Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 23:31:31 Player: Syanka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (816) 816 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-59) -59 TOTAL SCORE: 2797 Bonus ------- Friendly Fire -59 Cogmind --------- Core Integrity 550/550 Matter 284/300 Energy 232/250 System Corruption 0% Temperature Cool (24) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Structural Scanner Improved Sensor Array Seismic Detector Tractor Beam > --- WEAPON (2) ------- Subdweller Laser Mining Laser > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Improved Treads Improved Treads Improved Treads Subdweller Monowheel Subdweller Monowheel Medium Matter Pod (100) Subdweller Optics Subdweller Optics Subdweller Optics Scrap Shield Makeshift System Shield Makeshift System Shield Power Bank Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Dirty Datajack (18) Mining Laser Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Sensor Array Seismic Detector Tractor Beam > --- WEAPON ----------- Subdweller Laser Mining Laser > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Improved Treads Improved Treads Subdweller Monowheel Subdweller Monowheel Medium Matter Pod Subdweller Optics Subdweller Optics Subdweller Optics Scrap Shield Makeshift System Shield Makeshift System Shield Power Bank Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher Dirty Datajack Mining Laser Multitool [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Mining Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 42 | 7 14 16 5 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 5 3 3 Treads 9 | . 3 3 3 Leg . | . . . . Wheel 4 | 2 2 . . Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 1 2 Device 5 | 1 1 1 2 Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 4 10 . Energy Gun 2 | . 1 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 2 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 18 | 6 12 21 22 Power 1 | . 1 1 2 Propulsion 3 | 3 1 3 3 Utility 6 | . 4 8 8 Weapon 6 | 2 5 7 7 Tool/Special . | . . . . Unused Backups 27 | 3 2 7 15 Power 3 | 1 . . 2 Propulsion 6 | 2 . . 4 Utility 14 | . 2 4 8 Weapon 4 | . . 3 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 88 Engine 13 | . 14 14 9 Treads 27 | . 24 28 27 Device 14 | . 14 13 25 Storage 13 | . 14 14 9 Energy Gun 7 | . 7 7 9 Energy Cannon 1 | . . 2 . Ballistic Gun 10 | . 11 10 . Special Weapon 7 | . 9 6 9 Peak Build Rating 24 | 7 10 17 24 Average Rating 11 | 6 8 12 18 On Entrance 7 | . 7 10 13 Naked Turns . | . . . . Heaviest Build 98 | 14 90 98 94 Greatest Support 66 | 26 40 40 66 Greatest Overweight (x) 4 | . 4 2 1 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 20 | 7 14 23 25 Most Carried 25 | 8 20 25 25 Average Carried 19 | 7 12 21 23 Final Capacity 25 | 8 20 25 25 Final Carried 25 | 8 20 25 25 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1460 | 354 441 611 54 Remotely 54 | . . . 54 Salvage Created 1332 | 245 502 531 54 Parts 105 | 26 46 31 2 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 9 14 . Guns 15 | . 6 9 . AOE 6 | . 3 3 . Classes Destroyed 12 | 3 5 4 . Worker 2 | 1 1 . . Builder 5 | . 5 . . Tunneler 7 | 7 . . . Hauler 3 | . 2 . 1 Recycler 2 | 1 1 . . Watcher 2 | . 2 . . Swarmer 8 | . 6 2 . Grunt 3 | . 3 . . Sentry 1 | . . 1 . Artisan 2 | . . 2 . Cobbler 1 | . . 1 . Subdweller 11 | . . 11 . Best Kill Streak 4 | 4 3 3 1 Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 109 | . 24 85 . Missed 35 | . 5 30 . Hits 74 | . 19 55 . Projectile 74 | . 19 55 . Damage Taken 1347 | . 247 1100 . Core 240 | . 29 211 . Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 . 4 . Volleys Fired 214 | 21 83 104 6 Largest 2 | 2 2 2 1 Hottest 140 | 40 100 140 60 Shots Fired 295 | 42 109 138 6 Gun 189 | 42 75 66 6 Cannon 18 | . . 18 . Launcher 6 | . 1 5 . Special 82 | . 33 49 . Kinetic 154 | 42 50 62 . Thermal 138 | . 58 74 6 Explosive 3 | . 1 2 . Electromagnetic . | . . . . Robot Hit Streak 25 | 5 25 22 3 Robot Miss Streak 4 | 3 4 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 148 | 25 51 69 3 Core Hits 67 | 12 30 24 1 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Meltdown 2 | . . 2 . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing . | . . . . Piercing 2 | . . 2 . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2782 | 259 815 1625 83 Guns 1782 | 259 599 841 83 Cannons 381 | . . 381 . Explosions 592 | . 192 400 . Melee 3 | . . 3 . Ramming 24 | . 24 . . Kinetic 1743 | 259 422 1062 . Thermal 742 | . 177 482 83 Explosive 270 | . 192 78 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing 3 | . . 3 . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 80 | . 35 45 . Shots 2 | . 1 1 . Rammed 5 | . 5 . . Targets Rammed 5 | . 5 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 108 54 24 Average Temperature 28 | . 29 28 13 Received Heat Transfer 237 | . 84 153 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 4 | . . 4 . Heat Transferred 1163 | . 444 619 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 76 | 15 76 . 36 Initial 36 | . . . 36 Average 10 | 2 11 . 6 Influence Increases 499 | 45 377 70 7 Destroy 0b10 Robot/C 240 | . 180 60 . Destroy 0b10 Robot/NC 105 | 45 55 . 5 Destroy Leader 50 | . 38 10 2 Successful Hack 23 | . 23 . . Disable Machine 15 | . 15 . . Destroy Structure 36 | . 36 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 492 | 45 369 8 70 Entered New Map 38 | . . 4 34 Time Decay 444 | 45 359 4 36 Lost Ally 10 | . 10 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 22 16 . Peak Tracking Total 4 | . 4 3 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 10 1 . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 23 9 . Successful 19 | . 10 9 . Failed 13 | . 13 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 9 . Record 8 | . . 8 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 6 | . 6 . . Assimilate 1 | . 1 . . Operators 1 | . 1 . . Skim 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 9298 | 156 2327 6542 273 Sensors 159 | . . . 159 Structural 244 | . 47 23 174 Seismic 9228 | 156 2280 6519 273 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 9445 | 283 2327 6562 273 Spaces Moved 3277 | 137 1082 1958 100 Core 2 | 2 . . . Treads 2890 | . 832 1958 100 Legs . | . . . . Wheels 385 | 135 250 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 240 240 Average Speed 239 | 89 159 294 241 Slowest Speed 340 | 100 320 340 243 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 97 85 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug 30 | . 20 10 . Terrain Destroyed 88 | . 35 53 . Melee . | . . . . Projectile 38 | . 30 8 . AOE 50 | . 5 45 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 4410 | 257 1497 2528 128 Wait 753 | 77 283 385 8 Move 3274 | 136 1081 1957 100 Hop . | . . . . Pick Up 60 | 12 15 29 4 Fast Attach 8 | 7 1 . . Attach 9 | . . 5 4 Detach . | . . . . Swap 49 | . 22 24 3 Drop 36 | 4 7 22 3 Fire 214 | 21 83 104 6 Melee 2 | . . 2 . Ram 1 | . 1 . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 284 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 10) 742 | -10/Materials | Discovered new exit (range 11) 846 | -10/Materials | Discovered new exit (range 8) 1323 | -10/Materials | Discovered new exit (range 9) 1961 | -10/Materials | Discovered new exit (range 14) 2210 | -10/Materials | Discovered new exit (range 15) 2271 | -10/Materials | Build established: Scavenger-Mutant 2611 | -10/Materials | Entered Subcaves 2663 | -10/Subcaves | Learned location of Mines (-9) 3153 | -10/Subcaves | Build established: Mutant 4071 | -10/Subcaves | Visited 4L-MR0's lab 4100 | -10/Subcaves | Found Power Bank 5750 | -10/Subcaves | Core integrity fell below 50% 6347 | -10/Subcaves | Discovered new exit (range 7) 6588 | -10/Subcaves | Core integrity fell below 20% 6615 | -10/Subcaves | Shifting Twisted Machinery released Flamer 6696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6883 | -10/Subcaves | Build established: Scavenger-Mutant 7274 | -10/Subcaves | Shifting Twisted Machinery released Humpback 7686 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 8913 | -10/Subcaves | Discovered new exit (range 6) 9173 | -10/Subcaves | Entered Materials 9173 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 9446 | -8/Materials | Self-destructed Last Messages --------------- 09138_ 2H-5W1(u) destroyed. 09143_ Dropped Scrap Shield Fragment. 09156_ Acquired Multitool. [Achievement: Close Call] PARAMETERS=PROPULSION+1,UTILITY+3 LOCATION=UNKNOWN GOAL=ESCAPE 09230_ K-01 Serf collects debris. 09286_ Acquired Imp. Sensor Array. 09395_ Dropped Lgt. Treads. 09395_ Acquired Imp. Treads. 09398_ Dropped Lgt. Treads. 09398_ Acquired Imp. Treads. 09401_ Dropped Lgt. Treads. 09401_ Acquired Imp. Treads. 09415_ R-06 Scavenger collects Lgt. Treads. 09444_ A-02 Transporter destroyed. 09445_ Acquired 54 matter. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????# #????????????????? | | ?????????# """ #????????????????? | | ?????????# """ ##########???????? | | ?????????# """ # #???????? | | ?????????# # #???????? | | ?????????######+### #???????? | | ?????######### ## #???????? | | ?????# # ## #???????? | | ?????# # ## #???????? | | ?????# + ## #???????? | | ?????# # ## ????????? | | ?????# # ## ### | | ?????######### #####+###########+# | | ## ????? # | | ## ????? # ^ | | ## ????"# ^ ^ | | ## ??""## t#########+############# | | ## """## ###### ? # ""????? | | ## ## ##??## ""# ??????? | | ## """## ##??## [ T"# ??????? | | ## """## ##??## ""# ??????? | | ## """##! ##??## # ??????? | | ???? ##!!##??## [ """ # ??????? | | ???? ## !##??## """ # ??????? | | ????##+#+##!*##??## """ # ??????? | | ????## @ ##??## # ??????? | | ????## ##??########### ??????? | | ????### ### # ??" ##### ??????? | | ??##### ### # ????????????????????? | | ??#####+### # ????????????????????? | | ??## ^ # # ????????????????????? | | ??## # + ????????????????????? | | ??## + # ????????????????????? | | ??## # r# ????????????????????? | | ??## == # # ????????????????????? | | ??## = # ##????????????????????? | | ??######### ????????????????????? | | ?? ?? #T ?????????????????????? | | ??????????? 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"?????????????????????? | | ??????????? ??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call It's Just You Let's See Who's Tougher Challenges ------------ None Game ------ Seed MobileDecoderShearcannon Manual? 0 Play Time 00:50:49 Cumulative 6.3 hours Start 2025.05.11 @ 14:10:42 End 2025.05.12 @ 23:31:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5f9f36a1-3d09-44c0-8090-9a208825229d