Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 12:13:26 Player: m1m1c Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2126) 2126 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 4303 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 0/550 Matter 3/300 Energy 76/100 System Corruption 0% Temperature Cool (33) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (15) --- Ion Engine Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Terrain Scanner Targeting Computer Hardlight Generator Hacking Suite > --- WEAPON ----------- Shock Rifle > --- INVENTORY -------- Ion Engine Titanium Leg Wheel Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 60 | . 7 26 27 Power 6 | . . 3 3 Engine 6 | . . 3 3 Core . | . . . . Reactor . | . . . . Propulsion 14 | . 2 6 6 Treads 7 | . 2 5 . Leg 5 | . . . 5 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 18 | . 2 9 7 Device 5 | . . 1 4 Storage 2 | . 1 1 . Processor 3 | . 1 1 1 Hackware 2 | . . 2 . Protection 6 | . . 4 2 Artifact . | . . . . Weapon 22 | . 3 8 11 Energy Gun 3 | . 1 1 1 Energy Cannon 2 | . . . 2 Ballistic Gun 3 | . 1 2 . Ballistic Cannon 5 | . 1 3 1 Launcher 8 | . . 2 6 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 41 | . . 17 24 Power 6 | . . 3 3 Propulsion 11 | . . 6 5 Utility 11 | . . 4 7 Weapon 13 | . . 4 9 Highest Loss Streak 10 | . . 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 93 92 72 Engine 9 | . 14 6 6 Treads 17 | . 23 19 . Leg 4 | . 4 . 13 Device 3 | . . . 16 Storage 11 | . 14 11 9 Processor 10 | . 10 11 6 Hackware 7 | . . 10 9 Protection 6 | . . 10 5 Energy Gun 2 | . 5 . . Ballistic Gun 5 | . 10 5 . Ballistic Cannon 9 | . 10 11 1 Launcher 2 | . . 3 2 Naked Turns . | . . . . Heaviest Build 43 | 13 30 43 43 Greatest Support 43 | 20 40 43 34 Greatest Overweight (x) 8 | . . 4 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 12 | . 8 15 15 Most Carried 15 | . 9 15 14 Average Carried 10 | . 7 13 7 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 6 9 14 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1328 | 200 168 819 141 Remotely . | . . . . Salvage Created 1763 | . 314 1124 325 Parts 113 | . 24 69 20 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 60 | . 9 37 14 Melee 1 | . . . 1 Guns 14 | . 6 8 . Cannons 30 | . 3 21 6 AOE 15 | . . 8 7 Classes Destroyed 12 | . 4 8 . Worker 4 | . . 3 1 Builder 4 | . . 2 2 Hauler 3 | . 1 2 . Recycler 1 | . . 1 . Mechanic 1 | . . 1 . Operator 2 | . 1 1 . Watcher 3 | . . 1 2 Swarmer 17 | . 3 11 3 Grunt 32 | . 6 16 10 Brawler 1 | . . 1 . Protector 1 | . . 1 . Sentry 9 | . . 8 1 Best Kill Streak 10 | . 2 9 10 Combat Bots Only 6 | . 2 6 5 Max Kills in Single Turn 5 | . 1 5 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 488 | . 41 247 200 Missed 124 | . 12 64 48 Damage Taken 5453 | . 303 2447 2703 Core 1092 | . 143 399 550 Absorbed by Shields . | . . . . Redirected to Shielding 95 | . . 44 51 Core Remaining (%) 47 | 100 42 . . Volleys Fired 209 | . 41 133 35 Largest 2 | . 2 2 2 Hottest 86 | . 75 78 86 Shots Fired 310 | . 67 198 45 Gun 122 | . 43 75 4 Cannon 167 | . 24 115 28 Launcher 21 | . . 8 13 Special . | . . . . Kinetic 245 | . 47 173 25 Thermal 20 | . . 17 3 Explosive 21 | . . 8 13 Electromagnetic 24 | . 20 . 4 Robot Hit Streak 18 | . 18 14 8 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 207 | . 52 120 35 Core Hits 134 | . 16 69 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Blast 4 | . 1 3 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5947 | . 746 3262 1939 Guns 1044 | . 409 557 78 Cannons 2170 | . 334 1425 411 Explosions 2506 | . . 1216 1290 Melee . | . . . . Ramming 227 | . 3 64 160 Kinetic 2787 | . 569 1868 350 Thermal 283 | . . 114 169 Explosive 2398 | . . 1216 1182 Electromagnetic 252 | . 174 . 78 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 2 10 . Average Corruption 2 | . 2 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 51 | . 17 34 . Message Errors 10 | . 4 6 . Matter Fused 13 | . 6 7 . Heat Flow Errors 5 | . 3 2 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 7 | . 1 6 . Data Loss (major) 8 | . 2 6 . Weapon Failures 4 | . . 4 . Overload Shots . | . . . . Overflow Damage 91 | . . . 91 Projectiles . | . . . . Explosions 91 | . . . 91 Melee . | . . . . Knockbacks 20 | . 2 10 8 Impact 1 | . . 1 . Kinetic 15 | . 2 8 5 Secondary 4 | . . 1 3 Self-Inflicted Damage 442 | . . 162 280 Shots 12 | . . 3 9 Rammed 19 | . 3 10 6 Targets Rammed 66 | . 3 10 53 Kicked 47 | . . . 47 Crushed . | . . . . Highest Temperature 319 | . 257 272 319 Average Temperature 74 | . 70 29 146 Received Heat Transfer 2169 | . 111 762 1296 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 557 | . . 296 261 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 713 | . 186 713 426 Initial 300 | . . . 300 Average 244 | . 68 332 316 Maximum Alert Level 3 | . . 3 2 Low Security (%) 47 | . 100 30 . Level 1 31 | . . 35 72 Level 2 20 | . . 30 27 Level 3 1 | . . 2 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 6 3 Investigation 6 | . 2 3 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault 1 | . . 1 . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 3 4 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 21 66 22 Peak Tracking Total 9 | . 5 8 9 Tactical Retreats 7 | . 2 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 1 4 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 6 11 4 Terminals 19 | . 6 10 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 72 | . 17 39 16 Successful 40 | . 7 22 11 Failed 32 | . 10 17 5 Catastrophic 5 | . 1 4 . Database Lockouts . | . . . . Manual 63 | . 16 33 14 Terminals 69 | . 17 37 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 1 5 4 Level Access Points 1 | . . . 1 Terminal Index 3 | . 1 1 1 Dispatch Records 1 | . . . 1 Recall Investigation 2 | . . 1 1 Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 28 | . 6 15 7 Terminals 27 | . 6 15 6 Track 1 | . . . 1 Assimilate 17 | . 5 9 3 Botnet 9 | . 1 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Reprogram 1 | . . . 1 Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 4 9 3 Full Trace Events 6 | . 2 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3927 | . 1265 1894 768 Spaces Moved 1961 | 1 731 915 314 Core 5 | . . . 5 Treads 1436 | . 601 835 . Legs 383 | 1 130 . 252 Wheels 137 | . . 80 57 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 120 140 95 Average Speed 161 | 120 152 162 179 Slowest Speed 450 | 120 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 2 91 78 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 156 | . . 66 90 Melee . | . . . . Projectile 7 | . . 6 1 AOE 149 | . . 60 89 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2385 | . 811 1127 447 Wait 26 | . 18 1 7 Move 1958 | . 730 914 314 Hop . | . . . . Pick Up 39 | . 6 28 5 Fast Attach 13 | . 2 7 4 Attach 42 | . 2 18 22 Detach 9 | . 1 3 5 Swap 5 | . 3 1 1 Drop 18 | . 5 12 1 Fire 209 | . 41 133 35 Melee . | . . . . Ram 6 | . . . 6 Kick 47 | . . . 47 Crush 13 | . 3 10 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: Fac x3 / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Core integrity fell below 50% 692 | -10/Materials | Discovered new exit (range 12) 794 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Derelicts attacked the area 1192 | -10/Materials | Discovered new exit (range 10) 1266 | -10/Materials | Entered another Materials area 1266 | -9/Materials | Evolved 2 slots: Utility x2 1660 | -9/Materials | Lost 3 parts (1p1u1w) 1695 | -9/Materials | Discovered new exit (range 15) 1958 | -9/Materials | Lost 4 parts (1p2n1w) 2259 | -9/Materials | Core integrity fell below 50% 2343 | -9/Materials | Discovered new exit (range 11) 2518 | -9/Materials | Discovered new exit (range 14) 2629 | -9/Materials | Identified exit to Mines 2656 | -9/Materials | Core integrity fell below 20% 2866 | -9/Materials | First assault squad dispatched 2933 | -9/Materials | System corruption reached 10% 2963 | -9/Materials | Lost 3 parts (1n2u) 3160 | -9/Materials | Entered another Materials area 3160 | -8/Materials | Evolved 2 slots: Utility x2 3396 | -8/Materials | Core integrity fell below 50% 3412 | -8/Materials | Lost 10 parts (1p1n3u5w) 3565 | -8/Materials | Discovered new exit (range 16) 3818 | -8/Materials | Identified exit to Factory 3841 | -8/Materials | Garrison activated, responded to threat 3887 | -8/Materials | Lost 9 parts (1p2n3u3w) 3912 | -8/Materials | Core integrity fell below 20% 3928 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slammed into G-47 Trooper. Wheel destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf cleans the Terminal. Acquired Adv. Beam Cannon. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. G-47 Trooper destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. 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