer lays Concrete. 01556_ U-05 Engineer repairs door. 01567_ Critical hit (Burn: +37). LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01573_ S-10 Pest destroyed. 01573_ Lgt. Armor Plating destroyed. 01573_ Destroyed Lgt. Armor Plating. 01576_ S-10 Pest destroyed. 01582_ Acquired 4 matter. 01584_ The unstable cave ceiling collapses. 01587_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????? ?????? | | ??????????????????????#####?????? ## ?????? | | ?????????????#######?## ##### #?????? | | ?????????????? ### #??????? | | ????????????????# # @ #????????? | | ????????????????# r ###### #?????????? | | ????????????????# r * * ##????????????????????? | | ??????????# #?????????????????????? | | ??????????# ####?????????????????????? | | ??????????###### ## #????????????????????????? | | ???????????????##?#####????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveBarrageNanovents Manual? 0 Play Time 00:15:59 Cumulative 265.9 hours Start 2022.09.09 @ 22:02:00 End 2022.09.09 @ 22:18:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 607 Rogue 607 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63fd9ebc-ce9b-405a-a37b-3215da0cba39