Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.20 @ 05:01:45 Player: Apothem Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (752) 752 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2682 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 40/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- Electrolaser > --- INVENTORY (4) ---- Light Angular Momentum Engine Medium Storage Unit Medium Storage Unit High-capacity Matter Pod (178) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Cooling System Medium Storage Unit Hacking Suite > --- WEAPON ----------- Ion Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Flight Unit Medium Storage Unit High-capacity Matter Pod Assault Rifle Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 51 | 2 6 1 7 35 Power 12 | 1 1 . 1 9 Engine 8 | 1 . . 1 6 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 14 | . 2 . 4 8 Treads . | . . . . . Leg . | . . . . . Wheel 4 | . 2 . . 2 Hover 5 | . . . 4 1 Flight 5 | . . . . 5 Utility 7 | 1 1 1 . 4 Device 2 | . . . . 2 Storage 4 | 1 1 1 . 1 Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 18 | . 2 . 2 14 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 15 | . 2 . 2 11 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 1 . 4 21 Power 6 | . 1 . 1 4 Propulsion 11 | . . . 3 8 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 14 | . 1 . 3 14 Average Slot Usage (%) 79 | . 68 95 81 77 Engine 7 | . 12 . 6 7 Core 4 | . . 14 3 4 Wheel 8 | . 28 28 2 2 Hover 8 | . . . 23 . Flight 8 | . . . . 19 Device 3 | . . . . 8 Storage 17 | . 14 24 22 12 Hackware 2 | . . . . 5 Ballistic Gun 18 | . 12 28 22 15 Naked Turns . | . . . . . Heaviest Build 29 | 7 15 23 24 29 Greatest Support 24 | 3 20 20 24 20 Greatest Overweight (x) 8 | 2 . 1 3 8 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 12 | 6 10 12 12 12 Average Capacity 9 | 5 6 10 12 9 Most Carried 11 | 6 8 9 11 9 Average Carried 7 | 4 5 8 9 6 Final Capacity 12 | 6 8 12 12 4 Final Carried 10 | 6 7 7 10 4 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1075 | 190 104 19 336 426 Remotely . | . . . . . Salvage Created 1022 | . 152 . 335 535 Parts 65 | . 10 . 21 34 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 2 . 8 13 Guns 23 | . 2 . 8 13 Classes Destroyed 7 | . 3 . 3 1 Hauler 1 | . 1 . . . Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 8 | . . . 4 4 Grunt 10 | . 2 . 3 5 Duelist 1 | . . . . 1 Sentry 4 | . . . 1 3 Best Kill Streak 6 | . 4 . 6 6 Combat Bots Only 6 | . 2 . 5 6 Max Kills in Single Turn 2 | . 1 . 2 2 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2316 | . 161 54 408 1693 Core 734 | . 58 19 102 555 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 . 69 74 . Volleys Fired 114 | . 13 . 47 54 Largest 2 | . 2 . 2 2 Hottest 80 | . 40 . 40 80 Shots Fired 197 | . 26 . 71 100 Gun 195 | . 26 . 71 98 Cannon 2 | . . . . 2 Launcher . | . . . . . Special . | . . . . . Kinetic 192 | . 26 . 71 95 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 37 | . 14 . 8 37 Robot Miss Streak 2 | . 1 . 2 1 Penetration Max . | . . . . . Secondary Targets 7 | . 1 . 1 5 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 170 | . 22 . 57 91 Core Hits 65 | . 10 . 20 35 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1727 | . 196 . 537 994 Guns 1673 | . 196 . 527 950 Cannons 44 | . . . . 44 Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 1628 | . 196 . 527 905 Thermal 89 | . . . . 89 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . 5 . Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 85 | . 31 . 70 85 Average Temperature 23 | . 11 . 27 23 Received Heat Transfer 1239 | . 87 . 198 954 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 185 | . . . . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 363 | . 54 47 363 326 Initial 126 | . . 17 15 126 Average 154 | . 8 19 222 203 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 57 | 100 100 100 35 44 Level 1 42 | . . . 64 55 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 9 5 21 29 Peak Tracking Total 14 | . 7 3 8 14 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 3 | . . 2 . 1 Traps Extracted . | . . . . . Installed 3 | . . 2 . 1 Triggered 3 | . . 2 . 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 1 . 2 3 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 15 | . 1 . 7 7 Successful 10 | . 1 . 5 4 Failed 5 | . . . 2 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 7 | . . . 5 2 Record 1 | . . . . 1 Emergency Access Points 2 | . . . 1 1 Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1177 | 65 159 111 379 463 Spaces Moved 832 | 54 142 120 251 265 Core 62 | 54 . . . 8 Treads . | . . . . . Legs . | . . . . . Wheels 348 | . 142 120 36 50 Hover 218 | . . . 215 3 Flight 204 | . . . . 204 Fastest Speed 31 | 50 80 80 48 31 Average Speed 92 | 105 80 86 101 91 Slowest Speed 520 | 150 80 90 240 520 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . . 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 35 40 28 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1064 | 61 165 127 316 395 Wait 15 | . . . . 15 Move 821 | 53 141 119 250 258 Hop 2 | . . . . 2 Pick Up 32 | 6 4 3 7 12 Fast Attach 12 | 2 3 . . 7 Attach 35 | . 3 1 5 26 Detach 12 | . . . 2 10 Swap 4 | . . . 2 2 Drop 12 | . 1 2 1 8 Fire 114 | . 13 . 47 54 Melee . | . . . . . Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 2 . 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 225 | -10/Materials | Entered Mines 230 | -10/Mines | Learned location of Zion (-6) 254 | -10/Mines | Found a hidden stash of uninstalled traps 317 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 9) 336 | -10/Mines | Entered Materials 336 | -9/Materials | Evolved 2 slots: Propulsion x2 500 | -9/Materials | Lost 3 parts (1p2n) 695 | -9/Materials | Discovered new exit (range 15) 715 | -9/Materials | Entered another Materials area 715 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 835 | -8/Materials | Lost 6 parts (1p3n2w) 1144 | -8/Materials | Core integrity fell below 50% 1170 | -8/Materials | Core integrity fell below 20% 1178 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01140_ L-31 Rogue destroyed. 01141_ Acquired 42 matter. 01141_ Lgt. Assault Rifle destroyed. 01147_ Assault Rifle destroyed. 01151_ G-47 Trooper destroyed. 01153_ Y-45 Defender destroyed. 01154_ Acquired 58 matter. 01157_ Assault Rifle destroyed. 01160_ Lgt. Nuclear Core destroyed. 01163_ Lgt. Ion Engine destroyed. 01164_ Acquired Particle Gun. 01165_ Lgt. Assault Rifle destroyed. 01168_ G-50 Soldier destroyed. 01169_ Acquired 49 matter. 01169_ Particle Gun destroyed. 01172_ Acquired Lgt. Angular Momentum Engine. 01174_ Acquired Heat Sink. 01174_ G-47 Trooper destroyed. 01176_ Acquired Electrolaser. 01178_ Heat Sink destroyed. 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