Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 17:01:39

Player: saltine

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (369)      369
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1404

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     99/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -9/Materials

 Parts 
-------
>                 --- POWER (1) --------
                      (None)
>                 --- PROPULSION (2) ---
                      (None)
>                 --- UTILITY (4) ------
                      (None)
>                 --- WEAPON (2) -------
                      (None)
>                 --- INVENTORY (5) ----
            Light Treads
         Improved Flight Unit
  Faulty Improved Flight Unit
           Medium Storage Unit
            Large Storage Unit

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
>               --- WEAPON -----------
         Medium Laser
          Light Assault Rifle
>               --- INVENTORY --------
                Ion Engine
          Light Treads
          Light Treads
          Light Treads
                Wheel
        Compact Wheel
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
         Medium Storage Unit
          Large Storage Unit
                Datajack
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             13   | 6   1   6   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   .   4   
    Treads                 4    | 2   .   2   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   3    | 2   .   1   
    Energy Gun             1    | .   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   .   11  
  Power                    2    | .   .   2   
  Propulsion               6    | .   .   6   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     75   | .   85  63  
  Engine                   12   | .   14  10  
  Treads                   24   | .   28  20  
  Storage                  12   | .   14  11  
  Energy Gun               3    | .   .   7   
  Ballistic Gun            21   | .   28  12  
Naked Turns                2    | .   .   2   
Heaviest Build             48   | 12  47  48  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  4    | 1   1   4   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 7   15  19  
  Most Carried             16   | 4   12  16  
  Average Carried          8    | 2   6   11  
  Final Capacity           20   | 8   20  5   
  Final Carried            12   | 4   12  5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           397  | 208 98  91  
  Remotely                 .    | .   .   .   
Salvage Created            548  | .   146 402 
  Parts                    38   | .   15  23  
Haulers Intercepted        1    | .   .   1   
Recyclers Shooed           1    | .   .   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  14   | .   7   7   
  Guns                     14   | .   7   7   
Classes Destroyed          4    | .   2   2   
  Hauler                   1    | .   .   1   
  Swarmer                  6    | .   6   .   
  Grunt                    6    | .   1   5   
  Sentry                   2    | .   .   2   
Best Kill Streak           4    | .   4   2   
  Combat Bots Only         4    | .   4   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        178  | .    33   145  
  Missed                   53   | .    9    44   
Damage Taken               1613 | .    244  1369 
  Core                     498  | .    95   403  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         81   | 100  62   .    
Volleys Fired              76   | .    18   58   
  Largest                  2    | .    2    2    
  Hottest                  70   | .    40   70   
Shots Fired                151  | .    36   115  
  Gun                      151  | .    36   115  
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  109  | .    36   73   
  Thermal                  42   | .    .    42   
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         11   | .    8    11   
  Robot Miss Streak        3    | .    3    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           96   | .    21   75   
  Core Hits                31   | .    12   19   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         5    | .    2    3    
    Burn                   3    | .    .    3    
    Destroy                2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           988  | .    189  799  
  Guns                     960  | .    189  771  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  28   | .    .    28   
  Kinetic                  594  | .    189  405  
  Thermal                  366  | .    .    366  
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         5    | .    .    5    
  Average Corruption       5    | .    .    5    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  1    | .    .    1    
    Matter Fused           1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      13   | .    .    13   
  Shots                    .    | .    .    .    
  Rammed                   4    | .    .    4    
Targets Rammed             4    | .    .    4    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        243  | .    30   243  
  Average Temperature      48   | .    17   51   
  Received Heat Transfer   765  | .    72   693  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    .    2    
  Heat Transferred         1295 | .    .    1295 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             181  | .   181 173 
  Initial                  18   | .   .   18  
  Average                  68   | .   66  80  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   .   1   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   .   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           6    | .   .   6   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              43   | .   14  29  
  Peak Tracking Total      11   | .   5   11  
  Tactical Retreats        6    | .   .   6   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          7    | .   6   1   
  Terminals                7    | .   6   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                20   | .   19  1   
  Successful               14   | .   14  .   
  Failed                   6    | .   5   1   
    Catastrophic           1    | .   .   1   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   2   1   
  Terminals                20   | .   19  1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             13   | .   13  .   
  Prototype ID Bank        2    | .   2   .   
  Level Access Points      1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Locate Traps             2    | .   2   .   
  Dispatch Records         1    | .   1   .   
  Hauler Manifests         3    | .   3   .   
  Registered Components    1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   1   .   
  Terminals                1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   5   1   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1375 | 74  710 591 
Spaces Moved               531  | 41  306 184 
  Core                     9    | 4   .   5   
  Treads                   499  | 37  306 156 
  Legs                     .    | .   .   .   
  Wheels                   23   | .   .   23  
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  160 50  
  Average Speed            208  | 150 208 221 
  Slowest Speed            240  | 160 240 240 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 3   52  28  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        1    | .   1   .   
  Unknown Exits Taken      1    | 1   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      667  | 50  351 266 
  Wait                     24   | .   17  7   
  Move                     529  | 40  305 184 
  Hop                      .    | .   .   .   
  Pick Up                  19   | 4   8   7   
  Fast Attach              7    | 6   1   .   
  Attach                   6    | .   .   6   
  Detach                   1    | .   1   .   
  Swap                     .    | .   .   .   
  Drop                     1    | .   1   .   
  Fire                     76   | .   18  58  
  Melee                    .    | .   .   .   
  Ram                      4    | .   .   4   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
   27 | -11/Scrapyard | Discovered new exit (range 16)
   75 | -11/Scrapyard | Entered Materials
   83 | -10/Materials | Identified exit to Materials
  304 | -10/Materials | Build established: Mutant
  785 | -10/Materials | Entered another Materials area
  785 | -9/Materials  | Evolved 2 slots: Utility x2
  955 | -9/Materials  | Discovered new exit (range 15)
  957 | -9/Materials  | Lost 3 parts (1p1n1w)
 1345 | -9/Materials  | Core integrity fell below 50%
 1372 | -9/Materials  | Core integrity fell below 20%
 1374 | -9/Materials  | Released all parts (1)
 1376 | -9/Materials  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
01337_ Slammed into G-34 Mercenary.
01337_ Destabilizing: Core damaged (-8).
01344_ Wheel destroyed.
01344_ Lgt. Treads destroyed.
01344_ System corrupted by crushing effect (+1).
01344_ System corrupted by crushing effect (+4).
01347_ Ion Engine destroyed.
01350_ Slammed into Y-45 Defender. <x2>
01354_ Critical hit (Burn: +37).
01354_ W-16 Scout destroyed.
01361_ Hadron Collector disabled.
01362_ System corrupted: Matter fused (-9).
01363_ Connecting with Terminal...
01369_ Slammed into Y-45 Defender.
01369_ Destabilizing: Core damaged (-8).
01369_ R-06 Scavenger collects Lgt. Ion Engine.
01370_ Acquired 4 matter.
01373_ Com. Wheel destroyed.
01374_ Released Hcp. Storage Unit.
01375_ R-06 Scavenger collects Prototype Flight Unit.

 Map 
-----
+----------------------------------------------------+
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|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BladeBladeShotgun
  Manual?         0
Play Time         00:17:23
  Cumulative      65.8 hours
  Start           2024.07.17 @ 14:43:30
  End             2024.07.17 @ 17:01:39
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          72
  Rogue           72
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             40
Gallery%          46
Achievement%      37
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 24a6f806-1e39-45c3-8a51-dbceed83a5c0