Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 07:03:06 Player: Back to the Scrapyard Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (132) 660 Value Destroyed (3860) 3860 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1786) 1786 TOTAL SCORE: 12726 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 482 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 63/300 Energy 32/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Plasma Rifle Coil Gun Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Weight Redist. System Graphene Brace Force Field Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Advanced Plasma Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Neutrino Core Long-range Tractor Beam Coil Gun Coil Gun Hypervelocity Mass Driver [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 2 . . . . 1 . . . Utility 6 | . . . . . . . 4 . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 109 | 7 8 2 19 12 . 5 14 . 1 . 2 8 2 . 29 Power 14 | 1 1 1 2 1 . 1 2 . . . . 1 . . 4 Engine 5 | 1 . . 1 1 . 1 . . . . . 1 . . . Core 7 | . 1 1 1 . . . 1 . . . . . . . 3 Reactor 2 | . . . . . . . 1 . . . . . . . 1 Propulsion 35 | 2 2 . 9 6 . 1 4 . . . . 5 . . 6 Treads 15 | . 2 . 6 6 . 1 . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . 2 . . 6 Flight 8 | . . . 1 . . . 4 . . . . 3 . . . Utility 30 | 2 1 . 4 . . 2 6 . . . . 1 2 . 12 Device 23 | 1 1 . 2 . . 2 4 . . . . 1 1 . 11 Storage 3 | 1 . . 2 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . . 1 . . Hackware 3 | . . . . . . . 2 . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 4 1 4 5 . 1 2 . 1 . 2 1 . . 7 Energy Gun 10 | 1 2 . 2 1 . . . . . . 1 1 . . 2 Energy Cannon 6 | . 1 . 1 3 . 1 . . . . . . . . . Ballistic Gun 7 | 1 1 1 . 1 . . . . . . 1 . . . 2 Ballistic Cannon 5 | . . . 1 . . . . . 1 . . . . . 3 Launcher 1 | . . . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 2 . . . . . . . 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . . Parts Lost 59 | . 5 . 3 4 . . . . . . . 17 . 6 24 Power 8 | . 1 . 1 1 . . . . . . . 2 . . 3 Propulsion 20 | . 1 . 1 2 . . . . . . . 5 . 3 8 Utility 18 | . 1 . . . . . . . . . . 6 . 2 9 Weapon 13 | . 2 . 1 1 . . . . . . . 4 . 1 4 Highest Loss Streak 11 | . 5 . 1 4 . . . . . . . 10 . 6 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 9 | 3 6 7 12 14 14 14 5 5 5 5 5 3 4 5 3 Power . | . 1 1 . . . . . . . . . . . . . Propulsion 3 | 1 . . 3 8 8 8 3 3 3 3 3 1 4 5 . Utility 3 | . 2 3 4 4 4 4 . 1 1 1 . 1 . . . Weapon 2 | 1 1 3 4 2 2 2 1 1 1 1 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . 1 6 6 2 . 3 1 . . . 1 . . . 2 Power 2 | . . 2 . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 Utility 10 | . 1 3 2 . . 2 . . . . 1 . . . 1 Weapon 7 | . . 1 2 2 . 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 94 99 99 97 100 99 100 100 73 41 39 66 Engine 3 | . 1 . 1 9 11 11 1 . . . . 2 . . . Core 6 | . 12 14 9 . . . 4 6 6 6 6 3 . . 6 Treads 22 | . 25 28 28 31 33 33 . . . . . . . . . Leg 1 | . 2 . 3 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 1 . 20 Flight 4 | . . . . . . . 32 33 33 33 33 28 17 16 . Device 13 | . 13 14 11 10 11 11 25 26 26 26 26 17 4 4 20 Storage 9 | . 14 14 11 11 11 11 . . . . . . . . . Hackware 1 | . . . . . . . 12 13 13 13 13 9 5 4 2 Energy Gun 9 | . 10 14 20 5 9 4 . . . . 4 1 5 4 1 Energy Cannon 8 | . 2 . 1 14 22 28 11 13 9 6 1 . . . . Ballistic Gun 5 | . 14 14 1 6 1 . . . . . 4 2 . . 1 Ballistic Cannon 2 | . . . 9 4 . . . . 2 6 1 . . . 7 Peak Build Rating 106 | 7 13 14 23 21 19 25 53 51 52 52 58 65 38 28 106 Average Rating 26 | 4 11 13 21 18 18 21 49 51 51 52 56 44 28 27 72 On Entrance 27 | . 7 13 14 21 19 18 24 51 51 52 52 58 32 28 6 Avg Prop Armor Cover (%) 7 | . . . 6 . . . 1 . . . . 14 4 4 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 73 | 12 17 16 39 37 35 41 48 23 25 25 25 29 9 9 73 Greatest Support 79 | 20 40 40 60 60 60 62 25 25 25 25 25 30 15 10 79 Greatest Overweight (x) 7 | . . . 1 7 . . 1 . . . . 2 1 2 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 8 12 15 15 15 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 15 15 15 15 14 5 5 5 5 5 5 5 5 Average Carried 9 | 3 6 7 12 14 14 14 5 4 5 5 4 3 4 5 3 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 8 8 15 15 15 15 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 34% | Mutant 24% | Commander-Gunner 22% | Scavenger-Gunner 7% | Hacker-Sprinter 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Commander-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 2576 | 249 323 80 512 358 218 50 128 62 . . 30 . 10 118 438 Remotely 62 | . . . . . . . . . . . . . . . 62 Salvage Created 4551 | 44 615 61 1507 866 239 . 104 . . . . 381 . 86 648 Parts 290 | 4 41 8 122 53 4 . 3 . . . . 32 . 1 22 Haulers Intercepted 8 | . . . 3 5 . . . . . . . . . . . Recyclers Shooed 6 | . 1 1 . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . 2 . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 94 | . 12 5 30 11 3 . 2 . . . . 22 . . 9 Guns 40 | . 10 5 17 5 . . . . . . . 1 . . 2 Cannons 30 | . 1 . 13 6 3 . 1 . . . . . . . 6 AOE 22 | . 1 . . . . . . . . . . 21 . . . Classes Destroyed 13 | 1 5 . 5 1 1 . . . . . . . . . . Worker 5 | . . . . 1 . . . . . . . 4 . . . Builder 3 | . . . 1 . 1 . . . . . . . . . 1 Tunneler 4 | 2 . . 2 . . . . . . . . . . . . Hauler 8 | . . . 3 5 . . . . . . . . . . . Recycler 5 | . 2 . . 2 1 . . . . . . . . . . Operator 6 | . 3 . 3 . . . . . . . . . . . . Watcher 7 | . 2 . 5 . . . . . . . . . . . . Swarmer 32 | . 3 5 3 2 . . . . . . . 19 . . . Grunt 41 | . 9 . 15 4 . . 2 . . . . 2 . . 9 Brawler 3 | . . . 2 . . . . . . . . 1 . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . Sentry 15 | . . . 9 5 1 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 2 3 4 5 4 3 . 2 . . . . 13 . . 4 Combat Bots Only 12 | . 3 4 4 3 2 . 2 . . . . 12 . . 4 Max Kills in Single Turn 8 | 1 1 1 2 1 1 . 1 . . . . 8 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 8 | . 1 . . . . . . . . . . 8 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 740 | . 38 21 85 97 7 . 31 10 . . 33 126 22 43 227 Missed 299 | . 6 9 26 33 2 . 24 7 . . 26 51 14 18 83 Hits 441 | . 32 12 59 64 5 . 7 3 . . 7 75 8 25 144 Melee 3 | . . . . . 3 . . . . . . . . . . Projectile 438 | . 32 12 59 64 2 . 7 3 . . 7 75 8 25 144 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 14 | . . . 2 . 1 . . . . . . 2 . . 9 Actively Blocked 5 | . . . . . . . . . . . . . . . 5 Damage Taken 8008 | . 627 93 770 689 117 . 91 44 . . 127 1398 110 332 3610 Core 2275 | . 101 8 100 122 46 . 20 14 . . 19 511 26 155 1153 Absorbed by Shields 295 | . . . . . 6 . 12 . . . . 69 5 25 178 Regen/Repaired (Parts) 173 | . 43 . 130 . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 56 . . . 33 . . . . 93 . . 30 . Volleys Fired 258 | 2 56 13 73 38 7 . 10 . . . . 16 . 11 32 Largest 3 | 2 2 2 3 3 3 . 2 . . . . 1 . 1 3 Hottest 209 | 70 90 85 176 176 176 . 136 . . . . 45 . 65 209 Shots Fired 577 | 4 104 28 212 89 18 . 20 . . . . 16 . 11 75 Gun 384 | 4 94 28 149 43 4 . . . . . . 11 . 11 40 Cannon 188 | . 10 . 63 46 14 . 20 . . . . . . . 35 Launcher 5 | . . . . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 236 | 2 50 14 73 38 2 . . . . . . 11 . . 46 Thermal 268 | 2 44 14 100 51 16 . 20 . . . . . . . 21 Explosive 5 | . . . . . . . . . . . . 5 . . . Electromagnetic 68 | . 10 . 39 . . . . . . . . . . 11 8 Robot Hit Streak 14 | 2 14 3 13 11 9 . 9 . . . . 4 . 7 6 Robot Miss Streak 6 | . 6 4 5 3 1 . 2 . . . . 6 . 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 316 | 2 60 12 105 54 13 . 12 . . . . 3 . 8 47 Core Hits 209 | 2 33 5 54 22 4 . 6 . . . . 56 . 3 24 Critical Kills 8 | . . . . . 1 . 1 . . . . . . . 6 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . 13 Critical Strikes 29 | . 3 1 2 . 1 . 1 . . . . . . . 21 Burn 8 | . 3 1 2 . . . . . . . . . . . 2 Meltdown 2 | . . . . . 1 . 1 . . . . . . . . Destroy 19 | . . . . . . . . . . . . . . . 19 Melee Attacks 1 | . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8418 | 25 1075 226 2272 1143 243 . 248 . . . . 1673 . 160 1353 Guns 3972 | 25 679 188 1561 511 36 . . . . . . 49 . 147 776 Cannons 2365 | . 111 . 691 618 205 . 248 . . . . . . . 492 Explosions 1902 | . 279 . . . . . . . . . . 1623 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 179 | . 6 38 20 14 2 . . . . . . 1 . 13 85 Kinetic 2171 | . 230 94 680 402 25 . . . . . . 49 . . 691 Thermal 3423 | 25 465 94 1109 727 216 . 248 . . . . 94 . . 445 Explosive 1761 | . 232 . . . . . . . . . . 1529 . . . Electromagnetic 884 | . 142 . 463 . . . . . . . . . . 147 132 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 . . . . . . . . . . . . 9 Average Corruption 2 | . 2 2 . . . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 49 | . 26 12 . . . . . . . . . . . . 11 Message Errors 11 | . 7 2 . . . . . . . . . . . . 2 Matter Fused 14 | . 4 5 . . . . . . . . . . . . 5 Heat Flow Errors 3 | . 3 . . . . . . . . . . . . . . Energy Discharges 7 | . 5 1 . . . . . . . . . . . . 1 Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . 4 1 . . . . . . . . . . . . 2 Data Loss (major) 2 | . 1 1 . . . . . . . . . . . . . Misfires 2 | . . 2 . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 210 | . 120 . 4 . 2 . . . . . . 65 . . 19 Projectiles 6 | . . . 4 . 2 . . . . . . . . . . Explosions 185 | . 120 . . . . . . . . . . 65 . . . Melee 19 | . . . . . . . . . . . . . . . 19 Knockbacks 8 | . . 1 2 1 . . . . . . . . . . 4 Impact 2 | . . 1 . . . . . . . . . . . . 1 Kinetic 6 | . . . 2 1 . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 596 | . 242 . . . . . . . . . . 309 . 5 40 Shots 12 | . 3 . . . . . . . . . . 9 . . . Rammed 38 | . 3 10 4 5 1 . . . . . . 2 . 7 6 Targets Rammed 39 | . 3 10 4 5 2 . . . . . . 2 . 7 6 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 375 | 30 266 4 338 375 133 . . . . . . . . . 364 Average Temperature 79 | 18 81 3 78 89 58 . . . . . . . . . 77 Received Heat Transfer 1460 | . 153 . 219 246 7 . 30 . . . 9 135 36 . 625 Effects 2 | . 1 . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 1 | . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . 1 . 1 . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . 1 Parts Melted 17 | . 3 1 4 1 3 . . . . . . . . . 5 Heat Transferred 7059 | 74 1271 296 2183 1296 395 . 444 . . . . 100 . . 1000 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Maximum Alert Level 3 | . . . 1 . . . 1 . . . . 3 . . 1 Low Security (%) 86 | 100 100 100 56 100 100 . 87 . . . . . . . 97 Level 1 11 | . . . 43 . . . 12 . . . . 22 . . 2 Level 2 . | . . . . . . . . . . . . 27 . . . Level 3 1 | . . . . . . . . . . . . 50 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1067 | 5 100 80 378 186 121 . 234 . . . . 1067 . . 207 Initial 331 | . 3 8 . 141 41 . . . . . . 331 . . 207 Average 100 | 1 17 8 199 135 19 . 112 . . . . 719 . . 66 Influence Increases 4535 | 10 434 110 973 404 260 . 512 15 . . 120 1306 45 . 346 Destroy 0b10 Robot/C 2180 | . 240 100 600 220 160 . 240 . . . . 440 . . 180 Destroy 0b10 Robot/NC 195 | 10 35 . 70 45 10 . . . . . . 20 . . 5 Destroy Leader 472 | . 64 10 196 82 . . 50 . . . . 50 . . 20 Allied During Kill 243 | . . . . 21 76 . 146 . . . . . . . . Successful Hack 107 | . 13 . 42 18 14 . 8 . . . . 12 . . . Disable Machine 210 | . 30 . 30 15 . . . . . . . 120 . . 15 Destroy Structure 348 | . 37 . 5 3 . . 23 . . . . 274 . . 6 Advance Influence 300 | . . . . . . . . . . . . 300 . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 465 | . 15 . 30 . . . 30 15 . . 120 90 45 . 120 Influence Decreases 4519 | 5 416 133 637 633 367 . 388 107 32 . 70 299 472 300 660 Entered New Map 986 | . 2 15 . 195 66 . . 47 7 . . 19 392 120 123 Time Decay 2662 | 5 364 118 607 398 241 . 128 50 25 . 70 110 80 120 346 Lost Part 541 | . 50 . 30 40 . . . . . . . 170 . 60 191 Lost Ally 330 | . . . . . 60 . 260 10 . . . . . . . Squads Dispatched 16 | . 3 1 4 1 . . 1 . . . 1 3 . . 2 Investigation 4 | . . 1 2 . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 8 | . 3 . 2 1 . . . . . . . 2 . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 5 | . . . 2 1 . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . 24 5 44 21 8 . 11 2 . . 12 33 3 5 25 Peak Tracking Total 11 | . 4 3 5 5 7 . 4 1 . . 8 11 3 5 6 Tactical Retreats 19 | . 1 . 2 . . . 1 1 . . 4 4 2 . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 12 | . 3 . 3 5 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 14 | . 2 . 2 1 . . . . . . . 8 . . 1 Max in Single Turn 6 | . 2 . 1 1 . . . . . . . 6 . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 45 | . 5 1 11 11 5 3 3 . . 4 . 1 . . 1 Terminals 31 | . 4 . 9 10 5 . 1 . . . . 1 . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . Total Hacks 139 | . 12 1 28 20 8 26 8 . . 32 . 1 . . 3 Successful 96 | . 8 1 12 10 5 26 1 . . 32 . 1 . . . Failed 42 | . 4 . 15 10 3 . 7 . . . . . . . 3 Catastrophic 7 | . 1 . 3 1 . . 1 . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 58 | . 9 . 23 10 8 . 4 . . . . 1 . . 3 Terminals 64 | . 9 . 22 17 8 . 4 . . . . 1 . . 3 Fabricators 2 | . . . . . . . 2 . . . . . . . . Repair Stations 6 | . 3 . 3 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . . . . Terminal Hacks 66 | . 2 1 . 4 . 26 . . . 32 . 1 . . . Record 37 | . . . . . . 26 . . . 11 . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open Door 5 | . . 1 . 4 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . 1 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 7 5 5 . . . . . . . . . . Terminals 21 | . 4 . 7 5 5 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Skim 19 | . 3 . 6 5 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . 11 6 2 . 3 . . . . . . . 1 Full Trace Events 7 | . . . 6 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . . 12 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 22 | . . . . 10 12 . . . . . . . . . . Largest Group 19 | . . . . 10 19 19 18 1 . . . . . . . Highest-Rated Group 276 | . . . . 88 276 276 249 19 . . . . . . . Highest-Rated Ally 34 | . . . . 16 34 34 34 19 . . . . . . . Initial UFD Resources 27 | . . . . . . . 22 22 22 22 25 25 25 25 27 Total Orders 2 | . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . Ally Attacks 87 | . . . . 5 25 . 57 . . . . . . . . Total Damage 1409 | . . . . 33 263 . 1113 . . . . . . . . Kills 17 | . . . . 1 5 . 11 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Active Infowar (turns) 1693 | 12 118 . . . . . 415 115 70 23 360 187 145 248 . Structural 1170 | . . . . . . . 415 115 70 23 360 187 . . . Seismic 130 | 12 118 . . . . . . . . . . . . . . Machine Analysis 393 | . . . . . . . . . . . . . 145 248 . Triangulation 1155 | . . . . . . . 414 115 70 23 360 173 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 1 . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 10873 | 97 1699 1128 1962 956 1043 1395 415 115 70 23 360 230 163 256 961 Spaces Moved 8564 | 71 885 660 983 477 556 834 487 404 242 83 1260 491 384 98 649 Core 85 | 15 . . . 1 . . . . . . . 12 . 8 49 Treads 4237 | . 827 660 884 476 556 834 . . . . . . . . . Legs 213 | 56 58 . 99 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 602 | . . . . . . . . . . . . 2 . . 600 Flight 3427 | . . . . . . . 487 404 242 83 1260 477 384 90 . Fastest Speed 25 | 50 120 160 160 160 160 155 28 28 28 28 28 25 34 37 50 Average Speed 103 | 105 157 160 163 161 160 157 30 28 28 28 28 32 40 46 107 Slowest Speed 400 | 120 160 160 240 400 160 160 101 28 28 28 28 150 110 150 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . 1 2 . 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 95 98 85 90 85 67 9 62 49 71 91 18 66 10 16 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . 1 1 . . 1 . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . 5 . 1 2 . 1 . . . . Spaces Dug 3 | . . . . . . . . . . . . 3 . . . Terrain Destroyed 223 | . 54 . 1 2 . . . . . . . 162 . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 9 | . . . 1 2 . . . . . . . 3 . . 3 AOE 212 | . 54 . . . . . . . . . . 158 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Total 10046 | 89 1087 703 1173 594 694 919 737 405 243 82 1265 534 390 293 838 Wait 789 | . 110 5 41 32 48 70 202 . . . 1 8 3 182 87 Move 8536 | 70 884 659 982 476 555 833 486 403 241 82 1257 486 383 90 649 Hop 7 | . . . . . . . . . . . 1 2 . 4 . Pick Up 101 | 10 13 7 25 10 1 3 5 1 . . 1 6 . . 19 Fast Attach 42 | 1 2 1 6 10 . 1 4 . 1 . 2 3 . . 11 Attach 67 | 6 7 . 6 8 1 . 12 . . . . 8 2 . 17 Detach 6 | . . . . . . . 2 . . . . 2 2 . . Swap 50 | . 10 1 15 5 . 4 3 . . . . . . . 12 Drop 69 | . 2 7 21 8 . 8 13 1 1 . 3 . . . 5 Fire 258 | 2 56 13 73 38 7 . 10 . . . . 16 . 11 32 Melee 1 | . . . . . . . . . . . . 1 . . . Ram 14 | . . . . . . . . . . . . 2 . 6 6 Kick . | . . . . . . . . . . . . . . . . Crush 24 | . 3 10 4 5 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 82 | . . . . 2 80 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Lost 5 parts (1p1n1u2w) 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 12) 700 | -10/Materials | Discovered new exit (range 4) 821 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Repaired Assault Rifle 1405 | -10/Materials | Discovered new exit (range 13) 1797 | -10/Materials | Entered Mines 1883 | -10/Mines | Met a Derelict shopkeep closing up shop 2048 | -10/Mines | Learned location of 1 exit from Materials 2053 | -10/Mines | Found a hidden stash of uninstalled traps 2112 | -10/Mines | Learned location of Storage (-9) 2189 | -10/Mines | Discovered new exit (range 15) 2426 | -10/Mines | Discovered new exit (range 7) 2698 | -10/Mines | Discovered new exit (range 10) 2925 | -10/Mines | Entered Materials 2925 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2926 | -9/Materials | Identified exit to Materials 3166 | -9/Materials | Discovered new exit (range 8) 3311 | -9/Materials | Build established: Scavenger-Gunner 3414 | -9/Materials | Discovered exit to Materials (range 15) 3800 | -9/Materials | Repaired Lgt. Treads+ 4129 | -9/Materials | Discovered new exit (range 5) 4267 | -9/Materials | Central database locked down 4332 | -9/Materials | Learned 4 Recycling zone layouts 4465 | -9/Materials | Loaded intel: 2 repair station locations 4488 | -9/Materials | Learned Recycling recycling unit intel 4508 | -9/Materials | Learned Storage emergency access door positions 4550 | -9/Materials | Learned Materials repair station intel 4588 | -9/Materials | Learned Materials security intel 4887 | -9/Materials | Entered Storage 5029 | -9/Storage | Learned location of Armory (-3) 5053 | -9/Storage | Used back door to open Recycling access 5053 | -9/Storage | Discovered new exit (range 5) 5299 | -9/Storage | Core integrity fell below 50% 5324 | -9/Storage | Discovered exit to Materials (range 15) 5353 | -9/Storage | Lost 4 parts (1p2n1w) 5628 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5843 | -9/Storage | Entered Recycling 5843 | -9/Recycling | Accompanied by 10 allies 5845 | -9/Recycling | Loaded intel: 5 recycling unit locations 5928 | -9/Recycling | Build established: Commander-Gunner 6000 | -9/Recycling | Lost 3 allies 6365 | -9/Recycling | Discovered new exit (range 16) 6467 | -9/Recycling | Learned Materials security intel 6526 | -9/Recycling | Identified exit to Scraptown 6543 | -9/Recycling | Learned location of 1 exit from Storage 6551 | -9/Recycling | Learned 4 Materials zone layouts 6571 | -9/Recycling | Learned location of 1 exit from Storage 6599 | -9/Recycling | Learned Materials repair station intel 6635 | -9/Recycling | Learned Storage emergency access door positions 6800 | -9/Recycling | Scanned before Scraplab entrance 6824 | -9/Recycling | Entered Scraplab 6886 | -9/Recycling | Entered Scraptown 6886 | -9/Scraptown | Accompanied by 19 allies 6990 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7106 | -9/Scraptown | Visited Spacefarers 7142 | -9/Scraptown | Visited Awakened 7262 | -9/Scraptown | Discovered new exit (range 13) 7410 | -9/Scraptown | Visited UFD Registry 7410 | -9/Scraptown | Registered with UFD as "Helllever" 7469 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7475 | -9/Scraptown | Found DCF Scrap (29 items) 7542 | -9/Scraptown | Visited Junk Repository 7611 | -9/Scraptown | Visited Scrap Suit Storage 7635 | -9/Scraptown | Visited Infowarlord's Domain 7676 | -9/Scraptown | Visited Science Testing Area 7710 | -9/Scraptown | Visited Junk Repository 7931 | -9/Scraptown | Visited Science Guys 7981 | -9/Scraptown | Visited Scrapoid Pod Storage 8111 | -9/Scraptown | Met Optimus 8111 | -9/Scraptown | Accepted into 0bPrime 8206 | -9/Scraptown | Discovered new exit (range 3) 8281 | -9/Scraptown | Entered Factory 8281 | -6/Factory | Accompanied by 18 allies 8281 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8411 | -6/Factory | Discovered new exit (range 10) 8449 | -6/Factory | Found Prototype Launcher 8450 | -6/Factory | Identified Rocket Array 8505 | -6/Factory | Discovered new exit (range 6) 8631 | -6/Factory | Lost 12 allies 8696 | -6/Factory | Entered Lower Caves 8696 | -6/Lower Caves | Accompanied by 1 ally 8720 | -6/Lower Caves | Learned location of Extension (-6) 8780 | -6/Lower Caves | Discovered new exit (range 7) 8811 | -6/Lower Caves | Entered another Lower Caves area 8812 | -6/Lower Caves | Discovered new exit (range 11) 8830 | -6/Lower Caves | Learned Factory garrison access intel 8873 | -6/Lower Caves | Discovered new exit (range 14) 8878 | -6/Lower Caves | Encountered a Warlord checkpoint 8881 | -6/Lower Caves | Entered Data Miner 8881 | -6/Data Miner | Discovered new exit (range 6) 8887 | -6/Data Miner | Met Data Miner 8890 | -6/Data Miner | Build established: Hacker-Sprinter 8893 | -6/Data Miner | Learned location of Section 7 (-2) 8893 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8897 | -6/Data Miner | Received God Mode back door access code from Data Miner 8904 | -6/Data Miner | Entered Proximity Caves 8932 | -5/Proximity Caves | Learned 4 Factory zone layouts 8947 | -5/Proximity Caves | Learned Factory emergency access door positions 9047 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9070 | -5/Proximity Caves | Spotter reported a threat 9229 | -5/Proximity Caves | Spotter reported a threat 9231 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9255 | -5/Proximity Caves | Discovered new exit (range 15) 9264 | -5/Proximity Caves | Entered Factory 9264 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9267 | -5/Factory | Loaded intel: 4 garrison access locations 9308 | -5/Factory | Identified exit to Upper Caves 9357 | -5/Factory | Destroyed 12 combat bots 9363 | -5/Factory | Lost 5 parts (2n1u2w) 9441 | -5/Factory | Garrison activated, responded to threat 9477 | -5/Factory | Core integrity fell below 50% 9482 | -5/Factory | Lost 10 parts (1p3n5u1w) 9494 | -5/Factory | Entered Upper Caves 9499 | -5/Upper Caves | Spotted B-75 Beast 9646 | -5/Upper Caves | Discovered new exit (range 5) 9657 | -5/Upper Caves | Entered another Upper Caves area 9726 | -5/Upper Caves | Build established: Mutant 9896 | -5/Upper Caves | Discovered new exit (range 5) 9913 | -5/Upper Caves | Entered Factory 9913 | -4/Factory | Evolved 2 slots: Utility x2 9942 | -4/Factory | Lost 6 parts (3n2u1w) 10274 | -4/Factory | Build established: Tank 10442 | -4/Factory | Lost 3 parts (3u) 10651 | -4/Factory | Crushed by falling debris 10701 | -4/Factory | Lost 11 parts (2p4n3u2w) 10733 | -4/Factory | Core integrity fell below 50% 10806 | -4/Factory | Lost 5 parts (1n2u2w) 10843 | -4/Factory | Core integrity fell below 20% 10870 | -4/Factory | Lost 4 parts (1p2n1u) 10874 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- (-113). 10821_ Acquired Imp. Antigrav System. 10837_ Slammed into P-70 Sage. 10837_ P-70 Sage knocked back. 10838_ Power Conduit explodes. 10838_ Neutrino Core destroyed. 10838_ Imp. Antigrav System destroyed. 10838_ Power Conduit explodes. 10838_ P-70 Sage destroyed. 10838_ Terminal disabled. 10838_ P-70 Sage destroyed. 10838_ Cmb. Gravmag System destroyed. 10838_ Acquired 20 matter. 10839_ Hacking Suite destroyed. 10839_ Acquired Antigrav System. 10841_ JZ&>MHXDSER6OS3< J1QQ2HHVBPOH0NOSQMA SE 10847_ T-07 Excavator destroyed. 10857_ Penetrated by Slug. 10858_ System corrupted: Component data lost. 10870_ Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? 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T | | ??????????# Y | | ??????????# ##### | | ??????????# ??????# ## ###### | | ???????????# ????????### #### #?# | | ????????????????????????# #??# #?# | | ????????????????????????# #??# #?# | | ????????????????????????# #??# #?# "" | | ????????????????????????# #??# #?# "" | | ????????????????????????# #??# #?# "" | | ????????????????????????# #??#########+####?# "" | | ????????????????????????#@ #?????????????????# "" | | ????????????????????????# #?????????????????# "" | | ????????????????????????# #?????????????????# | | ???????????????????????? #????????????????# | | ???????????????????????? #????????????????# | | ????????????????????????""" +????????????????###/ | | ????????????????????????""" #??????????????????# | | ??????????????????????? """ #??????????????????# | | ??????????????????????? #???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ??? #???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: EX 50 Evasion (%) 75 Recoil Reduction 8 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 57% | -10/Materials Lgt. Treads | 7% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingDynamicMallet Manual? 0 Play Time 01:35:29 Cumulative 309.1 hours Start 2026.05.18 @ 05:27:50 End 2026.05.18 @ 07:03:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 407 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca45ae1d-0319-4599-ae47-b80d23d36167