Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.18 @ 21:48:43 Player: Crud Result: Destroyed by 2C-XRN(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1829) 1829 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6094 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Makeshift Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Matter Pod (150) Improved Reclamation Unit Makeshift Axe Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Cooling System Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Battle Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Carbon-fiber Leg Large Matter Pod Makeshift Salvage Targeting Computer Improved Light Armor Plating Improved Reclamation Unit Heavy Missile Launcher Makeshift Axe Self-destruct Interrupter [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Layered Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 2 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 106 | 8 4 8 13 20 20 13 13 2 5 Power 11 | 1 2 . 3 1 2 . . 1 1 Engine 8 | 1 2 . 3 1 . . . 1 . Core 3 | . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 . 2 3 . . 4 1 1 Treads 5 | . 2 . 2 1 . . . . . Leg 10 | 2 . . . 2 . . 4 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 . 2 2 8 4 1 1 . 2 Device 8 | 1 . 2 1 2 1 . 1 . . Storage 7 | 1 . . . 5 1 . . . . Processor 2 | . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . Protection 5 | . . . 1 1 1 1 . . 1 Artifact . | . . . . . . . . . . Weapon 58 | 3 . 6 6 8 14 12 8 . 1 Energy Gun 9 | 2 . 1 . . 2 3 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 1 . 3 . 1 2 3 4 . . Ballistic Cannon 8 | . . . . 2 5 1 . . . Launcher 9 | . . 2 1 1 . 2 2 . 1 Special Weapon 5 | . . . 3 2 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 13 | . . . 2 2 5 3 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . Parts Lost 28 | . . . 1 2 . 4 5 . 16 Power 3 | . . . 1 . . . . . 2 Propulsion 7 | . . . . . . 1 2 . 4 Utility 9 | . . . . 1 . 1 1 . 6 Weapon 9 | . . . . 1 . 2 2 . 4 Highest Loss Streak 16 | . . . 1 2 . 2 4 . 16 Average Slot Usage (%) 97 | . 100 100 87 95 99 93 97 100 87 Engine 4 | . 14 14 11 9 . . . . 6 Core 4 | . . . . . 6 7 7 6 . Treads 13 | . 11 28 21 21 23 16 1 . . Leg 9 | . 16 . . 5 . . 20 23 17 Device 17 | . 14 14 13 17 14 15 21 23 18 Storage 9 | . 14 14 11 18 8 7 7 7 7 Processor 4 | . . . . . 5 7 7 7 9 Protection 7 | . . . 8 6 14 15 7 7 6 Energy Gun 8 | . 14 14 2 . 7 10 6 7 5 Ballistic Gun 11 | . 14 13 11 11 7 6 13 15 12 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 11 13 15 17 45 51 51 47 43 43 Greatest Support 60 | 20 40 40 40 60 60 60 45 50 50 Greatest Overweight (x) 7 | . . . . 2 . 1 2 . 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 6 12 10 10 10 10 10 Average Capacity 8 | 4 6 6 6 9 10 10 10 10 10 Most Carried 10 | 5 6 6 6 10 10 10 10 10 10 Average Carried 8 | 3 5 5 5 8 9 8 9 9 8 Final Capacity 10 | 6 6 6 6 10 10 10 10 10 10 Final Carried 10 | 4 6 6 6 10 10 10 10 10 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 33% | Mutant 23% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 2086 | 207 117 223 68 248 346 258 619 . . Remotely 124 | . . . . 124 . . . . . Salvage Created 1721 | 30 178 169 97 202 372 323 350 . . Parts 92 | 3 7 13 5 22 17 14 11 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 11 3 . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 47 | . 6 8 3 7 5 10 8 . . Guns 23 | . 6 1 1 3 3 3 6 . . Cannons 1 | . . . . . 1 . . . . AOE 23 | . . 7 2 4 1 7 2 . . Classes Destroyed 12 | 1 2 1 2 1 3 1 1 . . Worker 3 | . . 2 . . 1 . . . . Builder 2 | . . . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 2 | . . . . . 2 . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 17 | . 3 6 . 4 . 4 . . . Grunt 11 | . 3 2 . . 3 3 . . . Brawler 3 | . . . . 1 . 1 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 8 | . . . 3 2 1 1 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . 1 1 . . Thug 1 | . . . . . . . 1 . . Butcher 3 | . . . . . . . 3 . . Best Kill Streak 6 | 1 3 4 2 5 6 4 3 . . Combat Bots Only 5 | . 3 3 1 5 3 4 3 . . Max Kills in Single Turn 5 | 1 1 3 2 3 5 2 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 1 3 1 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Damage Taken 4882 | . 234 247 370 505 411 371 748 . 1996 Core 848 | . 36 27 45 15 22 10 92 . 601 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 74 88 97 . . . . . Volleys Fired 120 | 2 22 7 17 16 15 16 22 . 3 Largest 3 | 2 2 2 2 2 3 3 3 . 3 Hottest 160 | 60 60 70 60 50 124 160 129 . 107 Shots Fired 282 | 4 44 14 22 32 45 48 66 . 7 Gun 226 | 4 44 9 10 25 30 40 58 . 6 Cannon 16 | . . . . . 15 1 . . . Launcher 35 | . . 5 12 2 . 7 8 . 1 Special 5 | . . . . 5 . . . . . Kinetic 147 | 2 22 2 5 25 30 17 39 . 5 Thermal 17 | . . . . 5 . 10 2 . . Explosive 35 | . . 5 12 2 . 7 8 . 1 Electromagnetic 83 | 2 22 7 5 . 15 14 17 . 1 Robot Hit Streak 15 | 3 5 3 15 11 9 10 6 . 4 Robot Miss Streak 5 | . 3 3 1 2 5 2 3 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 175 | 3 27 8 19 22 29 30 35 . 2 Core Hits 110 | 1 10 12 11 12 22 19 22 . 1 Critical Hits 1 | . . . . . . . 1 . . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 24 | . . . 4 2 12 4 2 . . Impact . | . . . . . . . . . . Slashing 24 | . . . 4 2 12 4 2 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4947 | 35 250 427 308 434 1163 1155 1013 . 162 Guns 2000 | 35 250 57 70 166 353 362 662 . 45 Cannons 180 | . . . . . 158 22 . . . Explosions 2721 | . . 370 238 225 649 771 351 . 117 Melee . | . . . . . . . . . . Ramming 3 | . . . . . 3 . . . . Kinetic 1310 | 10 79 . 25 166 331 146 529 . 24 Thermal 968 | . . 103 . 43 649 148 25 . . Explosive 1969 | . . 267 238 225 . 771 351 . 117 Electromagnetic 697 | 25 171 57 45 . 180 90 108 . 21 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 171 | . . . . . 132 32 7 . . Projectiles . | . . . . . . . . . . Explosions 171 | . . . . . 132 32 7 . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . 5 1 . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . 5 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 247 | . . 65 28 . 50 48 56 . . Shots 7 | . . 2 1 . 2 1 1 . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 231 | 20 106 52 231 17 193 201 26 . 29 Average Temperature 44 | 15 42 20 49 2 68 69 10 . 25 Received Heat Transfer 1110 | . 66 57 105 144 117 39 105 . 477 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1148 | . . 200 . 148 450 300 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Peak Influence 274 | 5 206 141 175 219 274 . . . . Initial 22 | . 3 1 . 5 22 . . . . Average 74 | 1 101 65 79 59 84 . . . . Maximum Alert Level 1 | . 1 . . 1 1 . . . . Low Security (%) 96 | 100 97 100 100 96 88 . . . . Level 1 3 | . 2 . . 3 11 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 . . 4 5 . . . . Investigation 3 | . 2 . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 1 | . . . . 1 . . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 67 | . 9 8 5 12 7 11 8 1 6 Peak Tracking Total 6 | . 3 3 3 6 4 4 4 1 6 Tactical Retreats 3 | . 1 . . 1 . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 12 | . 1 1 . . 8 . . . 2 Max in Single Turn 8 | . 1 1 . . 8 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 15 | . 6 . 4 . 1 2 2 . . Terminals 8 | . 6 . 2 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 10 . 15 . 3 5 6 . . Successful 32 | . 9 . 11 . 1 5 6 . . Failed 7 | . 1 . 4 . 2 . . . . Catastrophic 2 | . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 1 . . . . 1 . 8 . Terminals 19 | . 10 . 9 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . 5 . 3 . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . 9 . 6 . . 5 6 . . Record 15 | . 3 . 3 . . 4 5 . . Prototype ID Bank 1 | . . . 1 . . . . . . Open Door 2 | . . . . . . 1 1 . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . 1 . . . . Scan Component 3 | . . . 2 . 1 . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 . 4 . 1 . . . . Full Trace Events 3 | . 1 . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 7 | . . . . . . . . 7 . Largest Group 7 | . . . . . . . . 7 3 Highest-Rated Group 240 | . . . . . . . . 240 82 Highest-Rated Ally 42 | . . . . . . . . 42 42 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 1511 | . . . . . . . . . 1511 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 7369 | 73 480 1095 523 517 897 961 769 1856 198 Spaces Moved 4607 | 47 217 663 250 235 489 500 543 1527 136 Core 10 | 7 . . . . . . . . 3 Treads 2249 | . 106 663 250 223 489 500 18 . . Legs 2348 | 40 111 . . 12 . . 525 1527 133 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 120 120 126 Average Speed 142 | 109 139 160 160 161 160 176 123 120 135 Slowest Speed 400 | 120 160 160 160 180 160 180 200 126 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 3 40 89 20 22 13 68 65 89 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 1 . 2 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . 3 . . . 1 4 2 . Spaces Dug 24 | . . . 4 2 12 4 2 . . Terrain Destroyed 308 | . . 49 46 19 58 79 57 . . Melee 24 | . . . 4 2 12 4 2 . . Projectile . | . . . . . . . . . . AOE 284 | . . 49 42 17 46 75 55 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total 5151 | 62 355 682 344 336 562 535 586 1545 144 Wait 213 | . 104 . 53 40 3 . . 13 . Move 4598 | 46 216 662 249 234 488 499 542 1526 136 Hop . | . . . . . . . . . . Pick Up 53 | 6 5 2 5 14 11 3 5 2 . Fast Attach 14 | 5 . . 2 3 1 . 3 . . Attach 23 | 2 . . 2 5 3 3 3 . 5 Detach 1 | . . . . 1 . . . . . Swap 69 | 1 4 8 9 12 16 10 7 2 . Drop 35 | . 4 3 3 9 12 . 2 2 . Fire 120 | 2 22 7 17 16 15 16 22 . 3 Melee 24 | . . . 4 2 12 4 2 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 7) 479 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Entered Mines 664 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1026 | -10/Mines | Discovered new exit (range 10) 1059 | -10/Mines | Discovered new exit (range 15) 1649 | -10/Mines | Entered Materials 1649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -9/Materials | Repaired Lgt. Treads 1793 | -9/Materials | Repaired Lgt. Treads 2130 | -9/Materials | Discovered new exit (range 5) 2172 | -9/Materials | Entered another Materials area 2172 | -8/Materials | Evolved 2 slots: Utility x2 2487 | -8/Materials | Garrison activated, responded to threat 2678 | -8/Materials | Discovered new exit (range 8) 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2978 | -7/Factory | Garrison activated, responded to threat 3125 | -7/Factory | Build established: Tank 3553 | -7/Factory | Discovered new exit (range 3) 3586 | -7/Factory | Entered Lower Caves 3842 | -7/Lower Caves | Learned location of Zion (-7) 3923 | -7/Lower Caves | Encountered a Warlord checkpoint 4078 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4328 | -7/Lower Caves | Learned location of 1 exit from Research 4328 | -7/Lower Caves | Learned Factory security intel 4328 | -7/Lower Caves | Learned Research security intel 4328 | -7/Lower Caves | Learned Armory garrison access intel 4493 | -7/Lower Caves | Discovered new exit (range 9) 4547 | -7/Lower Caves | Entered another Lower Caves area 4559 | -7/Lower Caves | Discovered new exit (range 12) 4579 | -7/Lower Caves | Ambushed by wild Derelicts 4649 | -7/Lower Caves | Lost 4 parts (1n1u2w) 4702 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4941 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4951 | -7/Lower Caves | Learned Factory garrison access intel 5092 | -7/Lower Caves | Learned Extension trap positions 5092 | -7/Lower Caves | Learned Extension stockpile data 5092 | -7/Lower Caves | Learned Factory security intel 5092 | -7/Lower Caves | Learned Factory garrison access intel 5164 | -7/Lower Caves | Discovered new exit (range 2) 5168 | -7/Lower Caves | Learned Factory terminal intel 5316 | -7/Lower Caves | Entered Zion 5633 | -7/Zion | Learned 4 Factory zone layouts 6008 | -7/Zion | Discovered new exit (range 11) 6114 | -7/Zion | Learned location of Warlord (-5) 6136 | -7/Zion | Given A8's code to call for help 6322 | -7/Zion | Gained Derelict followers 6387 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6616 | -7/Zion | Imprinted 6618 | -7/Zion | Declared Zion's savior 7136 | -7/Zion | Opened final containment barrier to the Deep Caves 7159 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7172 | -7/Zion | Entered Deep Caves 7172 | -7/Deep Caves | Accompanied by 5 allies 7304 | -7/Deep Caves | Z-Facility disabled 7328 | -7/Deep Caves | Attacked by Z-Imprinter 7362 | -7/Deep Caves | Core integrity fell below 50% 7367 | -7/Deep Caves | Core integrity fell below 20% 7370 | -7/Deep Caves | Destroyed by 2C-XRN(z) with Zionite Laser-S Last Messages --------------- 07308_ LT-22E(p) destroyed. 07308_ SW-L29(o) destroyed. 07308_ Carbon-fiber Leg destroyed. 07308_ Lyr. Light Armor Plating destroyed. 07308_ Cooling System destroyed. 07308_ Mak. Leg destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07333_ Shock Rifle destroyed. 07335_ Carbon-fiber Leg destroyed. 07337_ Imp. Terrain Scanner destroyed. 07342_ Hvy. Battle Rifle destroyed. 07342_ Mak. Shrapnel Gun destroyed. 07343_ Hvy. Missile Launcher destroyed. 07358_ Imp. Deuterium Engine destroyed. 07358_ Carbon-fiber Leg destroyed. 07358_ Imp. Light Armor Plating destroyed. 07362_ Imp. Terrain Scan Processor destroyed. 07364_ Nuclear Core destroyed. 07366_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ????????????????????????????????????????" | | ???????????????????????????????????????" | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????? ???????? | | ????????????????????? ????? | | ?????????????????? ? | | ???????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? I | | ?????????? z | | ?????????? @ | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? z z | | ???????????? z ##### | | ???????????? ### ### "###???? | | ????????????? #???# ??## ###????## | | ??????????????????###????### #####??#????? | | ???????????????????????????###########??#????????? | | ?????????????????????????????#????????#????#?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Part-time Excavator Robot Respite Signs Are For Wimps The One Use The Force Challenges ------------ None Game ------ Seed WardroneFortressKatana Manual? 0 Play Time 01:18:24 Cumulative 16.2 hours Start 2022.01.18 @ 20:24:42 End 2022.01.18 @ 21:48:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee41cea-9300-4e04-b87c-8c9d453a2053