Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 11:09:36 Player: pakman Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (918) 918 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 2250 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 73/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Armor Plating Improved Trap Extractor (0/6) Improved Medium Laser Ion Cannon Ion Cannon Light Cannon Flak Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Flak Cannon > --- INVENTORY -------- Ion Engine Improved Trap Extractor Ion Cannon Ion Cannon Light Cannon Shock Bomb Launcher Datajack [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 29 | 1 6 11 11 Power 7 | . 3 2 2 Engine 7 | . 3 2 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 1 4 3 Treads 4 | . . 1 3 Leg 2 | . 1 1 . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 . 2 2 Device 4 | 1 . 1 2 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | . 2 3 4 Energy Gun 3 | . . 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | . 2 1 . Ballistic Cannon 2 | . . . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 19 | . 3 4 12 Power 2 | . 1 . 1 Propulsion 8 | . 1 2 5 Utility 4 | . . 1 3 Weapon 5 | . 1 1 3 Highest Loss Streak 7 | . 3 2 7 To Critical Strikes 1 | . 1 . . Average Backups 7 | 6 7 7 7 Power . | 1 1 . . Propulsion 2 | 4 4 2 . Utility . | . . . 1 Weapon 2 | 1 1 2 3 Tool/Special . | . . . . Unused Backups 19 | 6 5 3 5 Power 3 | 1 1 1 . Propulsion 5 | 2 2 1 . Utility 3 | 1 . . 2 Weapon 7 | 2 2 1 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 98 94 83 Engine 12 | . 13 14 9 Treads 7 | . . . 20 Leg 11 | . 27 11 . Wheel 6 | . . 15 4 Device 13 | . 14 8 16 Storage 12 | . 14 14 11 Protection 2 | . . 5 1 Energy Gun 4 | . . 2 10 Ballistic Gun 15 | . 27 20 2 Ballistic Cannon 2 | . . . 5 Launcher 1 | . . 1 1 Peak Build Rating 14 | 7 8 10 14 Average Rating 8 | 6 7 7 11 On Entrance 7 | 6 7 8 10 Naked Turns . | . . . . Heaviest Build 21 | 15 15 18 21 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1047 | 234 292 219 302 Remotely . | . . . . Salvage Created 1206 | 25 404 439 338 Parts 108 | 3 37 35 33 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 34 | . 11 11 12 Guns 19 | . 11 6 2 Cannons 7 | . . . 7 AOE 8 | . . 5 3 Classes Destroyed 10 | 1 6 1 2 Worker 3 | . 1 1 1 Builder 1 | . . 1 . Tunneler 3 | 2 . 1 . Hauler 2 | . 1 . 1 Operator 3 | . 2 . 1 Watcher 1 | . 1 . . Swarmer 18 | . 6 5 7 Grunt 13 | . 5 6 2 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 9 | 1 5 8 9 Combat Bots Only 7 | . 4 7 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 324 | . 90 50 184 Missed 89 | . 23 12 54 Hits 235 | . 67 38 130 Melee 3 | . . . 3 Projectile 232 | . 67 38 127 Critical Strikes 8 | . 2 1 5 Damage Taken 2485 | . 638 509 1338 Core 564 | . 114 123 327 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 5 . Volleys Fired 134 | 4 57 32 41 Largest 2 | 2 2 2 2 Hottest 112 | 40 40 60 112 Shots Fired 247 | 8 113 53 73 Gun 210 | 8 113 47 42 Cannon 28 | . . . 28 Launcher 9 | . . 6 3 Special . | . . . . Kinetic 200 | 8 113 35 44 Thermal 26 | . . . 26 Explosive . | . . . . Electromagnetic 21 | . . 18 3 Robot Hit Streak 12 | 4 12 11 6 Robot Miss Streak 5 | 1 5 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 156 | 5 66 40 45 Core Hits 85 | 2 26 25 32 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 1 1 Destroy 3 | . 2 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2178 | 63 632 626 857 Guns 1376 | 63 632 369 312 Cannons 431 | . . . 431 Explosions 368 | . . 257 111 Melee . | . . . . Ramming 3 | . . . 3 Kinetic 1455 | 63 632 237 523 Thermal 352 | . . 92 260 Explosive . | . . . . Electromagnetic 368 | . . 297 71 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 9 9 . Message Errors 5 | . 3 2 . Matter Fused 4 | . 3 1 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 2 | . 1 1 . Data Loss (minor) 3 | . 1 2 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks 13 | . . . 13 Impact . | . . . . Kinetic 11 | . . . 11 Secondary 2 | . . . 2 Self-Inflicted Damage 108 | . . 96 12 Shots 4 | . . 3 1 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 249 | . 219 249 57 Average Temperature 59 | . 81 82 15 Received Heat Transfer 639 | . 168 210 261 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 681 | . . 150 531 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 183 | 5 183 145 145 Initial 31 | . . 31 20 Average 62 | 1 108 53 41 Influence Increases 1086 | 10 350 307 419 Destroy 0b10 Robot/C 680 | . 220 220 240 Destroy 0b10 Robot/NC 65 | 10 25 15 15 Destroy Leader 166 | . 54 50 62 Successful Hack 18 | . 5 5 8 Disable Machine 15 | . . . 15 Destroy Structure 22 | . 1 17 4 Lose Combat Pursuer 120 | . 45 . 75 Influence Decreases 1071 | 10 268 337 456 Entered New Map 83 | . . 51 32 Time Decay 809 | 10 238 246 315 Lost Part 179 | . 30 40 109 Squads Dispatched 6 | . 3 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 3 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 28 10 27 Peak Tracking Total 9 | . 9 4 7 Tactical Retreats 8 | . 3 . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 6 2 2 Successful 6 | . 3 2 1 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 7 | . 5 . 2 Terminals 9 | . 6 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 1 | . 1 . . Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1707 | 3 613 419 672 Seismic 1707 | 3 613 419 672 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2188 | 60 613 688 827 Spaces Moved 1451 | 7 352 618 474 Core 73 | . . . 73 Treads 287 | . . . 287 Legs 555 | 7 352 196 . Wheels 536 | . . 422 114 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 80 80 Average Speed 114 | 120 121 92 137 Slowest Speed 300 | 120 190 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 2 56 99 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 17 3 Melee . | . . . . Projectile . | . . . . AOE 20 | . . 17 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1749 | 50 435 685 579 Wait 91 | 39 13 6 33 Move 1448 | 6 351 617 474 Hop . | . . . . Pick Up 15 | . 4 7 4 Fast Attach 12 | 1 2 3 6 Attach 12 | . 1 5 6 Detach 4 | . . 1 3 Swap 16 | . 3 8 5 Drop 15 | . 4 6 5 Fire 134 | 4 57 32 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 61 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 395 | -10/Materials | Lost 3 parts (1p1n1w) 674 | -10/Materials | Entered Mines 676 | -10/Mines | Build established: Scavenger-Mutant 711 | -10/Mines | Core integrity fell below 50% 728 | -10/Mines | Discovered new exit (range 8) 771 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 848 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 959 | -10/Mines | Core integrity fell below 20% 993 | -10/Mines | Discovered new exit (range 14) 1000 | -10/Mines | Destroyed 7 combat bots 1116 | -10/Mines | Learned location of Zion (-6) 1136 | -10/Mines | Learned Materials non-interactive machine intel 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1363 | -9/Materials | Loaded intel: 39 non-interactive machine locations 1551 | -9/Materials | Lost 3 parts (2n1u) 2118 | -9/Materials | Core integrity fell below 50% 2149 | -9/Materials | Lost 7 parts (1p3n2u1w) 2185 | -9/Materials | Core integrity fell below 20% 2189 | -9/Materials | Self-destructed Last Messages --------------- 02012_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02012_ O-16 Technician locks terminal. 02027_ S-10 Pest destroyed. 02027_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 02027_ S-10 Pest destroyed. 02041_ Lgt. Ion Engine destroyed. 02046_ S-10 Pest destroyed. 02046_ Door malfunctions. 02052_ Acquired 13 matter. 02054_ Slammed into W-16 Scout. 02056_ Critical hit (Burn: +37). 02059_ Shock Bomb Launcher destroyed. 02066_ K-01 Serf collects debris. 02081_ Lgt. Treads destroyed. 02098_ Heat Sink destroyed. 02118_ Seismic Detector destroyed. 02159_ K-01 Serf cleans the Nuclear Reactor. 02162_ Imp. Medium Laser destroyed. 02163_ K-01 Serf cleans the Nuclear Reactor. 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