Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.14 @ 22:12:06 Player: Smie Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1893) 1893 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 5332 Bonus ------- Pacifist 200 High Alert Combat Kills 22 Follower Combat Kills 40 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 39% Temperature Cool (6) Movement Rolling (105) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Armored Wheel > --- UTILITY (6) ------ Visual Processing Unit Improved Medium Armor Plating > --- WEAPON (3) ------- Gauss Cannon Mini Assault Cannon Great Maul > --- INVENTORY (5) ---- Improved Heat Sink Small Matter Pod (50) Graphene Brace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Visual Processing Unit Active Sensor Suite Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Particle Gun Mini Assault Cannon Great Maul > --- INVENTORY -------- Armored Wheel Improved Heat Sink Graphene Brace Proton Missile Launcher [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 2 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 67 | 6 3 3 3 20 6 17 9 Power 6 | 1 . . . 2 . 2 1 Engine 1 | 1 . . . . . . . Core 5 | . . . . 2 . 2 1 Reactor . | . . . . . . . . Propulsion 18 | 2 . 2 . 5 2 5 2 Treads 13 | . . 2 . 5 2 4 . Leg 4 | 2 . . . . . 1 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 1 1 3 2 1 6 2 Device 6 | . . . 2 . 1 2 1 Storage 2 | 1 . 1 . . . . . Processor 4 | . 1 . 1 2 . . . Hackware . | . . . . . . . . Protection 5 | . . . . . . 4 1 Artifact . | . . . . . . . . Weapon 26 | 2 2 . . 11 3 4 4 Energy Gun 3 | 2 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 2 . . 7 . . . Ballistic Cannon 5 | . . . . 1 2 1 1 Launcher 7 | . . . . 3 1 2 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . 1 Corrupted Parts 4 | . . . . 1 . 2 1 System Corruption 23 | . . . . 4 . 14 5 Parts Lost 33 | . . . . 10 . 13 10 Power 5 | . . . . 2 . 1 2 Propulsion 9 | . . . . 3 . 3 3 Utility 10 | . . . . . . 7 3 Weapon 9 | . . . . 5 . 2 2 Highest Loss Streak 13 | . . . . 10 . 13 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 95 99 100 93 92 70 68 Engine 3 | . 14 14 11 4 . . . Core 4 | . . . . 3 7 6 4 Treads 16 | . . 2 22 17 23 16 16 Leg 4 | . 28 24 . . . 2 1 Device 9 | . . . 13 9 15 13 5 Storage 6 | . 14 14 11 9 7 2 . Processor 15 | . 10 14 19 27 23 11 7 Protection 3 | . . . . . . 5 11 Ballistic Gun 8 | . 18 28 22 20 1 . . Ballistic Cannon 5 | . . . . 1 12 8 8 Impact Weapon 1 | . . . . . . . 6 Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 16 31 33 40 46 46 26 Greatest Support 76 | 20 20 40 40 40 60 76 76 Greatest Overweight (x) 2 | . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 10 | 7 8 8 15 15 15 8 5 Most Carried 15 | 6 8 11 15 15 15 15 5 Average Carried 9 | 4 7 7 12 13 14 7 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 15 | 6 8 11 15 15 15 5 3 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Gunner 19% | Scavenger-Mutant 13% | Scavenger-Assassin 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Matter Collected 1997 | 212 . 55 221 464 168 563 314 Remotely . | . . . . . . . . Salvage Created 1834 | . . 21 276 710 174 297 356 Parts 96 | . . . 15 46 10 9 16 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 23 | . . . . . . 11 12 Prevented 7 | . . . . . . 4 3 Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 48 | . . 2 4 17 4 10 11 Melee 1 | . . . . . . . 1 Guns 16 | . . 2 4 10 . . . Cannons 19 | . . . . 2 2 8 7 AOE 11 | . . . . 5 2 2 2 Classes Destroyed 10 | . . 1 2 4 2 1 . Worker 1 | . . . . . 1 . . Recycler 1 | . . . 1 . . . . Swarmer 10 | . . . . . . 4 6 Cutter 3 | . . . . 3 . . . Grunt 23 | . . . 4 9 3 3 4 Brawler 3 | . . . . . 1 2 . Sentry 5 | . . . . 3 . 1 1 Hunter 1 | . . . . 1 . . . Heavy 1 | . . . . 1 . . . Assembled 2 | . . 2 . . . . . Best Kill Streak 7 | . . 1 4 6 5 3 7 Combat Bots Only 7 | . . 1 4 6 4 3 7 Max Kills in Single Turn 3 | . . 1 1 3 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 1 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Damage Taken 5505 | . . . 227 1739 95 2153 1291 Core 1076 | . . . 36 340 . 272 428 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 Core Remaining (%) 82 | 100 . 100 91 38 . . . Volleys Fired 149 | . 1 6 16 45 7 44 30 Largest 3 | . 2 2 2 3 2 2 3 Hottest 152 | . 46 46 46 80 108 108 152 Shots Fired 250 | . 2 12 32 98 14 59 33 Gun 138 | . 2 12 32 89 . . 3 Cannon 100 | . . . . 6 12 53 29 Launcher 12 | . . . . 3 2 6 1 Special . | . . . . . . . . Kinetic 235 | . 2 12 32 95 12 53 29 Thermal 3 | . . . . . . . 3 Explosive 1 | . . . . 1 . . . Electromagnetic 11 | . . . . 2 2 6 1 Robot Hit Streak 23 | . 1 4 7 23 11 11 6 Robot Miss Streak 5 | . 1 3 2 3 . 4 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 158 | . 1 6 15 71 10 37 18 Core Hits 84 | . . 4 8 37 7 18 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . . . 1 Critical Strikes 9 | . . 1 1 1 3 . 3 Destroy 2 | . . 1 1 . . . . Blast 6 | . . . . 1 3 . 2 Smash 1 | . . . . . . . 1 Melee Attacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4453 | . 14 92 215 1514 553 1415 650 Guns 1254 | . 14 92 215 919 . . 14 Cannons 2133 | . . . . 293 387 1103 350 Explosions 911 | . . . . 302 166 312 131 Melee 155 | . . . . . . . 155 Ramming . | . . . . . . . . Kinetic 3373 | . 14 92 215 1212 387 1103 350 Thermal 51 | . . . . . 37 . 14 Explosive 133 | . . . . 133 . . . Electromagnetic 741 | . . . . 169 129 312 131 Impact 155 | . . . . . . . 155 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 39 | . . . 2 4 . 34 39 Average Corruption 30 | . . . 2 4 . 30 35 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . 3 . . 29 30 Message Errors 13 | . . . . . . 4 9 Matter Fused 15 | . . . 2 . . 8 5 Heat Flow Errors 7 | . . . . . . 3 4 Energy Discharges 5 | . . . . . . 1 4 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 8 | . . . . . . 6 2 Data Loss (major) 3 | . . . 1 . . . 2 Misfires 6 | . . . . . . 4 2 Weapon Failures 4 | . . . . . . 2 2 Overload Shots . | . . . . . . . . Overflow Damage 118 | . . . . 21 . 19 78 Projectiles 43 | . . . . 21 . 19 3 Explosions . | . . . . . . . . Melee 75 | . . . . . . . 75 Knockbacks 7 | . . . . 1 2 1 3 Impact 1 | . . . . . . . 1 Kinetic 5 | . . . . 1 1 1 2 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 115 | . . . . 42 . 56 17 Shots 6 | . . . . 1 . 4 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 362 | . . . 19 33 15 362 146 Average Temperature 73 | . . . 9 12 7 146 37 Received Heat Transfer 1317 | . . . 150 450 54 432 231 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . . . 3 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 137 | . . . . . 100 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Peak Influence 428 | . 43 31 135 428 204 . . Initial 103 | . . 16 11 56 103 . . Average 114 | . 8 20 66 253 128 . . Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 75 | 100 100 100 100 41 63 . . Level 1 21 | . . . . 45 36 . . Level 2 2 | . . . . 12 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . 4 . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . . 4 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 3 2 4 20 4 12 17 Peak Tracking Total 7 | . 3 1 4 5 4 7 7 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Machines Accessed 6 | . 2 . 1 1 1 . 1 Terminals 5 | . 2 . 1 . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . 5 . 2 2 2 . 6 Successful 11 | . 2 . 1 2 . . 6 Failed 6 | . 3 . 1 . 2 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 9 | . 5 . 2 . 2 . . Terminals 15 | . 5 . 2 . 2 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . . . . 6 Record 6 | . . . . . . . 6 Branch Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . Terminals 2 | . 1 . 1 . . . . Botnet 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 1 1 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 1 Highest-Rated Group 32 | . . . . . . 32 16 Highest-Rated Ally 16 | . . . . . . 16 16 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . . 15 3 Total Damage 122 | . . . . . . 95 27 Kills 2 | . . . . . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Turns Passed 2930 | 58 172 222 344 401 460 719 554 Spaces Moved 1568 | 39 132 155 177 135 262 344 324 Core 7 | 5 . . . . . 1 1 Treads 1148 | . . 9 177 135 262 343 222 Legs 312 | 34 132 146 . . . . . Wheels 101 | . . . . . . . 101 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 100 90 Average Speed 148 | 111 120 122 160 160 160 159 142 Slowest Speed 160 | 120 120 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 28 54 20 20 8 47 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 2 | . . . . . 1 . 1 Terrain Destroyed 24 | . . . . 4 5 11 4 Melee . | . . . . . . . . Projectile 18 | . . . . 1 2 11 4 AOE 6 | . . . . 3 3 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Total 1921 | 50 144 178 207 235 288 445 374 Wait 33 | . 2 . 4 14 . 11 2 Move 1561 | 38 131 154 176 134 261 343 324 Hop . | . . . . . . . . Pick Up 48 | 6 3 9 7 12 7 1 3 Fast Attach 31 | 6 3 . . 6 1 10 5 Attach 25 | . . 2 2 11 2 5 3 Detach 2 | . 1 . . 1 . . . Swap 11 | . . 1 1 3 3 2 1 Drop 30 | . 3 6 1 9 7 2 2 Fire 149 | . 1 6 16 45 7 44 30 Melee 4 | . . . . . . . 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 27 | . . . . . . 27 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 330 | -10/Mines | Assembled infested the area 335 | -10/Mines | Assisted by a Guerilla fighting off Assembled 406 | -10/Mines | Discovered new exit (range 13) 453 | -10/Mines | Entered Materials 453 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Discovered new exit (range 15) 797 | -9/Materials | Entered another Materials area 797 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -8/Materials | Core integrity fell below 50% 1072 | -8/Materials | Discovered new exit (range 18) 1073 | -8/Materials | Lost 10 parts (2p3n5w) 1117 | -8/Materials | Found Prototype Device 1198 | -8/Materials | Entered Factory 1198 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -7/Factory | Discovered new exit (range 12) 1417 | -7/Factory | Build established: Scavenger-Gunner 1647 | -7/Factory | Discovered new exit (range 9) 1658 | -7/Factory | Entered Lower Caves 1818 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1843 | -7/Lower Caves | System corruption reached 10% 1931 | -7/Lower Caves | Lost 13 parts (1p3n7u2w) 2086 | -7/Lower Caves | System corruption reached 30% 2220 | -7/Lower Caves | Build established: Scavenger-Mutant 2282 | -7/Lower Caves | Discovered new exit (range 7) 2377 | -7/Lower Caves | Entered another Lower Caves area 2377 | -7/Lower Caves | Accompanied by 1 ally 2378 | -7/Lower Caves | Identified Active Sensor Suite 2387 | -7/Lower Caves | Encountered a Warlord checkpoint 2413 | -7/Lower Caves | Discovered new exit (range 7) 2680 | -7/Lower Caves | Build established: Scavenger-Assassin 2762 | -7/Lower Caves | Attracted the attention of an 0b10 base 2767 | -7/Lower Caves | Core integrity fell below 50% 2787 | -7/Lower Caves | Core integrity fell below 20% 2813 | -7/Lower Caves | Lost 10 parts (2p3n3u2w) 2840 | -7/Lower Caves | Destroyed 7 combat bots 2849 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 2849 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 2849 | -7/Lower Caves | Learned Extension trap positions 2849 | -7/Lower Caves | Learned Research emergency access door positions 2849 | -7/Lower Caves | Learned Research terminal intel 2849 | -7/Lower Caves | Learned Extension garrison access intel 2931 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2931 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- INTERCEPTED DERELICT INTEL. Data stored: Proximity Caves zone layouts (x6). >>Query(Status Report 948X) INTERCEPTED DERELICT INTEL. Data stored: Extension trap records. >>Query(Status Report 513X) INTERCEPTED DERELICT INTEL. Data stored: Research emergency access points. >>Query(Status Report 457X) INTERCEPTED DERELICT INTEL. Data stored: Research terminal intel. >>Query(Status Report 858X) INTERCEPTED DERELICT INTEL. Data stored: Extension garrison access intel. 02854_ Acquired 5 matter. 02863_ System corrupted: Heat flow error (+115). 02883_ System corrupted: Matter fused (-5). 02905_ Acquired 5 matter. 02914_ System corrupted: Energy discharge (-21). 02931_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 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