Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.01 @ 06:01:52 Player: tangiers Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (408) 2040 Value Destroyed (15668) 15668 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (5122) 5122 TOTAL SCORE: 31170 Bonus ------- High Alert Combat Kills 4608 Follower Combat Kills 1037 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -2423 Cogmind --------- Core Integrity 0/1000 Matter 39/300 Energy 900/900 System Corruption 11% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Cetus Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Energy Well > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Zionite Biocell (1000) Zionite Metafield Generator Experimental Propulsion Shielding CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Quantum Reactor Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Zionite Biocell Zionite Metafield Generator Advanced Signal Interpreter Quantum Capacitor Advanced Reaction Control System Experimental Propulsion Shielding Improved Utility Shielding Advanced Field Recycling Unit Advanced Variable Charge Gun Neutron Cannon KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Antimatter Cannon Plasma Cutter CR-A16's Pointy Stick Lance [Rating: 131] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Utility 8 | . . . 2 . . . 2 . 2 . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 457 | 4 12 1 38 1 1 6 39 48 19 13 2 2 26 1 50 7 4 2 13 82 48 38 Power 29 | 1 2 . 2 . . . 2 4 2 . . 1 2 . 3 . . . 1 3 1 5 Engine 16 | 1 2 . 2 . . . 2 4 1 . . . . . 1 . . . . 3 . . Core 5 | . . . . . . . . . 1 . . 1 1 . 2 . . . . . . . Reactor 8 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 5 Propulsion 69 | 2 5 . 9 1 . 1 11 10 2 . . . 2 . 6 . . . 1 7 10 2 Treads 63 | 1 3 . 9 1 . 1 11 9 2 . . . 2 . 4 . . . 1 7 10 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 2 . . . . . . . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Utility 187 | 1 2 1 8 . 1 2 10 10 6 9 . 1 14 . 22 5 4 . 5 41 28 17 Device 89 | 1 . . 1 . . 2 5 4 2 5 . 1 3 . 12 4 3 . 1 18 15 12 Storage 30 | . 1 . 3 . 1 . 1 5 2 1 . . 4 . 2 . . . 1 5 2 2 Processor 7 | . . . 1 . . . 2 . 2 . . . . . . . . . . . 2 . Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Protection 59 | . 1 1 3 . . . 2 1 . 3 . . 7 . 7 1 1 . 3 17 9 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | . 3 . 19 . . 3 16 24 9 4 2 . 8 1 19 2 . 2 6 31 9 14 Energy Gun 45 | . 2 . 7 . . . 10 14 5 . . . 1 . 5 . . . . . 1 . Energy Cannon 45 | . . . 3 . . 3 . . . . . . . . 8 2 . 2 4 14 5 4 Ballistic Gun 15 | . . . 3 . . . 1 3 . . . . 1 . 1 . . . . 2 2 2 Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . . . 6 . 7 Launcher 37 | . 1 . 6 . . . 5 1 3 2 1 . 3 1 3 . . . 1 8 1 1 Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Impact Weapon 9 | . . . . . . . . 5 . 1 1 . 1 . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 1 1 . . 1 . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . 3 7 1 . . . 4 . 4 . . . 2 4 2 3 Parts Lost 65 | . 1 1 3 . . 2 7 1 2 . . . . 1 4 . . . . 12 8 23 Power 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 15 | . . . . . . 1 3 . . . . . . . 1 . . . . 3 2 5 Utility 20 | . . 1 . . . . 2 . 1 . . . . . 1 . . . . 5 1 9 Weapon 26 | . 1 . 3 . . 1 2 1 1 . . . . 1 2 . . . . 4 4 6 Highest Loss Streak 9 | . 1 1 1 . . 2 3 1 1 . . . . 1 3 . . . . 3 4 9 Average Slot Usage (%) 94 | . 99 100 98 100 100 94 98 98 99 99 100 99 98 99 91 80 80 67 78 84 92 81 Engine 5 | . 14 14 11 11 11 11 9 9 6 7 7 . . . 1 . . . . 3 2 . Core 1 | . . . . . . . . . . . . 6 7 7 4 6 6 6 4 . . . Treads 16 | . 23 28 21 22 22 17 17 17 15 15 15 15 15 15 15 . . . 4 12 18 10 Wheel 1 | . 4 . . . . . . . . . . . . . 5 13 13 13 7 1 . . Device 8 | . 2 . 1 11 11 11 12 10 6 12 7 7 5 7 9 12 13 13 13 14 9 16 Storage 27 | . 14 14 24 33 33 33 27 38 31 30 30 30 27 38 25 20 20 20 20 19 28 22 Processor 5 | . . . 7 . . . 5 1 13 13 7 7 7 7 6 6 6 6 6 5 9 . Protection 8 | . 11 14 8 . . . 7 2 6 3 15 15 18 7 7 6 6 6 8 10 5 12 Energy Gun 5 | . 23 14 11 . . . 15 11 13 . . . 3 . 4 . . . . . . . Energy Cannon 3 | . . . 3 . . 16 2 . . . . . . . 7 6 13 1 9 7 4 2 Ballistic Gun 1 | . . . 2 . . . . 2 . . . . 3 . . . . . . . 2 . Launcher 4 | . 3 14 3 22 22 5 . . 1 9 14 15 3 14 . 6 . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 13 29 29 57 57 81 81 83 145 146 158 148 148 156 156 167 152 136 133 159 179 164 168 Greatest Support 160 | 20 40 40 40 40 40 40 40 42 42 42 42 42 42 40 82 56 56 56 56 140 130 160 Greatest Overweight (x) 5 | 1 2 . 1 1 2 4 4 5 3 3 3 3 3 3 4 2 2 2 5 5 2 5 Average Overweight (x) 1 | . . . . 1 1 2 1 2 3 3 3 3 2 3 1 2 2 2 3 1 1 . Largest Inventory Capacity 40 | 6 10 10 20 20 24 24 24 40 40 34 34 34 40 40 40 28 28 28 28 40 40 34 Average Capacity 28 | 6 9 10 16 20 21 24 24 32 34 34 34 34 31 40 33 28 28 28 28 30 37 28 Most Carried 40 | 6 10 10 20 20 21 22 24 37 38 34 34 34 40 40 40 28 28 28 28 29 35 33 Average Carried 26 | 3 8 9 16 19 20 21 23 30 34 33 34 33 29 39 32 27 27 28 27 27 31 25 Final Capacity 40 | 6 10 10 20 20 24 24 24 40 34 34 34 34 40 40 28 28 28 28 28 40 34 4 Final Carried 40 | 4 10 9 20 20 21 21 23 37 34 34 34 34 40 40 28 28 28 28 28 28 32 4 Class Distribution -------------------- 76% | Hauler-Mutant 13% | Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Matter Collected 7588 | 240 317 155 587 62 10 128 467 646 202 140 65 20 424 75 538 72 102 . 217 1433 909 779 Remotely 70 | . . . . . . . 70 . . . . . . . . . . . . . . . Salvage Created 18441 | 138 402 222 1661 230 . 498 1944 1747 621 135 60 . 239 292 714 53 249 . 324 5459 2543 910 Parts 834 | 16 31 19 110 11 . 16 108 87 33 . . . 8 9 25 3 7 . 22 213 88 28 Haulers Intercepted 24 | . 1 . 6 . . . 5 4 1 . . . . . 1 . . . . 6 . . Recyclers Shooed 15 | . 1 . 3 . . 1 . 1 2 . . . . . 1 . . . . 6 . . Parts Field Recycled 61 | . . . . . . . . . . 13 . . . . 15 11 . . . 22 . . Retrieved Matter 823 | . . . . . . . . . . 202 . . . . 145 43 . . . 433 . . Parts Self-Destructed 23 | . . . . . . . . . . 2 2 . . 4 . 3 4 . 8 . . . Prevented 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Combat Hostiles Destroyed 294 | . 11 9 28 4 . 8 31 27 10 3 1 . 6 6 11 1 3 . 5 68 36 26 Melee 9 | . . . . . . . . 5 . 1 . . 1 . 1 . . . . . 1 . Guns 84 | . 7 . 20 . . . 17 18 2 . . . 3 . 6 . . . . 2 6 3 Cannons 75 | . . . 2 . . 5 5 . . . . . . . 2 1 3 . . 30 6 21 AOE 85 | . 4 9 6 4 . 2 9 2 7 1 . . . 4 . . . . 5 19 13 . Classes Destroyed 22 | 2 6 1 3 1 . 1 . 1 1 . . . 1 . 1 . 1 . 2 . 1 . Worker 24 | . 1 . 4 . . . 2 . 2 . . . . . . . . . . 15 . . Builder 16 | . 1 . 1 . . 1 1 3 . . . . . . . . . . . 8 1 . Tunneler 10 | 3 . 4 . 1 . . . . . . . . . . . . . . . 2 . . Hauler 24 | . 1 . 6 . . . 5 4 1 . . . . . 1 . . . . 6 . . Recycler 10 | 1 . . . . . . 2 1 2 . . . . . . . . . . 3 1 . Mechanic 6 | . . . 1 1 . . . . . . . . . . . . . . . 3 1 . Operator 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 20 | . 2 . 3 . . . 2 . 3 . . . . . 1 . . . . 7 1 1 Swarmer 39 | . 6 . 4 . . . 4 . 4 1 . . . 3 . . . . 5 3 5 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 146 | . 5 7 14 3 . 8 21 15 2 . 1 . . 2 4 . . . . 37 17 10 Brawler 14 | . . . . 1 . . 2 2 1 . . . . 1 . . . . . 3 2 2 Duelist 6 | . . . 2 . . . . 1 . . . . . . . . . . . 1 2 . Protector 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . Sentry 27 | . . . 8 . . . 4 7 . . . . . . 1 . . . . 5 2 . Hunter 20 | . . . . . . 1 . 1 . 1 . . . . 1 1 . . . 8 5 2 Programmer 18 | . . . . . . . . . 2 1 . . . . 5 . . . . 10 . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 5 | . . 2 . . . . . . . . . . 3 . . . . . . . . . Thug 5 | . . . 1 . . . . . . . . . . . . . 1 . . . 3 . Savage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 21 | 2 6 5 10 3 . 4 6 7 6 1 1 . 2 3 2 1 1 . 5 21 8 7 Combat Bots Only 11 | . 4 3 5 2 . 4 5 7 4 1 1 . 2 3 2 1 1 . 5 11 8 7 Max Kills in Single Turn 6 | 1 4 2 4 2 . 1 2 2 6 1 1 . 1 1 1 1 1 . 4 3 5 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . 2 1 2 2 . 1 2 2 4 1 . . . 1 . . . . 4 3 5 . Melee 1 | . . . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Damage Taken 23008 | . 400 183 919 100 . 685 1905 1467 358 234 187 . 1317 261 1122 123 116 . 18 4306 2723 6584 Core 2061 | . 62 14 16 . . 106 298 67 24 31 53 . 160 12 204 . . . . 291 277 446 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 706 | . . . . . . . . . . . . . . . . . . . . 142 64 500 Core Remaining (%) 67 | 100 . 69 . . . 69 . 33 . . . . . 60 . . . . 76 . . . Volleys Fired 992 | 5 35 15 78 4 2 29 108 62 24 5 5 . 36 7 65 5 8 . 34 248 121 96 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 Hottest 225 | 80 80 70 136 66 33 136 136 116 136 72 72 . 85 72 180 180 180 . 180 180 225 180 Shots Fired 1579 | 10 69 22 145 8 2 54 200 118 47 10 9 . 44 10 112 11 16 . 47 312 153 180 Gun 711 | 10 69 7 125 . . . 155 118 40 . . . 33 . 60 . . . . 8 54 32 Cannon 653 | . . . 10 . . 39 33 . . . . . . . 48 10 16 . 26 261 66 144 Launcher 193 | . . 15 10 8 2 15 12 . 7 10 9 . 7 10 4 1 . . 3 43 33 4 Special 22 | . . . . . . . . . . . . . 4 . . . . . 18 . . . Kinetic 386 | . . . 52 . . . 1 34 . . . . 8 . . . . . . 112 47 132 Thermal 689 | 5 46 . 10 . . 39 187 12 40 . . . 29 . 108 10 16 . 44 74 25 44 Explosive 26 | . . 15 8 . . . 3 . . . . . . . . . . . . . . . Electromagnetic 478 | 5 23 7 75 8 2 15 9 72 7 10 9 . 7 10 4 1 . . 3 126 81 4 Robot Hit Streak 29 | 5 9 5 21 8 . 11 19 13 9 . . . 5 5 24 4 5 . 6 18 29 24 Robot Miss Streak 7 | 2 3 1 2 1 . 3 5 3 3 . . . 6 1 3 1 1 . 1 4 7 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 7 | . 1 . . . . . 4 1 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 Capacitor 185 | . . . . . . . . . . . . . . . . . . . . 149 36 . Shots Hit Robots 1052 | 5 44 8 90 7 . 32 145 113 30 7 3 . 21 5 75 6 8 . 17 208 87 141 Core Hits 688 | 5 25 21 63 12 . 24 79 66 28 2 . . 7 8 23 2 5 . 15 177 69 57 Critical Hits 34 | . . . . . . 2 4 3 . . . . 1 . 2 . 1 . . 10 3 8 Critical Kills 19 | . . . . . . 2 2 2 . . . . . . 1 . 1 . . 6 2 3 Critical Parts Destroyed 11 | . . . . . . . 2 . . . . . . . 1 . . . . 4 . 4 Melee Attacks 70 | . . . . . . . . 32 1 9 5 . 12 . 11 . . . . . . . Impact 32 | . . . . . . . . 15 . 3 5 . 2 . 7 . . . . . . . Slashing 38 | . . . . . . . . 17 1 6 . . 10 . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . 5 . 1 . . 2 . 4 . . . . . . . Damage Inflicted 42929 | 75 689 862 2484 586 . 1021 3534 2856 1961 499 238 . 669 531 2342 189 304 . 344 13185 5198 5362 Guns 10040 | 75 541 55 1319 . . . 2207 1851 520 . . . 175 . 1147 . . . . 254 957 939 Cannons 14786 | . . . 111 . . 490 456 . . . . . . . 749 189 304 . 97 6968 1509 3913 Explosions 15356 | . 142 807 972 448 . 473 703 228 1386 256 133 . 106 531 122 . . . 148 5752 2639 510 Melee 1685 | . . . . . . . . 709 . 243 105 . 339 . 289 . . . . . . . Ramming 929 | . 6 . 82 138 . 58 168 68 55 . . . 15 . 35 . . . . 211 93 . Kinetic 8256 | . . . 607 . . . . 447 . . . . 35 . . . . . . 2774 773 3620 Thermal 14697 | 21 450 . 377 . . 490 2746 364 1388 . . . 174 . 1896 189 304 . 196 3730 1140 1232 Explosive 1834 | . . 807 677 . . . 258 . . . . . . . . . . . . 92 . . Electromagnetic 15528 | 54 233 55 741 448 . 473 362 1268 518 256 133 . 106 531 122 . . . 148 6378 3192 510 Impact 569 | . . . . . . . . 222 . 38 105 . 56 . 148 . . . . . . . Slashing 1116 | . . . . . . . . 487 . 205 . . 283 . 141 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 . . 1 2 2 2 . 1 5 5 5 5 5 10 11 11 Average Corruption 4 | . . . . . . 1 . . 1 1 2 2 . 1 3 5 5 5 5 4 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . . . . . . . 1 10 8 5 . 2 49 15 20 1 25 78 96 56 Message Errors 66 | . . . . . . . . . . 4 4 . . . 7 4 5 . 3 16 15 8 Matter Fused 58 | . . . . . . . . . . . . . . . 17 1 6 . 7 9 15 3 Heat Flow Errors 42 | . . . . . . . . . . 2 2 3 . . 7 1 3 1 2 6 10 5 Energy Discharges 48 | . . . . . . . . . . 2 2 2 . 2 8 6 4 . 2 3 11 6 Parts Rejected 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . 1 Data Loss (minor) 34 | . . . . . . . . . 1 2 . . . . 4 1 . . 4 7 7 8 Data Loss (major) 14 | . . . . . . . . . . . . . . . 3 1 . . 4 2 2 2 Misfires 10 | . . . . . . . . . . . . . . . . 1 1 . 1 4 3 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Misdirections 10 | . . . . . . . . . . . . . . . . . . . . 2 7 1 Targeting Errors 64 | . . . . . . . . . . . . . . . 1 . . . 1 24 21 17 Weapon Failures 12 | . . . . . . . . . . . . . . . . . 1 . 1 3 3 4 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1661 | . . 22 26 9 . 4 61 59 101 72 21 . 59 2 145 . . . . 738 223 119 Projectiles 580 | . . . . . . . 17 . . . . . . . 135 . . . . 269 88 71 Explosions 844 | . . 22 26 7 . 4 43 . 101 24 7 . . 2 . . . . . 450 110 48 Melee 237 | . . . . 2 . . 1 59 . 48 14 . 59 . 10 . . . . 19 25 . Knockbacks 55 | . . . . 1 . . 2 3 . . . . 1 . 1 . . . . 23 . 24 Impact 8 | . . . . 1 . . 2 2 . . . . 1 . 1 . . . . 1 . . Kinetic 44 | . . . . . . . . . . . . . . . . . . . . 20 . 24 Secondary 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Self-Inflicted Damage 1571 | . 5 44 82 67 . 105 56 24 90 . 83 . 15 89 19 . . . . 528 364 . Shots 74 | . 1 1 2 5 . 8 8 1 5 . 5 . 1 4 1 . . . . 21 11 . Rammed 90 | . 2 . 16 17 . 8 19 6 6 . . . 1 . 3 . . . . 10 2 . Targets Rammed 96 | . 2 . 17 18 . 8 19 7 6 . . . 1 . 3 . . . . 12 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 1 1 . . . 1 . . . . . . . . . . . 2 1 . Highest Temperature 675 | 36 286 108 144 12 . 199 192 251 257 172 119 244 120 27 576 120 226 144 152 315 675 367 Average Temperature 79 | 18 86 51 41 8 . 114 55 77 79 87 48 109 24 18 124 55 52 89 48 82 126 125 Received Heat Transfer 5430 | . 135 75 252 18 . 306 918 549 18 . 63 . 288 36 306 . . . . 732 429 1305 Effects 16 | . 2 . . . . . . . . . . . . . 8 . . . . 2 4 . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Interference 4 | . 2 . . . . . . . . . . . . . 1 . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Siege Activations 24 | . . . . . . . . . . . . . . . . . . . . 16 4 4 Total Turns 574 | . . . . . . . . . . . . . . . . . . . . 303 73 198 Longest Duration 76 | . . . . . . . . . . . . . . . . . . . . 76 31 70 Robots Corrupted 43 | . . . . . . 1 . 1 1 1 1 . 1 2 1 . . . . 20 11 3 Combat Hostiles 38 | . . . . . . 1 . 1 1 1 1 . 1 2 1 . . . . 17 10 2 Parts Fried 116 | . 1 . 3 2 . 2 1 10 7 6 1 . 4 4 3 . . . . 47 22 3 Impact Corruptions 16 | . . . . 1 . . 1 3 . 2 2 . 2 . 2 . . . . 2 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 3 . . . . 3 7 . 3 . . . . . 7 3 1 . . 6 1 . Heat Transferred 18855 | 50 1025 . 435 . . 888 5391 578 1551 . . . 212 . 2784 300 450 . 631 2852 933 775 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 43 | . 2 . 3 . . . 2 4 2 . . . 1 . . . . . 2 18 9 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Peak Influence 2180 | 20 338 221 486 261 . 363 634 636 764 . . . . . 163 . . . . 2180 1907 1281 Initial 1068 | . 13 46 14 181 . . 29 254 207 . . . . . . . . . . . 1068 1054 Average 365 | 11 134 104 296 133 . 161 207 277 201 . . . . . 49 . . . . 551 1451 1145 Maximum Alert Level 5 | . 1 1 2 1 . 1 2 2 3 . . . . . . . . . . 5 5 4 Low Security (%) 51 | 100 79 90 22 65 . 80 63 36 59 . . . . . 100 . . . . 48 . . Level 1 22 | . 20 9 58 34 . 19 20 38 19 . . . . . . . . . . 13 . . Level 2 8 | . . . 19 . . . 15 24 4 . . . . . . . . . . 5 . . Level 3 4 | . . . . . . . . . 15 . . . . . . . . . . 11 11 31 Level 4 7 | . . . . . . . . . . . . . . . . . . . . 9 59 68 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 10 28 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 3 . 3 1 . 1 7 6 3 . . . . . 7 . . . . 23 12 . Investigation 10 | . 3 . 2 . . . 1 2 . . . . . . . . . . . 2 . . Extermination 13 | . . . . . . . . . 2 . . . . . 5 . . . . 6 . . Reinforcement 26 | . . . 1 . . 1 6 2 . . . . . . 2 . . . . 8 6 . Assault 17 | . . . . 1 . . . 2 1 . . . . . . . . . . 7 6 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . 1 . . . . . . . . 1 . . . . 5 3 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Distress Signals 25 | . 1 1 4 . . 1 3 5 . . 1 . . . 1 . . . . 5 1 2 Communications Jammed 17 | . . . . . . . 17 . . . . . . . . . . . . . . . Distress Signals 17 | . . . . . . . 17 . . . . . . . . . . . . . . . Times Spotted 528 | . 20 10 54 6 5 18 89 54 14 3 1 . 9 6 19 1 5 . 3 105 69 37 Peak Tracking Total 12 | . 4 2 5 4 9 5 7 11 6 1 1 . 3 3 3 1 3 . 5 12 6 9 Tactical Retreats 63 | . . 4 3 1 . 5 17 7 1 . 1 . 5 . . . 1 . . 8 7 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Traps Triggered 21 | . 1 . 2 . . . 3 3 1 . . . . . 2 . . . . 1 8 . Indirectly 5 | . . . 1 . . . . . . . . . . . . . . . . 1 3 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Machines Disabled 78 | . . 3 6 1 4 3 3 4 20 . . . 2 . 4 . . . . 15 9 4 Max in Single Turn 20 | . . 2 3 1 3 2 1 1 20 . . . 2 . 1 . . . . 6 2 1 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . Energy Cycler 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Machines Accessed 90 | . 10 . 13 . 1 . 6 13 7 1 . 1 . . 14 . . 4 . 11 6 3 Terminals 52 | . 7 . 9 . . . 3 8 3 . . . . . 9 . . . . 4 6 3 Fabricators 5 | . . . . . . . . . 2 . . . . . . . . . . 3 . . Repair Stations 11 | . 1 . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . Recycling Units 8 | . 2 . 2 . . . . 2 1 . . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . Total Hacks 262 | . 32 . 35 . 1 . 17 32 23 1 . 8 . . 31 . . 29 . 24 18 11 Successful 142 | . 19 . 18 . 1 . 11 18 9 1 . 8 . . 12 . . 29 . 7 6 3 Failed 119 | . 12 . 17 . . . 6 14 14 . . . . . 19 . . . . 17 12 8 Catastrophic 23 | . . . 3 . . . . 2 1 . . . . . 9 . . . . 3 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 21 . 18 . 1 . 7 12 14 . . 9 . . 8 . . . . 3 8 2 Terminals 153 | . 28 . 27 . . . 12 19 9 . . . . . 21 . . . . 8 18 11 Fabricators 12 | . . . . . . . . . 5 . . . . . . . . . . 7 . . Repair Stations 28 | . 2 . 6 . . . 4 6 . . . . . . 4 . . . . 6 . . Recycling Units 17 | . 2 . 2 . . . . 5 6 . . . . . . . . . . 2 . . Scanalyzers 8 | . . . . . . . . . 3 . . . . . 5 . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . . . 1 . . . . 1 . . Terminal Hacks 89 | . 11 . 9 . 1 . 7 8 2 1 . 8 . . 4 . . 29 . . 6 3 Record 14 | . . . . . . . . . . . . . . . . . . 11 . . . 3 Part Schematic 21 | . . . . . . . . 1 . . . 8 . . 2 . . 9 . . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robot Analysis 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . Prototype ID Bank 8 | . 3 . 2 . . . . . . . . . . . . . . 3 . . . . Open Door 5 | . . . . . . . . 4 . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 . 1 . . . . . 1 . . . . . 1 . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . 1 . . . 1 2 . . . . . . . . . . . . 2 . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Repair Station Hacks 18 | . 2 . 5 . . . 2 4 . . . . . . 2 . . . . 3 . . Scan Component 11 | . 1 . 3 . . . 1 3 . . . . . . 1 . . . . 2 . . Repair 7 | . 1 . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . Retrieve Components 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . . . . . . . 2 . . . . . 5 . . . . . . . Insert Component 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . Analyze 4 | . . . . . . . . . 1 . . . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 6 . 4 . . . 1 3 3 . . . . . 1 . . . . . . . Terminals 9 | . 4 . 2 . . . 1 1 . . . . . . 1 . . . . . . . Track 5 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . Assimilate 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . 2 3 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 6 . 11 . . . 5 8 7 . . . . . 14 . . . . 10 6 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . 1 1 . . 8 . . 3 . . 9 . . 1 . Parts Built 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . Matter 402 | . . . . . . . . . 168 . . . . . . . . . . 234 . . Time 81 | . . . . . . . . . 42 . . . . . . . . . . 39 . . Total Part Build Rating 18 | . . . . . . . . . 4 . . . . . . . . . . 14 . . Parts Repaired 7 | . 1 . 2 . . . 1 1 . . . . . . 1 . . . . 1 . . Time 236 | . 26 . 52 . . . 32 26 . . . . . . 44 . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . . . 19 . . . . . . . . . . . 5 . . Parts Scanalyzed 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . . . 12 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Total Allies 42 | . 1 2 1 4 . . . 12 . . . 4 . . . . . . 1 2 15 . Largest Group 10 | . 1 2 2 4 4 3 . 10 . . . 4 4 . . . . . 1 2 7 . Highest-Rated Group 310 | . 10 43 43 71 71 58 . 173 . . . 90 90 . . . . . 94 188 310 . Highest-Rated Ally 94 | . 10 31 31 31 31 31 . 31 . . . 28 28 . . . . . 94 94 94 . Total Orders 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . ROAM 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . Ally Attacks 283 | . . 7 . 16 8 10 . 93 . . . . 47 . . . . . 4 . 98 . Total Damage 4647 | . . 106 . 168 60 171 . 1209 . . . . 452 . . . . . 90 . 2391 . Kills 43 | . . 3 . 2 1 4 . 12 . . . . 5 . . . . . 1 . 15 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Robot Analysis Total 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . 2 1 2 . 1 . . 1 . 1 . . . Drone Launches 6 | . . . . . . . . 4 . 2 . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Turns Passed 36261 | 75 1028 1020 3776 1159 642 960 3075 2899 2065 937 1310 1778 2949 1210 2760 641 749 116 828 3735 1719 830 Spaces Moved 15636 | 25 657 594 1627 611 338 392 1191 956 698 347 531 816 1109 500 1401 475 565 94 364 1475 617 253 Core 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Treads 12723 | . 371 594 1627 611 338 392 1191 956 698 347 531 816 1109 500 605 . . . . 1175 617 245 Legs 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Wheels 2901 | 21 286 . . . . . . . . . . . . . 796 475 565 94 364 300 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 80 90 160 160 180 180 200 180 180 217 217 217 217 190 230 120 120 120 120 120 150 180 50 Average Speed 182 | 91 130 160 174 180 186 217 188 216 219 217 217 217 220 230 149 120 120 120 137 175 180 172 Slowest Speed 260 | 120 160 160 180 180 200 240 240 260 230 217 217 217 230 230 210 120 120 120 150 200 200 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 66 | 3 82 98 95 98 71 64 80 91 23 69 69 84 74 66 28 55 58 69 60 41 71 79 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 15 | . 2 . 2 1 . . . 2 . 1 . 5 . . . . 1 1 . . . . Known Exits Taken 15 | . 1 . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . . 1 . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . . 2 3 2 . 1 . 7 . . 2 . . . Spaces Dug 121 | . . . . . . . 14 2 1 . . . 13 . 20 2 4 . 21 28 16 . Terrain Destroyed 832 | . 5 76 92 . . 22 33 19 34 . . . 37 . 31 4 7 . 25 257 179 11 Melee 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . Projectile 193 | . . . . . . . . . . . . . 15 . 31 4 7 . 23 53 49 11 AOE 636 | . 5 76 92 . . 22 33 17 33 . . . 22 . . . . . 2 204 130 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Total 21872 | 68 758 642 2414 649 348 437 1809 1638 1178 509 672 825 1569 550 1946 533 618 97 625 2426 1100 461 Wait 3918 | 29 29 33 578 13 6 . 399 453 415 118 128 4 292 42 363 43 39 . 202 541 162 29 Move 15614 | 24 656 593 1626 610 337 391 1190 955 697 346 530 815 1107 499 1400 474 564 93 363 1474 617 253 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | 2 14 . 36 1 1 2 16 37 5 9 1 2 44 1 16 2 1 . 1 31 19 9 Fast Attach 135 | 1 1 . 11 . . 1 14 18 3 2 . . 11 . 17 . . 2 9 20 17 8 Attach 116 | 3 5 1 11 . . 2 4 6 7 3 . 2 6 1 12 . . . 2 19 15 17 Detach 38 | . . . 3 . . . 5 7 1 . . . 4 . 4 . . . 4 3 4 3 Swap 206 | . 6 . 16 1 1 3 21 24 9 8 2 . 9 . 21 7 4 . 2 43 16 13 Drop 347 | 4 10 . 38 2 1 1 33 45 10 10 1 2 48 . 38 2 1 2 8 35 23 33 Fire 992 | 5 35 15 78 4 2 29 108 62 24 5 5 . 36 7 65 5 8 . 34 248 121 96 Melee 54 | . . . . . . . . 23 1 8 5 . 10 . 7 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 93 | . 2 . 17 18 . 8 19 7 6 . . . 1 . 2 . . . . 11 2 . Escape Stasis 9 | . . . . . . . . . . . . . 1 . . . . . . . 8 . Rewire 98 | . . . . . . . . 1 . . . . . . . . 1 . . . 96 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 1 exit: [*Arc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 76 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Central database locked down 240 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 11) 894 | -10/Materials | Repaired Lgt. Treads 1104 | -10/Materials | Entered Mines 1156 | -10/Mines | Discovered new exit (range 14) 1492 | -10/Mines | Excavation squad dispatched 1492 | -10/Mines | A large section of the Mines collapsed 1720 | -10/Mines | Learned 2 Materials zone layouts 1790 | -10/Mines | Learned location of 2 exits from Materials 1883 | -10/Mines | Discovered new exit (range 6) 2124 | -10/Mines | Entered Materials 2124 | -9/Materials | Accompanied by 2 allies 2124 | -9/Materials | Evolved 2 slots: Utility x2 2125 | -9/Materials | Identified exit to Materials 2125 | -9/Materials | Identified exit to Mines 2129 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2627 | -9/Materials | Repaired Lgt. Treads 2654 | -9/Materials | Repaired Lgt. Treads 2726 | -9/Materials | Discovered exit to Materials (range 16) 4487 | -9/Materials | Build established: Hauler-Mutant 4961 | -9/Materials | Discovered exit to Materials (range 7) 5900 | -9/Materials | Entered Mines 5941 | -9/Mines | Learned location of Zion (-7) 5957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5984 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6182 | -9/Mines | Discovered exit to Materials (range 13) 6257 | -9/Mines | Learned Materials security intel 6304 | -9/Mines | Discovered exit to Materials (range 8) 6570 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6609 | -9/Mines | Met a Derelict testing a Signal Generator 6745 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7037 | -9/Mines | Discovered new exit (range 5) 7059 | -9/Mines | Entered Exiles 7059 | -9/Exiles | Accompanied by 4 allies 7104 | -9/Exiles | Met 8R-AWN 7133 | -9/Exiles | Met EX-HEX 7185 | -9/Exiles | Met EX-BIN 7211 | -9/Exiles | Aligned with FarCom system 7212 | -9/Exiles | Given EX-Vault access code 7256 | -9/Exiles | Opened EX-Vault 7295 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7349 | -9/Exiles | Met EX-DEC 7617 | -9/Exiles | Discovered new exit (range 14) 7654 | -9/Exiles | Attacked by the Exiles 7701 | -9/Exiles | Entered Mines 7701 | -8/Mines | Accompanied by 3 allies 8641 | -8/Mines | Discovered exit to Materials (range 11) 8661 | -8/Mines | Entered Materials 8661 | -8/Materials | Evolved 2 slots: Utility x2 8734 | -8/Materials | Repaired EMP Blaster 9471 | -8/Materials | Discovered new exit (range 13) 10199 | -8/Materials | Discovered new exit (range 20) 10343 | -8/Materials | Identified exit to Storage 11735 | -8/Materials | Core integrity fell below 50% 11736 | -8/Materials | Entered Storage 11765 | -8/Storage | Lost 3 parts (1n1u1w) 12528 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12719 | -8/Storage | Discovered new exit (range 16) 12918 | -8/Storage | Repaired Lgt. Treads 14194 | -8/Storage | Met a pair of Derelict thieves 14335 | -8/Storage | Destroyed 7 combat bots 14635 | -8/Storage | Entered Factory 14635 | -7/Factory | Evolved 2 slots: Utility x2 14892 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 15236 | -7/Factory | Build established: Hauler-Skirmisher 16133 | -7/Factory | Identified exit to Lower Caves 16472 | -7/Factory | Discovered new exit (range 20) 16635 | -7/Factory | First assault squad dispatched 16700 | -7/Factory | Entered Lower Caves 17014 | -7/Lower Caves | Build established: Hauler-Assassin 17060 | -7/Lower Caves | Learned location of 1 exit from Factory 17386 | -7/Lower Caves | Build established: Hauler-Skirmisher 17623 | -7/Lower Caves | Discovered new exit (range 7) 17633 | -7/Lower Caves | Identified exit to Lower Caves 17637 | -7/Lower Caves | Entered another Lower Caves area 17664 | -7/Lower Caves | Discovered new exit (range 3) 17714 | -7/Lower Caves | Build established: Hauler-Mutant 17871 | -7/Lower Caves | Learned Factory garrison access intel 18942 | -7/Lower Caves | Discovered new exit (range 2) 18944 | -7/Lower Caves | Identified exit to Zion 18947 | -7/Lower Caves | Entered Zion 18971 | -7/Zion | Given A8's code to call for help 19018 | -7/Zion | Found CR-A16's Pointy Stick 19076 | -7/Zion | Learned location of Warlord (-4) 19143 | -7/Zion | Discovered new exit (range 10) 19224 | -7/Zion | System corruption cleaned by Quarantine Array 19311 | -7/Zion | Learned Factory stockpile data 19656 | -7/Zion | Gained Derelict followers 19703 | -7/Zion | Learned location of Quarantine (-2) 19710 | -7/Zion | Learned Factory emergency access door positions 19805 | -7/Zion | Learned location of Armory (-4) 20237 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 20665 | -7/Zion | Opened final containment barrier to the Deep Caves 20697 | -7/Zion | Discovered new exit (range 4) 20697 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20719 | -7/Zion | Identified exit to Deep Caves 20725 | -7/Zion | Entered Deep Caves 20725 | -7/Deep Caves | Accompanied by 4 allies 21342 | -7/Deep Caves | Attacked by Z-Imprinter 21379 | -7/Deep Caves | Destroyed Z-Imprinter 21394 | -7/Deep Caves | Build established: Mutant 21768 | -7/Deep Caves | Z-Facility disabled 22041 | -7/Deep Caves | Found Prototype Device 22041 | -7/Deep Caves | Identified Zio. Metafield Generator 22143 | -7/Deep Caves | Build established: Hauler-Mutant 22557 | -7/Deep Caves | Found Prototype Protection 22639 | -7/Deep Caves | Crushed by falling debris 23658 | -7/Deep Caves | Discovered new exit (range 7) 23669 | -7/Deep Caves | Identified exit to Proximity Caves 23674 | -7/Deep Caves | Entered Proximity Caves 24852 | -6/Proximity Caves | Learned Factory stockpile data 24868 | -6/Proximity Caves | Discovered new exit (range 5) 24880 | -6/Proximity Caves | Identified exit to Factory 24884 | -6/Proximity Caves | Entered Factory 24884 | -6/Factory | Evolved 2 slots: Propulsion x2 24885 | -6/Factory | Identified exit to Factory 24888 | -6/Factory | Loaded intel: 4 garrison access locations 25607 | -6/Factory | Repaired Imp. Medium Armor Plating 25922 | -6/Factory | Lost 3 parts (1n1u1w) 26532 | -6/Factory | Identified Zio. Heavy Carapace 27474 | -6/Factory | Discovered new exit (range 8) 27507 | -6/Factory | Identified exit to Lower Caves 27644 | -6/Factory | Entered Lower Caves 27666 | -6/Lower Caves | Encountered a Warlord checkpoint 28201 | -6/Lower Caves | Discovered new exit (range 6) 28284 | -6/Lower Caves | Identified exit to Lower Caves 28285 | -6/Lower Caves | Entered another Lower Caves area 28415 | -6/Lower Caves | Encountered a Warlord checkpoint 28668 | -6/Lower Caves | Attacked by a faux Warlord 29028 | -6/Lower Caves | Discovered new exit (range 6) 29033 | -6/Lower Caves | Identified exit to Data Miner 29034 | -6/Lower Caves | Entered Data Miner 29035 | -6/Data Miner | Discovered new exit (range 6) 29058 | -6/Data Miner | Met Data Miner 29079 | -6/Data Miner | Learned location of Section 7 (-2) 29079 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29101 | -6/Data Miner | Received God Mode back door access code from Data Miner 29149 | -6/Data Miner | Identified exit to Proximity Caves 29150 | -6/Data Miner | Entered Proximity Caves 29238 | -5/Proximity Caves | Learned Factory trap positions 29367 | -5/Proximity Caves | Escorted by Enhanced Grunt 29499 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29615 | -5/Proximity Caves | Spotted B-75 Beast 29723 | -5/Proximity Caves | Found Prototype Device 29723 | -5/Proximity Caves | Identified Exp. Thermal Shield 29941 | -5/Proximity Caves | Discovered exit to Factory (range 8) 29978 | -5/Proximity Caves | Entered Factory 29978 | -5/Factory | Evolved 2 slots: Utility x2 29979 | -5/Factory | Loaded intel: 114 trap records 30183 | -5/Factory | Fabricated Quantum Capacitor (x2) 30426 | -5/Factory | Discovered new exit (range 14) 30444 | -5/Factory | Identified exit to Factory 30890 | -5/Factory | Found Imp. Powered Armor 31813 | -5/Factory | Discovered exit to Factory (range 10) 32378 | -5/Factory | First assault squad dispatched 32395 | -5/Factory | Incoming assault squad redirected 32497 | -5/Factory | Incoming assault squad redirected 32998 | -5/Factory | Incoming assault squad redirected 33029 | -5/Factory | Lost 3 parts (1n2u) 33049 | -5/Factory | Destroyed 11 combat bots 33219 | -5/Factory | Repaired Hvy. Treads 33394 | -5/Factory | System corruption reached 10% 33401 | -5/Factory | Incoming assault squad redirected 33689 | -5/Factory | Discovered new exit (range 9) 33705 | -5/Factory | Enhanced Grunt warped into view, answering call for help 33706 | -5/Factory | Enhanced Grunt warped into view, answering call for help 33713 | -5/Factory | Entered Extension 33713 | -5/Extension | Accompanied by 2 allies 34013 | -5/Extension | First assault squad dispatched 34018 | -5/Extension | Rescued a captive Derelict 34019 | -5/Extension | Rescued a captive Derelict 34058 | -5/Extension | Rescued a captive Derelict 34108 | -5/Extension | Energy Cycler disabled 34112 | -5/Extension | Rescued a captive Derelict 34115 | -5/Extension | Rescued a captive Derelict 34117 | -5/Extension | Rescued a captive Derelict 34329 | -5/Extension | Incoming assault squad redirected 34444 | -5/Extension | Incoming assault squad redirected 34479 | -5/Extension | Lost 4 parts (1p2n1u) 34634 | -5/Extension | Incoming assault squad redirected 34634 | -5/Extension | Incoming assault squad redirected 34688 | -5/Extension | Disrupted transfer network 34866 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 34873 | -5/Extension | Found Prototype Protection 34939 | -5/Extension | Incoming assault squad redirected 34959 | -5/Extension | Destroyed 8 combat bots 35003 | -5/Extension | Core integrity fell below 50% 35279 | -5/Extension | Identified Med. Regenerative Plating 35350 | -5/Extension | Discovered exit to Factory (range 10) 35352 | -5/Extension | Discovered new exit (range 6) 35432 | -5/Extension | Entered Cetus 35460 | -5/Cetus | Spotted Cetus Guard 35460 | -5/Cetus | Spotted Cetus Guard 35471 | -5/Cetus | Spotted Cetus Guard 35475 | -5/Cetus | Destroyed Cetus Guard 35475 | -5/Cetus | Spotted Cetus Guard 35476 | -5/Cetus | Destroyed Cetus Guard 35500 | -5/Cetus | Destroyed Cetus Guard 35507 | -5/Cetus | Destroyed Cetus Guard 35524 | -5/Cetus | Lost 7 parts (1p3n1u2w) 35600 | -5/Cetus | Build established: Scavenger-Mutant 35921 | -5/Cetus | Cetus Manufacturing Module disabled 36055 | -5/Cetus | Core integrity fell below 20% 36107 | -5/Cetus | Lost 3 parts (1p1u1w) 36121 | -5/Cetus | Discovered new exit (range 16) 36157 | -5/Cetus | Spotted Cetus Guard 36157 | -5/Cetus | Spotted Cetus Guard 36160 | -5/Cetus | Spotted Cetus Guard 36160 | -5/Cetus | Spotted Cetus Guard 36179 | -5/Cetus | Destroyed Cetus Guard 36188 | -5/Cetus | Destroyed Cetus Guard 36230 | -5/Cetus | Destroyed Cetus Guard 36239 | -5/Cetus | Destroyed Cetus Guard 36258 | -5/Cetus | Lost 9 parts (1p2n4u2w) 36260 | -5/Cetus | Destroyed 7 combat bots 36262 | -5/Cetus | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 36244_ Dropped Antimatter Cannon. 36244_ Dropped Magnetic Acceleration Cannon. 36245_ Dropped Zio. Light DM Reactor. 36245_ Dropped Adv. Signal Interpreter. 36246_ Dropped Quantum Capacitor. 36246_ Dropped Adv. Reaction Control System. 36247_ Dropped Adv. Field Recycling Unit. 36247_ Dropped Neutron Cannon. 36248_ Dropped KE Penetrator. 36249_ Dropped Antimatter Cannon. 36250_ Dropped Plasma Cutter. 36251_ Dropped Lance. 36251_ Dropped Prototype Energy Gun. 36252_ Dropped Hcp. Storage Unit. 36254_ Acquired 48 matter. 36256_ Acquired Zio. Light DM Reactor. 36259_ C-30 ARC bursts open, deploying its payload. 36259_ H-66 Slayer unfolds itself. 36259_ Slug penetrates Wall. 36262_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? #?????????????? | | ??????????????????????# h #?????????????? | | ??????????????????????#h% #?????????????? | | ??????????????????????#* "?????????????? | | ??????????????????????#% #?????????????? | | ??????????????????????#! #?????????????? | | ??????????????????????#! #?????????????? | | ??????????????????????#% #?????????????? | | ??????????????????????#[% ##????????????? | | ?????????????????????## % ;?????????????? | | ?????????????????????#; #?????????????? | | ?????????????????????#; #?????????????? | | ????????????????????##|[[ #?????????????? | | ????????????????????#]]!!]#?????????????? | | ????????????????????#]]! !#?????????????? | | ????????????????????#/*!!]#?????????????? | | ???????????????????## [!!@#?????????????? | | ???????????????????# ; #?????????????? | | ???????????????????###; #?????????????? | | ????##???????????????#; ;#????????????? | | " #""??????????????#; ;#????????????? | | """"#"######????????? ; ;#????????????? | | """"#""""""#????????# ; ;#????????????? | | """"#" ""#????????##; %##????????????? | | """#T ""#?????????## %=#?????????????? | | "" "# ""#??????????# % #?????????????? | | == ############% ######????????? | | [ + "%" #???? | | " " " < #???? | | " " " #???? | | "############;#;###########???? | | """ ""#T #??????????? ?##?????????????? | | ########" "#######?????#????????????????? | | # #??????????????????????? | | # " #??????????????????????? | | # """""" " " #??????????????????????? | | # " " " """ #??????????????????????? | | # """""" " #??????????????????????? | | #" """"""""" #??????????????????????? | | #""""""""""" "#??????????????????????? | | #" """"""""""""#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 50 Energy Generation 27 Energy Capacity 1150 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1700 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- Lrn. Sensor Array | -8/Storage | Hacked F-cell Engine | -7/Factory | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Imp. VTOL Module | -6/Factory | Scanalyzed Adv. Transmission Jammer | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lrn. Proton Cannon | -5/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Quantum Capacitor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Left-hand Path Challenges ------------ None Game ------ Seed HeartGrenadeRifle Manual? 0 Play Time 04:36:43 Cumulative 310.1 hours Start 2021.11.01 @ 00:39:47 End 2021.11.01 @ 06:01:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51b61311-0f7c-4ae0-8162-3e4f363ab0db