Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.13 @ 13:13:09 Player: John_Oxford Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1286) 1286 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 3174 Bonus ------- Pacifist 200 High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 68/300 Energy 280/280 System Corruption 3% Temperature Cool (9) Movement Walking (180) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit High-capacity Matter Pod (72) Improved Signal Interpreter Transport Network Coupler ECM Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Aluminum Leg Improved Aluminum Leg Large Storage Unit High-capacity Matter Pod Improved Signal Interpreter Transport Network Coupler Advanced Beam Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 49 | 6 2 . 28 13 Power 7 | 1 . . 5 1 Engine 7 | 1 . . 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 2 . 9 5 Treads 4 | 2 . . 2 . Leg 13 | . 2 . 7 4 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 . . 8 2 Device 4 | . . . 4 . Storage 2 | 1 . . 1 . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | 2 . . 6 5 Energy Gun 3 | 1 . . 1 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 6 | 1 . . 4 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 3 3 Parts Lost 20 | . . . 11 9 Power 3 | . . . 2 1 Propulsion 6 | . . . 3 3 Utility 5 | . . . 3 2 Weapon 6 | . . . 3 3 Highest Loss Streak 5 | . . . 5 5 Average Slot Usage (%) 92 | . 85 85 93 94 Engine 10 | . 14 14 10 10 Treads 1 | . . . 2 . Leg 20 | . 28 28 18 21 Device 14 | . . . 16 17 Storage 11 | . 14 14 11 11 Processor 9 | . . . 10 11 Protection 1 | . . . 2 . Energy Gun 3 | . 14 14 3 . Energy Cannon 4 | . . . 4 6 Ballistic Gun 11 | . 14 14 13 5 Launcher 2 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 33 | 11 11 11 33 33 Greatest Support 40 | 40 20 20 40 26 Greatest Overweight (x) 8 | . . . 3 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 8 | 5 6 6 8 10 Most Carried 10 | 4 4 4 10 10 Average Carried 6 | 3 4 4 6 8 Final Capacity 10 | 6 6 6 10 10 Final Carried 10 | 4 4 4 10 9 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1103 | 243 . . 598 262 Remotely . | . . . . . Salvage Created 1720 | . . . 1151 569 Parts 101 | . . . 65 36 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 29 | . . . 17 12 Guns 13 | . . . 13 . Cannons 6 | . . . 4 2 AOE 10 | . . . . 10 Classes Destroyed 9 | . . . 6 3 Worker 1 | . . . . 1 Builder 4 | . . . . 4 Hauler 3 | . . . 2 1 Recycler 5 | . . . 3 2 Operator 1 | . . . 1 . Watcher 1 | . . . . 1 Grunt 17 | . . . 10 7 Duelist 3 | . . . 2 1 Sentry 9 | . . . 5 4 Best Kill Streak 4 | . . . 4 4 Combat Bots Only 4 | . . . 4 3 Max Kills in Single Turn 3 | . . . 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2934 | . . 183 1699 1052 Core 446 | . . 33 232 181 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 122 | . . . 89 33 Largest 2 | . . . 2 2 Hottest 98 | . . . 91 98 Shots Fired 220 | . . . 161 59 Gun 145 | . . . 131 14 Cannon 45 | . . . 30 15 Launcher 30 | . . . . 30 Special . | . . . . . Kinetic 121 | . . . 108 13 Thermal 69 | . . . 53 16 Explosive 30 | . . . . 30 Electromagnetic . | . . . . . Robot Hit Streak 13 | . . . 13 10 Robot Miss Streak 4 | . . . 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | . . . 117 38 Core Hits 79 | . . . 41 38 Critical Hits 3 | . . . 3 . Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3312 | . . . 1702 1610 Guns 1398 | . . . 1267 131 Cannons 560 | . . . 430 130 Explosions 1349 | . . . . 1349 Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 1182 | . . . 1068 114 Thermal 776 | . . . 629 147 Explosive 1349 | . . . . 1349 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 77 | . . . 11 66 Projectiles 11 | . . . 11 . Explosions 66 | . . . . 66 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 505 | . . . . 505 Shots 13 | . . . . 13 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 194 | . . . 136 194 Average Temperature 34 | . . . 31 40 Received Heat Transfer 762 | . . . 597 165 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1523 | . . . 1227 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 415 | . . . 271 415 Initial 91 | . . . . 91 Average 127 | . . . 116 249 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 76 | 100 100 100 87 32 Level 1 22 | . . . 12 64 Level 2 . | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . . 11 25 17 Peak Tracking Total 12 | . . 12 4 3 Tactical Retreats 7 | . . 1 3 3 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 5 | . . . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 6 | . . . 1 5 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 6 | . . . 3 3 Terminals 6 | . . . 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . . 6 7 Successful 8 | . . . 5 3 Failed 5 | . . . 1 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . . . 6 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 5 3 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Transport Status 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 4 | . . . 2 2 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2353 | 112 59 225 1422 535 Spaces Moved 1299 | 71 47 179 728 274 Core 15 | 13 . . . 2 Treads 111 | 58 . . 53 . Legs 1173 | . 47 179 675 272 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 142 | 139 120 120 145 152 Slowest Speed 450 | 160 120 120 210 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 10 43 54 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 258 | . . . . 258 Melee . | . . . . . Projectile . | . . . . . AOE 258 | . . . . 258 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1594 | 82 48 189 939 336 Wait 61 | . . 11 50 . Move 1295 | 70 46 178 727 274 Hop . | . . . . . Pick Up 43 | 6 . . 25 12 Fast Attach 10 | 4 . . 6 . Attach 29 | 2 . . 14 13 Detach . | . . . . . Swap 10 | . 2 . 8 . Drop 22 | . . . 18 4 Fire 122 | . . . 89 33 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 10) 172 | -10/Materials | Entered Mines 186 | -10/Mines | Identified exit to Materials 192 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 366 | -10/Mines | Assembled infested the area 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Utility x2 418 | -9/Materials | Identified exit to Mines 418 | -9/Materials | Identified exit to Storage 851 | -9/Materials | Lost 5 parts (1p2u2w) 949 | -9/Materials | Discovered new exit (range 16) 1135 | -9/Materials | Build established: Scavenger-Mutant 1283 | -9/Materials | Core integrity fell below 50% 1819 | -9/Materials | Entered Storage 1970 | -9/Storage | Build established: Mutant 2048 | -9/Storage | Core integrity fell below 20% 2080 | -9/Storage | Lost 5 parts (1p2n1u1w) 2350 | -9/Storage | Discovered new exit (range 13) 2354 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02238_ R-06 Scavenger collects Lgt. Ion Engine. 02280_ A-02 Transporter destroyed. 02283_ U-05 Engineer destroyed. 02283_ G-34 Mercenary destroyed. 02286_ The unstable cave ceiling collapses. 02292_ Y-45 Defender destroyed. 02303_ R-06 Scavenger collects Welding Torch. 02309_ The unstable cave ceiling collapses. 02309_ Acquired Rocket Launcher. 02311_ R-06 Scavenger collects Prototype Energy Gun. 02314_ The unstable cave ceiling collapses. 02315_ R-06 Scavenger collects Cld. Ion Engine. 02316_ The unstable cave ceiling collapses. 02317_ Acquired Imp. Targeting Computer. 02318_ R-06 Scavenger collects Prototype Energy Gun. 02320_ The unstable cave ceiling collapses. 02350_ Compression Vault explodes. 02350_ EXIT=FOUND 02351_ Imp. Aluminum Leg destroyed. 02352_ Compression Vault explodes. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ????????####???????????????????????????? | | ????????# ####????????????????????#### | | ????#?### ???????????????????## | | ???## # ??????????????????## | | ???# Y ?????????##???????# | | ???# < #???##### ##??????# [[[ | | ???# ???# #??????# [ | | ???# "???#"""" ######### | | ???# T???#"""" =# # | | ???# "???#"""" # # | | ???# #???#"""" # """" # | | ???# #???# # "??"" # | | ???# ###### #### "???"" # | | ???# @/ + ""???" #### | | ???????# ######## ## ""??" # | | ???????# ???????# ## """" # | | ????????????????# ! # # # | | ????????????????# ! # ####+## = | | ????????????????# # #?#^^^ =% | | ????????????????# # ###### | | ????????????????# ## | | ????????????????# # ### ### | | ????????????????# ##?# #?#### | | ????????????????# # #??# ??????# | | ????????????????####### ###??# ???????? | | ??????????????????????####????#????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key I Survived The Infestation Challenges ------------ None Game ------ Seed SlugThunderBeam Manual? 0 Play Time 00:19:23 Cumulative 7.4 hours Start 2021.09.13 @ 12:55:08 End 2021.09.13 @ 13:13:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c25ade3a-c330-4b6d-a456-2fe3d1c83a11