Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.30 @ 22:47:57 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (398) 1990 Value Destroyed (20686) 20686 Prototype IDs (303) 6060 Alien Tech Used (10) 2000 Bonus (54258) 54258 TOTAL SCORE: 95894 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7001 Follower Combat Kills 4473 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1632 Built Enhanced Grunts 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -3848 Cogmind --------- Core Integrity 942/1850 Matter 290/300 Energy 23/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Actuator Array Improved Utility Shielding SHELL Armor AEGIS Remote Shield Microwarp Drive > --- WEAPON (4) ------- Makeshift Spear Plasma Lance Vortex Lance Vortex Lance > --- INVENTORY (15) --- Vortex Chain Reactor Long-range Terrain Scanner Microactuators Experimental Reaction Control System Advanced Phase Shifter Improved Utility Shielding Beam Splitter Integrity Redistributor Vibroblade Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Utility Shielding SHELL Armor Experimental EM Disruption Field AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Vibroblade Makeshift Spear Lance Plasma Lance > --- INVENTORY -------- Zionite Biocell Array Long-range Terrain Scanner Microactuators Advanced Actuator Array Improved Utility Shielding Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Vortex Lance Vortex Lance Meganuke [Rating: 222] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Utility Experimental Melee Analysis Suite Device Advanced Force Field Storage Large Storage Unit Processor Experimental Melee Analysis Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Makeshift Spear Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Heavy Missile Launcher Impact Weapon Core Stripper Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . 1 . . . . 1 . . . . . . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 453 | 4 4 13 21 23 21 . 3 . 6 6 3 11 11 . 6 13 3 9 9 10 8 5 21 10 8 18 35 37 40 40 53 2 Power 30 | . . . 2 1 6 . . . 1 . . 1 . . 2 2 2 1 1 . 1 . 1 . . . . 4 . 3 2 . Engine 6 | . . . 1 1 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 10 | . . . 1 . 3 . . . . . . 1 . . 1 2 1 . . . 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . . 1 . . . . . . . 1 1 1 . . . 1 . . . . 4 . 3 2 . Propulsion 57 | 2 . 1 5 14 2 . . . . 1 . . . . . 4 . 3 . 1 . . 5 1 2 . 5 3 1 2 4 1 Treads 18 | 2 . 1 5 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 39 | . . . . 5 1 . . . . 1 . . . . . 4 . 3 . 1 . . 5 1 2 . 5 3 1 2 4 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 224 | 1 . 6 6 2 13 . 1 . 2 2 1 8 6 . . 1 1 5 . 5 6 3 3 2 4 14 21 17 27 27 39 1 Device 136 | 1 . 2 2 . 5 . 1 . 1 . . 4 1 . . . . 2 . 2 4 1 . 1 2 10 16 15 16 19 31 . Storage 12 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . 2 1 3 2 . Processor 22 | . . . 1 . 1 . . . . 1 1 . 5 . . . . . . . . . . . 2 2 2 . 2 2 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 47 | . . 4 2 2 6 . . . . 1 . 4 . . . 1 1 3 . 3 2 2 3 . . 2 3 . 3 3 2 . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 1 Weapon 142 | 1 4 6 8 6 . . 2 . 3 3 2 2 5 . 4 6 . . 8 4 1 2 12 7 2 4 9 13 12 8 8 . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . 2 3 2 . . . . . . . . . . . 1 . . . 3 1 . . 1 1 1 1 3 4 5 2 . . Ballistic Gun 9 | . 2 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . . . 1 . 1 1 1 1 . . . 2 . . 1 1 . . 5 2 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 7 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . 1 . . 1 1 . Piercing Weapon 76 | . . . 3 4 . . 1 . 2 2 1 1 4 . 1 4 . . 4 2 1 2 5 4 1 3 5 7 7 5 7 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 2 . . . . 1 . . 1 5 . 1 . 1 2 1 . . . 4 1 . 3 2 6 1 2 . . Parts Lost 11 | . . 1 1 . . 1 1 . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . 1 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Utility 5 | . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 2 | . . 1 1 . . 1 1 . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 93 95 83 81 80 81 81 81 82 82 86 86 88 92 99 99 100 98 100 99 93 89 89 86 85 87 84 85 86 82 Engine 3 | . 14 14 3 . 5 11 12 12 12 5 5 5 5 6 5 2 . . . . . . . . . . . . . . . . Core 1 | . . . 5 7 4 . . . . . . . 5 6 5 7 6 . . . . 5 1 . . . . . . . . . Reactor 4 | . . . . . . . . . . 5 5 4 . . . . 4 10 11 10 9 5 5 5 4 4 4 5 4 5 6 4 Treads 4 | . 28 28 33 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . . 8 22 21 18 18 18 19 17 17 18 20 17 21 29 29 29 25 26 26 26 26 23 23 20 21 21 19 20 18 Device 8 | . 14 6 6 6 2 5 5 6 6 5 5 5 5 6 5 5 5 5 5 9 10 10 10 10 13 11 17 16 14 13 13 12 Storage 6 | . 14 14 9 8 5 5 6 6 6 5 5 5 5 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 8 Processor 9 | . . . 2 8 1 . . . . 4 5 5 9 13 11 11 11 11 11 10 10 10 7 5 9 16 14 13 14 19 16 16 Protection 10 | . . 7 14 9 14 11 12 12 12 11 11 11 14 13 11 11 10 10 11 14 15 14 14 15 14 5 6 8 6 7 8 8 Energy Cannon 1 | . . 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 15 13 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 11 11 11 11 11 10 5 5 5 5 4 2 . 4 4 3 3 . Piercing Weapon 12 | . . . 5 6 22 23 25 25 25 22 22 22 17 13 10 11 11 11 10 10 14 14 14 14 13 15 16 12 12 12 12 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 15 24 38 38 78 74 74 74 81 81 85 87 87 78 85 87 81 107 110 111 111 110 111 124 131 147 147 150 148 165 142 141 Greatest Support 154 | 40 40 40 80 89 83 87 87 87 87 107 90 90 90 90 90 90 86 112 112 112 112 112 146 146 146 146 150 150 150 150 154 154 Greatest Overweight (x) 35 | . . . . . 1 . 1 . . . . . . . . 1 . 35 . 1 . . . . 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 15 15 Average Capacity 14 | 8 8 8 9 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 18 15 15 Most Carried 20 | 7 8 8 10 10 14 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 15 15 Average Carried 14 | 6 7 7 9 9 10 14 14 14 14 14 14 14 14 15 14 14 14 14 14 14 14 14 14 15 19 19 19 19 19 18 14 14 Final Capacity 20 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 15 15 15 Final Carried 20 | 7 8 7 10 10 14 15 14 14 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 20 20 20 19 20 20 14 15 11 Class Distribution -------------------- 39% | Mutant 23% | Commander-Mutant 22% | Scavenger-Mutant 13% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Commander-Mutant | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Commander-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 5870 | 252 . 272 253 941 170 52 63 . 109 30 89 157 110 . 40 198 77 127 20 198 80 66 471 155 60 200 356 493 241 192 383 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24293 | 94 . 622 983 1741 1306 230 221 . 191 118 445 478 . . 21 1056 160 464 392 158 219 166 257 593 104 2064 1647 2390 2287 1625 4191 70 Parts 1137 | 5 . 42 60 83 93 19 12 . 11 7 17 19 . . 2 48 8 20 13 9 5 9 8 16 4 96 99 80 118 87 141 6 Haulers Intercepted 18 | . . . 3 6 2 . . . . . . 1 . . . . . . 1 . . . . . 1 2 . . . 2 . . Recyclers Shooed 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . 16 . . . 21 19 . 13 . 17 19 . 6 . . . . . . 11 11 . 27 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 307 | . . 16 11 21 21 5 7 . 4 2 8 8 . . 1 16 2 . 2 4 2 3 14 5 . 28 20 25 31 13 36 2 Melee 222 | . . . 2 3 21 5 4 . 1 2 6 5 . . 1 9 2 . 2 4 2 2 . 3 . 28 19 21 30 13 36 1 Guns 30 | . . 8 4 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . . . . . 3 . 3 . 2 3 . . . 6 . . . . . . 14 2 . . . 3 . . . 1 Classes Destroyed 23 | 2 . 3 6 2 2 . . . . . 1 . . . . . . . 1 . . 1 2 1 . . . 1 1 . . . Worker 12 | . . . . 1 4 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 3 1 . Builder 10 | . . . 1 . 4 . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 3 6 2 . . . . . . 1 . . . . . . 1 . . . . . 1 2 . . . 2 . . Recycler 16 | 1 . . 3 5 2 . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . 1 . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 19 | . . . 3 2 1 . . . . . . . . . . 1 . . 1 . . . . . . 1 3 2 . 2 3 . Swarmer 58 | . . 3 . 4 7 . 4 . 3 . . 3 . . 1 5 . . . 2 . 2 2 . . 5 5 . 8 . 4 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 99 | . . . 7 8 4 2 2 . . . 7 5 . . . 5 . . 1 . . . 8 1 . 15 . 14 6 6 8 . Brawler 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 2 . Duelist 7 | . . . 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Sentry 35 | . . 1 3 8 5 . . . . . . . . . . 4 . . . . 1 . . . . 2 3 . 3 . 5 . Specialist 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Hunter 21 | . . . . . 1 . . . 1 2 . . . . . . . . . . 1 . . 2 . . 4 3 4 2 1 . Programmer 42 | . . . . . 3 3 . . . . . . . . . . . . . 2 . . . . . 4 7 4 6 4 9 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | 2 . 3 4 7 11 2 3 . 4 2 2 5 . . 1 5 2 2 2 2 1 2 11 5 1 7 7 7 7 8 8 2 Combat Bots Only 11 | . . 3 4 7 7 2 3 . 4 2 2 5 . . 1 5 2 . 2 2 1 2 11 3 . 6 7 7 7 4 8 2 Max Kills in Single Turn 5 | 1 . 2 2 1 2 1 3 . 3 1 2 1 . . 1 5 2 1 4 1 1 1 2 1 1 1 1 2 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 . 3 . 2 1 . . . 5 . . . . . . 2 1 . . . 2 . . . 1 Melee 2 | . . . 1 1 2 1 1 . 1 1 1 1 . . 1 1 2 . 1 1 1 1 . 1 . 1 1 2 2 1 2 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19622 | . . 589 527 758 1156 117 352 . 108 250 507 336 . 29 71 537 77 . 169 282 124 697 454 168 86 978 1011 1213 2619 272 3870 2265 Core 1852 | . . 113 73 76 108 10 24 . . 29 . 25 . . . 51 10 . 9 24 . 31 92 19 . 42 103 16 596 31 260 110 Absorbed by Shields 13890 | . . . . . 52 42 112 . 39 99 184 124 . 32 76 535 59 . 175 302 129 471 465 182 90 1021 1060 1208 2116 280 3609 1428 Redirected to Shielding 479 | . . . . . . . . . . . . . . 3 . 46 . . 12 19 . 11 65 9 . 36 21 32 56 16 121 32 Ignored by Resistances 2967 | . . 48 28 . 201 . . . . . . . . 14 42 143 26 . 21 91 41 287 . . . . . . 94 426 1493 12 Regen/Repaired (Parts) 8733 | . . . 102 110 109 . . . . 322 . . . . . . . . . 289 . . 120 . . 431 524 692 2269 160 3518 87 Core Remaining (%) 76 | 100 . 54 . 72 . . . . 79 . . . . 93 . . . . 93 . . . . 85 . 96 . . 47 . . 50 Volleys Fired 283 | 4 . 66 33 88 . . 2 . 2 1 1 3 . . 1 2 . . 4 3 . . 20 13 1 2 7 7 22 1 . . Largest 2 | 2 . 2 2 2 . . 1 . 1 1 1 1 . . 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 . . Hottest 120 | 70 . 120 110 50 . . 39 . 39 39 39 39 . . 98 39 . . 90 90 . . 90 90 90 90 90 90 90 90 . . Shots Fired 433 | 8 . 100 58 176 . . 2 . 2 1 1 3 . . 1 2 . . 4 3 . . 20 12 1 2 7 7 22 1 . . Gun 272 | 8 . 55 33 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 125 | . . 45 25 . . . . . . . . . . . 1 . . . 3 2 . . 2 10 1 2 7 4 22 1 . . Launcher 36 | . . . . . . . 2 . 2 1 1 3 . . . 2 . . 1 1 . . 18 2 . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 268 | 4 . 55 33 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 129 | 4 . 45 25 . . . . . . . . . . . 1 . . . 3 2 . . 2 10 1 2 7 4 22 1 . . Explosive 36 | . . . . . . . 2 . 2 1 1 3 . . . 2 . . 1 1 . . 18 2 . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 . 23 10 15 . . . . . . 12 . . . . 13 . . . 14 . . 16 . . . . 10 . . . . Robot Miss Streak 4 | 1 . 2 2 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1236 | 5 . 50 38 135 86 13 14 . 7 5 29 29 . . 3 39 6 22 17 19 5 20 15 24 1 111 83 94 95 52 208 11 Core Hits 669 | 3 . 25 25 55 42 7 10 . 7 4 15 14 . . 1 31 4 9 13 8 3 3 63 13 1 52 39 46 46 32 94 4 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 120 | 1 . 1 2 2 10 1 1 . . . 5 3 . . 1 6 1 2 2 2 2 . 1 4 . 14 10 15 11 7 15 1 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . 1 2 1 1 . 2 . . . 2 . 3 . 1 1 . 2 . Impale 95 | . . . 1 . 10 1 1 . . . 5 3 . . . 4 . 1 2 . 2 . 1 2 . 11 10 14 10 7 9 1 Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 1667 | . . . 16 12 170 21 20 . 9 26 38 40 2 8 12 48 6 25 38 32 6 40 47 63 9 164 133 139 157 97 277 12 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 175 | . . . . . . . . . . . . . . . 4 14 2 8 9 9 . 7 7 9 . 16 2 19 32 10 27 . Piercing 1414 | . . . 16 12 170 21 20 . 9 26 38 40 2 8 8 34 4 17 29 23 6 33 40 51 9 147 131 119 125 87 183 6 Entropic 77 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 67 6 Sneak Attacks 77 | . . . 1 1 16 1 . . 4 . . 2 . . . 7 . 19 1 . 1 . . 3 1 6 2 . 1 10 1 . Combat Hostiles 7 | . . . . . 1 1 . . . . . . . . . 4 . . . . . . . . . 1 . . . . . . Follow-up Attacks 399 | . . . . 2 26 6 8 . 3 1 17 13 . . 2 13 3 7 6 8 1 11 3 8 . 29 40 37 42 18 91 4 Damage Inflicted 59522 | 63 1 1015 1124 2483 2836 394 614 . 581 164 1077 1316 . . 108 2471 212 1439 1014 917 220 668 3843 1182 72 4962 3972 5120 4859 2933 13221 641 Guns 3021 | 63 . 392 334 2232 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1237 | . . 623 614 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7170 | . . . . . . . 229 . 248 . 181 358 . . . 920 . . 362 266 . . 3676 130 . . . 800 . . . . Melee 48049 | . . . 152 231 2836 394 385 . 333 164 896 958 . . 108 1551 212 1439 652 651 220 668 167 1052 72 4962 3972 4320 4859 2933 13221 641 Ramming 45 | . 1 . 24 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2972 | 14 . 392 334 2232 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1286 | 49 . 623 614 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6808 | . . . . . . . 229 . 248 . 181 358 . . . 920 . . . 266 . . 3676 130 . . . 800 . . . . Electromagnetic 362 | . . . . . . . . . . . . . . . . . . . 362 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5078 | . . . . . . . . . . . . . . . 77 426 81 399 251 250 . 84 68 221 . 377 112 583 975 122 1052 . Piercing 37092 | . . . 152 231 2836 394 385 . 333 164 896 958 . . 31 1125 131 1040 401 401 220 584 99 831 72 4585 3860 3737 3884 2811 6744 187 Entropic 5879 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5425 454 Highest Corruption 7 | . . . . . . 2 2 2 2 . 3 3 3 . 4 7 7 7 1 3 3 3 3 1 . 4 4 6 3 . 5 . Average Corruption 2 | . . . . . . 1 2 2 2 . 3 3 2 . 4 4 7 6 1 2 3 3 1 1 . 3 3 4 1 . 4 . Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 5 . Corruption Blocked 18 | . . . . . . . . . . . . . . . . 2 . . 16 . . . . . . . . . . . . . Effects 198 | . . . . . . 9 5 1 7 . 2 6 5 . . 22 8 6 . 2 11 11 7 7 . 3 14 18 18 . 36 . Message Errors 45 | . . . . . . 2 . . 2 . 1 1 2 . . 4 2 1 . . 4 2 2 1 . . 4 4 4 . 9 . Matter Fused 52 | . . . . . . 2 1 1 2 . 1 1 . . . 8 3 4 . . 1 2 3 2 . 1 2 5 5 . 8 . Heat Flow Errors 31 | . . . . . . 2 1 . 1 . . . 1 . . 4 1 . . 1 3 1 . 1 . . 3 1 4 . 7 . Energy Discharges 21 | . . . . . . . 2 . 2 . . 2 . . . 3 . 1 . 1 1 . 1 . . 1 . 1 2 . 4 . Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Data Loss (minor) 25 | . . . . . . 3 1 . . . . . 2 . . . . . . . 1 3 1 1 . 1 3 4 3 . 2 . Data Loss (major) 13 | . . . . . . . . . . . . 2 . . . 2 2 . . . 1 1 . 1 . . 2 . . . 2 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2384 | . . . 63 . 199 3 56 . 29 . . 42 . . . 11 . 202 63 38 . . 11 39 . 146 162 311 304 268 424 13 Projectiles 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 39 | . . . . . . . 10 . 6 . . 2 . . . . . . 10 . . . 11 . . . . . . . . . Melee 2334 | . . . 52 . 199 3 46 . 23 . . 40 . . . 11 . 202 53 38 . . . 39 . 146 162 311 304 268 424 13 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . . . . . 52 . 12 . . . . . . . . . 90 . . . 30 15 . . . . . . . . Shots 5 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . . . Rammed 9 | . 1 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | 36 . 271 378 138 26 274 164 . 262 16 22 48 226 . 58 259 93 . 69 198 236 218 96 171 42 104 224 216 235 . 235 . Average Temperature 64 | 19 . 52 109 41 5 113 66 . 90 8 8 18 112 . 29 105 53 . 29 77 98 95 27 74 27 57 59 70 89 . 98 . Received Heat Transfer 2568 | . . 402 315 243 153 24 72 . 9 12 148 163 . 6 10 100 12 . 39 16 4 236 40 9 8 126 30 141 80 24 146 . Effects 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | 1 . 5 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2257 | 222 . 1221 814 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1741 | 10 71 . 295 651 694 . . . . 121 . . . . 361 1741 1250 654 1082 818 . . . . 365 771 1067 993 1388 1297 1568 . Initial 1100 | . 6 . . 78 232 . . . . 31 . . . . 96 176 1100 500 . 529 . . . . 200 204 433 594 558 832 829 . Average 493 | 7 34 . 117 293 461 . . . . 59 . . . . 240 793 1224 116 515 605 . . . . 269 515 869 764 1000 1054 1185 . Maximum Alert Level 5 | . . . 1 2 2 . . . . . . . . . 1 5 4 2 3 3 . . . . 1 3 3 3 4 4 5 . Low Security (%) 30 | 100 100 . 84 29 3 . . . . 100 . . . . 20 1 . 80 24 . . . . . . . . . . . . . Level 1 11 | . . . 15 40 31 . . . . . . . . . 80 8 . 6 1 1 . . . . 100 33 . . . . . . Level 2 21 | . . . . 29 65 . . . . . . . . . . 46 . 13 33 73 . . . . . 57 19 33 12 . . . Level 3 18 | . . . . . . . . . . . . . . . . 19 2 . 40 24 . . . . . 8 80 66 49 57 15 . Level 4 16 | . . . . . . . . . . . . . . . . 21 97 . . . . . . . . . . . 37 42 74 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . High Security . | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . 1 3 5 . . . . 2 . . . . 1 6 . . 9 3 . . . . . 4 7 5 6 5 5 . Investigation 4 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Extermination 20 | . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 4 3 3 1 2 . Reinforcement 21 | . . . 1 1 3 . . . . 1 . . . . . 4 . . 3 . . . . . . 1 3 . 1 3 . . Assault 14 | . . . . 2 . . . . . . . . . . . 2 . . 1 2 . . . . . . . 2 1 1 3 . Garrison 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 2 . . 4 . Construction Impeded 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 30 | . . . 1 2 1 . . . . . . . . . . 2 1 . 1 . . . 1 1 . 3 2 . 1 1 13 . Communications Jammed 517 | . . . . . . . . . . . . . . . . . . . . . . . 392 2 . 4 3 1 64 37 14 . Distress Signals 513 | . . . . . . . . . . . . . . . . . . . . . . . 392 . . 4 1 1 64 37 14 . Times Spotted 654 | . 1 18 21 41 32 6 10 . 8 6 8 11 . 5 5 54 5 4 20 22 5 6 101 10 3 49 31 34 57 26 50 5 Peak Tracking Total 13 | . 2 3 4 9 4 2 4 . 4 3 4 5 . 5 4 9 5 1 3 5 2 4 13 3 2 12 8 6 12 5 5 4 Tactical Retreats 34 | . . . 1 2 2 . 2 . . . . 2 . . . . . . . 5 . . 2 1 . 2 1 1 5 6 2 . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 7 | . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 1 13 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 34 | . . 1 1 2 . . . . . . . . . . 2 3 . 2 7 . . . . 2 . 1 2 3 6 . 2 . Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . 1 . 1 1 . 1 . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 76 | . 4 2 7 11 12 1 . 4 . 6 . . . . . 1 . . 2 1 1 1 3 2 2 4 5 1 3 1 2 . Terminals 27 | . 3 . 5 8 6 . . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 . Fabricators 7 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . 1 1 . . . . . Repair Stations 7 | . . . 1 1 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 11 | . 1 . . 1 3 . . . . 1 . . . . . 1 . . . . . . . 1 1 . 1 . . . 1 . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Garrison Access 9 | . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . 1 2 1 . 1 . . Total Hacks 202 | . 14 15 16 21 25 1 . 29 . 13 . . . . . 1 . . 3 13 1 1 12 5 4 7 12 1 3 1 4 . Successful 124 | . 6 15 7 9 10 1 . 29 . 9 . . . . . 1 . . . 8 1 1 12 1 3 2 5 . 3 . 1 . Failed 77 | . 7 . 9 12 15 . . . . 4 . . . . . . . . 3 5 . . . 4 1 5 7 1 . 1 3 . Catastrophic 24 | . . . 3 2 8 . . . . . . . . . . . . . 2 . . . . 1 1 2 3 1 . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 192 | . 5 . 4 3 11 . . . . 2 . . . . 5 6 1 . 42 8 . . 1 . 9 21 18 18 17 3 18 . Terminals 58 | . 12 . 11 16 13 . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 1 . Fabricators 16 | . . . . . 5 . . . . 4 . . . . . . . . . . . . . 3 . 2 2 . . . . . Repair Stations 27 | . . . 2 2 2 . . . . 6 . . . . . . . . . 13 . . . . . 2 . . . . . . Recycling Units 20 | . 2 . . 1 5 . . . . 1 . . . . . 1 . . . . . . . 2 2 . 3 . . . 3 . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . . . . Garrison Access 16 | . . . 3 2 . . . . . . . . . . . . . . 3 . . . . . . 2 4 1 . 1 . . Terminal Hacks 80 | . 4 15 5 6 1 1 . 29 . 1 . . . . . . . . . . 1 1 12 . . . . . 3 . 1 . Record 25 | . . 14 . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . . . 3 . . . . . . . . . . . . . . 11 . . . . . . . . . Open Door 11 | . . . . 3 . 1 . . . . . . . . . . . . . . 1 1 1 . . . . . 3 . 1 . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Network Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 20 | . . . 2 2 2 . . . . 6 . . . . . . . . . 8 . . . . . . . . . . . . Scan Component 10 | . . . 1 1 1 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Repair 10 | . . . 1 1 1 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Retrieve Components 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 10 | . 1 . . . 5 . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 6 8 11 . . . . 6 . . . . . . . . 2 1 . . . 2 . 3 4 1 . 1 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 99 | . . . . . . . . 11 . . . . 13 . . . . . 41 . . . . . . 10 1 . . . 23 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . 1 1 1 . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Time 440 | . . . 26 38 44 . . . . 138 . . . . . . . . . 194 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . 4 . . . 8 . . . . . . . . . . 10 . . . . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . 1 . . . . . . . . 3 1 . . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . 1 . . . . . . . . 3 1 . . . 2 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 4 1 1 1 1 . . . . . . . . . Autooverrided 7 | . . . . . . . . . 1 . . . . . . . . 3 1 . . . 2 . . . . . . . . . Robots Rewired 28 | . . . . 1 . . . . . . . . . . . 21 . . . . . . . 6 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 79 | . . . . 12 . . . . 2 . . . 4 . 3 32 5 3 3 2 . . 2 6 2 . 2 . . 1 . . Largest Group 23 | . . . . 12 6 . . . 2 . . . 4 4 5 23 21 20 13 2 2 1 1 6 8 4 1 . . 1 . . Highest-Rated Group 1134 | . . . . 235 114 . . . 143 . . . 155 155 232 900 1134 1026 457 206 206 103 103 434 490 306 146 . . 32 . . Highest-Rated Ally 159 | . . . . 31 31 . . . 96 . . . 40 40 51 159 153 153 137 103 103 103 103 89 89 89 146 . . 32 . . Zionite Dispatches 10 | . . . . . . . . . . . . . . . 1 2 . . 1 1 . . . . 2 . 2 . . 1 . . Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 20 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 3 6 2 2 2 1 . STAY 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . 1 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 1 . Ally Attacks 603 | . . . . 82 20 . . . 23 . . . . 7 10 212 25 27 89 19 10 4 5 . 14 35 21 . . . . . Total Damage 18258 | . . . . 1249 233 . . . 801 . . . . 332 811 6077 592 896 2302 649 772 187 421 . 512 1050 1374 . . . . . Kills 128 | . . . . 11 2 . . . 5 . . . . 5 6 39 3 4 23 7 3 3 3 . 3 5 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . 1 1 . 1 . 1 1 2 2 . . . . . . 2 . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 2 . 1 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 2 . 1 . Zionite Intel Received 32 | . . . . . . . . . . . . . . . . . . . 10 1 . . . . 1 5 1 5 5 . 4 . Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Component Schematics 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 34237 | 53 298 3145 865 1033 1596 649 525 92 402 581 545 463 1720 396 305 1123 237 6006 604 740 495 665 1470 700 346 1121 1344 1269 1306 719 3390 34 Spaces Moved 18455 | 22 162 1817 376 500 970 516 400 80 314 316 412 319 1438 310 231 690 87 511 422 421 378 472 885 446 292 710 910 792 949 405 1882 20 Core 312 | . . . . . . . . . . . . . . . . . . 312 . . . . . . . . . . . . . . Treads 2667 | 22 162 1817 376 290 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15202 | . . . . 210 970 516 400 80 314 316 412 319 1438 310 231 690 87 199 422 421 378 472 885 446 292 710 910 792 727 405 1838 12 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 160 160 160 160 90 90 113 116 116 116 113 113 113 113 113 113 113 122 122 122 122 122 122 106 104 104 104 104 116 120 120 120 120 Average Speed 150 | 160 160 160 160 130 114 113 121 116 116 115 113 113 113 113 113 116 122 1146 122 124 122 122 116 105 104 104 107 116 120 120 120 125 Slowest Speed 1800 | 160 160 160 160 160 180 116 190 116 116 117 113 113 113 113 113 193 122 1800 122 190 122 122 122 106 180 186 116 120 120 190 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 7 1 Exploration Rate (%) 49 | 3 19 95 41 71 34 66 54 70 54 11 47 46 89 48 8 88 49 76 65 13 48 55 88 37 12 92 29 64 65 16 63 2 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 4 | . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . . 1 1 . . . . . . . . 1 1 . . . . 1 . 1 . 1 . . . Unknown Exits Taken 24 | 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . 1 . 1 1 . Scrap Searched 28 | . . 11 . . . 2 1 . 2 . 2 1 4 1 . . . . . . 1 1 . 2 . . . . . . . . Spaces Dug 405 | . . . 9 . 33 . . . 25 32 2 31 . 5 6 19 . . 8 7 . 11 21 42 6 23 26 40 27 19 13 . Terrain Destroyed 789 | . . . 12 . 33 . 26 . 25 32 20 31 . 5 6 37 . . 202 20 . 11 78 48 6 24 28 75 37 20 13 . Melee 242 | . . . 8 . 33 . . . . 13 2 3 . 5 5 1 . . 8 5 . 11 21 9 5 22 21 19 19 19 13 . Projectile 48 | . . . 4 . . . . . . . . . . . 1 . . . 1 2 . . . 9 1 2 7 2 18 1 . . AOE 499 | . . . . . . . 26 . 25 19 18 28 . . . 36 . . 193 13 . . 57 30 . . . 54 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 23231 | 30 204 1950 554 759 1267 559 419 79 338 492 441 367 1533 348 268 972 215 642 474 609 402 528 1262 603 324 963 1167 1020 1016 540 2861 25 Wait 2595 | . 17 35 82 104 115 26 3 . 7 148 7 5 60 32 12 81 118 95 12 147 6 16 269 47 9 95 112 73 72 17 773 . Move 18178 | 21 161 1816 375 499 969 515 399 79 313 315 411 318 1437 309 230 689 86 510 421 420 377 471 884 445 291 709 909 791 748 404 1844 12 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 1 10 8 9 9 18 4 1 . 3 4 . 2 7 . 7 5 1 4 1 3 2 6 8 7 3 7 13 12 14 4 10 . Fast Attach 150 | 1 2 1 9 8 9 . . . 1 1 . 3 11 . . 7 2 6 . 4 2 2 8 . 4 6 9 9 14 14 16 1 Attach 59 | . . 2 2 3 1 . 1 . . 3 1 4 . . 2 2 . . . 2 . 2 1 . 2 2 4 6 9 2 7 1 Detach 51 | . . 1 1 . 4 . . . . . . 3 4 . . . 1 . . . 1 . 4 . 2 3 3 3 9 4 7 1 Swap 253 | 3 2 10 10 12 11 . 2 . 5 2 2 4 . . 4 4 1 3 9 4 6 1 12 10 2 10 22 23 22 24 32 1 Drop 280 | . 11 11 13 19 24 3 1 . 3 . . 4 13 . 5 7 3 9 1 1 4 7 16 4 4 14 19 20 25 16 22 1 Fire 283 | 4 . 66 33 88 . . 2 . 2 1 1 3 . . 1 2 . . 4 3 . . 20 13 1 2 7 7 22 1 . . Melee 986 | . . . 15 9 116 11 10 . 4 18 19 21 1 7 7 30 3 15 26 20 4 23 31 42 6 115 69 76 81 54 145 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 5 . Rewire 191 | . . . . 2 . . . . . . . . . . . 145 . . . . . . 9 35 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 3) 54 | -11/Junkyard | Entered Materials 70 | -10/Materials | Central database locked down 231 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Subcaves 1917 | -10/Subcaves | Visited Clippyterm 1922 | -10/Subcaves | Learned Factory stockpile data 1940 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1970 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2170 | -10/Subcaves | A Subdweller sparked back to life 2200 | -10/Subcaves | Found Prototype Protection 2252 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2323 | -10/Subcaves | Visited 4L-MR0's lab 2327 | -10/Subcaves | Identified exit to Recycling 2330 | -10/Subcaves | Identified Gun Armor 2355 | -10/Subcaves | Found Arachnoskeleton 2840 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2992 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2992 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3406 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3449 | -10/Subcaves | Discovered new exit (range 10) 3468 | -10/Subcaves | Discovered new exit (range 11) 3497 | -10/Subcaves | Entered Materials 3497 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3792 | -8/Materials | Identified exit to Storage 3869 | -8/Materials | Repaired Lgt. Treads 3943 | -8/Materials | Discovered new exit (range 8) 3982 | -8/Materials | Build established: Scavenger-Mutant 4186 | -8/Materials | Discovered new exit (range 16) 4362 | -8/Materials | Entered Storage 5003 | -8/Storage | Destroyed 7 combat bots 5092 | -8/Storage | Met a pair of Derelict thieves 5100 | -8/Storage | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 5114 | -8/Storage | Attached Gun Armor, gained temporary slots: Weapon x2 5150 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5257 | -8/Storage | Discovered new exit (range 16) 5365 | -8/Storage | Repaired Hrd. Medium Armor Plating 5395 | -8/Storage | Entered Factory 5395 | -7/Factory | Accompanied by 6 allies 5395 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5494 | -7/Factory | Build established: Commander-Mutant 5909 | -7/Factory | Build established: Mutant 5982 | -7/Factory | Destroyed 7 combat bots 6516 | -7/Factory | Repaired Med. Reactive Plating 6799 | -7/Factory | Discovered new exit (range 10) 6812 | -7/Factory | Identified exit to Factory 6985 | -7/Factory | Discovered new exit (range 5) 6991 | -7/Factory | Entered Lower Caves 7205 | -7/Lower Caves | Learned Factory stockpile data 7635 | -7/Lower Caves | Discovered new exit (range 4) 7640 | -7/Lower Caves | Entered another Lower Caves area 7652 | -7/Lower Caves | Learned Factory security intel 8139 | -7/Lower Caves | Discovered new exit (range 4) 8165 | -7/Lower Caves | Entered Data Miner 8165 | -7/Data Miner | Discovered new exit (range 6) 8188 | -7/Data Miner | Met Data Miner 8212 | -7/Data Miner | Learned location of Section 7 (-2) 8212 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8232 | -7/Data Miner | Received God Mode back door access code from Data Miner 8257 | -7/Data Miner | Entered Proximity Caves 8369 | -6/Proximity Caves | Learned Factory trap positions 8391 | -6/Proximity Caves | Escorted by Enhanced Grunt 8623 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8659 | -6/Proximity Caves | Entered Factory 8659 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8660 | -6/Factory | Loaded intel: 117 trap records 8757 | -6/Factory | Repaired Hrd. Heavy Armor Plating 8811 | -6/Factory | Identified exit to Lower Caves 9124 | -6/Factory | Repaired Spear 9177 | -6/Factory | Repaired Hvy. Pick 9240 | -6/Factory | Entered Lower Caves 9345 | -6/Lower Caves | Learned 4 Factory zone layouts 9639 | -6/Lower Caves | Spotted B-75 Beast 9770 | -6/Lower Caves | Discovered new exit (range 5) 9785 | -6/Lower Caves | Entered another Lower Caves area 10023 | -6/Lower Caves | Spotted B-75 Beast 10062 | -6/Lower Caves | Discovered new exit (range 13) 10234 | -6/Lower Caves | Learned location of 1 exit from Factory 10248 | -6/Lower Caves | Entered Zion 10303 | -6/Zion | System corruption cleaned by Quarantine Array 10403 | -6/Zion | Discovered new exit (range 15) 10541 | -6/Zion | Found CR-A16's Pointy Stick 10868 | -6/Zion | Given the Hacking Drone Bay 10983 | -6/Zion | Learned Factory stockpile data 10989 | -6/Zion | Learned 4 Factory zone layouts 11017 | -6/Zion | Found Prototype Processor 11017 | -6/Zion | Identified Exp. Terrain Scan Processor 11021 | -6/Zion | Found Prototype Processor 11021 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11023 | -6/Zion | Found Prototype Processor 11023 | -6/Zion | Identified Exp. Target Analyzer 11026 | -6/Zion | Found Prototype Processor 11026 | -6/Zion | Identified Exp. Targeting Computer 11031 | -6/Zion | Found Prototype Processor 11031 | -6/Zion | Identified Exp. Melee Analysis Suite 11088 | -6/Zion | Found Prototype Hackware 11349 | -6/Zion | Imprinted 11351 | -6/Zion | Declared Zion's savior 11552 | -6/Zion | System corruption cleaned by Quarantine Array 11760 | -6/Zion | Found Prototype Device 11968 | -6/Zion | Entered Proximity Caves 11968 | -5/Proximity Caves | Accompanied by 4 allies 11983 | -5/Proximity Caves | Learned location of Warlord (-4) 12295 | -5/Proximity Caves | Discovered new exit (range 8) 12364 | -5/Proximity Caves | Entered Factory 12364 | -5/Factory | Accompanied by 4 allies 12364 | -5/Factory | Evolved 2 slots: Weapon x2 12365 | -5/Factory | Identified exit to Factory 12639 | -5/Factory | Zion Hacker squad teleported in 12645 | -5/Factory | Discovered new exit (range 16) 12666 | -5/Factory | Build established: Derelict-Mutant 12669 | -5/Factory | Entered Extension 12669 | -5/Extension | Accompanied by 5 allies 12851 | -5/Extension | Rescued A7 12896 | -5/Extension | Rescued a captive Derelict 13105 | -5/Extension | Zion Heavy squad teleported in 13263 | -5/Extension | Build established: Commander-Mutant 13269 | -5/Extension | First assault squad dispatched 13294 | -5/Extension | Spotted B-75 Beast 13306 | -5/Extension | Spotted B-75 Beast 13307 | -5/Extension | Allies destroyed B-75 Beast 13316 | -5/Extension | Allies destroyed B-75 Beast 13357 | -5/Extension | Incoming assault squad redirected 13442 | -5/Extension | Rescued a captive Derelict 13468 | -5/Extension | Zion Fire squad teleported in 13596 | -5/Extension | Incoming assault squad redirected 13616 | -5/Extension | Rescued a captive Derelict 13712 | -5/Extension | Rescued a captive Derelict 13743 | -5/Extension | Discovered exit to Factory (range 10) 13744 | -5/Extension | Discovered new exit (range 6) 13762 | -5/Extension | Disrupted transfer network 13770 | -5/Extension | High security lockdown imminent 13792 | -5/Extension | Entered Cetus 13792 | -5/Cetus | Accompanied by 17 allies (A7) 13797 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13814 | -5/Cetus | Spotted Cetus Guard 13815 | -5/Cetus | Spotted Cetus Guard 13816 | -5/Cetus | Spotted Cetus Guard 13818 | -5/Cetus | Spotted Cetus Guard 13829 | -5/Cetus | Allies destroyed Cetus Guard 13831 | -5/Cetus | Allies destroyed Cetus Guard 13832 | -5/Cetus | Destroyed Cetus Guard 13832 | -5/Cetus | Destroyed Cetus Guard 13878 | -5/Cetus | Started Cetus Manufacturing Module 13893 | -5/Cetus | Discovered new exit (range 15) 13903 | -5/Cetus | Manufactured an Enhanced Grunt 13928 | -5/Cetus | Manufactured an Enhanced Grunt 13953 | -5/Cetus | Manufactured an Enhanced Grunt 13978 | -5/Cetus | Manufactured an Enhanced Grunt 14003 | -5/Cetus | Manufactured an Enhanced Grunt 14029 | -5/Cetus | Entered Archives 14029 | -5/Archives | Accompanied by 19 allies (A7) 14056 | -5/Archives | Discovered new exit (range 15) 14067 | -5/Archives | Discovered new exit (range 15) 14288 | -5/Archives | Found Prototype Device 14288 | -5/Archives | Identified Exp. Thermal Shield 20035 | -5/Archives | Entered Hub_04(d) 20035 | -5/Hub_04(d) | Accompanied by 13 allies 20100 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 20116 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 20134 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 20140 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 20157 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 20205 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 20242 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 20247 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 20270 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 20321 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 20419 | -5/Hub_04(d) | Garrison activated, responded to threat 20460 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 20461 | -5/Hub_04(d) | Zion Hacker squad teleported in 20632 | -5/Hub_04(d) | Network Hub disabled 20639 | -5/Hub_04(d) | Entered Factory 20639 | -4/Factory | Accompanied by 2 allies 20639 | -4/Factory | Evolved 2 slots: Utility x2 20718 | -4/Factory | Build established: Scavenger-Mutant 20721 | -4/Factory | Repaired Imp. Utility Shielding 20796 | -4/Factory | Repaired Adv. Force Field 20841 | -4/Factory | Repaired Imp. Titanium Leg 20886 | -4/Factory | Repaired Med. Reactive Plating 20889 | -4/Factory | First assault squad dispatched 20924 | -4/Factory | Discovered new exit (range 16) 21110 | -4/Factory | Discovered new exit (range 13) 21208 | -4/Factory | Incoming assault squad redirected 21337 | -4/Factory | Retrieved Zion intel report: Branch Access 21337 | -4/Factory | Identified exit to Upper Caves 21337 | -4/Factory | Identified exit to Armory 21338 | -4/Factory | Zion Heavy squad teleported in 21379 | -4/Factory | Entered Upper Caves 21379 | -4/Upper Caves | Accompanied by 2 allies 21693 | -4/Upper Caves | Encountered a Warlord checkpoint 21755 | -4/Upper Caves | Learned Research trap positions 21812 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21844 | -4/Upper Caves | Discovered new exit (range 6) 21874 | -4/Upper Caves | Entered another Upper Caves area 21874 | -4/Upper Caves | Accompanied by 1 ally 22221 | -4/Upper Caves | Spotted B-86 Titan 22263 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 22268 | -4/Upper Caves | Destroyed B-86 Titan 22275 | -4/Upper Caves | Found Hvy. Reflective Plating 22320 | -4/Upper Caves | Discovered new exit (range 15) 22539 | -4/Upper Caves | Entered Warlord 22539 | -4/Warlord | Accompanied by 1 ally 22597 | -4/Warlord | System corruption cleaned by Quarantine Array 22992 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 23076 | -4/Warlord | Rebuked by Warlord 23083 | -4/Warlord | Warlord's base attacked by MAIN.C 23089 | -4/Warlord | Opened Warlord's prototype stash 23094 | -4/Warlord | Found Prototype Reactor 23094 | -4/Warlord | Identified Vortex Chain Reactor 23187 | -4/Warlord | Found Prototype Piercing Weapon 23189 | -4/Warlord | Found Prototype Piercing Weapon 23194 | -4/Warlord | Met EX-DEC 23195 | -4/Warlord | Found Meganuke 23366 | -4/Warlord | Found Prototype Protection 23366 | -4/Warlord | Identified Zio. Weapon Casing 23433 | -4/Warlord | Warlord forces counterattacked 23516 | -4/Warlord | P-80 Master assimilated allied VI-9ZJ(b) 23530 | -4/Warlord | Spotted Striker 23551 | -4/Warlord | Spotted Executioner 23627 | -4/Warlord | Spotted Executioner 23636 | -4/Warlord | Spotted Executioner 23679 | -4/Warlord | Spotted Executioner 23707 | -4/Warlord | Destroyed 11 combat bots 23758 | -4/Warlord | Warlord base infiltrated, sounded retreat 23877 | -4/Warlord | Spotted Striker 23923 | -4/Warlord | Spotted Striker 23923 | -4/Warlord | Spotted Striker 23927 | -4/Warlord | Destroyed Striker 23949 | -4/Warlord | Spotted Executioner 23992 | -4/Warlord | Spotted Executioner 23995 | -4/Warlord | Discovered new exit (range 14) 24009 | -4/Warlord | Entered Proximity Caves 24013 | -3/Proximity Caves | Spotter reported a threat 24300 | -3/Proximity Caves | Identified Vortex Lance (x2) 24516 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 24544 | -3/Proximity Caves | Discovered new exit (range 16) 24709 | -3/Proximity Caves | Entered Research 24709 | -3/Research | Accompanied by 6 allies 24709 | -3/Research | Evolved 2 slots: Utility x2 24710 | -3/Research | Loaded intel: 94 trap records 24813 | -3/Research | Identified Hacking Drone Bay 24898 | -3/Research | Retrieved Zion intel report: Branch Access 24898 | -3/Research | Identified exit to Testing 24899 | -3/Research | Zion Melee Resupply teleported in 24986 | -3/Research | Zion Infowar Resupply teleported in 25053 | -3/Research | P-80 Master assimilated allied Warden 8a 25055 | -3/Research | Entered Testing 25055 | -3/Testing | Accompanied by 4 allies 25089 | -3/Testing | Retrieved Zion intel report: Trap Installations 25260 | -3/Testing | Retrieved Zion intel report: Emergency Access 25317 | -3/Testing | Found Prototype Device 25317 | -3/Testing | Identified AEGIS Remote Shield 25322 | -3/Testing | Discovered new exit (range 16) 25351 | -3/Testing | Found Prototype Protection 25351 | -3/Testing | Identified SHELL Armor 25568 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 25614 | -3/Testing | Retrieved Zion intel report: Active Garrisons 25636 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 25798 | -3/Testing | Found Prototype Protection 25822 | -3/Testing | Spotted Striker 25822 | -3/Testing | Destroyed Striker 25822 | -3/Testing | Spotted Striker 25844 | -3/Testing | Destroyed Striker 25908 | -3/Testing | Found Fusion Bomb Launcher 26176 | -3/Testing | Entered Research 26176 | -2/Research | Evolved 2 slots: Utility x2 26239 | -2/Research | Zion hero teleported in (NK-0LA) 26276 | -2/Research | Identified Centrium Heavy Armor Plating 26376 | -2/Research | Spotted B-90 Cyclops 26386 | -2/Research | Destroyed B-90 Cyclops 26529 | -2/Research | Destroyed 7 combat bots 26654 | -2/Research | Zion Melee Resupply teleported in 27248 | -2/Research | Build established: Mutant 27408 | -2/Research | Retrieved Zion intel report: Trap Installations 27422 | -2/Research | Found Prototype Slashing Weapon 27453 | -2/Research | Identified Vibroblade 27478 | -2/Research | Discovered new exit (range 5) 27485 | -2/Research | Terminal network hard line cut 27506 | -2/Research | Identified exit to Quarantine 27520 | -2/Research | Entered Quarantine 27562 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 27668 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 27767 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 28063 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 28069 | -2/Quarantine | First assault squad dispatched 28098 | -2/Quarantine | Incoming assault squad redirected 28144 | -2/Quarantine | Spotted Alpha 7 28204 | -2/Quarantine | Found Alien Artifact 28353 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 28385 | -2/Quarantine | Cryocooling Duct disabled 28386 | -2/Quarantine | Destroyed 7 combat bots 28400 | -2/Quarantine | Ambient heat levels rising (+20) 28400 | -2/Quarantine | Non-combat units ordered to evacuate 28410 | -2/Quarantine | Found Alien Impact Weapon 28431 | -2/Quarantine | Found Alien Artifact 28431 | -2/Quarantine | Identified Core Reset Matrix 28431 | -2/Quarantine | Identified Core Stripper 28431 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 28431 | -2/Quarantine | Used Core Reset Matrix 28435 | -2/Quarantine | Detected hypermatrix surge 28435 | -2/Quarantine | Sensed 10 artifacts in vicinity 28591 | -2/Quarantine | Incoming assault squad redirected 28634 | -2/Quarantine | Spotted Fortress 28640 | -2/Quarantine | Destroyed Fortress 28645 | -2/Quarantine | Found Prototype Device 28646 | -2/Quarantine | Identified Exp. Force Field 28649 | -2/Quarantine | Found Prototype Device 28649 | -2/Quarantine | Identified Thermal Barrier 28656 | -2/Quarantine | Found Prototype Device 28656 | -2/Quarantine | Identified Exp. EM Disruption Field 28671 | -2/Quarantine | Found Prototype Reactor 28671 | -2/Quarantine | Identified Vortex Chain Reactor 28674 | -2/Quarantine | Found Vortex Chain Reactor 28783 | -2/Quarantine | Discovered new exit (range 6) 28789 | -2/Quarantine | Entered Section 7 28790 | -2/Section 7 | Sensed 22 artifacts in vicinity 28824 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 28867 | -2/Section 7 | Found Microwarp Drive 28901 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 29073 | -2/Section 7 | Found Integrated Mediator 29073 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 29130 | -2/Section 7 | Found Integrity Redistributor 29318 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 29370 | -2/Section 7 | Retrieved Zion intel report: Main Access 29370 | -2/Section 7 | Identified exit to Access 29462 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-177) 29509 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 29579 | -2/Section 7 | First assault squad dispatched 29614 | -2/Section 7 | Spotted Executioner 29620 | -2/Section 7 | Found Transdimensional Reconstructor 29646 | -2/Section 7 | Spotted Executioner 29650 | -2/Section 7 | Destroyed Executioner 29652 | -2/Section 7 | Destroyed Executioner 29675 | -2/Section 7 | Found Prototype Processor 29675 | -2/Section 7 | Identified Exp. Core Analyzer 29690 | -2/Section 7 | Destroyed 7 combat bots 29735 | -2/Section 7 | Spotted B-99 Colossus 29748 | -2/Section 7 | Destroyed B-99 Colossus 29787 | -2/Section 7 | Found Integrity Redistributor 29792 | -2/Section 7 | Found Integrity Redistributor 29832 | -2/Section 7 | Found LRC Insulator 29832 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 29839 | -2/Section 7 | Found LRC Armor 29839 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 29886 | -2/Section 7 | Found Integrated Dissipator 29886 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29947 | -2/Section 7 | Build established: Alien-Mutant 29974 | -2/Section 7 | Spotted Alpha 7 29983 | -2/Section 7 | Spotted Alpha 7 30000 | -2/Section 7 | Garrison activated, responded to threat 30020 | -2/Section 7 | Spotted B-90 Cyclops 30059 | -2/Section 7 | Terminal network hard line cut 30061 | -2/Section 7 | Spotted S7 Guard 30083 | -2/Section 7 | Core integrity fell below 50% 30095 | -2/Section 7 | Entered Access 30095 | -1/Access | Evolved 2 slots: Power x1, Utility x1 30202 | -1/Access | Spotted B-99 Colossus 30253 | -1/Access | Zion Zionite Resupply teleported in 30379 | -1/Access | First assault squad dispatched 30802 | -1/Access | Discovered new exit (range 7) 30814 | -1/Access | Entered Command 30889 | -1/Command | Retrieved Zion intel report: Trap Installations 31064 | -1/Command | First assault squad dispatched 31083 | -1/Command | Incoming assault squad redirected 31190 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 31361 | -1/Command | Incoming assault squad redirected 31362 | -1/Command | Retrieved Zion intel report: Prototype Schematics 31503 | -1/Command | Retrieved Zion intel report: Component Schematics 31526 | -1/Command | Incoming assault squad redirected 31618 | -1/Command | Incoming assault squad redirected 31653 | -1/Command | Destroyed 8 combat bots 31858 | -1/Command | Spotted M Guard 31871 | -1/Command | Spotted Combat Programmer 31876 | -1/Command | Spotted Combat Programmer 31880 | -1/Command | Destroyed Combat Programmer 31909 | -1/Command | Destroyed Combat Programmer 31923 | -1/Command | Spotted M Guard 31945 | -1/Command | Destroyed M Guard 31959 | -1/Command | Destroyed M Guard 31959 | -1/Command | All MAIN.C guards destroyed 31962 | -1/Command | Found Prototype Launcher 32047 | -1/Command | Met MAIN.C 32053 | -1/Command | 0b10 Conduit disabled 32082 | -1/Command | Destroyed MAIN.C Shell 32084 | -1/Command | MAIN.C activated Command garrisons 32102 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-304) 32138 | -1/Command | Destroyed MAIN.C 32140 | -1/Command | Identified Hellfire Missile Launcher 32140 | -1/Command | Discovered new exit (range 29) 32140 | -1/Command | Discovered new exit (range 99) 32140 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32918 | -1/Command | Found Singularity Reactor 32922 | -1/Command | Found Vortex Chain Reactor 32929 | -1/Command | Found Exp. System Purifier 33020 | -1/Command | Found Beam Splitter 34198 | -1/Command | Warped through subspace to slip node 34198 | -1/Command | Discovered new exit (range 4) 34204 | -1/Command | Entered Access_0 34205 | -1/Access_0 | Sensed 4 artifacts in vicinity 34206 | -1/Access_0 | Met Architect 34218 | -1/Access_0 | Destroyed A8 34234 | -1/Access_0 | Triggered Meganuke 34234 | -1/Access_0 | Destroyed Architect 34234 | -1/Access_0 | Warped through subspace to slip node 34234 | -1/Access_0 | Discovered new exit (range 8) 34235 | -1/Access_0 | Architect triggered a singularity event 34238 | *** | Escaped singularity! Last Messages --------------- 34224_ Penetrated by Quantum Shear. 34227_ Quantum Shear penetrates Wall. 34229_ Penetrated by Quantum Shear. 34230_ Architect suffers critical hit (Impale). 34232_ Vortex Lance follow-up attack on Architect. 34232_ Penetrated by Quantum Shear. 34234_ Dropped Meganuke. 34234_ Triggered Meganuke. 34234_ Singularity Reactor destroyed. 34234_ Architect: "If I can't win, no one wins!" 34234_ Architect destroyed. 34234_ Enhanced Grunt destroyed. 34234_ Warped through subspace, drawn to slip node. 34234_ EXIT=FOUND 34235_ A0_COM: Initiating irreversible singularity event. Goodbye. 34236_ A0_COM: 10. 34236_ Discarded Zio. Biocell Array. 34237_ A0_COM: 9. 34237_ Microwarped (distance 8). 34238_ A0_COM: 8. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 50 Energy Generation 75 Energy Capacity 1850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Resistance: EM 100 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 61 Melee Accuracy 36 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Force Boost 20 Item Schematics ----------------- Hdn. Centrium Wheel | -1/Command | Z-intel Exp. EM Disruption Field | -1/Command | Z-intel Exp. Coolant Injector | -1/Command | Z-intel Exp. Energy Well | -1/Command | Z-intel Exp. Targeting Computer | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel Cld. Nuclear Pulse Thruster | -1/Command | Z-intel Energy Well | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Enh. Optical Array | -1/Command | Z-intel Med. Storage Unit | -1/Command | Z-intel Adv. Targeting Computer | -1/Command | Z-intel Hardcell Cannon | -1/Command | Z-intel Transport Network Coupler | -1/Command | Z-intel Adv. Corruption Screen | -1/Command | Z-intel Antigrav Array | -1/Command | Z-intel Imp. Armor Integrity Analyzer | -1/Command | Z-intel Huge Storage Unit | -1/Command | Z-intel Graphene Brace | -1/Command | Z-intel Adv. ECM Suite | -1/Command | Z-intel Adv. Weapon Cycler | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Stripper Integrated Mediator Integrity Redistributor Microwarp Drive LRC Insulator LRC Armor Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Gladiator Challenges ------------ None Game ------ Seed TargetingServoDetector Manual? 0 Play Time 08:48:14 Cumulative 1502.0 hours Start 2023.09.29 @ 17:27:48 End 2023.09.30 @ 22:47:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type 6 Total 87 Types 13/18/17/3/1/2/29/2/2 Lore% 96 Gallery% 97 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d84b5a6-cf88-47ac-8208-0b83d57d4b71