Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.22 @ 08:24:39 Player: viper Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (700) 700 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2345 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 140/140 System Corruption 3% Temperature Cool (12) Movement Walking (320) Ox3 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Overtuned Titanium Leg > --- UTILITY (3) ------ Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- Assault Rifle Flak Cannon > --- INVENTORY (25) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Humpback High-capacity Matter Pod (200) Core Shielding Improved Weapon Shielding Medium Laser Light Assault Rifle Junk Cannon (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Humpback High-capacity Matter Pod Matter Compressor Core Shielding Utility Shielding Improved Weapon Shielding Medium Laser Assault Rifle Light Assault Rifle Bolt Gun Flak Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Huge Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Junk Cannon Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 26 | 7 7 . 12 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 . 4 Treads . | . . . . Leg 9 | 2 3 . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device . | . . . . Storage 3 | 1 1 . 1 Processor 3 | 1 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 9 | . 1 . 8 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 7 | . 1 . 7 To Critical Strikes . | . . . . Average Backups 12 | 1 10 10 13 Power 1 | . 1 1 . Propulsion 2 | . 2 2 2 Utility 6 | . 4 5 6 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 8 | . 2 . 6 Power 1 | . 1 . . Propulsion . | . . . . Utility 6 | . 1 . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 11 | . 11 12 11 Leg 24 | . 25 25 24 Storage 12 | . 12 12 12 Processor 24 | . 25 25 24 Ballistic Gun 24 | . 25 25 24 Peak Build Rating 24 | 7 9 9 24 Average Rating 12 | 4 8 9 13 On Entrance 6 | . 7 9 9 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 99 | 16 89 89 99 Greatest Support 29 | 20 20 20 29 Greatest Overweight (x) 8 | 5 8 4 4 Average Overweight (x) 2 | 1 1 4 3 Largest Inventory Capacity 25 | 10 25 25 25 Average Capacity 23 | 9 19 25 25 Most Carried 21 | 3 12 11 21 Average Carried 12 | 1 10 10 13 Final Capacity 25 | 10 25 25 25 Final Carried 15 | 3 12 10 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 1298 | 217 636 . 445 Remotely . | . . . . Salvage Created 1059 | . 858 . 201 Parts 65 | . 55 . 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 18 | . 14 . 4 Guns 14 | . 14 . . Cannons 4 | . . . 4 Classes Destroyed 11 | . 8 . 3 Worker 3 | . 3 . . Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 2 | . 2 . . Grunt 12 | . 12 . . Federalist 1 | . . . 1 Guru 1 | . . . 1 Scrapper 2 | . . . 2 Best Kill Streak 7 | . 7 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 161 | . 72 . 89 Missed 31 | . 19 . 12 Hits 130 | . 53 . 77 Projectile 130 | . 53 . 77 Critical Strikes 6 | . . . 6 Damage Taken 1452 | . 393 . 1059 Core 301 | . 89 . 212 Absorbed by Shields . | . . . . Redirected to Shielding 41 | . . . 41 Ignored by Resistances 751 | . 252 . 499 Core Remaining (%) 100 | 100 . . . Volleys Fired 76 | . 63 . 13 Largest 2 | . 2 . 2 Hottest 57 | . 40 . 57 Shots Fired 149 | . 126 . 23 Gun 139 | . 126 . 13 Cannon 10 | . . . 10 Launcher . | . . . . Special . | . . . . Kinetic 149 | . 126 . 23 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 26 . 15 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets 5 | . 5 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 126 | . 105 . 21 Core Hits 57 | . 44 . 13 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1436 | . 1150 . 286 Guns 1255 | . 1148 . 107 Cannons 179 | . . . 179 Explosions . | . . . . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 1434 | . 1148 . 286 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . 1 . 6 Impact 1 | . 1 . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 408 | . 24 . 408 Average Temperature 115 | . 9 . 204 Received Heat Transfer 1197 | . 351 . 846 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 124 | . 124 . . Initial . | . . . . Average 21 | . 22 . . Influence Increases 466 | . 466 . . Destroy 0b10 Robot/C 280 | . 280 . . Destroy 0b10 Robot/NC 55 | . 55 . . Destroy Leader 58 | . 58 . . Trap Triggered on 0b10 20 | . 20 . . Successful Hack 53 | . 53 . . Influence Decreases 466 | . 466 . . Time Decay 456 | . 456 . . Lost Part 10 | . 10 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 22 . 12 Peak Tracking Total 5 | . 5 . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 7 | . 7 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 14 | . 7 . 7 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 81 | . 29 . 52 Successful 74 | . 22 . 52 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 29 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 74 | . 22 . 52 Record 48 | . 1 . 47 Robot Analysis 5 | . . . 5 Prototype ID Bank 3 | . 3 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 4 | . 4 . . Reprogram Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Patrol Status 1 | . 1 . . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 7 | . . . 7 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total 5 | . . . 5 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 6917 | 84 1577 85 5171 Spaces Moved 2063 | 44 541 22 1456 Core 29 | 29 . . . Treads . | . . . . Legs 2034 | 15 541 22 1456 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 320 Average Speed 312 | 162 246 400 339 Slowest Speed 680 | 300 680 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 45 | 5 84 3 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | 1 1 . . Unknown Exits Taken 1 | . . 1 . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 2404 | 53 668 23 1660 Wait 209 | . 45 . 164 Move 2060 | 43 540 21 1456 Hop . | . . . . Pick Up 18 | 3 8 . 7 Fast Attach 11 | 7 2 . 2 Attach 12 | . 2 . 10 Detach 5 | . 1 . 4 Swap 7 | . 4 . 3 Drop 5 | . 2 2 1 Fire 76 | . 63 . 13 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 14) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 371 | -10/Materials | Identified exit to Mines 371 | -10/Materials | Discovered exit to Mines (range 16) 675 | -10/Materials | Identified exit to Materials 675 | -10/Materials | Discovered exit to Materials (range 15) 1444 | -10/Materials | Discovered exit to Materials (range 14) 1626 | -10/Materials | Identified exit to Subcaves 1626 | -10/Materials | Discovered exit to Subcaves (range 9) 1662 | -10/Materials | Entered Subcaves 1663 | -10/Subcaves | Approached by a straggling Scientist 1742 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1747 | -10/Subcaves | Entered Scraptown 2742 | -7/Scraptown | Identified exit to Factory 2742 | -7/Scraptown | Discovered exit to Factory (range 5) 3139 | -7/Scraptown | Visited TADAMA 3202 | -7/Scraptown | Visited IN-MT5's Study 3311 | -7/Scraptown | Visited UFD Registry 3393 | -7/Scraptown | Visited Cave Peace 4165 | -7/Scraptown | Visited SPCMW 4329 | -7/Scraptown | Visited Symbiants 4435 | -7/Scraptown | Visited Red Mages 4894 | -7/Scraptown | Registered with UFD as "Quantumroller" 5043 | -7/Scraptown | Visited Cartography Club 5155 | -7/Scraptown | Visited Science Testing Area 5514 | -7/Scraptown | Discovered exit to Factory (range 3) 5617 | -7/Scraptown | Visited Scrap Suit Storage 5699 | -7/Scraptown | Visited Research Penetration Think Tank 5841 | -7/Scraptown | Visited Analyses Database 6026 | -7/Scraptown | Met Optimus 6026 | -7/Scraptown | Accepted into 0bPrime 6198 | -7/Scraptown | Visited Junk Cannon Lab 6214 | -7/Scraptown | Found Prototype Special Weapon 6365 | -7/Scraptown | Civil war broke out across Scraptown 6531 | -7/Scraptown | Optimus destroyed in the chaos of civil war 6720 | -7/Scraptown | Lost 5 allies 6775 | -7/Scraptown | Core integrity fell below 50% 6779 | -7/Scraptown | Identified Junk Cannon 6787 | -7/Scraptown | Core integrity fell below 20% 6829 | -7/Scraptown | Lost 7 parts (2p2n1u2w) 6919 | -7/Scraptown | Crushed by falling debris 6919 | -7/Scraptown | Smashed by cave-in Last Messages --------------- 06803_ Lgt. Deuterium Engine melted. 06803_ XQ-IFT(j) destroyed. 06804_ Targeting Computer broken. 06804_ Overheating: Short circuit. 06805_ BB-TUF(g) destroyed. 06812_ Acquired 69 matter. 06816_ Discarded Broken Targeting Computer. 06830_ Acquired Lgt. Deuterium Engine. 06837_ Acquired 70 matter. 06853_ Acquired Ion Engine. 06886_ Acquired 4 matter. 06909_ 05-B6K(j) suffers critical hit (Destroy). 06909_ 05-B6K(j) destroyed. 06913_ JV-0BC(b): "We are one!" 06916_ Destroyed Mak. Salvage Targeting Computer. 06919_ The unstable cave ceiling collapses. 06919_ Crushed by falling debris. 06919_ Matter Compressor destroyed. 06919_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ###?#"""" ""# "" "" ##????????# | | ""#"#"""" ""# "" "" X"#??????### | | """"#"""" ""# " " ######### # | | ""#######" "" "" | | ###?????#" "" "" | | #########" ""# " " ######### # | | ""# "" "" ""#??????### | | ! ""# "" "" ##????????# | | *== ""# X"#????????# | | =[!%= ""# ##????????# | | *[ % !""###### ######??????#### | | !=[ ![="""""""""""?????????"""""" | | /%!=*[*%=[!"""""""??????""""""""" | | =!*!g%j=%% ??? | | =|]=!j=!! ??? | | !%*%==! ??? | | #""""#" ==![!*[ ???? | | #????#" %!%[! ???? | | #????#""""!!%="""""""""?????"""""""" " | | ## ### ####?????#####![######????????????##### # | | ## #??????????#"&=% % "#???????????????? ? | | ## #??????????#"%[ [ "#??????????????? ?? | | " ## #??????????#"!=! "#??????????????# ??? | | "" ## #??????????#" !! "#??????????????# ???? | | """ ## #??????????# " !""#???????????????????? | | X"" ## #??????????###"#@;###??????????????????# | | "" ## #??????????#"" "* "#??????????????????? | | ## #??????????#![!!! "#???????????????????" | | ###### #??????????# !%!! "#???????????????????? | | ?????# #??????????#""!" "" #???????????????????? | | ?????# #??????????###;####;#???????????????????? | | ###### #????????????# #???##???????????????????? | | """""" #????#########;###################???#### | | """"" #????# ##"""##"""##"""##"""##"""# | | " "" #????# """"""" ## ""## "##" "##"""#""" # | | #????# """"""" = | | " "" " #????# """"""" !% !!=== | | """""" #????# """"""" ! %!%! ! !! | | """""" #????# """"""" ##"""##"""##""=##"|"##! # | | ###### #????# ##"""##"""##"""##"""##"""# | | ###### #????#################################### | | """""# #???????????????????????????????????????? | | !!/ "# #???????????????????????????????????????? | | / "# #???????????????????????????????????????? | | "# #???????????????????????????????????????? | | """""# #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | " """#####???????????????????????????????????????? | | "#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Nice Directions, Buddy Challenges ------------ None Game ------ Seed ZioniteSchematicHoverbase Manual? 0 Play Time 00:34:41 Cumulative 2202.1 hours Start 2025.11.22 @ 07:47:22 End 2025.11.22 @ 08:24:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1072 Rogue 62 Adventurer 0 Explorer 1010 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3114a54-118c-4bfd-acce-3e03770c5115