Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 20:21:45 Player: Kabino11 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (581) 581 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1281 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Advanced Assault Cannon Rocket Launcher > --- INVENTORY (8) ---- Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Small Storage Unit Improved Targeting Computer Flak Gun Makeshift Sword Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Flak Gun Rocket Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink Small Storage Unit Improved Targeting Computer Particle Charger Heavy EM Pulse Gun Makeshift Sword [Rating: 20] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Cesium-ion Thruster Utility Scrap Shield Device ECM Suite Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Scrap Shield Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 5 5 12 12 Power 7 | 1 . 4 2 Engine 6 | 1 . 4 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 3 2 3 Treads 2 | . 1 . 1 Leg . | . . . . Wheel 6 | 2 2 2 . Hover . | . . . . Flight 2 | . . . 2 Utility 7 | . 2 2 3 Device 3 | . 2 . 1 Storage 1 | . . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 3 | . 1 3 5 Power . | . . . . Propulsion . | . 1 . 1 Utility 1 | . . 1 2 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 13 | . . 9 4 Power . | . . . . Propulsion 4 | . . 4 . Utility 4 | . . 1 3 Weapon 2 | . . 1 1 Tool/Special 3 | . . 3 . Average Slot Usage (%) 82 | . 87 84 75 Engine 12 | . 14 14 9 Treads 2 | . 5 . 9 Wheel 22 | . 22 28 4 Device 1 | . 16 . . Storage 2 | . . . 11 Processor 2 | . . . 11 Protection 9 | . . 13 2 Ballistic Gun 21 | . 28 23 11 Ballistic Cannon 3 | . . 4 2 Launcher 1 | . . . 7 Peak Build Rating 20 | 5 7 15 20 Average Rating 11 | 3 6 11 13 On Entrance 6 | . 5 7 13 Naked Turns . | . . . . Heaviest Build 31 | 7 10 31 30 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 5 | 5 5 5 7 Most Carried 8 | 3 5 5 8 Average Carried 4 | . 1 4 5 Final Capacity 8 | 5 5 5 8 Final Carried 7 | . 5 4 7 Class Distribution -------------------- 58% | Subdweller-Mutant 32% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 993 | 289 89 496 119 Remotely . | . . . . Salvage Created 746 | 32 89 274 351 Parts 33 | 1 2 18 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 15 | 1 2 10 2 Melee 1 | . . . 1 Guns 11 | 1 2 7 1 Cannons 3 | . . 3 . Classes Destroyed 6 | 1 . 3 2 Recycler 3 | . . . 3 Turret 2 | . . 2 . Swarmer 4 | . . 4 . Grunt 3 | 1 2 . . Sentry 2 | . . . 2 Subdweller 6 | . . 6 . Best Kill Streak 6 | 1 1 6 4 Combat Bots Only 4 | 1 1 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 264 | 16 18 75 155 Missed 104 | 7 8 30 59 Hits 160 | 9 10 45 96 Projectile 160 | 9 10 45 96 Critical Strikes 2 | . 1 1 . Part Disruptions 1 | . . . 1 Damage Taken 1543 | 100 135 593 715 Core 256 | 34 30 25 167 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 86 . . . Volleys Fired 77 | 11 11 50 5 Largest 2 | 2 2 2 2 Hottest 63 | 40 40 63 63 Shots Fired 147 | 22 22 93 10 Gun 124 | 22 22 75 5 Cannon 23 | . . 18 5 Launcher . | . . . . Special . | . . . . Kinetic 147 | 22 22 93 10 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 7 6 9 2 Robot Miss Streak 6 | 2 1 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 90 | 16 12 50 12 Core Hits 30 | 2 5 15 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 12 | . . . 12 Impact . | . . . . Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1668 | 203 143 913 409 Guns 1153 | 203 143 760 47 Cannons 197 | . . 153 44 Explosions . | . . . . Melee 315 | . . . 315 Ramming 3 | . . . 3 Kinetic 1350 | 203 143 913 91 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 315 | . . . 315 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . 5 43 Projectiles 5 | . . 5 . Explosions . | . . . . Melee 43 | . . . 43 Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 64 | . 20 . 64 Average Temperature 27 | . 10 . 33 Received Heat Transfer 441 | 54 90 105 192 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 56 | 20 40 . 56 Initial 56 | . 13 . 56 Average 9 | 1 15 . 8 Influence Increases 308 | 20 50 180 58 Destroy 0b10 Robot/C 220 | 20 40 120 40 Destroy 0b10 Robot/NC 15 | . . . 15 Destroy Leader 10 | . 10 . . Destroy Structure 3 | . . . 3 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 308 | . 70 62 176 Entered New Map 69 | . 7 . 62 Time Decay 200 | . 63 62 75 Lost Part 39 | . . . 39 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | 1 3 19 3 Peak Tracking Total 4 | 1 2 4 2 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . . . 7 Successful 6 | . . . 6 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . . 6 Record 4 | . . . 4 Alert Level 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 134 | . 127 7 . ECM 134 | . 127 7 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2134 | 88 162 1408 476 Spaces Moved 1612 | 63 107 1177 265 Core 48 | 18 . . 30 Treads 198 | . 28 . 170 Legs . | . . . . Wheels 1366 | 45 79 1177 65 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 103 | 71 100 96 144 Slowest Speed 240 | 80 160 110 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 9 18 39 52 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 2 3 Melee . | . . . . Projectile 5 | . . 2 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1924 | 83 137 1368 336 Wait 85 | . 8 53 24 Move 1609 | 62 106 1176 265 Hop . | . . . . Pick Up 54 | 5 7 30 12 Fast Attach . | . . . . Attach 18 | 5 2 3 8 Detach 1 | . . . 1 Swap 23 | . 3 15 5 Drop 35 | . . 32 3 Fire 77 | 11 11 50 5 Melee 12 | . . . 12 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 9 | . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Discovered new exit (range 5) 251 | -10/Materials | Entered Subcaves 305 | -10/Subcaves | Ambushed by swarm of Subdwellers 318 | -10/Subcaves | Build established: Mutant 667 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 877 | -10/Subcaves | Learned Materials trap positions 919 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 934 | -10/Subcaves | Build established: Subdweller-Mutant 992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1028 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1426 | -10/Subcaves | Discovered new exit (range 11) 1659 | -10/Subcaves | Entered Recycling 1660 | -7/Recycling | Met a Zionite searching for Scraptown 1738 | -7/Recycling | Core integrity fell below 50% 1771 | -7/Recycling | Lost 5 parts (2n1u2w) 1787 | -7/Recycling | Core integrity fell below 20% 2135 | -7/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- populations during the construction of [Complex 0b10]. >>Query(Complex 0b1) Primary subterranean facilities below the faux [Human] city, developed over the several decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. >>Alert(Check) Current Alert Level: Low Security >>Alert(Check) Current Alert Level: Low Security Dropped Hvy. EM Pulse Gun. Acquired Nuclear Core. Acquired Adv. Assault Cannon. Dropped Particle Charger. R-06 Scavenger collects Hvy. EM Pulse Gun. R-06 Scavenger collects Particle Charger. P-60 Hacker springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"Y????????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? #####+###############??? | | ????????????????? ???? | | ????????????????? +??? | | ????????????????? 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