Cogmind - Beta 11 X11 *** ADVENTURER MODE // 2022.03.04 @ 16:54:32 Player: Sardaukar Result: Destroyed by G-50 Soldier via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (176) 880 Value Destroyed (5564) 5564 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 10997 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 242 Friendly Fire -341 Cogmind --------- Core Integrity 0/850 Matter 538/550 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Matter Compressor Visual Processing Unit Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- Mace > --- INVENTORY (20) --- Improved Ion Engine Light Treads Improved Medium Treads Armored Leg Compact Wheel Cooled VTOL Module Cooled VTOL Module Large Storage Unit Proton Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner Hardened Medium Armor Plating Force Field Improved System Shield Improved System Shield > --- WEAPON ----------- Heavy Ion Cannon Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Cooled VTOL Module Cooled VTOL Module Large Storage Unit Advanced Terrain Scan Processor Improved Light Cannon Heavy Hammer [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . 2 Utility 4 | . . . 1 . 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 141 | 5 12 7 11 28 19 13 5 1 40 Power 13 | 1 1 2 1 3 1 1 . . 3 Engine 8 | 1 1 1 1 2 1 . . . 1 Core 5 | . . 1 . 1 . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 34 | 2 2 1 4 1 4 . 4 . 16 Treads 10 | . 2 1 1 . . . . . 6 Leg 9 | 2 . . 3 1 . . . . 3 Wheel 13 | . . . . . 4 . 2 . 7 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . 2 . . Utility 46 | 1 4 3 4 10 6 6 1 1 10 Device 11 | . 2 1 1 2 2 1 . . 2 Storage 13 | 1 2 . 1 3 1 3 . . 2 Processor 3 | . . . . . . . . . 3 Hackware 7 | . . . . 3 1 1 . . 2 Protection 12 | . . 2 2 2 2 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 48 | 1 5 1 2 14 8 6 . . 11 Energy Gun 1 | . . . . 1 . . . . . Energy Cannon 3 | . . . . 1 . . . . 2 Ballistic Gun 15 | 1 3 1 1 4 3 . . . 2 Ballistic Cannon 13 | . . . . 3 3 4 . . 3 Launcher 6 | . 2 . . 2 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . . . 1 3 . 2 . . 4 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . . 1 . . Parts Lost 38 | . 2 . . 1 2 1 . 1 31 Power 3 | . . . . . . . . . 3 Propulsion 14 | . . . . 1 . . . . 13 Utility 12 | . 1 . . . 1 1 . 1 8 Weapon 9 | . 1 . . . 1 . . . 7 Highest Loss Streak 10 | . 1 . . 1 2 1 . 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 99 97 80 83 84 83 70 Engine 7 | . 14 8 9 9 9 1 . . . Core 2 | . . 5 1 1 . 5 7 7 4 Treads 10 | . 23 28 11 . . . . . 5 Leg 9 | . 4 . 20 31 2 . . . 4 Wheel 5 | . . . . . 15 15 12 15 13 Device 7 | . 12 3 11 4 12 14 7 7 2 Storage 10 | . 14 14 11 11 9 7 7 7 9 Processor 1 | . . . . . . . . . 8 Hackware 4 | . . . . 8 5 15 15 8 3 Protection 7 | . . 10 11 8 8 7 15 20 2 Ballistic Gun 14 | . 23 28 21 13 9 2 . . 2 Ballistic Cannon 4 | . . . . 3 7 9 15 15 7 Launcher 1 | . 3 . . 1 1 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 11 21 25 28 31 36 49 55 58 76 Greatest Support 90 | 20 40 40 60 39 56 56 56 56 90 Greatest Overweight (x) 21 | 1 . . 9 1 1 . . 1 21 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 20 10 20 15 15 20 Average Capacity 11 | 6 9 10 10 10 10 11 15 15 19 Most Carried 16 | 2 6 9 10 11 10 12 14 15 16 Average Carried 8 | . 3 8 9 8 9 9 10 11 9 Final Capacity 20 | 8 10 10 10 10 10 15 15 15 20 Final Carried 15 | 2 4 9 10 10 10 12 10 15 9 Class Distribution -------------------- 55% | Mutant 23% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Matter Collected 4752 | 225 388 331 212 733 612 202 . 195 1854 Remotely 254 | . . . . . . . . . 254 Salvage Created 5945 | . 519 535 316 1090 993 85 . 172 2235 Parts 341 | . 52 42 24 68 48 9 . 6 92 Haulers Intercepted 8 | . 2 . . 3 1 1 . . 1 Recyclers Shooed 6 | . . 1 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Combat Hostiles Destroyed 118 | . 11 11 5 19 25 3 . 5 39 Melee 2 | . . . . . . . . . 2 Guns 50 | . 6 11 5 13 7 . . . 8 Cannons 45 | . . . . 6 13 3 . 5 18 AOE 18 | . 5 . . . 5 . . . 8 Classes Destroyed 17 | . 8 2 . 2 2 . . . 3 Worker 12 | . 3 2 . 1 . . . . 6 Builder 11 | . 4 . . 2 1 . . . 4 Tunneler 3 | . . 3 . . . . . . . Hauler 8 | . 2 . . 3 1 1 . . 1 Recycler 9 | . 1 1 . . . . . . 7 Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . . . . 1 1 . . . Watcher 10 | . 3 . 2 2 2 . . . 1 Swarmer 26 | . 6 5 . . 3 2 . . 10 Saboteur 1 | . . . . . . . . . 1 Grunt 52 | . 5 4 . 8 16 1 . 5 13 Brawler 4 | . . . . 1 1 . . . 2 Duelist 6 | . . . . 1 . . . . 5 Protector 1 | . . . . . . . . . 1 Sentry 24 | . . 2 5 9 6 . . . 2 Hunter 2 | . . . . . 1 . . . 1 Programmer 4 | . . . . . . . . . 4 Best Kill Streak 13 | . 6 3 1 7 7 2 . 5 13 Combat Bots Only 9 | . 3 3 1 7 6 2 . 5 9 Max Kills in Single Turn 7 | . 3 1 1 2 2 1 . 1 7 Gunslinging . | . . . . . . . . . . Exploded 4 | . 3 . . . 1 . . . 4 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Damage Taken 8709 | . 520 371 167 632 1168 269 . 285 5297 Core 1332 | . 98 103 38 93 98 4 . 25 873 Absorbed by Shields 57 | . . . . . . . . . 57 Regen/Repaired (Parts) 488 | . . . . 148 340 . . . . Core Remaining (%) 72 | 100 . 19 . 67 82 . . 95 . Volleys Fired 400 | . 50 42 17 77 64 12 . 10 128 Largest 2 | . 2 2 2 2 2 2 . 2 2 Hottest 109 | . 50 43 43 62 72 92 . 92 109 Shots Fired 734 | . 78 84 34 142 127 24 . 19 226 Gun 432 | . 67 84 34 107 56 2 . . 82 Cannon 273 | . . . . 32 56 22 . 19 144 Launcher 29 | . 11 . . 3 15 . . . . Special . | . . . . . . . . . . Kinetic 702 | . 67 84 34 139 112 24 . 19 223 Thermal 2 | . . . . . . . . . 2 Explosive 29 | . 11 . . 3 15 . . . . Electromagnetic 1 | . . . . . . . . . 1 Robot Hit Streak 37 | . 15 31 10 18 20 6 . 5 37 Robot Miss Streak 5 | . 2 3 3 4 4 3 . 3 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 562 | . 53 65 26 97 91 16 . 16 198 Core Hits 316 | . 35 26 13 40 63 15 . 17 107 Critical Kills 6 | . 1 . . 2 . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 22 | . 1 . . 3 5 1 . 2 10 Destroy 6 | . 1 . . 2 . . . . 3 Blast 14 | . . . . 1 5 1 . 2 5 Smash 2 | . . . . . . . . . 2 Melee Attacks 34 | . . . 1 7 . 7 . . 19 Impact 34 | . . . 1 7 . 7 . . 19 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14365 | . 1165 867 341 1698 2578 367 . 328 7021 Guns 5097 | . 539 867 341 1145 613 14 . . 1578 Cannons 4924 | . . . . 483 886 353 . 328 2874 Explosions 3673 | . 626 . . 66 1079 . . . 1902 Melee 629 | . . . . . . . . . 629 Ramming 42 | . . . . 4 . . . . 38 Kinetic 10021 | . 539 867 341 1628 1499 367 . 328 4452 Thermal 195 | . . . . . . . . . 195 Explosive 3299 | . 626 . . 66 976 . . . 1631 Electromagnetic 179 | . . . . . 103 . . . 76 Impact 629 | . . . . . . . . . 629 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . 1 1 . . 1 . 7 7 6 Average Corruption 2 | . 1 1 . . 1 . 7 7 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . 3 9 . . 3 . 2 10 17 Message Errors 10 | . 2 . . . 2 . . 2 4 Matter Fused 7 | . . 1 . . . . . 3 3 Heat Flow Errors 6 | . 1 3 . . . . 1 . 1 Energy Discharges 10 | . . 3 . . 1 . . 2 4 Data Loss (minor) 6 | . . 1 . . . . 1 2 2 Data Loss (major) 1 | . . 1 . . . . . . . Misfires 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 282 | . 27 . . . 6 . . . 249 Projectiles 29 | . . . . . 6 . . . 23 Explosions 195 | . 27 . . . . . . . 168 Melee 58 | . . . . . . . . . 58 Knockbacks 72 | . . . . . 8 2 . 9 53 Impact 3 | . . . . . . . . . 3 Kinetic 64 | . . . . . 8 2 . 9 45 Secondary 5 | . . . . . . . . . 5 Self-Inflicted Damage 537 | . 31 . . 26 79 . . . 401 Shots 14 | . 2 . . 1 4 . . . 7 Rammed 6 | . . . . . . . . . 6 Targets Rammed 8 | . . . . 1 . . . . 7 Kicked 2 | . . . . 1 . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 290 | . 261 277 27 60 290 123 110 248 232 Average Temperature 63 | . 59 62 13 16 89 51 60 117 53 Received Heat Transfer 3357 | . 177 177 99 300 621 78 . 207 1698 Effects 2 | . . . . . 2 . . . . Energy Bleed 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . 6 Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . 1 Heat Transferred 150 | . . . . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Peak Influence 947 | . 291 195 251 383 597 222 28 128 947 Initial 151 | . . 20 . 28 83 151 28 16 53 Average 211 | . 89 68 125 210 366 152 28 82 503 Maximum Alert Level 3 | . 1 . 1 1 2 1 . . 3 Low Security (%) 62 | 100 93 100 85 46 9 83 100 100 15 Level 1 20 | . 6 . 14 53 47 16 . . 6 Level 2 13 | . . . . . 43 . . . 57 Level 3 3 | . . . . . . . . . 20 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 1 . 1 4 6 7 . 2 7 Investigation 13 | . 1 . . 2 3 4 . 2 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 8 | . . . 1 2 2 2 . . 1 Assault 2 | . . . . . . . . . 2 Garrison 3 | . . . . . 1 1 . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Distress Signals 6 | . . . 1 2 1 . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 176 | . 15 14 8 26 39 13 4 5 52 Peak Tracking Total 9 | . 3 3 2 5 5 7 5 3 9 Tactical Retreats 6 | . . 1 . . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Traps Triggered 8 | . 2 . . . . 4 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Machines Disabled 38 | . 2 . . 8 9 . . . 19 Max in Single Turn 9 | . 1 . . 3 1 . . . 9 Garrison Access 2 | . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Machines Accessed 40 | . 7 . 2 10 9 8 . 2 2 Terminals 27 | . 6 . 1 7 6 6 . . 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 6 | . 1 . . 1 1 2 . . 1 Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 131 | . 26 . 8 28 33 27 . 5 4 Successful 84 | . 17 . 6 16 24 15 . 4 2 Failed 47 | . 9 . 2 12 9 12 . 1 2 Catastrophic 7 | . 2 . 2 2 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 27 | . 9 . . . 7 7 . . 4 Terminals 88 | . 21 . 4 22 16 23 . . 2 Fabricators 5 | . . . . . . . . 5 . Repair Stations 6 | . . . . 2 4 . . . . Recycling Units 18 | . 5 . . 3 4 4 . . 2 Scanalyzers 13 | . . . 4 . 9 . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 45 | . 12 . 2 11 7 13 . . . Robot Analysis 3 | . . . . 1 1 1 . . . Prototype ID Bank 7 | . 1 . . 3 2 1 . . . Open Door 2 | . . . . 2 . . . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . Garrison Index 1 | . . . . . . 1 . . . Alert Level 4 | . 1 . . 1 . 2 . . . Unreport Threat 4 | . 2 . . . 2 . . . . Locate Traps 3 | . 1 . . 2 . . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . Assault Status 1 | . 1 . . . . . . . . Recall Investigation 5 | . . . . 1 1 3 . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 4 . Network Status 1 | . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . 2 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . . . . 2 4 . . . . Scan Component 3 | . . . . 1 2 . . . . Repair 3 | . . . . 1 2 . . . . Recycling Unit Hacks 12 | . 5 . . 2 4 1 . . . Report Inventory 3 | . 1 . . 1 1 . . . . Retrieve Matter 5 | . 3 . . . 2 . . . . Retrieve Components 4 | . 1 . . 1 1 1 . . . Scanalyzer 13 | . . . 4 . 9 . . . . Insert Component 6 | . . . 2 . 4 . . . . Analyze 7 | . . . 2 . 5 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . 2 Terminals 2 | . . . . . . 1 . . 1 Botnet 2 | . . . . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . Used 2 | . . . . . 1 1 . . . Hacking Detections 31 | . 5 . 2 5 8 7 . 2 2 Full Trace Events 18 | . 1 . 1 4 6 4 . 2 . Feedback Events 1 | . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 84 | . . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 3 | . . . . 1 2 . . . . Time 120 | . . . . 32 88 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 24 | . 3 . . 9 9 3 . . . Parts Scanalyzed 6 | . . . 2 . 4 . . . . Part Schematics Acquired 5 | . . . 2 . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 9 . . . . Highest-Rated Group 88 | . . . . 88 80 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders 8 | . . . . 8 . . . . . STAY 1 | . . . . 1 . . . . . FOLLOW 1 | . . . . 1 . . . . . EXPLORE 6 | . . . . 6 . . . . . Ally Attacks 91 | . . . . 18 73 . . . . Total Damage 819 | . . . . 183 636 . . . . Kills 10 | . . . . 3 7 . . . . Allies Corrupted 1 | . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Robot Analysis Total 3 | . . . . 1 1 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 17 | . . . . 17 . . . . . Drone Recoveries 3 | . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Turns Passed 7024 | 47 1163 1209 405 1401 818 511 69 309 1092 Spaces Moved 4060 | 34 647 660 207 765 497 429 62 250 509 Core 11 | 8 . . 1 . . . . . 2 Treads 1277 | . 542 660 68 . . . . . 7 Legs 1091 | 26 105 . 138 765 50 . . . 7 Wheels 1681 | . . . . . 447 429 62 250 493 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 120 100 100 100 100 100 Average Speed 128 | 110 153 160 135 127 102 100 100 109 116 Slowest Speed 1100 | 120 160 160 500 190 120 100 100 115 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 46 | 4 90 94 23 93 51 17 72 5 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . . . . . 1 Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 7 | . . . 1 1 . 5 . . . Terrain Destroyed 293 | . 68 . 1 24 91 10 . 2 97 Melee 7 | . . . 1 1 . 5 . . . Projectile 22 | . . . . 1 3 5 . 2 11 AOE 264 | . 68 . . 22 88 . . . 86 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Fac Total 5074 | 40 745 728 294 1037 680 472 71 264 743 Wait 293 | . 20 10 47 119 81 3 . . 13 Move 4052 | 33 646 659 206 764 496 429 61 249 509 Hop . | . . . . . . . . . . Pick Up 62 | 2 8 5 4 11 6 4 . 4 18 Fast Attach 49 | 5 4 3 4 12 6 3 . . 12 Attach 48 | . 3 . 2 4 5 2 5 1 26 Detach 19 | . 1 . . 6 2 . 4 . 6 Swap 44 | . 5 4 5 12 8 8 . . 2 Drop 58 | . 8 5 8 17 12 4 1 . 3 Fire 400 | . 50 42 17 77 64 12 . 10 128 Melee 34 | . . . 1 7 . 7 . . 19 Ram 6 | . . . . . . . . . 6 Kick 2 | . . . . 1 . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 3) 522 | -10/Materials | Discovered new exit (range 9) 606 | -10/Materials | Discovered new exit (range 3) 1211 | -10/Materials | Entered Mines 1221 | -10/Mines | Core integrity fell below 50% 1569 | -10/Mines | Discovered new exit (range 13) 1601 | -10/Mines | Learned location of Storage (-9) 1870 | -10/Mines | Discovered new exit (range 10) 2088 | -10/Mines | Core integrity fell below 20% 2386 | -10/Mines | Build established: Scavenger-Mutant 2420 | -10/Mines | Entered Materials 2420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2709 | -9/Materials | Identified exit to Mines 2709 | -9/Materials | Identified exit to Storage 2825 | -9/Materials | Entered Storage 2863 | -9/Storage | Build established: Mutant 2988 | -9/Storage | Discovered new exit (range 68) 3630 | -9/Storage | Destroyed 7 combat bots 3647 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3786 | -9/Storage | Repaired Hrd. Light Armor Plating 3955 | -9/Storage | Build established: Commander-Mutant 4226 | -9/Storage | Entered Materials 4226 | -8/Materials | Accompanied by 9 allies 4226 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4546 | -8/Materials | Build established: Mutant 4729 | -8/Materials | Crushed by falling debris 4865 | -8/Materials | Repaired Arm. Huge Wheel 4886 | -8/Materials | Build established: Hacker-Mutant 4911 | -8/Materials | Repaired Arm. Huge Wheel 4950 | -8/Materials | Discovered new exit (range 4) 5034 | -8/Materials | Garrison activated, responded to threat 5044 | -8/Materials | Entered Factory 5044 | -7/Factory | Evolved 2 slots: Utility x2 5080 | -7/Factory | Discovered new exit (range 8) 5138 | -7/Factory | Identified exit to Factory 5480 | -7/Factory | Garrison activated, responded to threat 5555 | -7/Factory | Sucked down chute 5555 | -7/Factory | Entered Waste 5570 | -7/Waste | EMP discharged 5570 | -7/Waste | Spotted C-40 Crusher 5582 | -7/Waste | Spotted C-40 Crusher 5583 | -7/Waste | Spotted C-40 Crusher 5584 | -7/Waste | Spotted C-40 Crusher 5614 | -7/Waste | Spotted C-40 Crusher 5615 | -7/Waste | Discovered new exit (range 10) 5624 | -7/Waste | Entered Factory 5696 | -7/Factory | Hacking Suite fried by hacking feedback 5780 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 5875 | -7/Factory | Discovered exit to Factory (range 11) 5912 | -7/Factory | Discovered new exit (range 3) 5933 | -7/Factory | Entered another Factory area 5933 | -6/Factory | Evolved 2 slots: Propulsion x2 6148 | -6/Factory | Lost 5 parts (1n3u1w) 6304 | -6/Factory | Lost 10 parts (1p3n4u2w) 6322 | -6/Factory | Core integrity fell below 50% 6358 | -6/Factory | Destroyed 7 combat bots 6437 | -6/Factory | Lost 3 parts (1p1n1w) 6573 | -6/Factory | Build established: Mutant 6947 | -6/Factory | Garrison activated, responded to threat 6974 | -6/Factory | Build established: Scavenger-Mutant 6983 | -6/Factory | First assault squad dispatched 6993 | -6/Factory | Core integrity fell below 20% 7025 | -6/Factory | Destroyed by G-50 Soldier via exploding Nuclear Reactor Last Messages --------------- 07004_ B-48 Gladiator destroyed. 07004_ L-41 Fighter destroyed. 07004_ U-05 Engineer destroyed. 07004_ K-01 Serf destroyed. 07004_ S-27 Virus destroyed. 07004_ E-15 Imp destroyed. 07004_ K-01 Serf destroyed. 07004_ Destroyed Wheel. 07004_ Flexi-carbon Leg destroyed. 07005_ Com. Wheel destroyed. 07007_ Wheel destroyed. 07008_ Destroyed Imp. Deuterium Engine. 07018_ System corrupted: Energy discharge (-36). 07019_ L-41 Fighter destroyed. 07020_ Acquired 45 matter. 07020_ Autogun destroyed. 07023_ Acquired Mace. 07025_ Nuclear Reactor explodes. 07025_ Hvy. Hammer destroyed. 07025_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????# *#?????# #??????????##### | | ?????????########################/#######?? | | ???????????????????????????#! !%% """""%#? | | ???????????????????????????#*=""" = T" %# | | ?????????????????????####### !""" =% / | | ?????????????????????# + =""" # | | ?????????????????????#######! %*%!== %%#?? ###/ | | ???????????????????????????##+###########???? #??? | | ????????????????????????????# ##?????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #????????? ?????? | | ????????????????????????????# #??????? ????? | | ????????????????????????????#!#?????? ???????? | | ????????????????????????????#*#???? #?????????? | | ??????????????????????????###%#### #?????????? | | ??????????????????????????# *!!% #?????????? | | ??????????????????######### = = #?????????? | | ??????????????????# # #?????????? | | ??????????????????# |=# %"" #?????????? | | ??????????????????# !=* """ !! #?????????? | | ??????????????????# g """ !! #?????????? | | ??????????????????# [ !! #?????????? | | ??????????????????# %"" ???????? | | ??????????????????# """ ??????? | | ??????????????????# % "" ?????? | | ??????????????????# =@ ?????? | | ??????????????????# ! *% ?????? | | ??????????????????# !%%!= =* ###########??????? | | ??????????????????## = #????????????????? | | ????????????????? #????????????????? | | ??????????????? *! #????????????????? | | ????????????? A # ???????????????? | | ????????????# ##+??????????????? | | ????????????# ???????????????? | | ????????????# ??????????????? | | ????????????# g ?????????????? | | ???????????? ????????????? | | ???????????? ???????????? | | ???????????? ???????????? | | ????????????? ???????????? | | ???????????????? ??????????????? | | ??????????????????####+##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 285 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSuspensionFlamer Manual? 0 Play Time 02:08:37 Cumulative 179.6 hours Start 2022.02.28 @ 22:29:09 End 2022.03.04 @ 16:54:32 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 40 Rogue 0 Adventurer 34 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38789efb-5bb7-4634-a7fa-700d47313284