Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.03 @ 14:55:20 Player: Azken Zutik Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (177) 885 Value Destroyed (6158) 6158 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1890) 1890 TOTAL SCORE: 16993 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 889 Entered Garrisons 200 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1221 Cogmind --------- Core Integrity 0/1450 Matter 167/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Assault Rifle Railgun Plasma Lance Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler Makeshift Salvage Targeting Computer Improved Targeting Computer Tactical Coordination Suite Advanced Kinecellerator Thermal Barrier Improved Hacking Suite > --- WEAPON ----------- Autogun Coil Gun Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Enhanced Nuclear Core Medium Treads Armored Medium Treads Experimental Optical Array Advanced Transmission Jammer Improved Phase Shifter Improved Assault Rifle Improved Assault Rifle YI-UF0's Doublenader Heavy Missile Launcher Tactical Quantum Warhead Heavy Hammer [Rating: 124] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Slots Evolved 16 | . . . 2 . . . 2 2 . . . 2 2 2 . 2 2 . . Power 2 | . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 6 | . . . 1 . . . . 1 . . . . 1 1 . . 2 . . Utility 6 | . . . . . . . 1 1 . . . 1 1 1 . 1 . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . Parts Attached 134 | 3 4 3 14 . 1 5 14 4 7 7 8 9 6 2 2 41 . 3 1 Power 17 | . 1 . 1 . . . 2 1 1 . 1 2 2 . . 5 . 1 . Engine 9 | . 1 . 1 . . . 2 1 1 . 1 2 . . . . . . . Core 4 | . . . . . . . . . . . . . 2 . . 1 . 1 . Reactor 4 | . . . . . . . . . . . . . . . . 4 . . . Propulsion 32 | 2 . . 3 . . 2 2 2 2 . 5 . 1 1 . 9 . 2 1 Treads 29 | 2 . . 3 . . 2 2 2 2 . 5 . 1 1 . 8 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 2 . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 40 | . 2 . 3 . 1 3 4 1 2 2 2 4 2 1 2 11 . . . Device 14 | . . . . . . 1 1 . 1 . 2 2 . . 1 6 . . . Storage 5 | . 1 . 2 . 1 . . . . . . . 1 . . . . . . Processor 5 | . . . . . . . . 1 . . . 1 1 . . 2 . . . Hackware 2 | . . . . . . . . . . . . . . . . 2 . . . Protection 14 | . 1 . 1 . . 2 3 . 1 2 . 1 . 1 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 1 1 3 7 . . . 6 . 2 5 . 3 1 . . 16 . . . Energy Gun 2 | 1 . . . . . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 34 | . 1 2 6 . . . 6 . 2 4 . 3 1 . . 9 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . . . . . . . . . . . 5 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . . . . 1 . . 1 . . 8 . . . Corrupted Parts 3 | . . . . . . . . . . . 3 . . . . . . . . System Corruption 14 | . . . . . . . . . . . 14 . . . . . . . . Parts Lost 41 | . . . 2 . . 1 . . 3 . 1 3 . . . 29 . 1 1 Power 4 | . . . . . . . . . . . . . . . . 3 . 1 . Propulsion 14 | . . . . . . . . . 2 . . . . . . 11 . . 1 Utility 11 | . . . 1 . . 1 . . . . 1 1 . . . 7 . . . Weapon 12 | . . . 1 . . . . . 1 . . 2 . . . 8 . . . Highest Loss Streak 7 | . . . 1 . . 1 . . 3 . 1 1 . . . 7 . 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 96 | . 99 100 99 100 100 100 99 99 99 99 99 99 99 94 100 72 . . 2 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 7 13 3 . . . . . . Core 1 | . . . . . . . . . . . . . 7 10 10 6 . . . Treads 28 | . 28 28 32 33 33 33 26 30 29 30 29 26 29 31 31 17 . . 2 Device 6 | . . . . . . 4 8 7 7 7 13 13 11 10 10 8 . . . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 5 5 5 3 . . . Processor 4 | . . . . . . . . 6 7 7 1 6 11 10 10 9 . . . Protection 7 | . 13 14 10 11 11 6 9 7 6 7 7 6 5 5 10 2 . . . Ballistic Gun 27 | . 21 27 32 33 33 33 35 30 30 29 30 25 23 21 21 13 . . . Naked Turns 187 | . . . . . . . . . . . . . . . . 88 26 48 25 Heaviest Build 109 | 12 55 55 60 60 60 60 68 66 66 63 76 87 87 91 92 109 . 8 . Greatest Support 203 | 40 40 40 60 60 60 60 60 80 80 80 116 116 144 164 164 203 3 3 3 Greatest Overweight (x) 2 | . 1 1 . . . . 1 . . . . . . . . 1 . 2 . Average Overweight (x) . | . . 1 . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 18 | 8 13 20 16 20 20 20 20 20 20 20 20 20 20 20 20 17 5 5 5 Most Carried 20 | 6 8 13 20 20 20 20 20 19 19 20 20 20 20 19 20 20 5 5 3 Average Carried 16 | 3 6 9 15 20 20 19 19 17 16 18 19 18 19 18 19 12 5 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 3 8 13 20 20 20 20 19 19 17 18 20 20 20 18 20 5 5 4 3 Class Distribution -------------------- 59% | Scavenger-Tank 18% | Tank 14% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Gunner | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Matter Collected 5980 | 242 122 153 661 94 . 595 843 130 355 63 122 561 252 . 328 1449 . 10 . Remotely 797 | . . . . . . . . . 232 . . . . . . 565 . . . Salvage Created 7749 | 78 326 200 938 154 . 540 1034 162 302 . . 986 674 . 264 2091 . . . Parts 423 | 5 17 10 57 7 . 29 43 6 19 . . 39 24 . 21 146 . . . Haulers Intercepted 8 | . 2 . 1 . . . 1 . . . . 2 1 . . 1 . . . Recyclers Shooed 17 | 1 2 2 1 . . . 1 1 . . . 2 2 . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 26 . 9 . . . . . . . . Prevented 5 | . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Combat Hostiles Destroyed 121 | . 3 3 21 3 . 9 20 1 5 . . 12 5 . 3 36 . . . Guns 100 | . 3 3 21 3 . 9 20 1 5 . . 12 3 . 3 17 . . . AOE 21 | . . . . . . . . . . . . . 2 . . 19 . . . Classes Destroyed 20 | 2 4 1 3 . . 1 . . 3 . . . . . 1 5 . . . Worker 13 | . . . 1 . . 2 . . . . . 1 2 . . 7 . . . Builder 8 | . . . . . . . . . . . . . . . . 8 . . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . . . . Hauler 8 | . 2 . 1 . . . 1 . . . . 2 1 . . 1 . . . Recycler 15 | 1 1 1 2 . . 2 2 1 . . . 1 2 . . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . . . . 2 . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . 2 . . . . . . . . . . . . Swarmer 37 | . . 3 7 . . 3 7 . 1 . . 6 . . . 10 . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . Grunt 48 | . 3 . 10 3 . 5 10 . 1 . . 5 4 . . 7 . . . Brawler 4 | . . . . . . 1 . . . . . 1 1 . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . Sentry 10 | . . . 4 . . . 3 1 1 . . . . . . 1 . . . Specialist 4 | . . . . . . . . . . . . . . . 3 1 . . . Hunter 11 | . . . . . . . . . . . . . . . . 11 . . . Programmer 2 | . . . . . . . . . 1 . . . . . . 1 . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 17 | 2 3 3 7 3 . 4 6 2 2 . . 6 8 . 2 17 . . . Combat Bots Only 9 | . 2 3 7 3 . 3 6 1 2 . . 5 5 . 2 9 . . . Max Kills in Single Turn 7 | 1 1 1 2 1 . 1 2 1 1 . . 1 2 . 1 7 . . . Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 2 . . 5 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Damage Taken 11013 | 32 101 44 603 26 . 453 456 135 563 . 100 719 223 . 501 5326 . 1396 335 Core 2930 | . 12 8 66 11 . 53 30 5 66 . . . 36 . 27 1149 . 1276 191 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . . 5 Regen/Repaired (Parts) 276 | . . . 88 . . . 188 . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 92 . . . 67 94 . . . 89 100 96 . 97 11 . . . Volleys Fired 348 | 4 30 24 55 3 . 36 46 5 20 . . 34 14 . 7 70 . . . Largest 4 | 2 2 2 3 3 . 3 4 4 4 . . 4 4 . 4 4 . . . Hottest 125 | 60 70 43 69 69 . 69 92 92 92 . . 92 92 . 102 125 . . . Shots Fired 1126 | 8 60 48 165 9 . 108 184 20 80 . 1 132 56 . 28 227 . . . Gun 1111 | 8 60 48 165 9 . 108 184 20 80 . 1 132 56 . 28 212 . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . . . . . . . . . . . . . 15 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1078 | 4 31 48 165 9 . 108 184 20 80 . 1 132 56 . 28 212 . . . Thermal 29 | . 29 . . . . . . . . . . . . . . . . . . Explosive 15 | . . . . . . . . . . . . . . . . 15 . . . Electromagnetic 4 | 4 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | 4 7 6 14 5 . 9 18 10 15 . 4 10 13 . 10 29 . . . Robot Miss Streak 6 | 1 4 3 3 1 . 3 4 3 3 . . 6 2 . 2 3 . . . Penetration Max 2 | . . . . . . . . . . . . . . . 1 2 . . . Secondary Targets 16 | . . . 3 . . 1 2 . 3 . . 1 1 . 1 4 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . 1 . . 1 1 . 1 1 . . . Shots Hit Robots 749 | 7 36 29 109 5 . 71 110 12 53 . 1 77 44 . 20 175 . . . Core Hits 416 | 3 18 12 43 5 . 24 49 4 17 . . 44 23 . 9 165 . . . Critical Kills 7 | . . 1 . . . . . . . . . . . . . 6 . . . Critical Parts Destroyed 8 | . . . . . . 1 . . . . . . 2 . . 5 . . . Critical Strikes 17 | . 1 1 . . . 1 . . . . . . 2 . . 12 . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Destroy 15 | . . 1 . . . 1 . . . . . . 2 . . 11 . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 5 | . . . 2 . . . . . . . . . . . . 3 . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . 3 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17939 | 117 460 355 1534 77 . 1064 1643 181 806 . 13 1514 1327 . 397 8451 . . . Guns 11201 | 77 460 355 1534 77 . 1057 1626 181 806 . 13 1297 679 . 397 2642 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 6531 | 40 . . . . . . . . . . . 176 635 . . 5680 . . . Melee 114 | . . . . . . . . . . . . . . . . 114 . . . Ramming 93 | . . . . . . 7 17 . . . . 41 13 . . 15 . . . Kinetic 10908 | 25 219 355 1534 77 . 1057 1626 181 806 . 13 1297 679 . 397 2642 . . . Thermal 281 | 40 241 . . . . . . . . . . . . . . . . . . Explosive 6491 | . . . . . . . . . . . . 176 635 . . 5680 . . . Electromagnetic 52 | 52 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 114 | . . . . . . . . . . . . . . . . 114 . . . Highest Corruption 14 | . . . 1 1 1 1 . . . . 14 1 . . . 13 . 3 3 Average Corruption 4 | . . . 1 1 1 1 . . . . 13 1 . . . 4 . 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . 1 . 2 5 . . . . 28 2 . . . 14 . . . Message Errors 16 | . . . . . . 1 . . . . 11 . . . . 4 . . . Matter Fused 8 | . . . 1 . 1 1 . . . . 3 1 . . . 1 . . . Heat Flow Errors 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . Energy Discharges 8 | . . . . . . . . . . . 6 . . . . 2 . . . Data Loss (minor) 8 | . . . . . 1 . . . . . 5 . . . . 2 . . . Data Loss (major) 2 | . . . . . . . . . . . 1 1 . . . . . . . Misfires 2 | . . . . . . . . . . . 1 . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 258 | . . . . . . . . . . . . 3 20 . . 235 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 173 | . . . . . . . . . . . . . 20 . . 153 . . . Melee 85 | . . . . . . . . . . . . 3 . . . 82 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 359 | 32 . . . . . . . . . . . 89 . . . 238 . . . Shots 7 | 1 . . . . . . . . . . . 2 . . . 4 . . . Rammed 12 | . . . . . . 2 2 . . . . 4 1 . . 3 . . . Targets Rammed 14 | . . . . . . 2 2 . . . . 5 2 . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 1 . . . . . . Highest Temperature 420 | 14 210 16 194 86 . 303 52 22 31 . 230 50 16 . 29 420 . . . Average Temperature 59 | 12 53 7 48 43 . 118 9 9 6 . 119 18 9 . 14 145 . . . Received Heat Transfer 1596 | . 57 . 228 15 . 189 216 42 99 . 12 123 84 . 174 294 . . 63 Effects 4 | . . . . . . . . . . . . . . . . 4 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . 1 . . . . . . . Heat Transferred 827 | 50 777 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Peak Influence 1096 | 10 159 110 488 240 . 135 443 236 . . . 544 652 245 217 1096 546 414 360 Initial 546 | . 6 5 . 190 . . 33 170 . . . 73 266 245 171 121 546 409 310 Average 246 | 5 57 79 229 219 . 69 197 195 . . . 328 461 245 189 477 546 401 321 Maximum Alert Level 3 | . . . 2 1 . . 2 1 . . . 2 2 1 1 3 2 2 1 Low Security (%) 51 | 100 100 100 41 39 . 100 60 66 . . . 6 . . 46 30 . . . Level 1 27 | . . . 49 60 . . 31 33 . . . 59 24 100 53 23 . 80 100 Level 2 17 | . . . 8 . . . 7 . . . . 34 75 . . 17 100 19 . Level 3 3 | . . . . . . . . . . . . . . . . 29 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 1 4 . . . 3 . . . . 4 3 . 1 8 . 1 . Investigation 5 | . . . 2 . . . 1 . . . . 1 . . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . Reinforcement 15 | . . . 2 . . . 2 . . . . 2 3 . 1 4 . 1 . Assault 4 | . . 1 . . . . . . . . . 1 . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . . . . . 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Distress Signals 10 | . . . 5 . . . 2 . . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 11 2 27 3 . 9 31 1 9 . 9 26 16 . 7 73 . 6 8 Peak Tracking Total 14 | . 2 2 4 3 . 3 5 1 5 . 4 7 5 . 3 14 . 6 10 Tactical Retreats 12 | . . . . . . . 3 . 1 . . 1 1 . 1 3 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Traps Triggered 8 | . . . . . . . 2 . . . . 2 . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Machines Disabled 24 | . . 1 1 . . . . . . . . 6 15 . . 1 . . . Max in Single Turn 4 | . . 1 . . . . . . . . . 2 4 . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Machines Accessed 18 | . 4 . 4 . 1 . 3 1 . . . 2 . 1 . 1 1 . . Terminals 10 | . 3 . 2 . . . 1 1 . . . 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Total Hacks 44 | . 12 . 8 . 1 . 15 1 . . . 2 . 2 . 1 2 . . Successful 22 | . 2 . 4 . 1 . 10 1 . . . 1 . 1 . 1 1 . . Failed 22 | . 10 . 4 . . . 5 . . . . 1 . 1 . . 1 . . Catastrophic 4 | . 2 . . . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 2 . 5 . . . 2 . . . . 5 13 . . . . . . Terminals 22 | . 9 . 5 . . . 2 1 . . . 1 . 2 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 3 . 2 . . . 6 . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 7 . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 8 | . 2 . 1 . 1 . . 1 . . . 1 . 1 . . 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . . . . . . . . Insert Component 3 | . . . . . . . 3 . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 3 . . . 3 1 . . . 1 . . . . 1 . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . . . . . . . Time 90 | . . . 26 . . . 64 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Total Allies 18 | . . 1 . 1 . . . . 1 4 . 3 8 . . . . . . Largest Group 7 | . . 1 1 1 . . . . 1 5 5 3 7 2 1 . . . . Highest-Rated Group 322 | . . 31 31 31 . . . . 16 175 175 93 322 91 65 . . . . Highest-Rated Ally 70 | . . 31 31 31 . . . . 16 42 42 39 70 65 65 . . . . Zionite Dispatches 4 | . . . . . . . . . . . . 1 3 . . . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . . . Fire 2 | . . . . . . . . . . . . 1 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . Total Orders 2 | . . . . . . . . . . . . 1 1 . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 133 | . . . 18 2 . . . . 10 . 28 38 32 . 5 . . . . Total Damage 4128 | . . . 254 . . . . . 61 . 957 1624 1136 . 96 . . . . Kills 34 | . . . 3 . . . . . 2 . 10 12 7 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . 1 2 . . . . . . Branch Access 2 | . . . . . . . . . . . . 1 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Turns Passed 10642 | 27 793 466 707 155 234 766 1080 142 908 1992 699 756 833 22 88 823 26 51 74 Spaces Moved 5527 | 7 350 162 243 91 146 390 342 73 518 1226 345 379 480 13 32 500 52 91 87 Core 380 | . . . . . . . . . . . . . . . . 150 52 91 87 Treads 5012 | 7 350 162 243 91 146 390 342 73 518 1226 345 379 480 13 32 215 . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 135 | . . . . . . . . . . . . . . . . 135 . . . Fastest Speed 45 | 160 160 240 160 160 160 160 240 160 160 160 160 160 160 160 160 45 50 50 50 Average Speed 159 | 160 193 240 160 160 160 160 240 160 160 160 160 160 160 160 160 97 50 51 50 Slowest Speed 240 | 160 240 240 160 160 160 160 240 160 160 160 160 160 160 160 160 240 50 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 52 44 33 15 48 86 43 1 66 89 52 17 20 1 43 20 2 84 35 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 9 | . . . 1 1 1 . . . . 2 . . 4 . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 . . . 1 . 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . . 1 . . . Scrap Searched 5 | . . . . . . 1 . . 1 2 1 . . . . . . . . Spaces Dug 2 | . . . 2 . . . . . . . . . . . . . . . . Terrain Destroyed 285 | 2 . . 2 . . . . . . . . 15 50 . . 216 . . . Melee 2 | . . . 2 . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . . . . . . 9 . . . AOE 274 | 2 . . . . . . . . . . . 15 50 . . 207 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Fac Fac DSF Res Res DSF Gar Total 6698 | 16 410 194 458 96 147 472 524 89 560 1258 493 461 518 14 54 673 51 93 117 Wait 495 | . 11 1 116 3 . 34 101 8 13 11 132 23 2 . 8 32 . . . Move 5504 | 6 349 161 242 90 145 389 341 72 517 1225 344 378 479 12 31 495 51 90 87 Hop 2 | . . . . . . . . . . . . . . . . 2 . . . Pick Up 80 | . 9 5 17 . . 3 8 . . 6 3 7 6 . 3 13 . . . Fast Attach 39 | . 2 . 3 . . . 7 . 1 4 1 . 3 . 1 15 . 2 . Attach 50 | 3 . . 3 . . 1 3 2 3 1 1 7 2 2 . 20 . 1 1 Detach 3 | . . . . . . . . . . . 1 1 . . . 1 . . . Swap 45 | . 2 3 8 . 1 4 4 2 3 2 6 2 1 . 1 6 . . . Drop 82 | 3 7 . 12 . 1 3 12 . 1 9 5 4 9 . 3 13 . . . Fire 348 | 4 30 24 55 3 . 36 46 5 20 . . 34 14 . 7 70 . . . Melee 5 | . . . 2 . . . . . . . . . . . . 3 . . . Ram 3 | . . . . . . . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . 2 2 . . . . 5 2 . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . 29 Rewire 2 | . . . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -2/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 28 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Discovered new exit (range 4) 821 | -10/Materials | Entered Mines 1143 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1160 | -10/Mines | Destroyed YI-UF0 1175 | -10/Mines | Found Prototype Launcher 1199 | -10/Mines | Identified YI-UF0's Doublenader 1270 | -10/Mines | Met a Derelict testing a Signal Generator 1271 | -10/Mines | Discovered new exit (range 6) 1283 | -10/Mines | Found Signal Generator 1287 | -10/Mines | Entered Materials 1287 | -9/Materials | Accompanied by 1 ally 1287 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1391 | -9/Materials | Discovered new exit (range 5) 1511 | -9/Materials | Repaired Lgt. Treads 1589 | -9/Materials | Build established: Tank 1876 | -9/Materials | Destroyed 7 combat bots 1933 | -9/Materials | Identified exit to Mines 1933 | -9/Materials | Identified exit to Storage 1994 | -9/Materials | Entered Mines 1997 | -9/Mines | Received a Mining Laser from a helpful Derelict 2100 | -9/Mines | Learned location of Zion (-7) 2138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -9/Mines | Discovered new exit (range 5) 2149 | -9/Mines | Entered Exiles 2188 | -9/Exiles | Met 8R-AWN 2215 | -9/Exiles | Met EX-HEX 2362 | -9/Exiles | Discovered new exit (range 14) 2383 | -9/Exiles | Entered Mines 3130 | -8/Mines | Discovered new exit (range 9) 3149 | -8/Mines | Entered Materials 3149 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3363 | -8/Materials | Repaired Autogun 3397 | -8/Materials | Repaired Autogun 3437 | -8/Materials | Build established: Scavenger-Tank 3813 | -8/Materials | Build established: Tank 4123 | -8/Materials | Discovered new exit (range 16) 4207 | -8/Materials | Build established: Scavenger-Tank 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4259 | -7/Factory | Identified exit to Lower Caves 4371 | -7/Factory | Entered Lower Caves 4521 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4584 | -7/Lower Caves | Lost 3 parts (2n1w) 5273 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5279 | -7/Lower Caves | Entered Zion 5279 | -7/Zion | Accompanied by 1 ally 5484 | -7/Zion | Discovered new exit (range 9) 5991 | -7/Zion | Found Prototype Energy Gun 5994 | -7/Zion | Identified Storm Laser 6509 | -7/Zion | Learned location of Warlord (-4) 6847 | -7/Zion | Imprinted 6850 | -7/Zion | Declared Zion's savior 7271 | -7/Zion | Entered Proximity Caves 7271 | -6/Proximity Caves | Accompanied by 5 allies 7371 | -6/Proximity Caves | Spotted B-75 Beast 7390 | -6/Proximity Caves | Allies destroyed B-75 Beast 7405 | -6/Proximity Caves | System corruption reached 10% 7918 | -6/Proximity Caves | Discovered new exit (range 3) 7940 | -6/Proximity Caves | Learned 8 Factory zone layouts 7970 | -6/Proximity Caves | Entered Factory 7970 | -6/Factory | Accompanied by 3 allies 7970 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7971 | -6/Factory | Identified exit to Extension 7971 | -6/Factory | Identified exit to Factory 8280 | -6/Factory | Zion Fire squad teleported in 8320 | -6/Factory | First assault squad dispatched 8570 | -6/Factory | Retrieved Zion intel report: Branch Access 8570 | -6/Factory | Identified exit to Lower Caves 8726 | -6/Factory | Entered another Factory area 8726 | -5/Factory | Accompanied by 1 ally 8726 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8774 | -5/Factory | Zion Heavy Resupply teleported in 9111 | -5/Factory | Zion Light squad teleported in 9150 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 9189 | -5/Factory | Zion Fire squad teleported in 9379 | -5/Factory | Retrieved Zion intel report: Branch Access 9379 | -5/Factory | Identified exit to Upper Caves 9537 | -5/Factory | Discovered new exit (range 9) 9559 | -5/Factory | Entered another Factory area 9559 | -4/Factory | Accompanied by 2 allies 9559 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9576 | -4/Factory | Identified exit to DSF 9581 | -4/Factory | Entered DSF 9581 | -4/DSF | Accompanied by 2 allies 9616 | -4/DSF | Additional patrols routed to DSF 9632 | -4/DSF | Discovered new exit (range 15) 9669 | -4/DSF | Entered Research 9669 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9827 | -3/Research | Lost 6 parts (3n1u2w) 9922 | -3/Research | Lost 4 parts (2n2w) 10093 | -3/Research | Spotted Striker 10094 | -3/Research | Cargo convoy interrupted 10095 | -3/Research | Spotted Striker 10106 | -3/Research | Destroyed Striker 10106 | -3/Research | Destroyed Striker 10134 | -3/Research | Found Prototype Processor 10134 | -3/Research | Identified Spectral Analyzer 10135 | -3/Research | Lost 3 parts (1p1n1w) 10138 | -3/Research | Destroyed 9 combat bots 10141 | -3/Research | Found Prototype Device 10141 | -3/Research | Identified Adv. Kinecellerator 10166 | -3/Research | Found Prototype Device 10166 | -3/Research | Identified Thermal Barrier 10169 | -3/Research | First assault squad dispatched 10171 | -3/Research | Found Prototype Launcher 10177 | -3/Research | Lost 4 parts (1p2n1w) 10251 | -3/Research | Identified Tactical Quantum Warhead 10296 | -3/Research | System corruption reached 10% 10330 | -3/Research | Released all parts (13) 10340 | -3/Research | Core integrity fell below 50% 10359 | -3/Research | Lost 7 parts (1n5u1w) 10487 | -3/Research | Core integrity fell below 20% 10488 | -3/Research | Discovered new exit (range 8) 10492 | -3/Research | Entered another Research area 10492 | -2/Research | Evolved 2 slots: Propulsion x2 10518 | -2/Research | Identified exit to DSF 10518 | -2/Research | Entered DSF 10538 | -2/DSF | Additional patrols routed to DSF 10549 | -2/DSF | Core integrity fell below 50% 10562 | -2/DSF | Discovered new exit (range 14) 10564 | -2/DSF | Core integrity fell below 20% 10569 | -2/DSF | Entered Garrison 10572 | -2/Garrison | Attempted to install RIF, but system incompatible 10595 | -2/Garrison | Spotted B-90 Cyclops 10615 | -2/Garrison | Triggered checkpoint 10628 | -2/Garrison | Build established: Mutant 10643 | -2/Garrison | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 10618_ Slug penetrates Wall. Garrison Door activated. 10626_ Triggered Stasis Trap. 10626_ A bubble of rippling energy engulfs the area. 10626_ Field strength at 94. 10626_ Field strength at 88. 10627_ Field strength at 82. 10628_ Field strength at 76. 10629_ Field strength at 70. 10630_ Field strength at 64. 10631_ Field strength at 58. 10632_ Field strength at 52. 10633_ Field strength at 46. 10634_ Field strength at 40. 10635_ Field strength at 34. 10636_ Field strength at 28. 10637_ Field strength at 22. 10638_ Field strength at 16. 10639_ Field strength at 5. 10640_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ^#??????????????????????? | | ######?????????????????# #??????????????????????? | | #??????############g #??????????????????????? | | #??????# gg #??????????????????????? | | ### #??????# #??????????????????????? | | ??# #??????# ######### #??????????????????????? | | ??# #??????# #???????#gg#??????????????????????? | | ??# #??????# #???????# #??????????????????????? | | ??# #??????# #???????/ ??????????????????????? | | ??# ######## #???????# ##?????????????????????? | | ??# ## ## #???????# #??????????????????????? | | ?## ## #" ##??????? #??????????????????????? | | ?# #??????? #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ## ## "# ##########???????????????????????? | | ?# ## ## #????????????????????????????????? | | ?" ????????????????????????????????? | | ?" ????????????????????????????????? | | ?" ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 53 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 50 Resistance: EM 15 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 24 Item Schematics ----------------- Autogun | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed NeutrinoMyomerPerforator Manual? 0 Play Time 01:36:30 Cumulative 361.5 hours Start 2022.08.03 @ 12:45:17 End 2022.08.03 @ 14:55:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8277980-4ef9-49db-8bd1-43777f7954a5