Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.08 @ 03:56:55 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3478) 3478 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1030) 1030 TOTAL SCORE: 8348 Bonus ------- High Alert Combat Kills 297 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 58/100 System Corruption 1% Temperature Cool (452) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Grunt] (26) Relay Coupler [Hunter] (17) Heavy Particle Gun Minigun Railgun Railgun Power Maul Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Flak Gun Railgun Railgun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Titanium Leg Titanium Leg Titanium Leg Titanium Leg Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Heavy Particle Gun Heavy Ion Cannon Minigun Minigun Railgun Railgun Mini Grenade Launcher Power Maul Greatsword [Rating: 53] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Slots Evolved 6 | . . . 2 2 . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 1 2 . . . 2 Weapon 1 | . . . 1 . . . . . Parts Attached 124 | 6 1 4 12 9 6 2 51 33 Power 14 | 1 . . 2 . . . 7 4 Engine 10 | 1 . . 2 . . . 4 3 Core 4 | . . . . . . . 3 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 . 1 . 5 2 1 11 5 Treads 20 | . . . . 3 2 1 11 3 Leg 2 | . . . . . . . . 2 Wheel 4 | 2 . 1 . 1 . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 15 | 1 1 1 2 2 . 1 2 5 Device 5 | . . . . 1 . . . 4 Storage 4 | 1 . 1 1 . . 1 . . Processor 5 | . 1 . 1 . . . 2 1 Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 68 | 2 . 2 8 2 4 . 31 19 Energy Gun 11 | . . . . . . . 8 3 Energy Cannon 7 | . . . 1 . 1 . 3 2 Ballistic Gun 32 | 2 . 1 6 1 2 . 11 9 Ballistic Cannon 4 | . . . . 1 . . 2 1 Launcher 4 | . . 1 1 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . . . 1 . 7 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . . 1 1 . . 8 1 Parts Lost 43 | . . 1 3 1 . . 15 23 Power 7 | . . . . . . . 4 3 Propulsion 10 | . . 1 . 1 . . 4 4 Utility 6 | . . . . . . . 1 5 Weapon 20 | . . . 3 . . . 6 11 Highest Loss Streak 15 | . . 1 2 1 . . 5 15 Average Slot Usage (%) 96 | . 97 96 97 97 100 100 94 97 Engine 7 | . 14 14 11 9 9 9 6 6 Treads 13 | . . . . 9 18 18 17 12 Wheel 2 | . 28 24 22 7 . . . . Device 3 | . . . . 9 9 4 . 6 Storage 14 | . 14 14 11 9 9 13 18 15 Processor 25 | . 12 14 21 18 18 18 24 29 Hackware 1 | . . . . 8 9 9 2 . Energy Gun 5 | . . . . . . . 9 4 Energy Cannon 1 | . . . 5 4 3 9 . 1 Ballistic Gun 14 | . 28 28 25 17 18 18 12 12 Naked Turns . | . . . . . . . . . Heaviest Build 94 | 13 13 40 50 53 54 85 85 94 Greatest Support 56 | 26 26 32 32 43 43 43 46 56 Greatest Overweight (x) 25 | . . 1 1 16 1 1 4 25 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 6 6 12 12 12 12 20 20 20 Average Capacity 17 | 5 6 6 12 12 12 15 20 20 Most Carried 20 | 6 6 6 12 12 12 14 20 20 Average Carried 16 | 2 5 5 10 11 11 12 18 19 Final Capacity 20 | 6 6 12 12 12 12 20 20 20 Final Carried 20 | 6 6 6 12 12 12 14 20 15 Class Distribution -------------------- 27% | Hauler-Gunner 26% | Hauler-Mutant 14% | Skirmisher 10% | Scavenger-Gunner 8% | Hauler-Skirmisher 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Storage Hauler-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Matter Collected 2690 | 290 80 38 124 190 341 . 964 663 Remotely . | . . . . . . . . . Salvage Created 3634 | 98 111 21 218 221 360 . 1435 1170 Parts 233 | 6 9 1 25 15 20 . 90 67 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Combat Hostiles Destroyed 84 | . 4 3 10 5 10 . 26 26 Guns 62 | . 4 2 7 3 4 . 22 20 Cannons 14 | . . . 3 2 3 . 4 2 AOE 8 | . . 1 . . 3 . . 4 Classes Destroyed 13 | 2 3 . 1 1 . . 3 3 Worker 8 | . . . . . . . 7 1 Builder 4 | . . . . . . . 1 3 Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 3 | 1 . . . . . . 1 1 Operator 2 | . . . . . . . 2 . Watcher 1 | . 1 . . . . . . . Swarmer 33 | . 3 3 9 . 4 . 3 11 Grunt 30 | . 1 . . . 3 . 16 10 Duelist 1 | . . . . . . . . 1 Sentry 15 | . . . 1 4 3 . 6 1 Hunter 2 | . . . . 1 . . 1 . Programmer 3 | . . . . . . . . 3 Best Kill Streak 7 | 1 4 3 5 3 7 . 5 6 Combat Bots Only 7 | . 3 3 5 3 7 . 5 4 Max Kills in Single Turn 3 | 1 1 2 1 1 3 . 2 3 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . 1 . . 3 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Damage Taken 7277 | . 217 108 309 453 242 . 2430 3518 Core 1333 | . 54 10 44 34 50 . 428 713 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 . 74 89 . . . 6 . Volleys Fired 230 | 5 18 2 23 13 13 . 99 57 Largest 3 | 2 2 2 3 3 3 . 3 3 Hottest 171 | 40 40 50 103 103 114 . 171 150 Shots Fired 597 | 10 36 4 59 39 37 . 250 162 Gun 527 | 10 36 3 49 26 25 . 233 145 Cannon 64 | . . . 10 13 12 . 17 12 Launcher 6 | . . 1 . . . . . 5 Special . | . . . . . . . . . Kinetic 430 | 10 36 3 49 34 31 . 161 106 Thermal 137 | . . . . . . . 89 48 Explosive 6 | . . 1 . . . . . 5 Electromagnetic 24 | . . . 10 5 6 . . 3 Robot Hit Streak 25 | 4 6 1 4 9 7 . 25 20 Robot Miss Streak 6 | 1 6 2 4 4 2 . 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 10 | . 2 . 1 . . . 2 5 Max Gunslinging Chain 2 | . 1 . 1 . . . 1 2 Shots Hit Robots 399 | 7 17 1 22 25 24 . 181 122 Core Hits 209 | 2 6 3 13 15 16 . 70 84 Critical Hits 2 | . . . . . 1 . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 19 | . . . . . 2 . 11 6 Impact 18 | . . . . . 2 . 11 5 Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7914 | 76 229 209 302 363 630 . 3161 2944 Guns 5809 | 76 229 23 156 118 229 . 2640 2338 Cannons 1116 | . . . 146 245 208 . 301 216 Explosions 756 | . . 186 . . 193 . . 377 Melee 220 | . . . . . . . 220 . Ramming 13 | . . . . . . . . 13 Kinetic 4499 | 76 229 23 156 280 321 . 1754 1660 Thermal 2351 | . . 109 . . 193 . 1187 862 Explosive 454 | . . 77 . . . . . 377 Electromagnetic 377 | . . . 146 83 116 . . 32 Impact 220 | . . . . . . . 220 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Effects 15 | . . . . . . . 14 1 Message Errors 3 | . . . . . . . 3 . Energy Discharges 3 | . . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . . 2 . Targeting Errors 6 | . . . . . . . 6 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 251 | . . 44 . 5 38 . 155 9 Projectiles 14 | . . . . 5 . . . 9 Explosions 82 | . . 44 . . 38 . . . Melee 155 | . . . . . . . 155 . Knockbacks 7 | . . . . 2 . . 5 . Impact 2 | . . . . . . . 2 . Kinetic 5 | . . . . 2 . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | . . 60 . . 21 . . . Shots 3 | . . 2 . . 1 . . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 688 | . . 8 131 27 182 . 688 598 Average Temperature 119 | . . 6 40 14 61 . 118 154 Received Heat Transfer 2403 | . 18 . 9 63 36 . 1071 1206 Effects 27 | . . . . . . . 11 16 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 11 | . . . . . . . 3 8 Interference 3 | . . . . . . . 2 1 Matter Decay 1 | . . . . . . . 1 . Short Circuit 2 | . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . 2 . Damage (major) 5 | . . . . . . . 2 3 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 1 . 1 . Impact Corruptions 5 | . . . . . . . 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . . 1 . 5 3 Heat Transferred 4431 | . . 150 . . 200 . 2479 1602 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Peak Influence 778 | 10 128 259 375 336 483 249 503 778 Average Influence 273 | 3 63 247 217 235 342 246 283 291 Maximum Alert Level 3 | . . 1 1 1 2 1 2 3 Low Security (%) 39 | 100 100 4 47 37 . . 31 48 Level 1 36 | . . 95 52 62 70 100 45 19 Level 2 20 | . . . . . 29 . 22 25 Level 3 2 | . . . . . . . . 6 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . 1 2 . . 3 9 Investigation 2 | . . . . . . . 1 1 Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . 1 . 1 . . . 2 4 Assault 1 | . . . . . . . . 1 Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Distress Signals 8 | . 1 . . 2 . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 7 3 17 9 9 . 50 40 Peak Tracking Total 8 | . 5 3 5 5 7 . 8 8 Tactical Retreats 12 | . 2 . 2 . . . 6 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Traps Triggered 10 | . . . . . 5 . 4 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Machines Disabled 23 | . . 10 . . 1 . 4 8 Max in Single Turn 10 | . . 10 . . 1 . 1 3 Garrison Relay 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Machines Accessed 17 | . . . 2 1 . 1 9 4 Terminals 15 | . . . 2 . . 1 9 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 30 | . . . 3 2 . 1 17 7 Successful 16 | . . . 1 1 . 1 9 4 Failed 14 | . . . 2 1 . . 8 3 Catastrophic 3 | . . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . Manual 20 | . . . 3 . . 1 13 3 Terminals 25 | . . . 3 . . 1 17 4 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 5 | . . . . . . . 4 1 Record 1 | . . . . . . . 1 . Open Door 1 | . . . . . . . 1 . Unreport Threat 3 | . . . . . . . 2 1 Fabricator Hacks 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 21 | . . . 4 . . 2 13 2 Terminals 8 | . . . 1 . . 1 5 1 Track 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Botnet 5 | . . . 1 . . 1 2 1 Detonate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . Used 1 | . . . . . . . 1 . Hacking Detections 11 | . . . 1 . . 1 5 4 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 4 | . . . . . . . . 4 Matter 468 | . . . . . . . . 468 Time 234 | . . . . . . . . 234 Total Part Build Rating 28 | . . . . . . . . 28 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Machine Destruction 4 | . . . . . 4 . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 2 Highest-Rated Group 114 | . . . . . . . 114 107 Highest-Rated Ally 99 | . . . . . . . 99 92 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . Total Damage 390 | . . . . . . . 390 . Kills 4 | . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Turns Passed 5263 | 80 139 45 360 195 379 110 1680 2275 Spaces Moved 2316 | 56 88 34 218 90 173 59 632 966 Core 3 | 1 . . . 1 . . . 1 Treads 1757 | . . . . 41 173 59 632 852 Legs 113 | . . . . . . . . 113 Wheels 443 | 55 88 34 218 48 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 100 110 110 180 180 180 180 Average Speed 176 | 90 90 101 110 152 180 180 193 197 Slowest Speed 1300 | 100 90 110 110 850 180 180 240 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 23 22 24 11 41 7 75 28 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 6 | . . . . . . . 2 4 Terrain Destroyed 181 | . . 48 . . 5 . 7 121 Melee 6 | . . . . . . . 2 4 Projectile 25 | . . . . . . . 5 20 AOE 150 | . . 48 . . 5 . . 97 Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Mat Sto Fac Total 2978 | 72 112 39 296 118 213 63 865 1200 Wait 155 | . 2 . 21 . . . 39 93 Move 2308 | 55 87 33 217 89 172 58 631 966 Hop . | . . . . . . . . . Pick Up 66 | 6 2 . 13 2 3 2 19 19 Fast Attach 35 | 6 1 . 3 5 . . 13 7 Attach 37 | . . 1 3 1 . . 14 18 Detach 3 | . . . . . . . . 3 Swap 52 | . . 3 6 3 6 2 24 8 Drop 60 | . 2 . 10 5 7 1 15 20 Fire 230 | 5 18 2 23 13 13 . 99 57 Melee 19 | . . . . . 2 . 11 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . . . . . 3 Escape Stasis 10 | . . . . . 10 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials -8/Storage -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 256 | -10/Mines | Discovered new exit (range 7) 264 | -10/Mines | Identified exit to Materials 265 | -10/Mines | Entered Materials 265 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 304 | -9/Materials | Build established: Mutant 606 | -9/Materials | Build established: Skirmisher 612 | -9/Materials | Discovered new exit (range 10) 624 | -9/Materials | Identified exit to Materials 625 | -9/Materials | Entered another Materials area 625 | -8/Materials | Evolved 2 slots: Utility x2 695 | -8/Materials | Garrison activated, responded to threat 815 | -8/Materials | Identified exit to Garrison 820 | -8/Materials | Entered Garrison 829 | -8/Garrison | Installed Relay Interface Framework 886 | -8/Garrison | Triggered checkpoint 960 | -8/Garrison | Garrison Relay disabled 1106 | -8/Garrison | Triggered checkpoint 1114 | -8/Garrison | Destroyed 7 combat bots 1172 | -8/Garrison | Discovered new exit (range 13) 1192 | -8/Garrison | Identified exit to Materials 1199 | -8/Garrison | Entered Materials 1214 | -8/Materials | Discovered new exit (range 13) 1237 | -8/Materials | Identified exit to Storage 1309 | -8/Materials | Entered Storage 1634 | -8/Storage | Build established: Hauler-Mutant 2241 | -8/Storage | Core integrity fell below 50% 2275 | -8/Storage | Lost 3 parts (1p1n1w) 2301 | -8/Storage | Discovered new exit (range 15) 2351 | -8/Storage | Core integrity fell below 20% 2379 | -8/Storage | Lost 5 parts (2p1n2w) 2433 | -8/Storage | Met 01-MTF 2987 | -8/Storage | Identified exit to Factory 2989 | -8/Storage | Entered Factory 2989 | -7/Factory | Accompanied by 2 allies 2989 | -7/Factory | Evolved 2 slots: Utility x2 2994 | -7/Factory | 01-MTF left 3442 | -7/Factory | Lost 6 parts (1p1u4w) 4031 | -7/Factory | Fabricated Railgun (x2) 4082 | -7/Factory | Local fabrication network quarantined 4120 | -7/Factory | Build established: Hauler-Gunner 4163 | -7/Factory | Fabricated Railgun (x2) 4785 | -7/Factory | Core integrity fell below 50% 5021 | -7/Factory | First assault squad dispatched 5175 | -7/Factory | Discovered new exit (range 16) 5256 | -7/Factory | Core integrity fell below 20% 5264 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05251_ U-05 Engineer lays Concrete. 05252_ Overheating: Short circuit. 05252_ Minigun permanently disabled. 05252_ U-05 Engineer lays Concrete. 05252_ Hvy. Ion Cannon destroyed. 05252_ Minigun destroyed. 05253_ U-05 Engineer lays Concrete. 05256_ Power failure, Imp. Deuterium Engine shutdown. 05256_ U-05 Engineer lays Concrete. 05259_ Overheating: Energy bleed (-7). 05259_ U-05 Engineer lays Concrete. 05259_ Imp. Deuterium Engine destroyed. 05260_ U-05 Engineer lays Concrete. 05261_ Overheating: Energy bleed (-9). 05261_ Lrn. Sensor Array destroyed. 05262_ U-05 Engineer lays Concrete. 05263_ Mni. Grenade Launcher destroyed. 05263_ U-05 Engineer lays Concrete. 05263_ Visual Processing Unit destroyed. 05263_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????# "" | | ????????????????????????????????# R | | ????????????????????????????????# "" | | ????????????????????########????#! | | ????????????????????# ###### [ | | ????????????????????# ] # ###+## | | ????????????????????# [ + | | ????????????????????# [ # | | ????????????????????# # | | ????????????????????# # | | ????????????????????##+##### | | ?????????????????????# ##### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ????#######???????#### ####### | | ????# #??????# # # #?????? | | ????# #????## # #?##### | | ????# < #####; ###########?# = | | ????# # #?????# | | ????# # # #??????# " " | | ????# # #????????# " " | | ????# # #????????# " " | | ????# # i #????????# " " | | ????# #=% #????????# " " | | ????# #%@g #????????# " " | | ????# /g= u u #????????# " " | | ????# * gg #????????# " " | | ????# #??? ??# " " | | ????# #??? ???# | | ????# = #??? ???##### | | ????# ! # ####/####????? | | ????# #????? | | ????# #????? | | ????# "" #????? | | ????# """""""""% "" #????? | | ????# """"""""" T" #????? | | ????# = """"""""" ! "" #????? | | ????# """"""""" "" #????? | | ????# """"""""" #????? | | ????# """"""""" ] +????? | | ????# #????? | | ????#] #????? | | ????# #????? | | ????####?############ #### #????? | | ????????????#########+#### #????? | | ????????????# = [! # #????? | | ????????????# == # #????? | | ????????????# """" """" # #????? | | ????????????# """" """" # ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 42 Targeting Accuracy 13 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Railgun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed PotentialCompactNukerbomber Manual? 0 Play Time 01:20:16 Cumulative 28.0 hours Start 2019.12.08 @ 02:27:38 End 2019.12.08 @ 03:56:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83ef6a5a-dec0-443f-8a05-788f93ff2a53