Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.03 @ 18:37:16 Player: Runia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (479) 479 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1489 Bonus ------- None Cogmind --------- Core Integrity 284/400 Matter 90/300 Energy 194/265 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Salvage Targeting Computer Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Heat Sink Terrain Scanner Terrain Scan Processor Weapon Shielding Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Terrain Scanner Terrain Scan Processor Weapon Shielding Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | . 7 10 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 3 3 Treads 1 | . . 1 Leg 5 | . 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device . | . . . Storage 1 | . 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 2 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | . 2 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 96 | . 96 96 Engine 12 | . 14 10 Leg 29 | . 28 32 Storage 12 | . 14 11 Processor 14 | . 11 19 Energy Gun 7 | . 11 1 Ballistic Gun 17 | . 15 20 Naked Turns . | . . . Heaviest Build 31 | 14 29 31 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 14 | . 13 15 Most Carried 15 | . 11 15 Average Carried 9 | . 7 11 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 10 10 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 338 | 181 115 42 Remotely . | . . . Salvage Created 574 | . 307 267 Parts 55 | . 30 25 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 11 9 Guns 15 | . 11 4 AOE 5 | . . 5 Classes Destroyed 5 | . 3 2 Worker 1 | . . 1 Builder 1 | . 1 . Swarmer 10 | . 6 4 Grunt 7 | . 5 2 Sentry 3 | . . 3 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1135 | . 426 709 Core 177 | . 61 116 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 70 | . 31 39 Largest 2 | . 2 2 Hottest 90 | . 90 79 Shots Fired 128 | . 55 73 Gun 123 | . 55 68 Cannon . | . . . Launcher 5 | . . 5 Special . | . . . Kinetic 93 | . 31 62 Thermal 22 | . 16 6 Explosive 5 | . . 5 Electromagnetic 8 | . 8 . Robot Hit Streak 14 | . 14 14 Robot Miss Streak 5 | . 3 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 93 | . 39 54 Core Hits 34 | . 17 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . 3 1 Burn 3 | . 3 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1351 | . 373 978 Guns 941 | . 373 568 Cannons . | . . . Explosions 410 | . . 410 Melee . | . . . Ramming . | . . . Kinetic 714 | . 188 526 Thermal 217 | . 175 42 Explosive 410 | . . 410 Electromagnetic 10 | . 10 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 40 | . . 40 Projectiles . | . . . Explosions 40 | . . 40 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . 150 81 Average Temperature 41 | . 48 20 Received Heat Transfer 402 | . 162 240 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 851 | . 740 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 397 | . 290 397 Initial 52 | . . 52 Average 175 | . 146 212 Maximum Alert Level 1 | . 1 1 Low Security (%) 59 | . 60 58 Level 1 40 | . 39 41 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 16 25 Peak Tracking Total 9 | . 4 9 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 1 | . 1 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 922 | . 520 402 Spaces Moved 406 | 1 223 182 Core . | . . . Treads . | . . . Legs 406 | 1 223 182 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 153 | 120 176 125 Slowest Speed 200 | 120 200 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 2 39 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 9 | . . 9 Terrain Destroyed 28 | . . 28 Melee . | . . . Projectile . | . . . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 592 | . 302 290 Wait 64 | . 21 43 Move 404 | . 222 182 Hop . | . . . Pick Up 25 | . 14 11 Fast Attach . | . . . Attach 10 | . 3 7 Detach . | . . . Swap 7 | . 4 3 Drop 12 | . 7 5 Fire 70 | . 31 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 507 | -10/Materials | Discovered new exit (range 8) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 725 | -9/Materials | Discovered new exit (range 15) 830 | -9/Materials | Build established: Scavenger-Mutant 923 | -9/Materials | Self-destructed Last Messages --------------- Aluminum Leg destroyed. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Beam Rifle destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. G-34 Mercenary suffers critical hit (Destroy). Destroyed Heat Sink. Destroyed Sml. Laser. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. Critical hit (Burn: +37). Ion Engine destroyed. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Armor Plating. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. 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"?????????????? | | #???????########?????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?#####???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralRegenerativeRifle Manual? 0 Play Time 00:09:11 Cumulative 184.9 hours Start 2021.06.03 @ 18:08:29 End 2021.06.03 @ 18:37:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a76df05-7477-44b0-bf56-a2e484b62e11