Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 09:07:35 Player: Shamgod Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2417) 2417 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (-198) -198 TOTAL SCORE: 5349 Bonus ------- High Alert Combat Kills 304 Aligned with FarCom 300 Friendly Fire -802 Cogmind --------- Core Integrity 170/550 Matter 264/300 Energy 520/525 System Corruption 6% Temperature Cool (4) Movement Walking (150) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery > --- WEAPON (3) ------- Beam Rifle Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (20) --- Light Treads Carbon-fiber Leg Wheel Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit EM Shotgun EM Shotgun Assault Rifle Light Assault Rifle Gauss Rifle Rocket Launcher Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Battery > --- WEAPON ----------- Precision Beam Rifle AWS/Thermal > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Compact Wheel Compact Wheel EM Shotgun EM Shotgun EM Shotgun EM Shotgun Beam Rifle Precision Beam Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Decoy Drone Bay Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 78 | 8 15 7 1 . 37 10 Power 6 | 1 1 1 . . 2 1 Engine 5 | 1 1 1 . . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 25 | 3 5 1 . . 14 2 Treads 11 | 2 3 . . . 6 . Leg 6 | . . . . . 4 2 Wheel 8 | 1 2 1 . . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 2 3 . . 8 3 Device 2 | . . 1 . . . 1 Storage 13 | 2 2 2 . . 6 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 29 | 2 7 2 1 . 13 4 Energy Gun 19 | 2 4 1 1 . 8 3 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 . . . 2 . Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 1 . . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 20 | . 5 . . . 10 5 Power 2 | . . . . . 2 . Propulsion 7 | . 1 . . . 4 2 Utility 2 | . . . . . 1 1 Weapon 9 | . 4 . . . 3 2 Highest Loss Streak 7 | . 2 . . . 7 5 Average Slot Usage (%) 92 | . 99 92 93 85 90 84 Engine 11 | . 14 14 14 14 6 6 Treads 15 | . 23 20 14 14 10 . Leg 3 | . . . . . 8 16 Wheel 8 | . 4 7 14 14 7 3 Storage 26 | . 28 15 28 28 31 28 Protection 1 | . . . . . 3 3 Energy Gun 15 | . 21 14 13 14 14 21 Ballistic Gun 1 | . 4 . . . 1 . Launcher 5 | . 2 13 7 . . 2 Slashing Weapon 1 | . . . . . 3 1 Naked Turns . | . . . . . . . Heaviest Build 59 | 17 42 37 43 43 59 54 Greatest Support 45 | 40 40 40 16 16 40 45 Greatest Overweight (x) 4 | 1 4 2 2 2 3 3 Average Overweight (x) 1 | . 1 1 2 2 1 1 Largest Inventory Capacity 20 | 8 16 16 16 16 20 20 Average Capacity 15 | 5 14 10 16 16 19 20 Most Carried 20 | 7 16 16 16 16 20 20 Average Carried 14 | 3 13 8 15 15 18 19 Final Capacity 20 | 8 16 16 16 16 20 20 Final Carried 20 | 7 16 13 16 16 20 20 Class Distribution -------------------- 68% | Mutant 18% | Hauler-Skirmisher 7% | Scavenger-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1368 | 280 312 174 16 . 440 146 Remotely . | . . . . . . . Salvage Created 3369 | 83 566 134 . . 2336 250 Parts 163 | 2 31 10 . . 107 13 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 8 | . 2 1 . . 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 56 | . 10 3 . . 39 4 Melee 3 | . . . . . 3 . Guns 39 | . 6 . . . 30 3 AOE 13 | . 4 3 . . 5 1 Classes Destroyed 11 | 1 5 1 . . 4 . Worker 5 | . 1 . . . 3 1 Builder 2 | . . . . . 2 . Hauler 3 | . 1 . . . 2 . Recycler 12 | 1 1 2 . . 6 2 Drone 2 | . . 2 . . . . Watcher 6 | . 1 . . . 5 . Swarmer 12 | . 2 3 . . 7 . Grunt 35 | . 8 . . . 24 3 Brawler 2 | . . . . . 2 . Sentry 6 | . . . . . 5 1 Hunter 1 | . . . . . 1 . Best Kill Streak 13 | 1 5 3 . . 13 6 Combat Bots Only 8 | . 4 3 . . 8 3 Max Kills in Single Turn 5 | 1 3 3 . . 5 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . . 3 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 3430 | . 696 59 . . 2137 538 Core 449 | . 69 . . . 307 73 Absorbed by Shields . | . . . . . . . Core Remaining (%) 86 | 100 . . . 72 . . Volleys Fired 113 | 4 38 7 . . 52 12 Largest 3 | 2 2 2 . . 3 3 Hottest 178 | 80 105 70 . . 167 178 Shots Fired 302 | 8 74 14 . . 175 31 Gun 278 | 8 72 7 . . 170 21 Cannon . | . . . . . . . Launcher 24 | . 2 7 . . 5 10 Special . | . . . . . . . Kinetic 25 | . 19 . . . 6 . Thermal 189 | . 25 7 . . 136 21 Explosive 24 | . 2 7 . . 5 10 Electromagnetic 64 | 8 28 . . . 28 . Robot Hit Streak 25 | 6 9 6 . . 25 10 Robot Miss Streak 5 | 1 3 5 . . 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Autonomous 90 | . . . . . 90 . Shots Hit Robots 239 | 6 50 8 . . 155 20 Core Hits 153 | 2 28 19 . . 89 15 Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 13 | . . . . . 13 . Impact . | . . . . . . . Slashing 13 | . . . . . 13 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7535 | 80 869 1027 . . 4799 760 Guns 4278 | 80 638 55 . . 3227 278 Cannons . | . . . . . . . Explosions 2843 | . 231 967 . . 1163 482 Melee 409 | . . . . . 409 . Ramming 5 | . . 5 . . . . Kinetic 197 | . 167 . . . 30 . Thermal 4020 | . 261 55 . . 3426 278 Explosive 2186 | . 170 967 . . 567 482 Electromagnetic 718 | 80 271 . . . 367 . Impact . | . . . . . . . Slashing 409 | . . . . . 409 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 6 Average Corruption 5 | . . . . . 4 6 Corruption Purged . | . . . . . . . Effects 28 | . . . . . 18 10 Message Errors 2 | . . . . . 2 . Matter Fused 8 | . . . . . 8 . Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 2 | . . . . . 1 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 3 | . . . . . 1 2 Targeting Errors 9 | . . . . . 5 4 Overload Shots . | . . . . . . . Overflow Damage 143 | . . 25 . . 118 . Projectiles . | . . . . . . . Explosions 92 | . . 25 . . 67 . Melee 51 | . . . . . 51 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 270 | . 60 50 . . 110 50 Shots 11 | . 2 2 . . 4 3 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 474 | 72 313 18 . . 398 474 Average Temperature 98 | 37 82 8 . . 95 170 Received Heat Transfer 1242 | . 279 . . . 792 171 Effects 2 | . . . . . 1 1 Shutdowns 1 | . . . . . 1 . Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 8 | . 1 . . . 7 . Heat Transferred 5807 | . 520 125 . . 4533 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 719 | 5 260 75 . . 719 389 Initial 261 | . 3 58 . . . 261 Average 216 | 1 110 47 . . 441 298 Maximum Alert Level 3 | . 1 . . . 3 1 Low Security (%) 60 | 100 89 100 . 100 16 . Level 1 14 | . 10 . . . 9 100 Level 2 24 | . . . . . 72 . Level 3 . | . . . . . 1 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . . . 5 . Investigation 4 | . 2 . . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 20 4 . . 54 6 Peak Tracking Total 7 | . 5 3 . . 7 4 Tactical Retreats 4 | . 1 1 . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 9 | . . 1 . . 5 3 Max in Single Turn 5 | . . 1 . . 5 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 18 | . 6 1 3 . 5 3 Terminals 12 | . 5 . . . 4 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 72 | . 16 1 33 . 13 9 Successful 53 | . 7 1 33 . 8 4 Failed 19 | . 9 . . . 5 5 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 14 . 1 . 7 1 Terminals 35 | . 14 . . . 12 9 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 47 | . 2 1 33 . 7 4 Record 32 | . . . 32 . . . Robot Analysis 1 | . . . . . 1 . Open Door 3 | . . 1 . . . 2 Branch Access Points 3 | . 1 . . . 1 1 Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . . . 2 1 Recall Investigation 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 4 . . . 1 . Terminals 4 | . 3 . . . 1 . Botnet 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . . . 5 2 Full Trace Events 6 | . 3 . . . 3 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 16 | . . 16 . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 3950 | 90 731 641 1058 187 997 246 Spaces Moved 2424 | 57 401 410 869 147 430 110 Core 4 | 4 . . . . . . Treads 583 | 15 224 169 . . 175 . Legs 209 | . . . . . 99 110 Wheels 1628 | 38 177 241 869 147 156 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 110 120 120 110 150 Average Speed 134 | 105 142 135 120 120 153 171 Slowest Speed 210 | 160 180 160 120 120 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 44 | 5 63 60 93 34 44 15 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 228 | . 22 80 . . 94 32 Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE 220 | . 22 80 . . 86 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 2896 | 75 485 482 886 158 670 140 Wait 142 | . 14 41 4 10 73 . Move 2418 | 56 400 409 868 146 429 110 Hop . | . . . . . . . Pick Up 78 | 6 14 10 7 1 34 6 Fast Attach 23 | 8 . 5 1 . 7 2 Attach 26 | . 5 . . . 15 6 Detach 5 | 1 . . . . 4 . Swap 29 | . 10 2 . . 15 2 Drop 48 | . 4 7 6 1 28 2 Fire 113 | 4 38 7 . . 52 12 Melee 13 | . . . . . 13 . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 13) 163 | -10/Materials | Discovered new exit (range 11) 171 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 15) 822 | -10/Materials | Entered Mines 894 | -10/Mines | Found the Drone Emporium 911 | -10/Mines | Found Prototype Device 911 | -10/Mines | Identified Decoy Drone Bay 1360 | -10/Mines | Escorted by a lone wolf Derelict 1380 | -10/Mines | Learned location of Storage (-8) 1447 | -10/Mines | Learned location of Zion (-7) 1452 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1453 | -10/Mines | Discovered new exit (range 5) 1463 | -10/Mines | Entered Exiles 1463 | -10/Exiles | Accompanied by 1 ally 1481 | -10/Exiles | Discovered new exit (range 15) 1514 | -10/Exiles | Met 8R-AWN 1532 | -10/Exiles | Met EX-HEX 1648 | -10/Exiles | Met EX-DEC 1689 | -10/Exiles | Visited The Gauntlet 1941 | -10/Exiles | Met EX-BIN 1965 | -10/Exiles | Aligned with FarCom system 1966 | -10/Exiles | Given EX-Vault access code 2061 | -10/Exiles | Opened EX-Vault 2075 | -10/Exiles | Found AWS/Thermal 2117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2506 | -10/Exiles | Discovered new exit (range 12) 2521 | -10/Exiles | Left Exiles lab with AWS/Thermal 2521 | -10/Exiles | Entered Mines 2543 | -9/Mines | Met a Derelict bent on vengeance 2699 | -9/Mines | Discovered new exit (range 7) 2708 | -9/Mines | Entered Materials 2708 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2899 | -8/Materials | Destroyed 8 combat bots 3258 | -8/Materials | Crushed by falling debris 3293 | -8/Materials | Core integrity fell below 50% 3321 | -8/Materials | Lost 7 parts (3n1u3w) 3431 | -8/Materials | Garrison activated, responded to threat 3682 | -8/Materials | Identified exit to Storage 3705 | -8/Materials | Entered Storage 3844 | -8/Storage | Lost 5 parts (2n1u2w) 3854 | -8/Storage | Identified exit to Recycling 3951 | -8/Storage | Self-destructed Last Messages --------------- 03871_ U-05 Engineer lays Concrete. 03872_ U-05 Engineer builds a Wall. 03873_ System corrupted: FCS attempts to trigger Prc. Beam Rifle. 03873_ System corrupted: Prc. Beam Rifle misfires. 03876_ U-05 Engineer lays Concrete. 03884_ U-05 Engineer builds a Wall. 03885_ U-05 Engineer lays Concrete. 03888_ U-05 Engineer builds a Wall. 03889_ U-05 Engineer lays Concrete. 03894_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 03894_ U-05 Engineer lays Concrete. 03911_ Acquired Prototype Hover Unit. 03917_ U-05 Engineer lays Concrete. 03918_ Acquired Prototype Hover Unit. 03930_ U-05 Engineer lays Concrete. 03944_ U-05 Engineer builds a Door. 03950_ System corrupted: FCS attempts to trigger Prc. Beam Rifle. 03950_ System corrupted: Prc. Beam Rifle misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????########################## | | ???????????????????????## | | ???????????????????????#" | | ???????????????????????#T ||| | | ???????????????????????#" ||| | | ???????????????????????## ||| ########+###### | | ??????????????????????### u #?????# ###### | | ?????????????????????##" !* #?????# #!!!!# | | ?????????????????????## ! #?????# # | | ????????????????????### !* #?????##T#!!!!# | | ???????????????????######@ #??????######## | | ??????????????????## # # = #?????????????? | | ?????????????############ uuu #?????????????? | | ?????????? #?????????????? | | ?????????? +?????????????? | | ?????????? u##### #?????????????? | | ???????????#########+#######+###?? #?????????????? | | ????????????????? # ## #?? +?????????????? | | ???????????????? "" ##T #??+#?????????????? | | ???????????????? " #?## #?????????????????? | | ???????????g???? """ #???#= #?????????????????? | | ?????????g??????? ????#= #?????????????????? | | ?????????????????""" ????#= #?????????????????? | | ??????????????????"" ?????#= #?????????????????? | | ???????????????????" ??????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????Y???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Quantum Hacking Challenges ------------ None Game ------ Seed AlloyLightpackSabre Manual? 0 Play Time 01:03:16 Cumulative 31.6 hours Start 2020.10.27 @ 10:13:35 End 2020.10.28 @ 09:07:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c868de14-8199-405b-b71a-188740f4bdee