Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 10:54:50 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (2724) 2724 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (5423) 5423 TOTAL SCORE: 13952 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 1898 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2426 Friendly Fire -645 Cogmind --------- Core Integrity 0/1000 Matter 3/300 Energy 94/100 System Corruption 9% Temperature Cool (3) Movement Flying (42) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (6) ------ Advanced Heat Sink Advanced Targeting Computer Advanced Launcher Guidance Computer Weapon Cycler Weapon Cycler Authchip [Weapon] > --- WEAPON (3) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Experimental Biometal Heavy Treads Vortex Shotgun (40) Chain Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Launcher Guidance Computer Weapon Cycler Weapon Cycler Authchip [Weapon] > --- WEAPON ----------- Heavy Gauss Cannon Chain Missile Launcher > --- INVENTORY -------- Experimental Biometal Heavy Treads Vortex Shotgun Heavy Gauss Cannon [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 6 2 . . . . . . Power 1 | . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 2 . . . . . . Utility 4 | . . 1 . . . 3 . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 99 | 4 1 4 . 3 13 25 6 4 18 3 1 15 2 Power 13 | 1 . 1 . 1 . 6 . . 2 . . 2 . Engine 8 | 1 . 1 . 1 . 4 . . . . . 1 . Core 2 | . . . . . . . . . 2 . . . . Reactor 3 | . . . . . . 2 . . . . . 1 . Propulsion 25 | 2 . . . 2 4 7 . 1 6 . . 3 . Treads 5 | . . . . . 4 . . 1 . . . . . Leg 8 | 2 . . . 2 . 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 4 . . 1 . Flight 7 | . . . . . . 3 . . 2 . . 2 . Utility 28 | . 1 2 . . 2 9 2 2 5 1 1 3 . Device 16 | . . 2 . . 2 5 . 1 3 1 . 2 . Storage . | . . . . . . . . . . . . . . Processor 7 | . . . . . . 2 2 . 2 . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . Protection 4 | . 1 . . . . 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 1 . 1 . . 7 3 4 1 5 2 . 7 2 Energy Gun 10 | 1 . 1 . . 2 3 . . . 1 . 2 . Energy Cannon 4 | . . . . . 1 . 1 1 1 . . . . Ballistic Gun 6 | . . . . . 2 . 1 . 2 1 . . . Ballistic Cannon 8 | . . . . . 2 . . . 1 . . 3 2 Launcher 3 | . . . . . . . . . 1 . . 2 . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 7 3 3 . . . 4 . Corrupted Parts 12 | . . . . . 6 1 1 1 1 . . 2 . System Corruption 80 | . . . . . 33 10 6 10 12 . . 9 . Parts Lost 45 | . 2 . . . 7 9 8 2 2 1 5 8 1 Power 11 | . 1 . . . 1 3 1 . . . 2 2 1 Propulsion 10 | . . . . . 1 2 2 1 1 . 1 2 . Utility 12 | . . . . . 2 4 2 . 1 1 1 1 . Weapon 12 | . 1 . . . 3 . 3 1 . . 1 3 . Highest Loss Streak 7 | . 2 . . . 5 7 6 2 1 1 3 4 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 2 | . . 1 1 . 4 3 4 3 3 4 3 3 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . 1 . 1 . . . 1 1 1 1 1 Utility . | . . . . . . . 1 . . . . . . Weapon 1 | . . . . . 1 2 2 1 2 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . . 1 3 1 . 1 . . . 1 . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . . . . . Utility 2 | . . . . . . 1 . 1 . . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 55 61 77 86 59 55 57 24 53 83 57 76 61 Engine 8 | . 11 7 11 20 6 3 4 . . . . 9 6 Treads 1 | . . . . . 7 6 . . . . . . . Leg 9 | . 28 22 22 22 8 5 . . . . . . . Hover 6 | . . . . . . . . . 16 22 19 23 . Flight 1 | . . . . . . 2 15 2 1 . . . 11 Device 14 | . . 11 22 22 18 11 8 2 12 14 8 14 17 Processor 4 | . . . . . . 5 20 11 7 12 11 6 11 Hackware 1 | . . . . . . . . 1 5 5 5 5 5 Protection 4 | . 4 11 11 11 1 1 . . . . 3 1 . Energy Gun 6 | . 11 9 11 11 9 4 . 1 . 6 1 3 1 Energy Cannon 1 | . . . . . . 4 1 . . . . . . Ballistic Gun 1 | . . . . . 3 4 2 2 1 3 . . . Ballistic Cannon 1 | . . . . . 2 . . . 2 1 1 5 5 Peak Build Rating 93 | 4 6 9 9 20 31 68 50 54 83 84 84 85 93 Average Rating 37 | 2 4 7 9 15 19 43 43 23 63 81 54 71 80 On Entrance 32 | . 4 4 9 9 20 30 42 25 23 83 84 48 72 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 50 | 5 12 18 18 27 35 50 19 12 29 29 26 48 38 Greatest Support 70 | 20 20 20 20 35 60 60 21 9 64 64 64 70 32 Greatest Overweight (x) 4 | . . . . 1 4 4 1 1 2 . 3 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 4 1 3 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 1 . 4 3 4 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 1 1 2 3 4 5 5 5 5 5 5 5 Class Distribution -------------------- 67% | Mutant 8% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Gunner 3% | Messiah-Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Matter Collected 2585 | 177 73 20 . 40 211 516 164 1 370 224 253 536 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2069 | . 229 142 . 51 228 500 252 . 133 131 150 253 . Parts 93 | . 26 9 . 3 3 24 9 . 9 . 7 3 . Haulers Intercepted 2 | . . . . . . . 2 . . . . . . Recyclers Shooed 4 | . . . . . . . 2 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . 3 13 . . . . . 18 . . Prevented 17 | . . . . . 17 . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 52 | . 10 3 . . 2 8 1 . 4 . 7 17 . Guns 23 | . 7 3 . . 2 3 1 . 2 . . 5 . Cannons 11 | . . . . . . 5 . . 2 . 2 2 . AOE 17 | . 3 . . . . . . . . . 4 10 . Classes Destroyed 20 | . 4 . . . 2 6 1 . 1 1 . 5 . Worker 3 | . 2 . . . . 1 . . . . . . . Builder 2 | . . . . . . 1 . . 1 . . . . Hauler 2 | . . . . . . . 2 . . . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 14 | . 9 . . . . . . . . . 5 . . Grunt 16 | . 1 3 . . 2 1 . . . . . 9 . Brawler 1 | . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . 1 . . . . . . . Protector 2 | . . . . . . 1 . . . . . 1 . Sentry 2 | . . . . . . 2 . . . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . 2 . . 1 . . . . Programmer 5 | . . . . . . 1 1 . 1 . 2 . . Behemoth 2 | . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . 2 . Packrat 2 | . . . . . . . . . . 1 1 . . Samaritan 2 | . . . . . 1 . . . . 1 . . . Fireman 2 | . . . . . 1 . . . 1 . . . . Best Kill Streak 13 | . 4 3 . . 2 2 2 . 2 . 4 13 . Combat Bots Only 13 | . 4 3 . . 2 1 1 . 2 . 4 13 . Max Kills in Single Turn 5 | . 4 1 . . 1 2 1 . 1 1 2 5 . Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 3 . . . . . . . . . 2 5 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 571 | . 51 10 . . 51 117 27 2 116 . 71 110 16 Missed 216 | . 17 1 . . 21 37 12 . 50 . 28 44 6 Hits 355 | . 34 9 . . 30 80 15 2 66 . 43 66 10 Melee 2 | . . . . . . . . 2 . . . . . Projectile 353 | . 34 9 . . 30 80 15 . 66 . 43 66 10 AOE 7 | . . . . . . . 2 . . . . 5 . Critical Strikes 11 | . . . . . 2 3 . 1 4 . . 1 . Part Disruptions 1 | . . . . . . . . . . . 1 . . Damage Taken 7263 | . 292 126 . . 763 1494 567 90 1231 13 771 1767 149 Core 1647 | . 92 16 . . 132 390 60 90 270 . 165 414 18 Absorbed by Shields 24 | . . . . . . 24 . . . . . . . Redirected to Shielding 256 | . . . . . . 205 . . . . 24 27 . Regen/Repaired (Parts) 414 | . . . . . . . . . . . . 414 . Core Remaining (%) 70 | 100 63 . . . 63 54 . . . . . . . Volleys Fired 285 | 5 43 15 . 5 29 34 26 7 49 2 20 44 6 Largest 3 | 1 1 1 . 1 2 3 2 1 2 3 3 2 1 Hottest 240 | 40 40 45 . 45 136 240 108 30 90 184 184 160 51 Shots Fired 359 | 5 43 15 . 5 36 88 28 6 52 5 19 51 6 Gun 235 | 5 43 15 . 5 23 60 20 6 28 5 1 24 . Cannon 111 | . . . . . 13 28 4 . 24 . 14 22 6 Launcher 9 | . . . . . . . . . . . 4 5 . Special 4 | . . . . . . . 4 . . . . . . Kinetic 143 | . . . . . 16 19 12 6 50 2 14 18 6 Thermal 94 | . . . . . 4 69 12 . 1 3 1 4 . Explosive 9 | . . . . . . . . . . . 4 5 . Electromagnetic 85 | 5 43 15 . 5 16 . . . 1 . . . . Entropic 24 | . . . . . . . . . . . . 24 . Robot Hit Streak 14 | . 4 9 . 1 9 7 14 4 10 4 9 9 . Robot Miss Streak 9 | 1 6 3 . 5 5 3 3 2 7 . 4 4 9 Penetration Max 1 | . . . . . . 1 1 . 1 . . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 200 | . 19 9 . 1 22 44 19 4 29 4 12 37 . Core Hits 146 | 1 14 4 . 1 13 23 6 3 10 3 9 59 . Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 1 . . . . 2 . Critical Strikes 13 | . . . . . . 4 3 1 . 1 1 3 . Burn 5 | . . . . . . 3 1 . . 1 . . . Destroy 4 | . . . . . . 1 2 1 . . . . . Blast 2 | . . . . . . . . . . . 1 1 . Detonate 2 | . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9994 | 66 564 147 . 16 554 1266 409 142 1024 109 811 4886 . Guns 3809 | 12 271 147 . 16 336 738 344 142 427 83 28 1265 . Cannons 2380 | . . . . . 218 528 65 . 597 . 353 619 . Explosions 3779 | 54 293 . . . . . . . . . 430 3002 . Melee . | . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . 26 . . . Kinetic 2805 | . . . . . 266 247 228 142 984 34 353 551 . Thermal 1744 | 54 37 . . . 96 1019 181 . 40 49 28 240 . Explosive 3516 | . 256 . . . . . . . . . 430 2830 . Electromagnetic 638 | 12 271 147 . 16 192 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 1265 | . . . . . . . . . . . . 1265 . Highest Corruption 55 | . . . . . 33 11 8 34 49 53 55 55 9 Average Corruption 24 | . . . . . 8 10 7 19 37 52 54 25 9 Corruption Purged 4 | . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 147 | . . . . . 17 32 10 9 35 13 25 3 3 Message Errors 33 | . . . . . 4 7 2 1 11 4 4 . . Matter Fused 35 | . . . . . 6 8 3 3 6 3 4 2 . Heat Flow Errors 19 | . . . . . 1 7 2 1 2 1 2 1 2 Energy Discharges 14 | . . . . . 2 2 1 1 5 . 3 . . Parts Rejected 4 | . . . . . . 1 . . 1 1 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . . . 1 2 . . 3 2 3 . 1 Data Loss (major) 9 | . . . . . 2 1 . 1 2 2 1 . . Misfires 1 | . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 10 | . . . . . . 1 . 1 4 . 4 . . Weapon Failures 8 | . . . . . 1 2 1 1 . . 3 . . Overload Shots 2 | . . . . . . . . . . . . 2 . Overflow Damage 238 | 1 . . . . . 21 . . 40 24 42 110 . Projectiles 84 | . . . . . . 21 . . 40 . 23 . . Explosions 130 | 1 . . . . . . . . . . 19 110 . Melee 24 | . . . . . . . . . . 24 . . . Knockbacks 10 | . . . . . . . . . 6 . 2 2 . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . 6 . 2 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . 13 . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 836 | . 42 31 . . 141 836 204 174 163 266 177 156 281 Average Temperature 93 | . 16 14 . . 41 175 77 94 59 101 70 42 101 Received Heat Transfer 1178 | . 42 72 . . 255 456 51 . 125 . 18 159 . Effects 6 | . . . . . . 6 . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . 5 . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 2 4 1 . . . . . . Heat Transferred 2897 | 100 50 . . . 148 1752 500 . . 148 37 162 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Maximum Alert Level 3 | . . . . . . 3 2 . . . . . . Low Security (%) 64 | 100 100 100 100 . . 38 . 100 100 . . . . Level 1 7 | . . . . . . 11 19 . . . . . . Level 2 9 | . . . . . . 3 80 . . . . . . Level 3 18 | . . . . . . 46 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1050 | . 165 122 30 . . 1050 482 124 122 . . . . Initial 481 | . . 52 30 . . 144 481 124 . . . . . Average 275 | . 59 83 30 . . 496 431 52 46 . . . . Influence Increases 3662 | . 339 115 . 8 571 1524 146 . 339 . 235 385 . Destroy 0b10 Robot/C 1980 | . 200 60 . . 380 700 60 . 120 . 140 320 . Destroy 0b10 Robot/NC 95 | . 20 . . 5 . 45 10 . 10 . . 5 . Destroy Leader 300 | . 34 10 . . 30 142 24 . 40 . 20 . . Allied During Kill 676 | . . . . 3 161 451 23 . 38 . . . . Successful Hack 6 | . . . . . . 6 . . . . . . . Disable Machine 195 | . 60 15 . . . 105 . . 15 . . . . Destroy Structure 125 | . 10 . . . . 75 14 . 26 . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 270 | . 15 30 . . . . 15 . 75 . 75 60 . Influence Decreases 3662 | . 214 163 47 38 342 769 773 357 296 43 170 250 200 Entered New Map 1252 | . . 73 47 30 . 85 503 233 . 16 . 65 200 Time Decay 1805 | . 194 90 . 8 263 494 170 40 236 27 150 133 . Lost Part 331 | . 20 . . . 39 90 80 20 10 . 20 52 . Lost Ally 274 | . . . . . 40 100 20 64 50 . . . . Squads Dispatched 13 | . . . . . 1 9 . . 2 . 1 . . Investigation 2 | . . . . . 1 1 . . . . . . . Extermination 4 | . . . . . . 2 . . 2 . . . . Reinforcement 2 | . . . . . . 2 . . . . . . . Assault 4 | . . . . . . 3 . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Distress Signals 7 | . 1 . . . . 2 2 . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 15 5 . . 19 37 5 6 17 . 15 67 5 Peak Tracking Total 15 | . 4 5 . . 12 7 3 6 6 . 13 15 5 Tactical Retreats 16 | . 1 1 . . . . 1 2 4 . 3 4 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Traps Triggered 5 | . . . . . . 4 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Machines Disabled 17 | . 4 1 . . 3 7 . . 1 . . 1 . Max in Single Turn 2 | . 2 1 . . 1 1 . . 1 . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Machines Accessed 13 | . . . . . 1 2 . . . . . 10 . Terminals 1 | . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 21 | . . . . . 4 3 . . . . . 14 . Successful 20 | . . . . . 4 2 . . . . . 14 . Failed 1 | . . . . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . . . . 1 . 12 5 . 7 . . 5 . Terminals 4 | . . . . . 4 . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 18 | . . . . . 4 . . . . . . 14 . Record 17 | . . . . . 4 . . . . . . 13 . Open Door 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . . . . . . Non-combat 2 | . . . . . . . 2 . . . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . no_distress 2 | . . . . . . . 2 . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Total Allies 25 | . . . . 7 . 8 6 . 4 . . . . Largest Group 7 | . . . . 7 7 7 6 2 4 . . . . Highest-Rated Group 356 | . . . . 265 265 356 192 56 111 . . . . Highest-Rated Ally 96 | . . . . 51 51 96 96 28 31 . . . . Zionite Dispatches 6 | . . . . . . 2 2 . 2 . . . . Heavy 1 | . . . . . . 1 . . . . . . . Light 1 | . . . . . . 1 . . . . . . . Fire 3 | . . . . . . . 2 . 1 . . . . Thermal Resupply 1 | . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 254 | . . . . . 78 151 7 6 12 . . . . Total Damage 8293 | . . . . . 2271 5402 320 132 168 . . . . Kills 58 | . . . . . 18 35 2 . 3 . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . Allies Melted 4 | . . . . . . . 1 . . . . 3 . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Active Infowar (turns) 4306 | . . 105 7 1933 310 759 341 153 638 60 . . . Optics 1951 | . . . . . . 759 341 153 638 60 . . . T.N.C. 238 | . . . . . . . 238 . . . . . . ECM 2355 | . . 105 7 1933 310 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Turns Passed 7682 | 56 491 190 7 1933 738 1301 341 153 638 241 374 1115 104 Spaces Moved 6006 | 49 329 114 5 1069 351 872 414 198 584 257 273 1376 115 Core 830 | 29 . . . . 67 39 . 125 135 . 215 220 . Treads 363 | . . . . . 109 254 . . . . . . . Legs 1952 | 20 329 114 5 1069 175 240 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1724 | . . . . . . . . . 326 257 58 1083 . Flight 1137 | . . . . . . 339 414 73 123 . . 73 115 Fastest Speed 26 | 50 120 120 120 120 130 29 26 32 42 71 50 42 42 Average Speed 99 | 78 120 120 120 169 161 100 35 56 70 71 116 63 71 Slowest Speed 250 | 120 120 120 120 190 250 250 99 115 150 74 200 160 122 Overloaded Moves 29 | . . . . . . . 23 6 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . 4 2 . . . . Potential Cave-ins 7 | . . . . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 65 17 5 89 51 19 13 98 18 49 54 92 17 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . 2 . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . 1 1 . Scrap Searched 8 | . . . . 3 . . . . . 2 3 . . Spaces Dug 44 | . . . . . . 1 1 . 1 . . 41 . Terrain Destroyed 157 | 2 10 . . . 1 15 5 . 13 . 42 65 4 Melee . | . . . . . . . . . . . . . . Projectile 51 | . . . . . 1 15 5 . 13 . 6 7 4 AOE 106 | 2 10 . . . . . . . . . 36 58 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Upp Upp War Pro Total 7392 | 61 382 153 6 1188 484 1229 578 228 748 309 309 1582 135 Wait 821 | . 6 13 2 104 72 247 118 14 90 42 8 104 1 Move 5981 | 48 328 113 4 1068 350 868 414 192 579 256 271 1375 115 Hop 4 | . . . . . . 1 . 1 2 . . . . Pick Up 56 | 4 4 5 . 5 10 11 5 . 2 1 2 5 2 Fast Attach 73 | . . . . . 6 19 2 4 17 4 1 18 2 Attach 53 | 4 1 4 . 2 6 12 5 3 3 . 3 7 3 Detach 20 | . . . . . . 6 2 3 1 . 1 6 1 Swap 22 | . . . . 1 3 5 5 2 1 1 . 3 1 Drop 66 | . . 3 . 3 8 16 1 2 4 2 3 20 4 Fire 285 | 5 43 15 . 5 29 34 26 7 49 2 20 44 6 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 4) 496 | -10/Materials | Discovered new exit (range 4) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 729 | -9/Materials | Discovered new exit (range 8) 738 | -9/Materials | Entered Mines 739 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 745 | -9/Mines | Entered Zion 973 | -7/Zion | Learned location of Warlord (-5) 1226 | -7/Zion | Met Imprinter 1257 | -7/Zion | Imprinted 1259 | -7/Zion | Declared Zion's savior 1485 | -7/Zion | Given A8's code to call for help 1586 | -7/Zion | Received a hallucinogenic algorithm 1586 | -7/Zion | Ran a hallucination algorithm 1737 | -7/Zion | Gained Derelict followers 2521 | -7/Zion | Discovered new exit (range 13) 2678 | -7/Zion | Entered Proximity Caves 2678 | -6/Proximity Caves | Accompanied by 7 allies 2759 | -6/Proximity Caves | Spotted B-75 Beast 2784 | -6/Proximity Caves | Allies destroyed B-75 Beast 2812 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 2926 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 2981 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3068 | -6/Proximity Caves | Learned Extension stockpile data 3068 | -6/Proximity Caves | Learned Research terminal intel 3324 | -6/Proximity Caves | Discovered new exit (range 10) 3374 | -6/Proximity Caves | System corruption reached 10% 3378 | -6/Proximity Caves | System corruption reached 30% 3416 | -6/Proximity Caves | Entered Factory 3416 | -6/Factory | Accompanied by 3 allies 3416 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3491 | -6/Factory | Zion Light squad teleported in 3660 | -6/Factory | Fabricated M-28 Smith (x1) 3747 | -6/Factory | Build established: Scavenger-Gunner 3837 | -6/Factory | Garrison activated, responded to threat 3862 | -6/Factory | Found Prototype Protection 3863 | -6/Factory | Identified Zio. Weapon Casing 3959 | -6/Factory | System corruption reached 10% 3966 | -6/Factory | Lost 5 allies 4039 | -6/Factory | Zion Heavy squad teleported in 4043 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4047 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4060 | -6/Factory | Lost 7 parts (1p2n4u) 4116 | -6/Factory | First assault squad dispatched 4266 | -6/Factory | Ran a hallucination algorithm 4300 | -6/Factory | Found Zio. Weapon Casing 4348 | -6/Factory | Discovered new exit (range 22) 4618 | -6/Factory | Spotted B-75 Beast 4647 | -6/Factory | Terminal network hard line cut 4717 | -6/Factory | Entered another Factory area 4717 | -5/Factory | Accompanied by 2 allies 4717 | -5/Factory | Evolved 2 slots: Propulsion x2 4950 | -5/Factory | Spotted B-75 Beast 5045 | -5/Factory | Zion Fire squad teleported in 5046 | -5/Factory | Lost 6 parts (1p2n1u2w) 5050 | -5/Factory | Zion Fire squad teleported in 5058 | -5/Factory | Manually triggered Chute Trap 5058 | -5/Factory | Sucked down chute 5058 | -5/Factory | Entered Waste 5064 | -5/Waste | Spotted C-40 Crusher 5065 | -5/Waste | Spotted C-40 Crusher 5066 | -5/Waste | Spotted C-40 Crusher 5073 | -5/Waste | EMP discharged 5073 | -5/Waste | System corruption reached 10% 5086 | -5/Waste | Spotted C-40 Crusher 5086 | -5/Waste | Spotted C-40 Crusher 5086 | -5/Waste | Spotted C-40 Crusher 5133 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5134 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5173 | -5/Waste | EMP discharged 5174 | -5/Waste | Lost 5 allies 5180 | -5/Waste | System corruption reached 30% 5189 | -5/Waste | Discovered new exit (range 12) 5198 | -5/Waste | 6 allies followed down the chute 5200 | -5/Waste | Found Prototype Device 5200 | -5/Waste | Identified Femtoactuators 5211 | -5/Waste | Entered Factory 5367 | -5/Factory | Build established: Mutant 5455 | -5/Factory | Zion Fire squad teleported in 5581 | -5/Factory | Zion Thermal Resupply teleported in 5633 | -5/Factory | P-70 Sage assimilated allied 9L-ZFM(i) 5836 | -5/Factory | Discovered new exit (range 18) 5849 | -5/Factory | Entered Upper Caves 5857 | -5/Upper Caves | Identified exit to Upper Caves 6090 | -5/Upper Caves | Entered another Upper Caves area 6102 | -5/Upper Caves | Discovered new exit (range 8) 6132 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6162 | -5/Upper Caves | Core integrity fell below 50% 6179 | -5/Upper Caves | Lost 3 parts (2p1u) 6452 | -5/Upper Caves | Discovered new exit (range 4) 6464 | -5/Upper Caves | Entered Warlord 6494 | -5/Warlord | System corruption cleaned by Quarantine Array 6570 | -5/Warlord | Rebuked by Warlord 6595 | -5/Warlord | Warlord's base attacked by MAIN.C 6708 | -5/Warlord | Ran a hallucination algorithm 6742 | -5/Warlord | Found Prototype Launcher 6742 | -5/Warlord | Identified Vortex Catalyst Activator 6754 | -5/Warlord | Found Prototype Energy Gun 6754 | -5/Warlord | Identified Vortex Shotgun 6756 | -5/Warlord | Found Vortex Shotgun 6929 | -5/Warlord | Learned Research trap positions 6930 | -5/Warlord | Learned 4 Testing zone layouts 6930 | -5/Warlord | Learned Research garrison access intel 6945 | -5/Warlord | Warlord forces counterattacked 6957 | -5/Warlord | Build established: Gunner 6990 | -5/Warlord | Lost 4 allies 7069 | -5/Warlord | Spotted Executioner 7089 | -5/Warlord | Destroyed Executioner 7115 | -5/Warlord | Lost 5 allies 7135 | -5/Warlord | Lost 4 parts (2p1n1w) 7224 | -5/Warlord | Spotted B-86 Titan 7228 | -5/Warlord | Destroyed B-86 Titan 7231 | -5/Warlord | Spotted B-75 Beast 7240 | -5/Warlord | Destroyed B-75 Beast 7270 | -5/Warlord | Warlord base infiltrated, sounded retreat 7382 | -5/Warlord | Spotted Executioner 7382 | -5/Warlord | Found Prototype Launcher 7383 | -5/Warlord | Identified Chain Missile Launcher 7422 | -5/Warlord | Core integrity fell below 20% 7431 | -5/Warlord | Spotted Executioner 7435 | -5/Warlord | Spotted Executioner 7439 | -5/Warlord | Destroyed Executioner 7447 | -5/Warlord | Spotted Executioner 7448 | -5/Warlord | Spotted Striker 7453 | -5/Warlord | Spotted Striker 7455 | -5/Warlord | Destroyed Striker 7476 | -5/Warlord | Destroyed 13 combat bots 7479 | -5/Warlord | Discovered new exit (range 15) 7492 | -5/Warlord | Lost 12 allies 7495 | -5/Warlord | Spotted B-86 Titan 7495 | -5/Warlord | Spotted Striker 7495 | -5/Warlord | Spotted B-75 Beast 7555 | -5/Warlord | Lost 7 allies 7579 | -5/Warlord | Entered Proximity Caves 7683 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- The unstable cave ceiling collapses. System corrupted: Matter fused (-8). The unstable cave ceiling collapses. System corrupted: Heat flow error (+119). Warlord exits level. LOCATION=UNKNOWN GOAL=ESCAPE Acquired Hvy. Gauss Cannon. System corrupted: Heat flow error (+272). Acquired Hvy. Gauss Cannon. Dropped Backup Power III. Dropped Hvy. Gauss Cannon. Acquired Hvy. Gauss Cannon. Dropped Chain Missile Launcher. Acquired Chain Missile Launcher. System corrupted: Component data lost. System corrupted: Heat flow error (+266). Dropped Hvy. Gauss Cannon. Slug penetrates Machine. Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????????????### #?###??????? | | ????????????????## ##########=## ## ##?????? | | ???????????????? # #?????? | | ???????????????? #### #??????? | | ???????????????? ######### ###??????? | | ???????????????? ??????????# ##????????? | | ???????????????? ??????????# ### ##?????????? | | ???????????????? ??## ##### #?# ##??????????? | | ????????????????# #?# #???????????? | | ????????????????# #?# ##??????????? | | ????????????????# #######?# ##?????? ?? | | ????????????????# ### ??????????# #????? # | | ????????????????# #??????????????## #???? | | ????????????????# #???????????????# #??? ?? | | ???????????????## #?????????????### ##?# #??? | | ??????????????## #?####???????## ## #???? | | ??????????????# ### ######### ##??? | | ??????????????# # ##?? | | ??????????????###### #?? | | ??????????????????## s### ##// ### #?? | | ?????????????????## s #"" s """# #? | | ????????????????## ] # ss " " #? #? | | ???????????????## #?? #? | | ??????????????## @ #??? ##? | | ??????????????# ####++#### #????#?? | | ??????????????# #" ="# #??????? | | ??????????????# " "# /??????? | | ??????????????## + " "# +??????? | | ???????????????## # #??????? | | ????????????????## ### #### """" ###??????? | | ?????????????????# ##?## #" " """" #??????? | | ?????????????????# ##??# #"" """" * #??????? | | ?????????????????# #??# #" T ! " #??????? | | ????????????????# #??# #"" " #??????? | | ????????????????# #?# ##### ### ##### #???? | | ????????????????## #?# #???? | | ?????????????????######?# #???? | | ????????????????????????##########"###########???? | | ?????????????????????????????????###?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 40 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 225 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 16 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageGravmagMiniperforator Manual? 0 Play Time 01:18:35 Cumulative 186.4 hours Start 2025.10.12 @ 10:59:39 End 2025.10.14 @ 10:54:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 556 Rogue 555 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e0e92653-d444-45c9-8f8e-eda1bff42300