Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.26 @ 00:37:48 Player: Dylab Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1114) 1114 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2924 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 402/450 Energy 97/100 System Corruption 0% Temperature Cool (46) Movement Core (250) Ox4 Location -9/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Matter Pod Signal Interpreter > --- WEAPON (2) ------- Small Laser > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Improved Heat Sink Structural Scanner Visual Processing Unit Terrain Scan Processor Weapon Shielding Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Compact Wheel Improved Heat Sink Large Matter Pod Weapon Shielding Medium Armor Plating Medium Armor Plating Medium Laser [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 3 | . 1 2 . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 34 | 7 4 21 . 2 Power 9 | 1 3 4 . 1 Engine 9 | 1 3 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 11 . . Treads 2 | 2 . . . . Leg 2 | . . 2 . . Wheel 6 | . . 6 . . Hover . | . . . . . Flight 3 | . . 3 . . Utility 5 | 2 . 3 . . Device 2 | . . 2 . . Storage 2 | 1 . 1 . . Processor 1 | 1 . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 3 . 1 Energy Gun 3 | . 1 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . . 5 . 7 Power 4 | . . 1 . 3 Propulsion 4 | . . 2 . 2 Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 9 10 10 Power . | . 1 . . . Propulsion 1 | . . 1 3 3 Utility 5 | . 4 6 7 7 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 10 | . 1 2 . 7 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 7 | . 1 . . 6 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 100 89 90 83 Engine 20 | . 25 19 20 17 Treads 4 | . 25 1 . . Leg 2 | . . 3 . . Wheel 9 | . . 8 20 17 Device 4 | . . 7 . . Storage 18 | . 12 18 20 20 Processor 10 | . 12 10 10 10 Energy Gun 4 | . 4 6 . . Ballistic Gun 15 | . 20 13 20 17 Peak Build Rating 15 | 7 12 15 14 14 Average Rating 12 | 5 11 13 14 12 On Entrance 9 | . 7 12 14 14 Naked Turns . | . . . . . Heaviest Build 35 | 17 28 35 33 33 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 11 | 5 . 11 1 8 Average Overweight (x) 1 | 1 . 1 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 Most Carried 10 | 5 10 10 10 10 Average Carried 8 | 1 7 9 10 10 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 5 8 10 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1146 | 193 127 661 . 165 Remotely . | . . . . . Salvage Created 1581 | . 105 1070 . 406 Parts 105 | . 7 77 . 21 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 36 | . 2 22 . 12 Guns 36 | . 2 22 . 12 Classes Destroyed 8 | . 1 6 . 1 Worker 4 | . . 4 . . Builder 2 | . . 2 . . Recycler 4 | . . 4 . . Watcher 4 | . . 4 . . Swarmer 14 | . . 11 . 3 Grunt 17 | . 2 8 . 7 Sentry 3 | . . 3 . . Hunter 2 | . . . . 2 Best Kill Streak 10 | . 2 10 . 5 Combat Bots Only 5 | . 2 4 . 5 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging 1 | . . 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 236 | . 7 130 . 99 Missed 50 | . 1 30 . 19 Hits 186 | . 6 100 . 80 Projectile 186 | . 6 100 . 80 Critical Strikes 7 | . 1 3 . 3 Damage Taken 1450 | . 54 771 . 625 Core 423 | . 17 201 . 205 Absorbed by Shields . | . . . . . Ignored by Resistances 925 | . 32 496 . 397 Core Remaining (%) 96 | 100 93 . . . Volleys Fired 123 | . 11 78 . 34 Largest 2 | . 2 2 . 2 Hottest 85 | . 85 85 . 46 Shots Fired 226 | . 20 145 . 61 Gun 226 | . 20 145 . 61 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 177 | . 16 104 . 57 Thermal 49 | . 4 41 . 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 56 | . 9 56 . 22 Robot Miss Streak 3 | . 1 3 . 2 Penetration Max . | . . . . . Secondary Targets 6 | . . 4 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 189 | . 17 120 . 52 Core Hits 81 | . 7 51 . 23 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 1 | . . 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2398 | . 175 1553 . 670 Guns 2325 | . 175 1480 . 670 Cannons . | . . . . . Explosions 65 | . . 65 . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 1707 | . 128 952 . 627 Thermal 683 | . 47 593 . 43 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . 21 . . Projectiles . | . . . . . Explosions 21 | . . 21 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 55 | . . 55 . . Shots 2 | . . 2 . . Rammed 3 | . . 3 . . Targets Rammed 5 | . . 5 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 104 | . 104 94 . 60 Average Temperature 27 | . 59 18 . 23 Received Heat Transfer 819 | . 69 399 . 351 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1606 | . 111 1395 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 89 Level 1 2 | . . . . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 240 | . 35 125 4 240 Initial 4 | . . . 4 . Average 44 | . 5 38 2 110 Influence Increases 942 | . 50 642 . 250 Destroy 0b10 Robot/C 720 | . 40 440 . 240 Destroy 0b10 Robot/NC 70 | . . 70 . . Destroy Leader 128 | . 10 108 . 10 Disable Machine 4 | . . 4 . . Destroy Structure 5 | . . 5 . . Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 762 | . 50 627 15 70 Entered New Map 11 | . . . 11 . Time Decay 641 | . 50 587 4 . Lost Part 110 | . . 40 . 70 Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 3 31 . 15 Peak Tracking Total 5 | . 2 5 . 4 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 10 | . . 2 . 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 4 | . 1 1 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 5 | . 1 1 1 2 Successful 3 | . 1 . 1 1 Failed 2 | . . 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . 1 . . 1 Prototype ID Bank 1 | . 1 . . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 2 | . . 2 . . Structural 2 | . . 2 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1782 | 160 229 998 27 368 Spaces Moved 843 | 89 119 408 29 198 Core 55 | 39 . 10 . 6 Treads 212 | 50 119 43 . . Legs 85 | . . 85 . . Wheels 487 | . . 266 29 192 Hover . | . . . . . Flight 4 | . . 4 . . Fastest Speed 50 | 50 160 95 95 95 Average Speed 154 | 164 160 178 95 103 Slowest Speed 685 | 300 160 685 95 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 7 19 41 7 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . 4 . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . 4 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1127 | 100 141 547 28 311 Wait 13 | . . . . 13 Move 839 | 88 118 407 28 198 Hop . | . . . . . Pick Up 16 | 5 5 6 . . Fast Attach 19 | 7 . 10 . 2 Attach 10 | . 1 9 . . Detach 10 | . . 10 . . Swap 12 | . 3 9 . . Drop 16 | . 3 13 . . Fire 123 | . 11 78 . 34 Melee . | . . . . . Ram 3 | . . 3 . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis 64 | . . . . 64 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 161 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Evolved 1 slot: Power x1 328 | -10/Materials | Build established: Hacker-Mutant 364 | -10/Materials | Identified exit to Materials 364 | -10/Materials | Discovered exit to Materials (range 9) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x2 597 | -9/Materials | Identified exit to Storage 597 | -9/Materials | Discovered exit to Storage (range 9) 1356 | -9/Materials | Discovered exit to Storage (range 16) 1359 | -9/Materials | Core integrity fell below 50% 1388 | -9/Materials | Entered Storage 1414 | -9/Storage | Identified exit to Garrison 1415 | -9/Storage | Entered Garrison 1439 | -9/Garrison | Triggered checkpoint 1655 | -9/Garrison | Triggered checkpoint 1691 | -9/Garrison | Triggered checkpoint 1729 | -9/Garrison | Triggered checkpoint 1772 | -9/Garrison | Core integrity fell below 20% 1783 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01664_ S-10 Pest destroyed. 01675_ Acquired 19 matter. 01691_ Beams of light sweep through the air. An alarm sounds. 01691_ G-34 Mercenary destroyed. 01691_ Switching to secondary target: G-34 Mercenary. 01694_ G-34 Mercenary destroyed. 01702_ Acquired 16 matter. 01709_ Acquired Ion Engine. 01711_ Acquired 10 matter. 01726_ S-10 Pest destroyed. 01729_ Beams of light sweep through the air. An alarm sounds. 01731_ S-10 Pest destroyed. 01737_ Wheel destroyed. 01743_ Autogun destroyed. 01752_ Wheel destroyed. 01763_ Imp. Ion Engine destroyed. 01774_ Critical hit (Burn: +37). 01775_ Acquired Sml. Laser. 01775_ Ion Engine destroyed. 01783_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????#^ #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ???????????????????????####### #????????????????? | | ???????# ????????##????#%@%*## #????????????????? | | ???????# #######T#####= = ##^ ##???????????????? | | ???????# Y ^ #???????????????? | | ???????# Y #???????????????? | | ???????# #???????????????? | | ???????############ ## ## #???????????????? | | ??????????????????# ## ## ###?????????????? | | ????????????????? [%#?????????????? | | ????????????????# =!#?????????????? | | ????????????????# % #?????????????? | | ????????????????# g g = #?????????????? | | ????????????????###%%=## ## ###?????????????? | | ??????????????????# ## ## ###########?????? | | ?????????????? % #?????? | | ?????????????? * #?????? | | ?????????????????## ######## ^#?????? | | ??????????????????###### ######??????#^ #?????? | | ???????????????????????? #???????????# #?????? | | ????????????????????????###?????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexSubdwellerBooster Manual? 0 Play Time 00:18:17 Cumulative 32.3 hours Start 2025.07.26 @ 00:22:32 End 2025.07.26 @ 00:37:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 0 Adventurer 2 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ccf04ff-ecea-4a76-905c-72e8bd582c70