Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 03:18:30 Player: naththebg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (141) 705 Value Destroyed (3534) 3534 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (935) 935 TOTAL SCORE: 6794 Bonus ------- High Alert Combat Kills 935 Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Light Armored Exoskeleton Light Armored Exoskeleton Medium Storage Unit Large Matter Pod (0) Trap Scanner Core Shielding Utility Shielding Improved Light Armor Plating Long-range Tractor Beam Recalibrator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Improved Titanium Leg Light Armored Exoskeleton Light Armored Exoskeleton Medium Storage Unit Large Matter Pod Trap Scanner Core Shielding Utility Shielding Light Armor Plating Light Armor Plating Improved Light Armor Plating Recalibrator Flak Cannon [Rating: 33] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 114 | 6 26 52 30 Power 9 | 1 2 5 1 Engine 9 | 1 2 5 1 Core . | . . . . Reactor . | . . . . Propulsion 32 | 2 5 13 12 Treads 24 | . 3 13 8 Leg 8 | 2 2 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 32 | 1 4 18 9 Device 12 | 1 1 8 2 Storage 6 | . 2 1 3 Processor 4 | . . 3 1 Hackware . | . . . . Protection 10 | . 1 6 3 Artifact . | . . . . Weapon 41 | 2 15 16 8 Energy Gun 12 | 2 7 3 . Energy Cannon . | . . . . Ballistic Gun 9 | . . 7 2 Ballistic Cannon 4 | . . . 4 Launcher 12 | . 5 5 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 4 | . 3 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . 5 9 11 Power 3 | . 1 . 2 Propulsion 5 | . 1 . 4 Utility 5 | . 1 3 1 Weapon 12 | . 2 6 4 Highest Loss Streak 8 | . 4 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 90 97 94 Engine 10 | . 11 11 8 Treads 21 | . 15 21 24 Leg 1 | . 7 . . Device 10 | . 14 11 4 Storage 10 | . 12 11 9 Processor 8 | . . 7 18 Protection 7 | . 1 12 3 Energy Gun 4 | . 16 1 . Ballistic Gun 8 | . . 14 5 Ballistic Cannon 3 | . . . 14 Launcher 5 | . 8 5 5 Naked Turns . | . . . . Heaviest Build 66 | 8 26 35 66 Greatest Support 66 | 20 40 44 66 Greatest Overweight (x) 15 | . 1 9 15 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 10 10 20 Average Capacity 10 | 5 9 10 13 Most Carried 18 | 4 10 10 18 Average Carried 8 | 2 6 9 10 Final Capacity 20 | 5 10 10 20 Final Carried 16 | 2 9 10 16 Class Distribution -------------------- 43% | Mutant 31% | Scavenger-Mutant 10% | Tank 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3015 | 251 441 1502 821 Remotely . | . . . . Salvage Created 3532 | 44 384 2025 1079 Parts 255 | 3 25 161 66 Haulers Intercepted 9 | . 1 6 2 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 87 | 1 9 49 28 Guns 33 | 1 1 21 10 Cannons 12 | . . . 12 AOE 42 | . 8 28 6 Classes Destroyed 14 | 1 6 6 1 Worker 16 | . 2 7 7 Builder 11 | . 1 9 1 Hauler 9 | . 1 6 2 Recycler 6 | . 1 3 2 Mechanic 1 | . . 1 . Operator 2 | . . 1 1 Watcher 9 | . 2 4 3 Swarmer 19 | . 3 12 4 Grunt 50 | 1 6 24 19 Brawler 3 | . . 2 1 Duelist 2 | . . 2 . Protector 1 | . . 1 . Sentry 11 | . . 8 3 Hunter 1 | . . . 1 Best Kill Streak 11 | 1 3 11 9 Combat Bots Only 8 | 1 3 6 8 Max Kills in Single Turn 4 | 1 2 4 2 Gunslinging 1 | . . 1 . Exploded 3 | . 2 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 408 | 5 32 212 159 Missed 127 | 1 13 66 47 Damage Taken 4592 | 47 497 1953 2095 Core 991 | . 98 327 566 Absorbed by Shields 381 | . . 381 . Redirected to Shielding 63 | . . 63 . Core Remaining (%) 59 | 100 60 18 . Volleys Fired 242 | 3 30 128 81 Largest 3 | 2 2 2 3 Hottest 108 | 80 80 80 108 Shots Fired 511 | 6 49 244 212 Gun 289 | 6 37 194 52 Cannon 125 | . . . 125 Launcher 97 | . 12 50 35 Special . | . . . . Kinetic 350 | . . 173 177 Thermal . | . . . . Explosive 97 | . 12 50 35 Electromagnetic 64 | 6 37 21 . Robot Hit Streak 21 | 3 8 21 10 Robot Miss Streak 9 | 1 3 5 9 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 283 | 5 26 148 104 Core Hits 241 | 2 23 126 90 Critical Kills 2 | . . 2 . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 8 | . . 4 4 Destroy 4 | . . 4 . Blast 4 | . . . 4 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9666 | 78 977 4808 3803 Guns 2582 | 72 265 1734 511 Cannons 1298 | . . . 1298 Explosions 5740 | . 712 3064 1964 Melee . | . . . . Ramming 46 | 6 . 10 30 Kinetic 3386 | . . 1577 1809 Thermal 232 | . 122 110 . Explosive 5508 | . 590 2954 1964 Electromagnetic 494 | 72 265 157 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 367 | . 188 103 76 Projectiles 11 | . . . 11 Explosions 356 | . 188 103 65 Melee . | . . . . Knockbacks 13 | . . 1 12 Impact 1 | . . 1 . Kinetic 11 | . . . 11 Secondary 1 | . . . 1 Self-Inflicted Damage 1217 | . 294 536 387 Shots 39 | . 6 22 11 Rammed 12 | . . 2 10 Targets Rammed 14 | 2 . 2 10 Kicked 2 | 2 . . . Crushed . | . . . . Highest Temperature 218 | 66 12 58 218 Average Temperature 44 | 36 6 13 63 Received Heat Transfer 1521 | 24 96 456 945 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . 150 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1162 | 20 288 1162 1013 Initial 490 | . 13 26 490 Average 601 | 4 112 758 760 Maximum Alert Level 4 | . 1 4 3 Low Security (%) 25 | 100 87 8 . Level 1 6 | . 12 3 7 Level 2 20 | . . 23 32 Level 3 40 | . . 50 59 Level 4 6 | . . 13 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 22 | . 3 8 11 Investigation 8 | . 2 4 2 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 4 | . . 3 1 Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 6 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 117 | 1 11 65 40 Peak Tracking Total 6 | 1 3 5 6 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 4 3 . Indirectly . | . . . . Trap Hack Attempts 9 | . 9 . . Triggered . | . . . . Disarmed 7 | . 1 . 6 Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 21 | . 2 11 8 Max in Single Turn 2 | . 2 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 5 11 5 Terminals 13 | . 3 7 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 2 2 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 65 | . 19 31 15 Successful 31 | . 8 15 8 Failed 34 | . 11 16 7 Catastrophic 5 | . 1 1 3 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 42 | . 11 20 11 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units 13 | . 8 4 1 Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 18 | . 4 9 5 Record 2 | . . 2 . Alert Level 7 | . 1 4 2 Unreport Threat 3 | . . 1 2 Locate Traps 1 | . 1 . . Disarm Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 2 | . . 2 . Recycling Unit Hacks 9 | . 4 4 1 Process 3 | . 2 1 . Report Inventory 2 | . . 1 1 Retrieve Matter 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Unlock Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 5 9 3 Full Trace Events 7 | . 1 4 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 135 | . 112 23 . Retrieved Matter 199 | . 176 23 . Retrieved Components 13 | . 3 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4860 | 104 1064 2377 1315 Spaces Moved 2452 | 77 602 1167 606 Core 29 | 19 . 1 9 Treads 2144 | . 382 1166 596 Legs 279 | 58 220 . 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 145 145 Average Speed 153 | 102 152 157 155 Slowest Speed 800 | 120 240 500 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 77 80 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 747 | . 108 293 346 Melee . | . . . . Projectile 10 | . . . 10 AOE 737 | . 108 293 336 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3054 | 95 694 1475 790 Wait 81 | . 5 53 23 Move 2449 | 76 601 1166 606 Hop . | . . . . Pick Up 92 | 8 17 42 25 Fast Attach 3 | . . 3 . Attach 37 | 6 7 15 9 Detach 3 | . 1 2 . Swap 74 | . 19 34 21 Drop 49 | . 4 30 15 Fire 242 | 3 30 128 81 Melee 1 | . 1 . . Ram 3 | . . . 3 Kick 2 | 2 . . . Crush 9 | . . 2 7 Escape Stasis . | . . . . Rewire . | . . . . Trap 9 | . 9 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Lost 4 parts (1p1n1u1w) 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 8) 585 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Build established: Scavenger-Mutant 722 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Build established: Mutant 1122 | -10/Materials | Discovered new exit (range 16) 1169 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Evolved 2 slots: Utility x2 1569 | -9/Materials | First assault squad dispatched 1818 | -9/Materials | Discovered new exit (range 16) 1940 | -9/Materials | Build established: Scavenger-Mutant 2028 | -9/Materials | Discovered new exit (range 16) 2247 | -9/Materials | Identified exit to Mines 2519 | -9/Materials | Discovered new exit (range 16) 2585 | -9/Materials | Identified exit to Materials 2774 | -9/Materials | Core integrity fell below 50% 3120 | -9/Materials | Discovered exit to Materials (range 16) 3309 | -9/Materials | Build established: Mutant 3339 | -9/Materials | Core integrity fell below 20% 3546 | -9/Materials | Entered another Materials area 3546 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3676 | -8/Materials | Garrison activated, responded to threat 3771 | -8/Materials | Destroyed 8 combat bots 3850 | -8/Materials | Identified exit to Garrison 3931 | -8/Materials | Build established: Gunner 4378 | -8/Materials | Garrison activated, responded to threat 4552 | -8/Materials | Build established: Tank 4746 | -8/Materials | First assault squad dispatched 4760 | -8/Materials | Core integrity fell below 50% 4791 | -8/Materials | Lost 8 parts (1p3n1u3w) 4851 | -8/Materials | Core integrity fell below 20% 4861 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destabilizing: System interference. Signal Interpreter temporarily disabled. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Door. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Flak Cannon destroyed. Slammed into G-47 Trooper. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????#?????????????????????? | | ???????????????????? ?????????????#####???? | | ???????????????????? ??????????### ###?? | | ???????????????????? ??????????# ! ] #?? | | ???????????????????# #????????## ##? | | ???????????????????# ########?# #? | | ??????????########## # !!==### #? | | ??????????# # #!!!!==### # #? | | ??????????# # # = ## # #? | | ??????????# # # ## # # #?? | | ??????????# # ###### # #?? | | ??????????# + [ # #? | | ??????????# # gg###### =# #??? | | ??????????# ######@g # # ##??? | | ??????????# #?#### g## ##???? | | ####??????# #???## ### ####????? | | #?? ?##########???## #?########????? | | #?? #?????????????## ### #????? | | #?? #??????????????# # #""" #????? | | " #?? #?????????????## ###""" #????? | | " #?? #?????????????# ##""" #????? | | " #?# #?????????????# ##""" #????? | | #?# %#?????????????# T% ## #????? | | #?# #?????????????# #####+###????? | | Y" #?# #?????????????# #?# #????? | | "" ### #?????????????### ###?# #????? | | "## #????########???# #??## #????? | | """""# #????# # # ##### ##### #????? | | # ##???# / # #????? | | # #???# # ######? | | # #???##! # ## #? | | + ##### + # #? | | # # # ########## # #? | | # # #???# # # #? | | " ##### #### ##???### ##+####? | | " % ### ##???## ##??? | | "# # ############## ##??? | | # # = +% [ ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hehehe Oops Party Time Risk Taker Significant Disruption Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed SiegeRecoilDetonator Manual? 0 Play Time 01:28:52 Cumulative 3.4 hours Start 2024.04.07 @ 01:48:33 End 2024.04.07 @ 03:18:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8df600a9-3a2f-4e9b-90bd-94ae2789a06e