Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.25 @ 19:31:08 Player: Finn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (166) 830 Value Destroyed (5002) 5002 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 8546 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 86 Cogmind --------- Core Integrity 424/700 Matter 4/300 Energy 450/450 System Corruption 2% Temperature Cool (66) Movement Rolling (110) Ox2 Location -7/Factory Parts ------- > --- POWER (4) -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Improved Heat Sink Advanced Visual Processing Unit Weapon Shielding > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Shock Bomb Launcher > --- INVENTORY (5) ---- Improved Heat Sink Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Weapon Shielding > --- WEAPON ----------- Gauss Cannon Gauss Cannon Shock Bomb Launcher > --- INVENTORY -------- Improved Heat Sink Gauss Cannon Heavy Rocket Launcher [Rating: 35] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 3 | . . 1 . 1 1 Propulsion 1 | . . . . . 1 Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 77 | 6 2 24 2 22 21 Power 23 | 1 . 11 1 3 7 Engine 14 | 1 . 6 . 3 4 Core 9 | . . 5 1 . 3 Reactor . | . . . . . . Propulsion 9 | 2 . 3 . . 4 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 8 | 2 . 3 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 3 . 7 3 Device 4 | . . . . 3 1 Storage 1 | 1 . . . . . Processor 3 | . 1 . . 2 . Hackware 2 | . . 1 . 1 . Protection 5 | . . 2 . 1 2 Artifact . | . . . . . . Weapon 30 | 2 1 7 1 12 7 Energy Gun 7 | 1 . 2 . 2 2 Energy Cannon 4 | . . 1 . 3 . Ballistic Gun 5 | 1 . 2 . 2 . Ballistic Cannon 6 | . . 1 . 1 4 Launcher 7 | . 1 1 1 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 48 | . . 14 5 23 6 Power 13 | . . 5 1 4 3 Propulsion 6 | . . 3 1 . 2 Utility 9 | . . 1 . 7 1 Weapon 20 | . . 5 3 12 . Highest Loss Streak 6 | . . 4 3 6 3 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 6 6 4 4 Power . | . 1 1 . . . Propulsion . | . . . . . . Utility 2 | . . 2 3 3 2 Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 6 | . . 1 . . 5 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 74 | . 99 86 80 49 78 Engine 8 | . 14 7 . 2 17 Core 8 | . . 10 21 6 1 Treads 1 | . . . . . 5 Wheel 9 | . 28 15 6 . 7 Device 1 | . . . . 3 4 Storage 5 | . 14 11 11 . . Processor 3 | . 13 . . 4 7 Hackware 6 | . . 10 11 6 2 Protection 7 | . . 10 11 6 6 Energy Gun 5 | . 11 4 . 1 10 Energy Cannon 2 | . . 1 2 5 . Ballistic Gun 5 | . 11 11 2 2 . Ballistic Cannon 4 | . . 2 8 . 8 Launcher 4 | . 4 1 4 9 1 Peak Build Rating 35 | 6 8 18 18 20 35 Average Rating 17 | 3 7 14 16 13 26 On Entrance 9 | . 6 8 18 14 11 Naked Turns . | . . . . . . Heaviest Build 49 | 12 14 29 30 32 49 Greatest Support 20 | 20 20 20 10 3 20 Greatest Overweight (x) 10 | . . 5 8 10 7 Average Overweight (x) 1 | . . 1 2 2 2 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 5 5 Most Carried 8 | 5 6 8 8 5 5 Average Carried 5 | 2 4 6 6 4 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 2 6 7 5 3 3 Class Distribution -------------------- 44% | Hacker-Mutant 15% | Scavenger-Tank 13% | Mutant 12% | Hacker-Tank 6% | Hacker-Gunner 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2709 | 232 181 851 332 521 592 Remotely . | . . . . . . Salvage Created 4602 | . 267 1270 686 1407 972 Parts 282 | . 16 103 40 68 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 108 | . 7 37 17 31 16 Guns 32 | . 1 19 2 5 5 Cannons 26 | . . 2 13 3 8 AOE 50 | . 6 16 2 23 3 Classes Destroyed 15 | . 6 6 . 1 2 Worker 12 | . 3 2 3 2 2 Builder 9 | . 1 1 . 3 4 Tunneler 1 | . . 1 . . . Recycler 11 | . 2 . . 7 2 Mechanic 3 | . . 1 2 . . Operator 6 | . . 3 . . 3 Watcher 13 | . 1 5 1 2 4 Swarmer 18 | . 3 12 . 3 . Grunt 54 | . 4 13 11 19 7 Brawler 2 | . . 1 . 1 . Duelist 3 | . . 2 . . 1 Protector 1 | . . . . . 1 Sentry 25 | . . 9 8 7 1 Hunter 4 | . . . . 1 3 Programmer 4 | . . . . . 4 Best Kill Streak 13 | . 13 7 9 13 6 Combat Bots Only 11 | . 7 7 5 11 3 Max Kills in Single Turn 5 | . 4 3 3 5 3 Gunslinging . | . . . . . . Exploded 3 | . 1 3 1 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 588 | . 15 172 50 217 134 Missed 172 | . 5 49 14 58 46 Hits 416 | . 10 123 36 159 88 Melee 9 | . . 9 . . . Projectile 407 | . 10 114 36 159 88 Critical Strikes 10 | . . 2 . 7 1 Actively Blocked 4 | . . . . 3 1 Damage Taken 4996 | . 164 1347 485 1875 1125 Core 1189 | . 20 281 102 510 276 Absorbed by Shields 168 | . . . . 58 110 Redirected to Shielding 285 | . . 58 19 121 87 Ignored by Resistances 1460 | . 46 395 138 558 323 Core Remaining (%) 50 | 100 92 . 4 7 . Volleys Fired 281 | . 16 110 34 68 53 Largest 3 | . 2 2 2 3 3 Hottest 200 | . 83 91 105 141 200 Shots Fired 525 | . 31 180 60 110 144 Gun 277 | . 21 152 12 38 54 Cannon 157 | . . 13 41 31 72 Launcher 91 | . 10 15 7 41 18 Special . | . . . . . . Kinetic 259 | . 15 102 45 25 72 Thermal 170 | . 6 58 8 44 54 Explosive 73 | . 10 15 7 41 . Electromagnetic 23 | . . 5 . . 18 Robot Hit Streak 25 | . 12 21 18 25 17 Robot Miss Streak 9 | . 4 3 9 1 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 3 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 394 | . 20 138 45 86 105 Core Hits 311 | . 27 83 62 77 62 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . 3 . . 7 Burn 2 | . . 2 . . . Blast 7 | . . . . . 7 Corrupt 1 | . . 1 . . . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12982 | . 1264 3100 1613 3945 3060 Guns 3816 | . 172 1773 189 545 1137 Cannons 3002 | . . 205 785 595 1417 Explosions 6079 | . 1092 1110 621 2795 461 Melee . | . . . . . . Ramming 85 | . . 12 18 10 45 Kinetic 4171 | . 122 1337 912 383 1417 Thermal 3191 | . 453 591 62 889 1196 Explosive 5029 | . 635 1110 621 2663 . Electromagnetic 506 | . 54 50 . . 402 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 1 . 2 Average Corruption 1 | . 1 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 3 7 . 5 Message Errors 4 | . . . 3 . 1 Matter Fused 2 | . . 1 1 . . Heat Flow Errors 4 | . . . 2 . 2 Energy Discharges 3 | . . 1 1 . 1 Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 306 | . 41 19 12 143 91 Projectiles 58 | . . . . . 58 Explosions 248 | . 41 19 12 143 33 Melee . | . . . . . . Knockbacks 17 | . . 4 4 . 9 Impact . | . . . . . . Kinetic 17 | . . 4 4 . 9 Secondary . | . . . . . . Self-Inflicted Damage 626 | . 75 112 45 88 306 Shots 24 | . 3 4 2 7 8 Rammed 11 | . . 1 2 3 5 Targets Rammed 11 | . . 1 2 3 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 603 | . 60 205 514 257 603 Average Temperature 97 | . 24 53 142 74 136 Received Heat Transfer 1849 | . 39 282 225 1084 219 Effects 22 | . . . 7 . 15 Shutdowns 9 | . . . 4 . 5 Interference 3 | . . . 2 . 1 Matter Decay 2 | . . . 1 . 1 Short Circuit 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 3 1 1 4 Heat Transferred 6201 | . 398 1635 111 1432 2625 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . 1 1 2 2 1 Low Security (%) 54 | 100 94 47 18 30 94 Level 1 35 | . 5 52 35 54 5 Level 2 9 | . . . 45 15 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 641 | . 269 293 641 494 248 Initial 184 | . . 96 50 184 81 Average 188 | . 27 198 388 265 43 Influence Increases 4365 | . 315 1154 1024 1117 755 Destroy 0b10 Robot/C 2280 | . 140 740 460 620 320 Destroy 0b10 Robot/NC 280 | . 35 70 30 70 75 Destroy Leader 656 | . 32 210 152 154 108 Allied During Kill 58 | . . . 58 . . Successful Hack 38 | . . 12 . . 26 Disable Machine 180 | . 45 18 9 27 81 Anti-Garrison Action 150 | . . . 150 . . Destroy Structure 408 | . 63 89 45 156 55 Partial Spotted 45 | . . . . 30 15 Lose Combat Pursuer 270 | . . 15 120 60 75 Influence Decreases 4157 | . 46 1283 650 1420 758 Entered New Map 723 | . . 173 90 330 130 Time Decay 2834 | . 46 970 410 840 568 Lost Part 480 | . . 140 50 230 60 Lost Ally 120 | . . . 100 20 . Squads Dispatched 21 | . . 6 4 3 8 Investigation 7 | . . 3 1 . 3 Extermination 3 | . . . . . 3 Reinforcement 9 | . . 3 1 3 2 Assault 1 | . . . 1 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . 2 1 1 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 163 | . 7 52 27 45 32 Peak Tracking Total 8 | . 3 6 6 8 4 Tactical Retreats 11 | . . 1 3 4 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 9 | . 1 4 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 21 | . 5 2 2 3 9 Max in Single Turn 6 | . 3 2 1 1 6 Garrison Access 4 | . . . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 29 | . . 10 6 3 10 Terminals 19 | . . 8 5 2 4 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . . 1 2 Total Hacks 48 | . . 20 8 4 16 Successful 34 | . . 16 7 3 8 Failed 14 | . . 4 1 1 8 Catastrophic 5 | . . 2 . . 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 29 | . . 13 7 2 7 Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units 4 | . . . 1 . 3 Scanalyzers 7 | . . 7 . . . Garrison Access 4 | . . . . 2 2 Terminal Hacks 20 | . . 9 6 2 3 Record 8 | . . 5 1 . 2 Robot Analysis 1 | . . . . 1 . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . . 1 2 . . Disarm Traps 1 | . . . 1 . . Surveillance Status 1 | . . 1 . . . Recall Investigation 2 | . . 1 1 . . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 Process 1 | . . . 1 . . Retrieve Matter 1 | . . . . . 1 Scanalyzer 7 | . . 7 . . . Insert Component 4 | . . 4 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 3 | . . . . 1 2 Seal Access 3 | . . . . 1 2 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 4 | . . 2 . . 2 Used . | . . . . . . Hacking Detections 16 | . . 6 3 1 6 Full Trace Events 5 | . . 2 . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . . 1 Authchips . | . . . . . . Time 67 | . . . . . 67 Total Robot Build Rating 4 | . . . . . 4 Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 7 | . . . 7 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 11 | . . . 10 . 1 Largest Group 10 | . . . 10 . 1 Highest-Rated Group 88 | . . . 88 . 40 Highest-Rated Ally 40 | . . . 16 . 40 Total Orders . | . . . . . . Ally Attacks 34 | . . . 34 . . Total Damage 318 | . . . 318 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1727 | . . . . 435 1292 Optics 1727 | . . . . 435 1292 Structural 374 | . . . . 374 . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6573 | 45 370 1959 823 1682 1694 Spaces Moved 4119 | 45 388 1546 438 728 974 Core 973 | 20 . 50 81 728 94 Treads 89 | . . . . . 89 Legs . | . . . . . . Wheels 3057 | 25 388 1496 357 . 791 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 110 50 95 Average Speed 130 | 66 80 96 160 198 144 Slowest Speed 550 | 80 80 300 450 550 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 58 97 62 62 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 485 | . 62 92 46 201 84 Melee . | . . . . . . Projectile 14 | . . . . 5 9 AOE 471 | . 62 92 46 196 75 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4795 | 58 414 1826 500 854 1143 Wait 213 | 2 2 112 23 9 65 Move 4114 | 44 387 1545 437 727 974 Hop . | . . . . . . Pick Up 63 | 6 5 21 1 18 12 Fast Attach 19 | 2 . 3 . 3 11 Attach 53 | 4 1 17 3 20 8 Detach 2 | . . . . . 2 Swap 16 | . 3 10 . 1 2 Drop 18 | . . 7 . 2 9 Fire 281 | . 16 110 34 68 53 Melee 3 | . . . . 3 . Ram 11 | . . 1 2 3 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 365 | -10/Materials | Discovered new exit (range 12) 415 | -10/Materials | Identified exit to Materials 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 426 | -9/Materials | Destroyed 7 combat bots 582 | -9/Materials | Discovered new exit (range 7) 783 | -9/Materials | Discovered new exit (range 9) 813 | -9/Materials | Discovered new exit (range 16) 831 | -9/Materials | Build established: Hacker-Mutant 863 | -9/Materials | Discovered new exit (range 7) 906 | -9/Materials | Lost 3 parts (2n1w) 974 | -9/Materials | Lost 4 parts (2p2w) 1178 | -9/Materials | Discovered new exit (range 11) 1427 | -9/Materials | Discovered new exit (range 16) 1544 | -9/Materials | Core integrity fell below 50% 1686 | -9/Materials | Discovered new exit (range 16) 1747 | -9/Materials | Destroyed 7 combat bots 1750 | -9/Materials | Lost 4 parts (2p1n1w) 2375 | -9/Materials | Entered Storage 2436 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2740 | -9/Storage | Build established: Commander-Mutant 2810 | -9/Storage | Garrison activated, responded to threat 2848 | -9/Storage | Core integrity fell below 20% 2885 | -9/Storage | Lost 6 allies 2904 | -9/Storage | Lost 3 parts (1p1n1w) 3030 | -9/Storage | Discovered new exit (range 16) 3112 | -9/Storage | Build established: Hacker-Mutant 3198 | -9/Storage | Entered Materials 3198 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3284 | -8/Materials | Destroyed 11 combat bots 3658 | -8/Materials | Build established: Hacker-Tank 3838 | -8/Materials | Lost 3 parts (1p1u1w) 4284 | -8/Materials | Build established: Hacker-Gunner 4494 | -8/Materials | Lost 6 parts (1p1u4w) 4502 | -8/Materials | Discovered new exit (range 9) 4514 | -8/Materials | Core integrity fell below 50% 4748 | -8/Materials | Core integrity fell below 20% 4845 | -8/Materials | Discovered new exit (range 10) 4873 | -8/Materials | Lost 5 parts (1p2u2w) 4880 | -8/Materials | Entered Factory 4880 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5381 | -7/Factory | Build established: Hacker-Tank 5450 | -7/Factory | Discovered new exit (range 3) 5712 | -7/Factory | Fabricated I-36 Angel? 5796 | -7/Factory | Build established: Scavenger-Tank 6366 | -7/Factory | Lost 3 parts (2p1u) 6574 | -7/Factory | Self-destructed Last Messages --------------- 06474_ R-06 Scavenger collects Imp. Datajack. 06483_ Acquired 45 matter. 06486_ Acquired 4 matter. 06488_ G-47 Trooper knocked back. 06488_ Chain reaction triggered in Broken Imp. Ion Engine. 06488_ Lgt. Treads destroyed. 06488_ Destroyed Lgt. Treads. 06491_ Slug penetrates G-47 Trooper. 06491_ G-47 Trooper suffers critical hit (Blast). 06491_ G-47 Trooper destroyed. 06491_ Door malfunctions. 06494_ G-47 Trooper destroyed. 06519_ System corrupted: Substantial component data lost. 06523_ R-06 Scavenger collects Lgt. Ion Engine. 06531_ R-06 Scavenger collects Corrupted Lgt. Nuclear Core. 06565_ System corrupted: Heat flow error (+171). Map ----- +----------------------------------------------------+ | ??????????# # # #?????? | | ???????????############# # #?????? | | ????????###????????????# #! """ """ #?????? | | ???????? ########### # """ """ #?????? | | ???????? # """ """ #?????? | | ??????? # ??????? | | ??????? ###########???????? | | ?????? #?????????????????? | | ?????? #?????????????????? | | ?????? ^ #?????????????????? | | ?????? ^ #?????????????????? | | ?????? #############/#####?????????????????? | | ?????????###??????# Y #????????????????????? | | ??????????????????# %#????????????????????? | | ??????????????????# /#????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????#! #????????????????????? | | ??????????????????# / #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# !#????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ! #????????????????????? | | ??????????????????# @ #????????????????????? | | ??????????????????# = #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 43 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 33 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Scanalyzed Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ I-36 Angel | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher My Command Is Your Wish The More The Merrier Challenges ------------ None Game ------ Seed ImpulseDisposableCore Manual? 0 Play Time 01:00:40 Cumulative 5.3 hours Start 2025.05.25 @ 00:04:15 End 2025.05.25 @ 19:31:08 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 7 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c1a7ca-1f44-4e9a-aae1-d4f31a49258a