Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 00:00:28 Player: nfd Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (95) 475 Value Destroyed (3656) 3656 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 11318 Bonus ------- High Alert Combat Kills 339 Follower Combat Kills 261 Met Data Miner 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 79/100 System Corruption 21% Temperature Hot (299) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Graphene Brace Advanced Hacking Suite > --- WEAPON (5) ------- Mass Driver > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Gyrokinetic Inverter Mass Driver Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Improved Target Analyzer Layered Heavy Armor Plating Improved Focal Shield Improved Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Disruptor Cannon Improved Remote Datajack Lance Force Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Improved Heat Sink Nanoactuators Insulated Plating [Rating: 106] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Heavy Siege Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . . . . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . . . . 1 . . . . Utility 5 | . . . . 1 1 . . . . . 1 1 . . 1 Weapon 3 | . . . . 1 . . . . . . . 1 . . 1 Parts Attached 218 | 5 28 5 2 12 2 12 20 3 . 13 34 9 25 . 48 Power 35 | 1 4 . . 2 . . 5 . . 4 3 2 5 . 9 Engine 12 | 1 4 . . 1 . . 1 . . 1 . . 2 . 2 Core 19 | . . . . 1 . . 4 . . 3 3 1 3 . 4 Reactor 4 | . . . . . . . . . . . . 1 . . 3 Propulsion 49 | 2 7 1 1 3 . 1 2 . . 1 14 4 5 . 8 Treads 4 | . . . . . . . . . . . 2 . 1 . 1 Leg 14 | 2 3 1 . . . . . . . . 4 1 2 . 1 Wheel 12 | . 2 . 1 3 . 1 2 . . 1 1 . 1 . . Hover 9 | . . . . . . . . . . . 4 . . . 5 Flight 10 | . 2 . . . . . . . . . 3 3 1 . 1 Utility 74 | 1 9 3 . 3 1 4 8 1 . 6 8 2 12 . 16 Device 44 | . . . . 2 . 3 6 1 . 6 5 2 9 . 10 Storage 18 | 1 8 3 . 1 . 1 2 . . . . . 2 . . Processor 6 | . . . . . 1 . . . . . 2 . 1 . 2 Hackware 2 | . . . . . . . . . . . 1 . . . 1 Protection 4 | . 1 . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 1 8 1 1 4 1 7 5 2 . 2 9 1 3 . 15 Energy Gun 11 | . 2 . . . . . 2 . . 1 6 . . . . Energy Cannon 11 | . . 1 . . . . 3 1 . 1 2 . . . 3 Ballistic Gun 16 | 1 6 . . 2 1 3 . . . . . . . . 3 Ballistic Cannon 6 | . . . . 1 . 3 . 1 . . . . . . 1 Launcher 5 | . . . . . . . . . . . 1 1 3 . . Special Weapon 3 | . . . . 1 . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . . . . . . . . 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . . . . 1 . . Parts Lost 83 | . 2 . 7 . . 2 2 . . 7 16 1 17 2 27 Power 9 | . 1 . 1 . . . . . . 1 1 . 2 . 3 Propulsion 32 | . 1 . 3 . . . 1 . . 2 7 . 10 1 7 Utility 20 | . . . 1 . . . . . . 3 3 . 1 1 11 Weapon 22 | . . . 2 . . 2 1 . . 1 5 1 4 . 6 Highest Loss Streak 18 | . 2 . 7 . . 2 1 . . 5 9 1 7 2 18 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 71 | . 84 87 84 72 75 68 75 76 76 74 81 80 55 33 49 Engine 4 | . 13 11 10 4 . . 4 . . 5 . . 2 3 2 Core 2 | . . . . 4 7 7 2 7 7 1 5 3 2 . . Leg 6 | . 21 33 31 . . . . . . . 2 12 7 2 . Wheel 7 | . 1 . . 14 15 14 14 15 15 14 7 . 1 . . Hover 2 | . . . . . . . . . . . 10 . . . 6 Device 10 | . . . . 18 15 8 13 14 15 14 11 10 4 26 12 Storage 7 | . 17 11 11 9 7 12 8 7 7 7 6 5 5 . . Processor 6 | . . . . . 7 7 7 7 7 7 9 11 15 . 3 Hackware 1 | . . . . . . . . . . . 2 5 4 . 3 Protection 1 | . 2 11 10 . . . . . . . . . . . 3 Energy Gun 3 | . 5 11 5 . . . 3 2 . 5 8 5 . . . Energy Cannon 5 | . . 9 10 . . . 11 13 15 8 7 5 . . . Ballistic Gun 3 | . 18 1 . 14 14 6 . . . . . . . . . Ballistic Cannon 2 | . . . . 3 7 8 5 5 7 7 1 . . . . Launcher 1 | . . . . . . . . . . . 1 . 6 . . Naked Turns 43 | . 17 . . . . . . . . . . . 26 . . Heaviest Build 59 | 10 20 23 23 42 42 50 55 54 54 56 55 54 59 13 58 Greatest Support 70 | 20 20 30 30 60 28 56 56 56 56 56 55 50 50 3 70 Greatest Overweight (x) 5 | 1 1 . 4 1 1 1 1 . . 1 2 1 4 4 5 Average Overweight (x) . | . . . . . 1 . . . . . . . . 3 . Largest Inventory Capacity 15 | 8 10 15 10 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 7 10 10 12 15 15 15 15 15 15 15 15 6 5 5 Most Carried 15 | 7 10 10 10 15 15 15 15 15 15 15 15 15 15 3 5 Average Carried 10 | 4 6 9 9 10 14 11 14 15 15 14 13 14 5 2 4 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 10 10 9 15 15 7 15 15 15 9 9 15 2 3 3 Class Distribution -------------------- 38% | Gunner 36% | Mutant 16% | Scavenger-Mutant 3% | Tank 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Matter Collected 3781 | 183 286 138 62 137 301 6 699 40 . 317 576 156 472 . 408 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3920 | . 286 108 . 137 393 218 660 79 . 256 525 234 561 . 463 Parts 184 | . 20 9 . 11 15 1 33 5 . 13 28 5 22 . 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 6 . 17 . . 8 . . Prevented 10 | . . . . . . . . . . . . . 10 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Combat Hostiles Destroyed 85 | . 10 2 . 3 6 1 15 4 . 8 12 3 12 . 9 Melee 9 | . . . . . . . . . . . . . . . 9 Guns 25 | . 10 1 . 3 6 . 2 2 . . 1 . . . . Cannons 32 | . . 1 . . . 1 12 2 . 8 5 3 . . . AOE 13 | . . . . . . . . . . . 4 . 9 . . Classes Destroyed 12 | . 3 1 . 1 . 1 1 . . 1 4 . . . . Recycler 4 | . . . . 1 2 . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . 1 Drone 2 | . . . . . . . . . . 2 . . . . . Watcher 4 | . 1 . . . . . 1 . . . . 1 . . 1 Swarmer 34 | . 6 . . 3 3 . . 4 . 3 3 . 7 . 5 Grunt 26 | . 4 . . . 1 . 10 . . 3 1 3 4 . . Brawler 1 | . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . Sentry 7 | . . 2 . . 2 . 1 . . . 1 . 1 . . Hunter 3 | . . . . . . . . . . . 2 . . . 1 Programmer 10 | . . . . . . . 4 . . . 3 . . . 3 Compactor 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 2 . 4 7 1 6 4 . 6 4 2 5 . 4 Combat Bots Only 6 | . 3 2 . 3 5 1 6 4 . 6 4 2 5 . 4 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 1 2 . 1 4 1 3 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Hostile Shots Fired 1193 | . 65 10 20 18 60 5 175 12 . 108 163 33 156 19 349 Missed 359 | . 15 3 1 6 20 . 65 2 . 27 50 8 58 4 100 Damage Taken 12905 | . 653 91 836 101 274 213 1193 143 . 1248 1778 404 1491 246 4234 Core 3020 | . 159 12 344 24 43 . 183 46 . 140 389 69 346 100 1165 Absorbed by Shields 235 | . . . . . 116 35 . . . . . . 84 . . Ignored by Resistances 175 | . . . . . . . . . . . . 77 81 5 12 Regen/Repaired (Parts) 191 | . . . . . . . 191 . . . . . . . . Core Remaining (%) 55 | 100 36 . 11 95 . . . . . 41 54 . . 48 . Volleys Fired 234 | . 49 4 . 6 17 11 30 3 . 22 33 18 24 . 17 Largest 3 | . 2 2 . 2 2 3 3 3 . 3 3 3 2 . 1 Hottest 225 | . 85 121 . 48 48 144 225 225 . 193 203 173 92 . 81 Shots Fired 477 | . 74 8 . 10 34 32 90 9 . 65 73 34 30 . 18 Gun 223 | . 74 4 . 10 34 9 13 6 . 5 43 15 . . 10 Cannon 222 | . . 4 . . . 23 77 3 . 60 27 15 6 . 7 Launcher 31 | . . . . . . . . . . . 3 4 24 . . Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 207 | . 68 . . 10 34 32 26 . . 23 4 . . . 10 Thermal 213 | . 6 4 . . . . 64 9 . 42 52 30 6 . . Explosive 3 | . . . . . . . . . . . 3 . . . . Electromagnetic 53 | . . 4 . . . . . . . . 14 4 24 . 7 Robot Hit Streak 13 | . 10 8 . 5 13 13 9 3 . 8 9 9 11 . 13 Robot Miss Streak 20 | . 5 . . 1 3 2 2 7 . 20 4 2 2 . 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . 1 . . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . Shots Hit Robots 322 | . 46 7 1 8 27 24 60 6 . 28 43 28 15 . 29 Core Hits 159 | . 21 4 . 4 16 4 28 7 . 12 20 10 18 . 15 Critical Kills 2 | . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 15 | . 2 . . . . 1 1 . . 2 4 2 . . 3 Burn 4 | . 1 . . . . . . . . . 1 2 . . . Meltdown 2 | . . . . . . . 1 . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 5 | . . . . . . 1 . . . 2 2 . . . . Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 40 | . . . 1 . . . . . . . . . . . 39 Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . . 39 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . 5 Damage Inflicted 9356 | . 510 117 29 130 425 653 1698 194 . 803 2203 671 908 . 1015 Guns 2554 | . 510 53 . 130 425 109 280 140 . 12 534 230 . . 131 Cannons 3936 | . . 64 . . . 544 1418 54 . 791 573 353 83 . 56 Explosions 2009 | . . . . . . . . . . . 1096 88 825 . . Melee 857 | . . . 29 . . . . . . . . . . . 828 Ramming . | . . . . . . . . . . . . . . . . Kinetic 2510 | . 451 . . 130 425 653 399 . . 252 69 . . . 131 Thermal 4525 | . 59 53 . . . . 1299 194 . 551 1703 583 83 . . Explosive 341 | . . . . . . . . . . . 341 . . . . Electromagnetic 1123 | . . 64 . . . . . . . . 90 88 825 . 56 Impact . | . . . . . . . . . . . . . . . . Slashing 29 | . . . 29 . . . . . . . . . . . . Piercing 828 | . . . . . . . . . . . . . . . 828 Highest Corruption 21 | . . . . . . 12 16 16 16 16 4 . 2 2 21 Average Corruption 9 | . . . . . . 8 12 16 16 16 2 . 1 1 5 Corruption Purged 4 | . . . . . . 2 . . . . . . . 1 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 145 | . . . . . . 5 61 6 4 44 8 . 2 . 15 Message Errors 25 | . . . . . . . 10 . . 6 2 . . . 7 Matter Fused 35 | . . . . . . 2 13 3 3 7 5 . . . 2 Heat Flow Errors 17 | . . . . . . 1 6 3 . 5 . . . . 2 Energy Discharges 17 | . . . . . . . 6 . 1 7 . . 2 . 1 Parts Rejected 5 | . . . . . . 2 1 . . . 1 . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . . . 6 . . 7 . . . . . Data Loss (major) 10 | . . . . . . . 6 . . 3 . . . . 1 Misfires 10 | . . . . . . . 6 . . 3 . . . . 1 Alerts 2 | . . . . . . . 1 . . 1 . . . . . Misdirections 3 | . . . . . . . 2 . . 1 . . . . . Weapon Failures 7 | . . . . . . . 3 . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 340 | . . . . . . . 49 . . 6 213 . 18 . 54 Projectiles 106 | . . . . . . . 49 . . 6 43 . 8 . . Explosions 180 | . . . . . . . . . . . 170 . 10 . . Melee 54 | . . . . . . . . . . . . . . . 54 Knockbacks 6 | . . . . . . . 2 . . 3 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 2 . . 3 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . . . . . . . 9 . 76 . . Shots 9 | . . . . . . . . . . . 1 . 8 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 562 | . 232 189 . . 9 199 411 217 . 562 301 120 10 . 88 Average Temperature 97 | . 67 82 . . 6 49 138 86 . 114 80 51 6 . 31 Received Heat Transfer 1690 | . 198 27 . . 54 . 447 . . 159 234 249 283 18 21 Effects 9 | . . . . . . . 7 . . 2 . . . . . Shutdowns 3 | . . . . . . . 2 . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 . . 1 . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . . 8 Robots Corrupted 3 | . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . Parts Fried 7 | . . . . . . . . . . . 1 . 6 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . . . 2 . . . . Parts Melted 16 | . . 1 . . . . 5 1 . . 5 4 . . . Heat Transferred 6724 | . 222 148 . . . . 1907 399 . 765 2099 1073 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Peak Influence 1177 | . 167 130 50 92 205 74 309 . . . 1177 470 . . 120 Initial 792 | . . 55 50 . . 71 24 . . . 792 368 . . 25 Average 215 | . 73 103 35 24 63 48 122 . . . 902 392 . . 53 Maximum Alert Level 4 | . . . . . 1 . 1 . . . 4 2 . . . Low Security (%) 75 | 100 100 100 100 100 82 100 89 . . . . . . . 100 Level 1 7 | . . . . . 17 . 10 . . . . 72 . . . Level 2 2 | . . . . . . . . . . . 5 27 . . . Level 3 11 | . . . . . . . . . . . 78 . . . . Level 4 2 | . . . . . . . . . . . 16 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . . . 4 . . . 8 1 . . 3 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 7 | . . . . . . . 3 . . . 2 . . . 2 Reinforcement 3 | . . . . . . . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Distress Signals 6 | . 1 3 . . . . . . . . . . . . 2 Communications Jammed 4 | . . . . . . . 2 . . 2 . . . . . Distress Signals 2 | . . . . . . . 2 . . . . . . . . Times Spotted 174 | . 19 5 12 4 6 6 21 3 . 15 15 8 24 3 33 Peak Tracking Total 16 | . 4 4 16 4 5 5 5 3 . 3 3 4 6 3 9 Tactical Retreats 18 | . . . 1 . 1 . 3 . . . 1 3 7 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Traps Triggered 14 | . 4 . . . 1 . 2 . . . 4 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Machines Disabled 11 | . . . . . . . 1 . . . 9 1 . . . Max in Single Turn 5 | . . . . . . . 1 . . . 5 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Machines Accessed 30 | . 4 . . 4 . . 5 . 4 . 7 1 1 . 4 Terminals 20 | . 3 . . 3 . . 3 . . . 6 . 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 84 | . 11 . . 11 . . 11 . 28 . 9 1 8 . 5 Successful 61 | . 8 . . 7 . . 7 . 28 . 2 . 8 . 1 Failed 23 | . 3 . . 4 . . 4 . . . 7 1 . . 4 Catastrophic 5 | . . . . . . . 1 . . . 2 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 10 | . 2 . . 1 . . 1 . . . 3 . . . 3 Terminals 42 | . 8 . . 9 . . 4 . . . 8 . 8 . 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 4 . . . . 1 . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 . . 3 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Terminal Hacks 51 | . 5 . . 5 . . 2 . 28 . 2 . 8 . 1 Record 24 | . 3 . . 2 . . . . 11 . . . 8 . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . 1 . . 1 . . . . 3 . . . . . . Open DSF 5 | . . . . . . . 2 . . . 2 . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . 2 . . . . . . . . Insert Component 2 | . . . . 1 . . 1 . . . . . . . . Analyze 2 | . . . . 1 . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . 3 . . 3 . . . 6 1 1 . 3 Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 44 | . . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 7 | . 7 . . . . . . . . . . . . . . Retrieved Matter 7 | . 7 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Total Allies 2 | . . . . . . 1 . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . 1 1 . . . . Highest-Rated Group 96 | . . . . . . 31 . . . 96 96 . . . . Highest-Rated Ally 96 | . . . . . . 31 . . . 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 16 . . . 5 16 . . . . Total Damage 1326 | . . . . . . 310 . . . 274 742 . . . . Kills 8 | . . . . . . . . . . 3 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Turns Passed 9071 | 72 756 226 570 575 317 196 1399 117 102 946 1008 431 1115 44 1197 Spaces Moved 6481 | 57 564 157 470 443 210 139 1151 99 103 829 685 190 731 20 633 Core 395 | 24 27 . 1 . . . . . . . . . 61 20 262 Treads 193 | . . . . . . . . . . . . . 46 . 147 Legs 1869 | 33 366 157 446 . . . . . . . 33 190 624 . 20 Wheels 3626 | . 24 . 23 443 210 139 1151 99 103 829 605 . . . . Hover 251 | . . . . . . . . . . . 47 . . . 204 Flight 147 | . 147 . . . . . . . . . . . . . . Fastest Speed 37 | 50 37 120 100 100 115 100 100 100 100 100 100 113 50 150 50 Average Speed 116 | 98 93 120 119 114 115 106 100 100 100 101 118 176 137 200 148 Slowest Speed 300 | 120 120 120 250 115 115 115 115 100 100 115 260 190 250 250 300 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . 4 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 54 19 73 22 3 88 18 20 74 92 12 3 72 9 18 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 8 | . . . 2 . . . . . . 1 . . 5 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 146 | . . . . . . 5 12 1 . 17 102 . 9 . . Melee . | . . . . . . . . . . . . . . . . Projectile 39 | . . . . . . 5 12 1 . 17 4 . . . . AOE 107 | . . . . . . . . . . . 98 . 9 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Dat Pro Fac Fac Upp Upp Fac Total 7529 | 73 736 189 475 507 257 161 1331 107 102 883 813 255 816 25 799 Wait 262 | . 35 6 . 12 20 . 90 3 . 7 25 14 10 5 35 Move 6459 | 56 555 156 469 442 210 138 1150 98 102 828 684 189 730 19 633 Hop 4 | . 4 . . . . . . . . . . . . . . Pick Up 163 | 12 39 9 1 19 4 . 19 . . 7 18 15 11 . 9 Fast Attach 89 | . 5 1 1 5 1 . 11 . . . 22 5 8 . 30 Attach 98 | 5 23 1 1 6 1 7 3 . . 7 11 3 12 . 18 Detach 26 | . 3 . . 3 1 . 3 . . . 2 1 1 1 11 Swap 31 | . . 3 . 1 . 5 6 3 . 6 1 1 5 . . Drop 127 | . 22 9 2 13 3 . 19 . . 6 17 9 15 . 12 Fire 234 | . 49 4 . 6 17 11 30 3 . 22 33 18 24 . 17 Melee 35 | . . . 1 . . . . . . . . . . . 34 Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Released all parts (7) 374 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Released all parts (3) 447 | -10/Materials | Core integrity fell below 50% 796 | -10/Materials | Build established: Scavenger-Mutant 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x2 999 | -9/Materials | Discovered new exit (range 15) 1055 | -9/Materials | Entered Mines 1067 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1070 | -9/Mines | Found Prototype Device 1086 | -9/Mines | Learned location of Zion (-6) 1273 | -9/Mines | Discovered new exit (range 10) 1341 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1405 | -9/Mines | Learned location of 1 exit from Lower Caves 1420 | -9/Mines | Discovered new exit (range 11) 1560 | -9/Mines | Assembled infested the area 1565 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1604 | -9/Mines | Core integrity fell below 50% 1611 | -9/Mines | Core integrity fell below 20% 1625 | -9/Mines | Entered Materials 1625 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1633 | -8/Materials | Lost 7 parts (1p3n1u2w) 1650 | -8/Materials | Build established: Mutant 1942 | -8/Materials | Discovered new exit (range 16) 2200 | -8/Materials | Entered Factory 2200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2501 | -7/Factory | Build established: Gunner 2517 | -7/Factory | Sucked down chute 2517 | -7/Factory | Entered Waste 2518 | -7/Waste | Met a frightened Derelict 2532 | -7/Waste | EMP discharged 2549 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | Spotted C-40 Crusher 2559 | -7/Waste | Spotted C-40 Crusher 2568 | -7/Waste | Destroyed C-40 Crusher 2589 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2598 | -7/Waste | Crushed by Compactor (1 part destroyed) 2604 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2608 | -7/Waste | Spotted C-40 Crusher 2612 | -7/Waste | Spotted C-40 Crusher 2612 | -7/Waste | Spotted C-40 Crusher 2615 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2632 | -7/Waste | EMP discharged 2632 | -7/Waste | System corruption reached 10% 2698 | -7/Waste | Discovered new exit (range 16) 2713 | -7/Waste | Entered Factory 3336 | -7/Factory | Repaired Arm. Huge Wheel 3937 | -7/Factory | Identified Exp. Sensor Array 4064 | -7/Factory | Discovered new exit (range 7) 4112 | -7/Factory | Entered Lower Caves 4113 | -7/Lower Caves | Identified exit to Lower Caves 4227 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4229 | -7/Lower Caves | Entered Data Miner 4229 | -7/Data Miner | Discovered new exit (range 6) 4255 | -7/Data Miner | Met Data Miner 4284 | -7/Data Miner | Learned location of Section 7 (-2) 4284 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4301 | -7/Data Miner | Received God Mode back door access code from Data Miner 4331 | -7/Data Miner | Entered Proximity Caves 4461 | -6/Proximity Caves | Spotter reported a threat 4548 | -6/Proximity Caves | Spotter reported a threat 4640 | -6/Proximity Caves | Spotter reported a threat 4693 | -6/Proximity Caves | Spotter reported a threat 4779 | -6/Proximity Caves | Spotter reported a threat 5117 | -6/Proximity Caves | Core integrity fell below 50% 5150 | -6/Proximity Caves | Learned Factory terminal intel 5162 | -6/Proximity Caves | Escorted by Enhanced Grunt 5199 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 5229 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5266 | -6/Proximity Caves | Discovered new exit (range 8) 5277 | -6/Proximity Caves | Entered Factory 5277 | -6/Factory | Accompanied by 1 ally 5277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5278 | -6/Factory | Loaded intel: 26 terminal locations 5342 | -6/Factory | Garrison activated, responded to threat 5627 | -6/Factory | Search patrols dispatched 5974 | -6/Factory | Garrison activated, responded to threat 5977 | -6/Factory | Search patrols dispatched 6188 | -6/Factory | Lost 9 parts (1p2n2u4w) 6281 | -6/Factory | Discovered new exit (range 3) 6283 | -6/Factory | Identified exit to Factory 6285 | -6/Factory | Entered another Factory area 6285 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6312 | -5/Factory | Lost 4 parts (3n1w) 6526 | -5/Factory | Discovered new exit (range 4) 6531 | -5/Factory | Identified exit to Upper Caves 6558 | -5/Factory | Build established: Mutant 6716 | -5/Factory | Entered Upper Caves 6777 | -5/Upper Caves | Lost 7 parts (1p4n2w) 6817 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7469 | -5/Upper Caves | Attracted the attention of an 0b10 base 7539 | -5/Upper Caves | Lost 4 parts (1p2n1w) 7633 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 7633 | -5/Upper Caves | Learned Factory emergency access door positions 7633 | -5/Upper Caves | Learned Extension stockpile data 7633 | -5/Upper Caves | Learned Armory stockpile data 7633 | -5/Upper Caves | Learned Armory security intel 7785 | -5/Upper Caves | Released all parts (7) 7814 | -5/Upper Caves | Discovered new exit (range 5) 7831 | -5/Upper Caves | Entered another Upper Caves area 7851 | -5/Upper Caves | Discovered new exit (range 11) 7858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7875 | -5/Upper Caves | Entered Factory 7875 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8510 | -4/Factory | Lost 3 parts (3u) 8792 | -4/Factory | Build established: Scavenger-Mutant 8844 | -4/Factory | Lost 5 parts (2p2n1w) 8931 | -4/Factory | System corruption reached 10% 8963 | -4/Factory | Core integrity fell below 50% 9020 | -4/Factory | Core integrity fell below 20% 9023 | -4/Factory | Discovered new exit (range 9) 9055 | -4/Factory | Lost 18 parts (1p5n8u4w) 9072 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- P-70 Sage resets R-10 Processor, system corruption cleaned. System corrupted: Substantial component data lost. EXIT=FOUND Slug penetrates Wall. U-05 Engineer destroyed. Imp. Target Analyzer destroyed. Acquired Mass Driver. Connecting with DSF Access... WP=14>HALXP8%&JE2=Q #YL ,51KV=,8 U%L Acquired Graphene Brace. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Manufacturing Mainframe. Manufacturing Mainframe disabled. Slug penetrates Wall. Penetrated by Slug. Railgun destroyed. System corrupted: Heat flow error (+299). [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????# ???????????????? | | ??????????????????????????# ########??+###?? | | ??????????????????????????# # ?? #?? | | ??????????????????????????# # "?" #?? | | ??????????????????????????# # ! 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"""""" # | | ???????????????????????????????? ^ # | | ???????????????????????????????? | | ???????????????????????????????? *= ### | | ???????????????????????????????? =! [[ ##[ | | ????????????????????????????????? [ ?# | | ????????????????????????????????? ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EM 15 Melee Speed Boost 30 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club I Spy I Survived The Infestation I'm Back, Baby! Leap Before You Look Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Power Corrupts Respectable Loadout Risk Taker Serviceable Loadout Slippery One Storm Trooper System Compromised The Oracle Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed CobblerHeavyMegatreads Manual? 0 Play Time 06:33:27 Cumulative 11.6 hours Start 2024.04.11 @ 14:04:12 End 2024.04.13 @ 00:00:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: d07f790b-b622-4c60-82e8-8fbb25e650bc