Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 19:04:55 Player: Cameron Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (834) 834 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 5226 Bonus ------- Follower Combat Kills 57 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 29/450 Energy 200/200 System Corruption 5% Temperature Cool (12) Movement Hovering (66) Location -5/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (6) --- Overtuned Huge Scrapsphere Gravmag Array Gravmag Array > --- UTILITY (7) ------ Improved Heat Sink Improved Coolant Injector Compact Matter Pod Improved Target Analyzer Improved Corruption Screen Advanced System Restoration Module Long-range Tractor Beam > --- WEAPON (2) ------- Variable Charge Gun Flak Gun > --- INVENTORY (5) ---- Overtuned Huge Scrapsphere Combat Gravmag System Layered Medium Armor Plating Variable Charge Gun Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Compact Matter Pod Improved Target Analyzer Improved Corruption Screen Improved Corruption Screen Advanced System Restoration Module > --- WEAPON ----------- Variable Charge Gun Flak Gun > --- INVENTORY -------- Overtuned Huge Scrapsphere Long-range Tractor Beam Long-range Proton Cannon [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Overtuned Scrapsphere Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Visual Processing Unit Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Special Weapon Improved Remote Datajack Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 5 | . . . . 5 Weapon . | . . . . . Parts Attached 74 | 7 6 . 4 57 Power 9 | 1 1 . . 7 Engine 4 | 1 1 . . 2 Core 4 | . . . . 4 Reactor 1 | . . . . 1 Propulsion 22 | 2 . . 1 19 Treads . | . . . . . Leg 8 | 2 . . 1 5 Wheel 3 | . . . . 3 Hover 8 | . . . . 8 Flight 3 | . . . . 3 Utility 27 | 1 2 . 1 23 Device 18 | . . . 1 17 Storage 4 | 1 1 . . 2 Processor 5 | . 1 . . 4 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 3 3 . 2 8 Energy Gun 8 | 3 3 . . 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | . . . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 44 | . 1 . . 43 Power 6 | . . . . 6 Propulsion 14 | . . . . 14 Utility 12 | . . . . 12 Weapon 12 | . 1 . . 11 Highest Loss Streak 25 | . 1 . . 25 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 10 9 6 Power 1 | . 1 2 1 . Propulsion 2 | . 1 3 2 1 Utility 1 | . . 1 1 1 Weapon 1 | . 4 4 1 1 Tool/Special . | . . . . . Unused Backups 8 | . 2 . 3 3 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . 2 . . 1 Weapon 2 | . . . 1 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 90 | . 97 100 100 62 Engine 10 | . 14 14 14 1 Leg 22 | . 28 28 28 7 Wheel 1 | . . . . 4 Hover 1 | . . . . 4 Device 12 | . . . 11 17 Storage 11 | . 14 14 14 4 Processor 3 | . 12 14 2 3 Energy Gun 6 | . 27 28 4 2 Energy Cannon 15 | . . . 23 3 Peak Build Rating 85 | 6 11 11 18 85 Average Rating 23 | 4 9 11 13 56 On Entrance 9 | . 6 11 11 18 Avg Prop Armor Cover (%) 7 | . . . 8 7 Naked Turns 1 | . . . . 1 Heaviest Build 46 | 13 19 19 21 46 Greatest Support 65 | 20 20 20 33 65 Greatest Overweight (x) 8 | 4 . . 2 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 8 Most Carried 10 | 3 10 10 10 10 Average Carried 8 | 1 7 10 9 6 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 10 10 10 5 Scrap Suit Usage (%) 13 | . . . . 55 Parts Cannibalized 6 | . . . . 6 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 925 | 141 147 56 40 541 Remotely . | . . . . . Salvage Created 809 | . 147 . . 662 Parts 56 | . 5 . . 51 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 18 | . 4 . . 14 Guns 6 | . 4 . . 2 Cannons 10 | . . . . 10 AOE 2 | . . . . 2 Classes Destroyed 6 | . 3 . . 3 Recycler 1 | . 1 . . . Swarmer 7 | . 3 . . 4 Grunt 5 | . 1 . . 4 Sentry 1 | . . . . 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 8 | . 2 . . 8 Combat Bots Only 8 | . 2 . . 8 Max Kills in Single Turn 2 | . 1 . . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 655 | . 67 . . 588 Missed 208 | . 10 . . 198 Hits 447 | . 57 . . 390 Projectile 447 | . 57 . . 390 Critical Strikes 10 | . . . . 10 Part Disruptions 1 | . . . . 1 Damage Taken 6557 | . 498 . . 6059 Core 1109 | . 103 . . 1006 Absorbed by Shields 20 | . . . . 20 Regen/Repaired (Parts) 124 | . . . . 124 Core Remaining (%) 79 | 100 . . 58 . Volleys Fired 98 | . 24 . . 74 Largest 2 | . 2 . . 2 Hottest 130 | . 130 . . 125 Shots Fired 152 | . 36 . . 116 Gun 78 | . 36 . . 42 Cannon 72 | . . . . 72 Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 26 | . . . . 26 Thermal 114 | . 36 . . 78 Explosive . | . . . . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 11 | . 4 . . 11 Robot Miss Streak 4 | . 4 . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 98 | . 19 . . 79 Core Hits 43 | . 6 . . 37 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2149 | . 292 . . 1857 Guns 873 | . 292 . . 581 Cannons 891 | . . . . 891 Explosions 354 | . . . . 354 Melee . | . . . . . Ramming 31 | . . . . 31 Kinetic 385 | . . . . 385 Thermal 1313 | . 292 . . 1021 Explosive 354 | . . . . 354 Electromagnetic 66 | . . . . 66 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 4 | . . . . 4 Corruption Purged 4 | . . . . 4 Corruption Blocked . | . . . . . Effects 18 | . . . . 18 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 7 | . . . . 7 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 32 | . . . . 32 Projectiles 10 | . . . . 10 Explosions 22 | . . . . 22 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 242 | . . . . 242 Shots 4 | . . . . 4 Rammed 4 | . . . . 4 Targets Rammed 9 | . . . . 9 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 414 | . 414 . . 332 Average Temperature 123 | . 180 . . 63 Received Heat Transfer 1895 | . 90 . . 1805 Effects 5 | . 4 . . 1 Energy Bleed 2 | . 2 . . . Matter Decay 1 | . 1 . . . Short Circuit 2 | . 1 . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 2716 | . 703 . . 2013 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 180 | . 55 . . 180 Initial . | . . . . . Average 56 | . 15 . . 74 Influence Increases 927 | . 110 . . 817 Destroy 0b10 Robot/C 380 | . 80 . . 300 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 80 | . 20 . . 60 Allied During Kill 10 | . . . . 10 Successful Hack 19 | . 5 . . 14 Disable Machine 75 | . . . . 75 Destroy Structure 58 | . . . . 58 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 270 | . . . . 270 Influence Decreases 851 | . 110 . . 741 Time Decay 458 | . 100 . . 358 Lost Part 341 | . 10 . . 331 Lost Ally 52 | . . . . 52 Squads Dispatched 13 | . 1 . . 12 Investigation 4 | . . . . 4 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 8 . . 48 Peak Tracking Total 9 | . 5 . . 9 Tactical Retreats 8 | . . . . 8 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . . . . 5 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 14 | . 2 . 6 6 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . . . . 3 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 47 | . 9 . 26 12 Successful 39 | . 5 . 26 8 Failed 7 | . 4 . . 3 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . . . 1 Manual 8 | . 2 . . 6 Terminals 10 | . 9 . . 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 6 | . . . . 6 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 31 | . 5 . 26 . Record 25 | . . . 25 . Emergency Access Points 1 | . 1 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 2 | . . . . 2 Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . . 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Fedlink 2 | . . . . 2 Scrapoids 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies 5 | . . . . 5 Largest Group 4 | . . . . 4 Highest-Rated Group 188 | . . . . 188 Highest-Rated Ally 47 | . . . . 47 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 398 | . . . . 398 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 994 | . 333 128 382 151 Optics 843 | . 333 128 382 . Sensors 151 | . . . . 151 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4172 | 57 347 128 2603 1037 Spaces Moved 2514 | 34 183 49 1510 738 Core 14 | 12 . . . 2 Treads . | . . . . . Legs 1821 | 22 183 49 1510 57 Wheels 307 | . . . . 307 Hover 371 | . . . . 371 Flight 1 | . . . . 1 Fastest Speed 50 | 50 120 120 105 50 Average Speed 138 | 131 120 120 168 83 Slowest Speed 690 | 250 120 120 260 690 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 36 2 92 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . . 27 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3040 | 43 277 118 1567 1035 Wait 262 | . 47 70 35 110 Move 2510 | 33 182 48 1509 738 Hop . | . . . . . Pick Up 50 | 3 12 . 5 30 Fast Attach 34 | 6 1 . . 27 Attach 26 | . 1 . . 25 Detach . | . . . . . Swap 20 | 1 4 . 4 11 Drop 25 | . 6 . 8 11 Fire 98 | . 24 . . 74 Melee . | . . . . . Ram 4 | . . . . 4 Kick 5 | . . . . 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . . 6 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 6) 319 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 399 | -10/Materials | Discovered new exit (range 5) 405 | -10/Materials | Entered Subcaves 406 | -10/Subcaves | Approached by a straggling Scientist 533 | -10/Subcaves | Entered Scraptown 807 | -7/Scraptown | Discovered new exit (range 5) 900 | -7/Scraptown | Visited Bundlers 1012 | -7/Scraptown | Visited Cave Peace 1139 | -7/Scraptown | Visited Symbiants 1198 | -7/Scraptown | Visited Awakened 1266 | -7/Scraptown | Visited UFD Registry 1266 | -7/Scraptown | Registered with UFD as "Bulletdrive" 1291 | -7/Scraptown | Visited SPCMW 1344 | -7/Scraptown | Visited CPS Storage 1704 | -7/Scraptown | Visited LU-1G1's Boring Crew 2026 | -7/Scraptown | Visited Science Guys 2094 | -7/Scraptown | Visited Scrapoid Pod Storage 2105 | -7/Scraptown | Found Scrapoid Pod 2145 | -7/Scraptown | Visited Supply Room 2185 | -7/Scraptown | Visited Research Penetration Think Tank 2231 | -7/Scraptown | Visited Chapter 10 2355 | -7/Scraptown | Visited Modified Component R&D 2646 | -7/Scraptown | Visited Observation Area 2741 | -7/Scraptown | Found Scrap Suit 2845 | -7/Scraptown | Discovered new exit (range 3) 3030 | -7/Scraptown | Met Optimus 3030 | -7/Scraptown | Accepted into 0bPrime 3136 | -7/Scraptown | Entered Factory 3136 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x5 3171 | -5/Factory | Attached CPS modules to P-70 Sage. 3255 | -5/Factory | Repaired Aluminum Leg 3399 | -5/Factory | Loaded intel: 8 recycling unit locations 3557 | -5/Factory | Lost 3 parts (2u1w) 3571 | -5/Factory | Destroyed 8 combat bots 3659 | -5/Factory | Garrison activated, responded to threat 3801 | -5/Factory | Central database locked down 3836 | -5/Factory | Core integrity fell below 50% 3859 | -5/Factory | Attached CPS modules to P-70 Sage. 3863 | -5/Factory | Scrapoids reinforcements arrived? 3875 | -5/Factory | Found Scrap Suit 3878 | -5/Factory | Released all parts (5) 3888 | -5/Factory | Found Scrap Suit 3893 | -5/Factory | Found Scrap Suit 3904 | -5/Factory | Lost 5 allies 3934 | -5/Factory | Lost 25 parts (3p11n6u5w) 3993 | -5/Factory | Lost 5 parts (2n1u2w) 3999 | -5/Factory | Core integrity fell below 20% 4053 | -5/Factory | Learned location of Protoforge (-2) 4101 | -5/Factory | Lost 3 parts (2u1w) 4173 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 9T. 04113_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04114_ Adv. System Restoration Module purges 1% system corruption (8%). 04115_ System corrupted: Matter fused (-8). 04128_ Acquired Lrn. Tractor Beam. 04129_ Discarded Imp. Corruption Screen. 04130_ System corrupted: Heat flow error (+210). 04132_ Acquired Variable Charge Gun. 04133_ Adv. System Restoration Module purges 1% system corruption (7%). 04136_ Connecting with Scanalyzer... 04159_ Adv. System Restoration Module purges 1% system corruption (6%). 04160_ Acquired Lyr. Medium Armor Plating. 04162_ Dropped Lrn. Proton Cannon. 04163_ Adv. System Restoration Module purges 1% system corruption (5%). 04163_ Acquired Cmb. Gravmag System. 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