Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 20:00:01 Player: Endlessblaze Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1848) 1848 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4493 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 200/200 System Corruption 24% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Subdweller Power Source > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Machine Analyzer Visual Processing Unit Hacking Suite High-powered Tractor Beam > --- WEAPON (2) ------- Heavy Particle Gun Gauss Cannon > --- INVENTORY (5) ---- Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Cargo Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Subdweller Power Source Airjet Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Improved VTOL Module High-capacity Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Particle Charger Advanced ECM Suite Hardlight Generator Hacking Suite System Shield Pulse Rifle Ion Cannon Subdweller Machine Gun Improved Light Cannon Gauss Cannon Mini Assault Cannon Dirty Datajack Datajack Scrap Shield Fragment [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 69 | 8 1 5 37 18 Power 9 | 1 . 1 6 1 Engine 6 | 1 . 1 3 1 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 18 | 2 . . 12 4 Treads 4 | . . . 4 . Leg 2 | 2 . . . . Wheel 4 | . . . 4 . Hover . | . . . . . Flight 8 | . . . 4 4 Utility 20 | 2 . 1 7 10 Device 8 | 1 . . 3 4 Storage 3 | 1 . . 1 1 Processor 5 | . . 1 2 2 Hackware 3 | . . . 1 2 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 3 1 3 12 3 Energy Gun 7 | 3 1 . 3 . Energy Cannon 4 | . . . 4 . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon 6 | . . 1 4 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 38 | . . 7 9 22 Power 8 | . . 1 4 3 Propulsion 10 | . . 2 . 8 Utility 11 | . . 1 2 8 Weapon 9 | . . 3 3 3 Highest Loss Streak 17 | . . 7 3 17 To Critical Strikes 1 | . . . . 1 Average Backups 15 | . 3 6 11 23 Power 1 | . . . . 1 Propulsion 2 | . . . 1 5 Utility 5 | . 1 2 4 8 Weapon 4 | . 2 3 3 5 Tool/Special . | . . . . . Unused Backups 12 | . . . 3 9 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 5 | . . . 2 3 Weapon 5 | . . . 1 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 86 | . 100 69 88 82 Engine 8 | . 14 11 9 6 Core 3 | . . . 3 4 Treads 10 | . . . 7 18 Leg 1 | . 28 7 . . Wheel 1 | . . . 2 . Flight 8 | . . . 15 . Device 11 | . 14 5 9 13 Storage 8 | . 14 14 9 6 Processor 8 | . . 5 9 7 Hackware 3 | . . . 6 . Protection 2 | . . . . 6 Energy Gun 6 | . 28 11 . 13 Energy Cannon 5 | . . . 9 . Ballistic Gun 1 | . . 5 2 . Ballistic Cannon 2 | . . 8 3 . Peak Build Rating 39 | 9 9 9 34 39 Average Rating 27 | 6 9 6 26 35 On Entrance 11 | . 9 9 8 31 Avg Prop Armor Cover (%) 5 | 28 . . 2 5 Naked Turns . | . . . . . Heaviest Build 170 | 13 15 17 63 170 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 49 | 4 . 5 6 49 Average Overweight (x) 1 | . . 3 1 1 Largest Inventory Capacity 30 | 8 8 8 20 30 Average Capacity 19 | 7 8 8 15 27 Most Carried 30 | 1 7 8 20 30 Average Carried 16 | . 3 6 13 24 Final Capacity 20 | 8 8 8 20 5 Final Carried 20 | 1 7 7 20 1 Class Distribution -------------------- 52% | Mutant 31% | Hauler-Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1410 | 272 . 24 1062 52 Remotely 504 | . . . 504 . Salvage Created 1949 | 112 101 60 1248 428 Parts 103 | 7 6 5 73 12 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 39 | . 1 2 27 9 Guns 15 | . 1 . 7 7 Cannons 22 | . . 2 19 1 AOE 1 | . . . 1 . Classes Destroyed 14 | 2 3 1 6 2 Worker 6 | . 1 . 5 . Builder 2 | . . . 2 . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 6 | . . . 5 1 Grunt 20 | . 1 . 15 4 Brawler 1 | . . . 1 . Sentry 7 | . . . 6 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Best Kill Streak 7 | 3 3 2 7 3 Combat Bots Only 5 | . 1 2 5 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 480 | . . 63 144 273 Missed 172 | . . 20 49 103 Hits 308 | . . 43 95 170 Melee 7 | . . . 2 5 Projectile 301 | . . 43 93 165 Critical Strikes 18 | . . 2 4 12 Part Disruptions 1 | . . . . 1 Damage Taken 4902 | . . 925 1398 2579 Core 1178 | . . 231 234 713 Absorbed by Shields 5 | . . . . 5 Regen/Repaired (Parts) 756 | . . . 756 . Core Remaining (%) 54 | 100 . 7 57 . Volleys Fired 224 | 10 5 28 110 71 Largest 2 | 2 2 2 2 2 Hottest 126 | 80 80 80 126 110 Shots Fired 404 | 20 10 46 204 124 Gun 200 | 20 10 35 24 111 Cannon 203 | . . 11 180 12 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 174 | . . 11 151 12 Thermal 144 | 20 . 13 . 111 Explosive . | . . . . . Electromagnetic 86 | . 10 22 53 1 Robot Hit Streak 14 | 3 4 14 8 10 Robot Miss Streak 7 | 4 1 4 4 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 233 | 9 8 36 107 73 Core Hits 93 | 4 3 4 61 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 1 3 6 Burn 5 | . . . . 5 Blast 3 | . . . 2 1 Corrupt 2 | . . 1 1 . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing 2 | . . . . 2 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4631 | 98 144 233 2712 1444 Guns 2117 | 98 101 110 437 1371 Cannons 2267 | . . 123 2089 55 Explosions 243 | . 43 . 186 14 Melee 4 | . . . . 4 Ramming . | . . . . . Kinetic 1890 | . . 123 1712 55 Thermal 1732 | 98 43 34 186 1371 Explosive . | . . . . . Electromagnetic 1005 | . 101 76 814 14 Impact . | . . . . . Slashing . | . . . . . Piercing 4 | . . . . 4 Highest Corruption 24 | . . . 3 24 Average Corruption 2 | . . . 1 19 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . 27 18 Message Errors 3 | . . . 2 1 Matter Fused 11 | . . . 8 3 Heat Flow Errors 8 | . . . 6 2 Energy Discharges 5 | . . . 2 3 Parts Fused 2 | . . . 2 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 2 | . . . 1 1 Misfires 4 | . . . 3 1 Alerts 1 | . . . 1 . Misdirections 5 | . . . . 5 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 94 | . . . 94 . Projectiles 31 | . . . 31 . Explosions 63 | . . . 63 . Melee . | . . . . . Knockbacks 18 | . . 1 16 1 Impact . | . . . . . Kinetic 18 | . . 1 16 1 Secondary . | . . . . . Self-Inflicted Damage 132 | . . . 117 15 Shots 3 | . . . 2 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 489 | 72 72 . 489 234 Average Temperature 87 | 28 34 . 112 55 Received Heat Transfer 1698 | . . . 585 1113 Effects 6 | . . . 6 . Shutdowns 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 5 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . . . . 9 Heat Transferred 3336 | 225 . 75 150 2886 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 . 99 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 207 | 10 36 . 207 106 Initial 74 | . . . . 74 Average 63 | . 6 . 88 33 Influence Increases 1368 | 15 36 . 898 419 Destroy 0b10 Robot/C 740 | . 20 . 540 180 Destroy 0b10 Robot/NC 90 | 15 10 . 65 . Destroy Leader 160 | . 2 . 118 40 Successful Hack 21 | . . . 21 . Disable Machine 105 | . . . 45 60 Destroy Structure 57 | . 4 . 49 4 Lose Combat Pursuer 195 | . . . 60 135 Influence Decreases 1279 | 15 36 . 733 495 Entered New Map 91 | . . . . 91 Time Decay 988 | 15 36 . 643 294 Lost Part 200 | . . . 90 110 Squads Dispatched 11 | . . . 3 8 Investigation 3 | . . . 2 1 Extermination 3 | . . . . 3 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 9 | . 1 . 6 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 2 2 35 36 Peak Tracking Total 9 | . 2 2 4 9 Tactical Retreats 9 | . . . 3 6 ECM-based Alert Blocks 9 | . . . . 9 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 7 | . . . 3 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 16 | . . . 12 4 Terminals 8 | . . . 8 . Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 46 | . . . 38 8 Successful 29 | . . . 26 3 Failed 17 | . . . 12 5 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 24 | . . . 24 . Terminals 26 | . . . 26 . Fabricators 3 | . . . . 3 Repair Stations 4 | . . . 4 . Recycling Units 1 | . . . 1 . Scanalyzers 8 | . . . 6 2 Garrison Access 4 | . . . 1 3 Terminal Hacks . | . . . . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 8 | . . . 6 2 Insert Component 4 | . . . 3 1 Analyze 4 | . . . 3 1 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 14 | . . . 14 . Terminals 14 | . . . 14 . Track 6 | . . . 6 . Assimilate 1 | . . . 1 . Botnet 7 | . . . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . . . 9 4 Full Trace Events 2 | . . . 1 1 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 3 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 3 1 Part Schematics Acquired 4 | . . . 3 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 10 | . . . 10 10 Highest-Rated Ally 10 | . . . 10 10 Total Orders 2 | . . . 2 . STAY 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 436 | 57 210 66 . 103 Optics 53 | . . . . 53 Terrain 333 | 57 210 66 . . Machine Analysis 53 | . . . . 53 ECM 61 | . . . . 61 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5385 | 140 210 182 2984 1869 Spaces Moved 1999 | 82 145 41 1266 465 Core 108 | 36 . 30 33 9 Treads 701 | . . . 409 292 Legs 202 | 46 145 11 . . Wheels 250 | . . . 250 . Hover . | . . . . . Flight 738 | . . . 574 164 Fastest Speed 29 | 50 120 120 29 35 Average Speed 189 | 120 120 238 176 255 Slowest Speed 2500 | 250 120 300 452 2500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . . 8 Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 23 | 5 26 4 66 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 7 5 Terrain Destroyed 62 | . 4 . 53 5 Melee . | . . . . . Projectile 13 | . . . 8 5 AOE 49 | . 4 . 45 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3177 | 100 171 79 1811 1016 Wait 819 | . 13 3 356 447 Move 1980 | 81 144 40 1265 450 Hop 7 | . . . . 7 Pick Up 40 | . 6 2 19 13 Fast Attach 33 | 8 . 2 23 . Attach 28 | . 1 3 3 21 Detach 6 | 1 1 . 2 2 Swap 18 | . 1 1 14 2 Drop 20 | . . . 19 1 Fire 224 | 10 5 28 110 71 Melee 2 | . . . . 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Discovered new exit (range 4) 351 | -10/Materials | Entered Subcaves 353 | -10/Subcaves | Learned Materials terminal intel 402 | -10/Subcaves | Core integrity fell below 50% 422 | -10/Subcaves | Core integrity fell below 20% 458 | -10/Subcaves | Lost 7 parts (1p2n1u3w) 464 | -10/Subcaves | Discovered new exit (range 9) 488 | -10/Subcaves | Identified exit to Materials 533 | -10/Subcaves | Entered Materials 533 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 534 | -8/Materials | Loaded intel: 9 terminal locations 2732 | -8/Materials | Lost 3 parts (1p1u1w) 3132 | -8/Materials | Repaired Cargo Storage Unit 3145 | -8/Materials | Build established: Scavenger-Mutant 3165 | -8/Materials | Repaired Sub. Power Source 3407 | -8/Materials | Discovered new exit (range 15) 3485 | -8/Materials | Identified exit to Factory 3517 | -8/Materials | Entered Factory 3517 | -7/Factory | Accompanied by 1 ally 3517 | -7/Factory | Evolved 2 slots: Utility x2 3807 | -7/Factory | Garrison activated, responded to threat 3815 | -7/Factory | Build established: Hauler-Mutant 5158 | -7/Factory | System corruption reached 10% 5187 | -7/Factory | Core integrity fell below 50% 5212 | -7/Factory | Core integrity fell below 20% 5235 | -7/Factory | Lost 17 parts (2p6n6u3w) 5359 | -7/Factory | Crushed by falling debris 5367 | -7/Factory | Crushed by falling debris 5386 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05334_ Identified Hpw. Tractor Beam. 05339_ System corrupted: Energy discharge (-13). 05351_ U-05 Engineer builds a Wall. 05357_ S-27 Virus Autogun blasted off. 05357_ S-27 Virus destroyed. 05359_ The unstable cave ceiling collapses. 05359_ Crushed by falling debris. 05359_ Imp. VTOL Module destroyed. 05359_ System corrupted by crushing effect (+3). 05359_ Slug penetrates Wall. 05361_ System corrupted: Substantial component data lost. 05367_ The unstable cave ceiling collapses. 05367_ Crushed by falling debris. 05367_ Adv. ECM Suite destroyed. 05367_ System corrupted by crushing effect (+1). 05367_ System corrupted: Gauss Cannon jammed. 05376_ System corrupted: Component data lost. 05380_ The unstable cave ceiling collapses. 05384_ S-27 Virus knocked back. 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Light Cannon | -8/Materials | Scanalyzed EMP Blaster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cargo Storage Unit | 28% | -8/Materials Sub. Power Source | 28% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeScanFlakker Manual? 0 Play Time 00:42:42 Cumulative 46.2 hours Start 2026.03.04 @ 19:08:36 End 2026.03.04 @ 20:00:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4f11d8f-70c2-4fdd-8ce7-e1d77f587179