Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 21:36:21 Player: 277 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (227) 1135 Value Destroyed (10056) 10056 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6634) 6634 TOTAL SCORE: 22005 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3072 Follower Combat Kills 1002 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -40 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 86/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Authchip [R/Combat] Relay Coupler [NC] (21) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Large Matter Pod (150) Improved Datajack Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Weapon Cycler Core Shielding > --- WEAPON ----------- Heavy Laser Gatling Laser Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Improved Heat Sink Advanced Heat Sink Large Matter Pod Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Particle Gun Improved Datajack Spear [Rating: 54] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 . . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . 1 Utility 5 | . . 1 2 . . 1 . . . 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 216 | 7 11 21 17 25 17 12 24 7 42 33 Power 19 | 1 . 1 1 4 1 . 3 . 5 3 Engine 9 | 1 . . 1 2 1 . 2 . 2 . Core 6 | . . 1 . 2 . . . . 1 2 Reactor 4 | . . . . . . . 1 . 2 1 Propulsion 41 | 2 2 1 1 4 6 2 5 2 8 8 Treads 20 | . 2 1 1 2 4 2 3 2 2 1 Leg 11 | 2 . . . 2 2 . 2 . . 3 Wheel 8 | . . . . . . . . . 5 3 Hover 1 | . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . 1 Utility 58 | 2 1 4 8 6 5 4 6 2 9 11 Device 23 | 1 . 1 3 4 1 . 2 1 5 5 Storage 7 | 1 1 . 1 . . 2 . . 2 . Processor 4 | . . 1 . . . 1 1 . . 1 Hackware 5 | . . 1 1 . . . . . . 3 Protection 19 | . . 1 3 2 4 1 3 1 2 2 Artifact . | . . . . . . . . . . . Weapon 98 | 2 8 15 7 11 5 6 10 3 20 11 Energy Gun 39 | 1 5 8 . 5 1 2 3 1 4 9 Energy Cannon 12 | . . . . 2 2 1 2 . 5 . Ballistic Gun 12 | 1 . 2 1 . . . 2 . 5 1 Ballistic Cannon 11 | . . . 4 3 1 . 1 1 . 1 Launcher 19 | . 2 4 2 1 1 3 2 . 4 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 2 | . 1 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 4 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . 1 . Parts Lost 85 | . . 1 1 9 7 . 8 5 23 31 Power 9 | . . . . 2 1 . . . 3 3 Propulsion 25 | . . 1 . 2 2 . 4 2 5 9 Utility 28 | . . . 1 4 3 . 2 2 5 11 Weapon 23 | . . . . 1 1 . 2 1 10 8 Highest Loss Streak 17 | . . 1 1 4 3 . 3 5 5 17 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 93 90 95 99 92 93 85 82 Engine 5 | . 14 . 3 5 9 7 5 7 4 3 Core 1 | . . 10 5 3 . . . . . 1 Treads 12 | . 27 21 18 12 11 23 14 14 2 . Leg 2 | . . . . 3 5 . 1 4 . 4 Wheel 5 | . . . . . . . . . 17 14 Device 15 | . 14 11 16 14 17 7 12 13 16 19 Storage 11 | . 14 11 13 10 9 15 8 7 13 9 Processor 3 | . . 1 . . . 6 13 12 1 1 Hackware 3 | . . 3 5 9 9 7 1 . . 1 Protection 6 | . . 5 10 7 6 7 8 7 6 5 Energy Gun 10 | . 19 26 8 13 4 1 6 9 13 11 Energy Cannon 5 | . . . . 3 12 14 8 4 1 . Ballistic Cannon 4 | . . . 8 6 9 2 4 7 . . Launcher 1 | . 7 3 . . . 2 . . 1 . Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 13 31 41 57 54 52 56 58 51 60 51 Greatest Support 60 | 20 46 46 46 55 52 60 60 60 60 48 Greatest Overweight (x) 17 | . . . 1 9 4 . 3 2 17 3 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 14 15 15 15 15 15 15 15 15 Average Carried 12 | 2 8 12 13 13 12 14 14 14 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 12 15 13 14 15 14 15 15 5 Class Distribution -------------------- 26% | Mutant 25% | Scavenger-Mutant 14% | Tank 13% | Scavenger-Tank 9% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Matter Collected 4741 | 306 227 588 423 523 528 230 528 196 750 442 Remotely . | . . . . . . . . . . . Salvage Created 9254 | 220 417 656 520 1000 855 1055 899 446 1794 1392 Parts 450 | 27 37 54 39 48 48 30 28 26 51 62 Haulers Intercepted 5 | . 2 1 . . . 1 . . . 1 Recyclers Shooed 4 | . 1 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 165 | . 8 19 17 18 24 10 22 7 16 24 Melee 1 | . . 1 . . . . . . . . Guns 57 | . . 10 1 7 3 . 7 4 5 20 Cannons 56 | . . . 6 9 20 2 11 3 2 3 AOE 45 | . 8 8 10 2 . 7 3 . 7 . Classes Destroyed 20 | 3 7 2 1 1 2 . 1 . 2 1 Worker 20 | 2 6 . 3 2 . 2 . 1 . 4 Builder 10 | . 1 2 1 4 . . . 1 . 1 Tunneler 7 | 5 . 1 1 . . . . . . . Hauler 5 | . 2 1 . . . 1 . . . 1 Recycler 8 | 1 1 . 1 2 . 2 . 1 . . Mechanic 1 | . 1 . . . . . . . . . Operator 5 | . 1 2 . 1 . 1 . . . . Watcher 6 | . 2 1 1 . . . . 1 1 . Swarmer 33 | . 6 7 7 3 5 . 4 . . 1 Saboteur 1 | . . . . . . . . . . 1 Grunt 73 | . 2 8 3 11 9 8 11 2 9 10 Brawler 7 | . . 2 . 1 . . . 1 . 3 Duelist 6 | . . . . 1 . 1 . 1 . 3 Protector 1 | . . . . . 1 . . . . . Sentry 30 | . . 2 6 1 6 1 6 3 4 1 Demolisher 1 | . . . . . 1 . . . . . Specialist 1 | . . . . . . . . . 1 . Hunter 6 | . . . 1 1 2 . . . . 2 Programmer 5 | . . . . . . . 1 . 1 3 Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 16 | 4 11 6 16 7 7 5 9 4 4 10 Combat Bots Only 13 | . 6 6 13 3 7 4 9 3 4 7 Max Kills in Single Turn 5 | 1 2 3 5 2 1 4 2 1 3 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 4 2 . 4 2 . 3 . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Damage Taken 12325 | . 204 410 703 1608 1268 374 1842 416 2195 3305 Core 2065 | . 40 40 107 187 188 16 273 40 322 852 Absorbed by Shields 175 | . . . 152 . . . . . . 23 Redirected to Shielding 37 | . . . . . . . . . . 37 Core Remaining (%) 58 | 100 84 90 . . 12 . . . 7 . Volleys Fired 556 | 12 51 39 36 72 75 25 70 29 81 66 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 Hottest 242 | 60 112 189 149 211 171 183 188 191 242 214 Shots Fired 1167 | 24 61 89 64 138 171 56 160 75 165 164 Gun 646 | 24 34 78 27 79 25 7 56 41 127 148 Cannon 443 | . . . 30 59 145 40 100 34 19 16 Launcher 78 | . 27 11 7 . 1 9 4 . 19 . Special . | . . . . . . . . . . . Kinetic 283 | 12 . 10 36 32 60 2 48 24 15 44 Thermal 736 | . 34 68 21 75 102 45 108 51 112 120 Explosive 49 | . 27 11 7 . 1 . 2 . 1 . Electromagnetic 99 | 12 . . . 31 8 9 2 . 37 . Robot Hit Streak 47 | 6 5 14 8 10 16 13 47 16 21 17 Robot Miss Streak 6 | 3 3 4 3 6 5 2 4 3 3 5 Penetration Max 1 | . . . 1 . 1 . . . . . Secondary Targets 10 | . . 3 . 1 . . 1 . . 5 Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . 1 Shots Hit Robots 739 | 13 24 57 32 81 93 31 108 50 122 128 Core Hits 453 | 9 28 32 34 41 40 22 59 28 79 81 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 39 | . 2 2 4 8 4 2 6 2 7 2 Burn 16 | . 2 2 1 3 . 1 3 1 2 1 Meltdown 1 | . . . . . 1 . . . . . Blast 17 | . . . 3 5 3 1 3 1 . 1 Impale 5 | . . . . . . . . . 5 . Melee Attacks 87 | . 8 2 . . . . . . 77 . Impact . | . . . . . . . . . . . Slashing 10 | . 8 2 . . . . . . . . Piercing 77 | . . . . . . . . . 77 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21650 | 164 1032 1954 1960 2253 2349 1251 2760 1085 3962 2880 Guns 8205 | 164 294 859 206 809 341 88 863 635 1318 2628 Cannons 7384 | . . . 1129 1233 2008 514 1568 450 230 252 Explosions 4515 | . 738 1045 625 211 . 649 329 . 918 . Melee 1546 | . . 50 . . . . . . 1496 . Ramming . | . . . . . . . . . . . Kinetic 5585 | 111 . 122 1158 733 986 53 987 381 320 734 Thermal 9791 | . 294 737 177 1093 1234 766 1444 704 1196 2146 Explosive 2724 | . 738 1045 625 80 . . 188 . 48 . Electromagnetic 2004 | 53 . . . 347 129 432 141 . 902 . Impact . | . . . . . . . . . . . Slashing 50 | . . 50 . . . . . . . . Piercing 1496 | . . . . . . . . . 1496 . Highest Corruption 18 | . . . . . . 3 4 15 18 4 Average Corruption 11 | . . . . . . 2 3 7 17 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 151 | . . . . . . 10 19 16 104 2 Message Errors 31 | . . . . . . 1 4 3 23 . Matter Fused 45 | . . . . . . 4 4 4 33 . Heat Flow Errors 12 | . . . . . . 2 2 . 7 1 Energy Discharges 17 | . . . . . . 1 1 1 13 1 Parts Rejected 3 | . . . . . . 1 1 . 1 . Parts Fused 3 | . . . . . . . 1 1 1 . Data Loss (minor) 17 | . . . . . . . 2 2 13 . Data Loss (major) 11 | . . . . . . . 1 3 7 . Misfires 3 | . . . . . . . 2 1 . . Alerts 4 | . . . . . . 1 1 . 2 . Weapon Failures 5 | . . . . . . . . 1 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . 2 68 34 25 17 68 13 . 79 . Projectiles 123 | . . . 34 25 17 34 13 . . . Explosions 106 | . 2 68 . . . 34 . . 2 . Melee 77 | . . . . . . . . . 77 . Knockbacks 28 | . . . . 5 13 1 4 1 . 4 Impact . | . . . . . . . . . . . Kinetic 26 | . . . . 5 11 1 4 1 . 4 Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 464 | . 135 53 61 43 . . 23 . 149 . Shots 16 | . 4 2 2 2 . . 1 . 5 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . 153 396 280 384 344 123 300 315 268 339 Average Temperature 105 | . 41 169 70 137 108 38 103 105 52 138 Received Heat Transfer 3365 | . . 117 173 567 441 189 522 75 492 789 Effects 16 | . . 2 . 5 4 . . 4 1 . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 6 | . . 2 . 2 . . . 1 1 . Interference 7 | . . . . 1 4 . . 2 . . Short Circuit 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 4 | . . . . 2 . 1 . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . 1 1 1 . 1 1 Combat Hostiles 5 | . . . . . 1 1 1 . 1 1 Parts Melted 45 | . . 7 3 3 4 2 9 2 7 8 Heat Transferred 19438 | . 888 1710 444 1963 1815 1199 2792 1616 2369 4642 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . . . . 3 . 3 . . 5 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Peak Influence 2082 | 40 647 750 709 625 1362 985 1381 989 2082 1787 Initial 1092 | . 26 132 276 299 299 714 689 724 605 1092 Average 869 | 18 367 443 414 441 846 818 1059 835 1196 1508 Maximum Alert Level 5 | . 2 3 3 2 4 3 4 3 5 5 Low Security (%) 3 | 100 21 13 . . . . . . . . Level 1 11 | . 26 20 65 38 9 . . . . . Level 2 22 | . 52 57 18 61 26 . 5 . 20 . Level 3 32 | . . 8 16 . 32 100 51 100 25 7 Level 4 20 | . . . . . 31 . 42 . 32 35 Level 5 6 | . . . . . . . . . 21 15 High Security 2 | . . . . . . . . . . 41 Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . . 4 1 7 . 2 . 4 . 12 Investigation 1 | . . . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 10 | . . 3 1 2 . 1 . . . 3 Assault 10 | . . 1 . . . . . . . 9 Garrison 8 | . . . . 4 . 1 . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . 2 1 . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 1 1 . 3 . . . . . 1 Communications Jammed 5 | . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . 5 Times Spotted 254 | . 14 27 21 18 33 13 23 9 30 66 Peak Tracking Total 24 | . 7 9 7 5 5 4 6 3 6 24 Tactical Retreats 12 | . . 1 . . 3 . 1 . 4 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Traps Triggered 18 | . . . . . 1 2 1 . 13 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Machines Disabled 64 | . 17 3 1 2 6 15 8 6 5 1 Max in Single Turn 6 | . 3 1 1 1 1 6 1 2 1 1 Garrison Relay 10 | . . . . . 4 . 3 . 3 . Phase Generator 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Machines Accessed 26 | . 5 4 3 3 2 3 1 2 2 1 Terminals 21 | . 4 4 3 2 2 2 1 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . Total Hacks 56 | . 12 9 6 10 5 5 1 2 4 2 Successful 28 | . 6 7 2 6 1 4 . 1 . 1 Failed 26 | . 5 2 3 4 4 1 1 1 4 1 Catastrophic 6 | . . . 1 1 . 1 1 . 2 . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 27 | . 11 8 3 . . 2 . 1 . 2 Terminals 49 | . 10 9 6 9 5 4 1 1 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . Terminal Hacks 17 | . 4 3 2 5 1 2 . . . . Part Schematic 1 | . . . . 1 . . . . . . Robot Analysis 6 | . 1 2 2 1 . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . Open Door 2 | . . . . 1 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Unreport Threat 3 | . 1 . . 1 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . 1 . 1 . 1 . . Unauthorized Hacks 8 | . 2 4 . . . 1 . . . 1 Terminals 6 | . 1 4 . . . 1 . . . . Track 1 | . . 1 . . . . . . . . Botnet 4 | . 1 2 . . . 1 . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Mask 2 | . 1 . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 18 | . 3 4 2 1 2 2 1 1 2 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . 1 . 1 . Signal Jammer 1 | . . . . . . . 1 . . . Structural Interface 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 38 | . . . . . 16 . 11 . 11 . Machine Destruction 38 | . . . . . 16 . 11 . 11 . Attached 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 20 | . . . . . 3 . . . 17 . Allies Hacked 2 | . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Total Allies 22 | . . . . . 5 . . . 17 . Largest Group 11 | . . . . . 3 2 1 . 11 11 Highest-Rated Group 377 | . . . . . 70 32 16 . 377 377 Highest-Rated Ally 43 | . . . . . 39 16 16 . 43 43 Total Orders 4 | . . . . . . . . . 4 . STAY 2 | . . . . . . . . . 2 . FOLLOW 2 | . . . . . . . . . 2 . Ally Attacks 164 | . . . . . 31 13 2 . 49 69 Total Damage 4066 | . . . . . 508 172 30 . 1135 2221 Kills 38 | . . . . . 6 2 . . 18 12 Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Robot Analysis Total 6 | . 1 2 2 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Turns Passed 9566 | 180 555 509 728 640 1753 677 1134 506 2283 601 Spaces Moved 4396 | 108 246 212 265 176 787 358 505 220 1189 330 Core 140 | 6 . . . 3 1 . 24 . 31 75 Treads 2644 | . 242 212 265 143 592 358 479 220 133 . Legs 392 | 102 4 . . 30 194 . 2 . . 60 Wheels 1212 | . . . . . . . . . 1025 187 Hover . | . . . . . . . . . . . Flight 8 | . . . . . . . . . . 8 Fastest Speed 35 | 50 120 160 160 160 160 160 160 160 90 35 Average Speed 156 | 116 159 160 215 203 185 161 175 176 122 95 Slowest Speed 900 | 120 160 160 245 500 400 163 260 320 900 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 5 63 28 31 28 79 11 68 5 79 12 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 28 | . 4 . 17 . . . . . 7 . Terrain Destroyed 660 | . 114 99 78 34 71 57 13 66 122 6 Melee 11 | . 4 . . . . . . . 7 . Projectile 36 | . . . 11 13 1 . . 5 . 6 AOE 613 | . 110 99 67 21 70 57 13 61 115 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Total 5881 | 135 331 299 354 334 939 409 613 270 1733 464 Wait 212 | 4 . 14 15 46 22 5 7 11 82 6 Move 4386 | 107 245 211 264 176 785 357 504 219 1188 330 Hop . | . . . . . . . . . . . Pick Up 65 | 5 9 5 9 6 7 4 3 3 8 6 Fast Attach 67 | 7 2 3 4 9 5 2 5 4 11 15 Attach 60 | . . 2 6 7 7 2 5 2 18 11 Detach 8 | . . . 2 1 . 1 . . 4 . Swap 89 | . 9 16 7 9 5 8 14 1 13 7 Drop 63 | . 7 7 11 8 7 5 5 1 1 11 Fire 556 | 12 51 39 36 72 75 25 70 29 81 66 Melee 87 | . 8 2 . . . . . . 77 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 81 | . . . . . 5 . . . 64 12 Rewire 207 | . . . . . 21 . . . 186 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 181 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 631 | -10/Materials | Central database locked down 684 | -10/Materials | Discovered new exit (range 14) 736 | -10/Materials | Entered another Materials area 736 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1136 | -9/Materials | First assault squad dispatched 1220 | -9/Materials | Discovered new exit (range 16) 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Utility x2 1643 | -8/Materials | Build established: Tank 1750 | -8/Materials | Central database locked down 1781 | -8/Materials | Discovered new exit (range 8) 1876 | -8/Materials | Destroyed 13 combat bots 1973 | -8/Materials | Entered Storage 2037 | -8/Storage | Learned location of Armory (-3) 2190 | -8/Storage | Garrison activated, responded to threat 2338 | -8/Storage | Lost 4 parts (2n2u) 2356 | -8/Storage | Core integrity fell below 50% 2525 | -8/Storage | Garrison activated, responded to threat 2613 | -8/Storage | Identified exit to Garrison 2613 | -8/Storage | Entered Garrison 2712 | -8/Garrison | Rescued a captive Derelict 2720 | -8/Garrison | Rescued a captive Derelict 2750 | -8/Garrison | Triggered checkpoint 2764 | -8/Garrison | Triggered checkpoint 2860 | -8/Garrison | Triggered checkpoint 2954 | -8/Garrison | Triggered checkpoint 2989 | -8/Garrison | Garrison Relay disabled 3024 | -8/Garrison | Discovered new exit (range 10) 3180 | -8/Garrison | Triggered checkpoint 3257 | -8/Garrison | Garrison Relay disabled 3290 | -8/Garrison | Destroyed 7 combat bots 3299 | -8/Garrison | Discovered new exit (range 8) 3330 | -8/Garrison | Triggered checkpoint 3383 | -8/Garrison | Lost 3 parts (1p2u) 3578 | -8/Garrison | Triggered checkpoint 3590 | -8/Garrison | Core integrity fell below 20% 3732 | -8/Garrison | Discovered new exit (range 8) 3808 | -8/Garrison | Triggered checkpoint 3878 | -8/Garrison | Garrison Relay disabled 4062 | -8/Garrison | Triggered checkpoint 4083 | -8/Garrison | Garrison Relay disabled 4098 | -8/Garrison | Installed Relay Interface Framework 4271 | -8/Garrison | Phase Generator disabled 4366 | -8/Garrison | Entered Factory 4366 | -7/Factory | Accompanied by 2 allies 4366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4553 | -7/Factory | Identified exit to DSF 4672 | -7/Factory | Discovered new exit (range 12) 4680 | -7/Factory | Build established: Scavenger-Gunner 4974 | -7/Factory | Identified exit to Garrison 4989 | -7/Factory | Garrison activated, responded to threat 5043 | -7/Factory | Entered Garrison 5043 | -7/Garrison | Accompanied by 1 ally 5074 | -7/Garrison | Triggered checkpoint 5108 | -7/Garrison | Garrison Relay disabled 5113 | -7/Garrison | Build established: Gunner 5339 | -7/Garrison | Triggered checkpoint 5415 | -7/Garrison | Lost 3 parts (1n1u1w) 5417 | -7/Garrison | Destroyed 9 combat bots 5462 | -7/Garrison | Triggered checkpoint 5462 | -7/Garrison | Lost 3 parts (2n1w) 5680 | -7/Garrison | Triggered checkpoint 5745 | -7/Garrison | Garrison Relay disabled 5786 | -7/Garrison | Discovered new exit (range 10) 6044 | -7/Garrison | Discovered new exit (range 13) 6052 | -7/Garrison | Build established: Scavenger-Mutant 6060 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6094 | -7/Garrison | Triggered checkpoint 6130 | -7/Garrison | Garrison Relay disabled 6177 | -7/Garrison | Entered Factory 6208 | -7/Factory | Garrison activated, responded to threat 6252 | -7/Factory | Identified exit to Garrison 6401 | -7/Factory | Build established: Scavenger-Gunner 6496 | -7/Factory | Garrison activated, responded to threat 6523 | -7/Factory | System corruption reached 10% 6556 | -7/Factory | Lost 5 parts (2n2u1w) 6683 | -7/Factory | Entered Garrison 6730 | -7/Garrison | Triggered checkpoint 6760 | -7/Garrison | Spotted B-75 Beast 6899 | -7/Garrison | Core integrity fell below 50% 6971 | -7/Garrison | Lost 5 parts (1p2n1u1w) 7005 | -7/Garrison | Lost 3 parts (1n2w) 7026 | -7/Garrison | Destroyed B-75 Beast 7045 | -7/Garrison | Lost 5 parts (1n1u3w) 7155 | -7/Garrison | Lost 3 parts (1p2u) 7228 | -7/Garrison | Triggered checkpoint 7228 | -7/Garrison | Triggered checkpoint 7271 | -7/Garrison | Build established: Mutant 7404 | -7/Garrison | Core integrity fell below 20% 7614 | -7/Garrison | Triggered checkpoint 7635 | -7/Garrison | Discovered new exit (range 15) 7715 | -7/Garrison | Triggered checkpoint 7738 | -7/Garrison | Triggered checkpoint 7793 | -7/Garrison | Build established: Scavenger-Tank 7802 | -7/Garrison | Triggered checkpoint 7828 | -7/Garrison | Garrison Relay disabled 7850 | -7/Garrison | Discovered new exit (range 14) 7944 | -7/Garrison | Discovered new exit (range 9) 7978 | -7/Garrison | Triggered checkpoint 8018 | -7/Garrison | Triggered checkpoint 8080 | -7/Garrison | Garrison Relay disabled 8473 | -7/Garrison | Garrison Relay disabled 8499 | -7/Garrison | Build established: Scavenger-Mutant 8590 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8892 | -7/Garrison | Phase Generator disabled 8966 | -7/Garrison | Entered Factory 8966 | -6/Factory | Accompanied by 11 allies 8966 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9316 | -6/Factory | First assault squad dispatched 9318 | -6/Factory | High security lockdown imminent 9361 | -6/Factory | Lost 11 parts (1p3n3u4w) 9364 | -6/Factory | Destroyed 7 combat bots 9398 | -6/Factory | High security lockdown engaged 9514 | -6/Factory | Core integrity fell below 50% 9527 | -6/Factory | Destroyed 7 combat bots 9561 | -6/Factory | Core integrity fell below 20% 9562 | -6/Factory | Lost 17 parts (2p4n7u4w) 9564 | -6/Factory | Discovered new exit (range 14) 9567 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09526_ Field strength at 60. 09527_ Field strength at 54. 09528_ Field strength at 48. 09529_ Field strength at 34. 09530_ Field strength at 28. 09531_ Cesium-ion Thruster destroyed. 09531_ Field strength at 7. 09532_ Field strength at 1. 09533_ Stasis field depleted. 09533_ I-36 Angel distress signal jammed. 09535_ C-30 ARC bursts open, deploying its payload. 09535_ P-60 Hacker unfolds itself. 09535_ E-15 Imp unfolds itself. 09535_ I-36 Angel distress signal jammed. 09562_ Detecting nearby Garrison Access. 09563_ ALERT: Infestation at Garrison Access F001, dispatching Demolisher response squad. 09564_ System corrupted: Energy discharge (-21). 09564_ EXIT=FOUND 09566_ as-28728 destroyed. 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YY #???# ### #?? | | ????????????+ ""Y #???# T #?? | | ????????????# "G % #???# ### #?? | | ????????????# "" !! #???# #?## ##?? | | ????????????# !! ##### #??# #??? | | ????????????# """ e #??# #??? | | ????????????# """ #######+###??#+#??? | | ????????????# """ @ #?????????????????? | | ????????????# #?????????????????? | | ????????????# ! #?????????????????? | | ????????????# ] #?????????????????? | | ????????????# Y #?????????????????? | | ????????????# ############?????????????????? | | ????????????#??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 25 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Core Shielding 20 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 14 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 21 Authchip Count 2 Item Schematics ----------------- Cesium-ion Thruster | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegSalvageCharger Manual? 0 Play Time 02:02:44 Cumulative 294.1 hours Start 2023.03.30 @ 22:51:55 End 2023.03.31 @ 21:36:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dea8b1a1-97b1-427f-a484-d764eebad15d