Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 11:44:04 Player: Blade Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (1314) 1314 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 9501 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Power Amplifier Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Field Lobotomy Kit Spear Force Lance > --- INVENTORY -------- Light Angular Momentum Engine Light Quantum Reactor Light Quantum Reactor Nuclear Pulse Array Advanced Power Amplifier Advanced Power Amplifier Drone Bay Remote Datajack [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Field Lobotomy Kit Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . . . . 2 . 1 . 1 . Utility 11 | . . . . . . . 2 . . 2 2 1 1 1 2 Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 82 | . 6 2 5 1 3 1 1 7 7 21 3 5 2 11 7 Power 10 | . 1 . 1 . . . . . 1 1 2 . . 4 . Engine 6 | . . . 1 . . . . . 1 . 1 . . 3 . Core 4 | . 1 . . . . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 27 | . 1 1 2 . . 1 1 3 1 8 1 1 2 4 1 Treads 5 | . . . 2 . . . 1 1 1 . . . . . . Leg 2 | . 1 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 19 | . . . . . . . . 2 . 8 1 1 2 4 1 Utility 25 | . 2 1 1 1 2 . . 2 4 4 . 2 . 3 3 Device 12 | . . 1 1 . 1 . . 1 2 2 . 2 . 1 1 Storage 3 | . 1 . . . 1 . . . 1 . . . . . . Processor 6 | . 1 . . 1 . . . . 1 . . . . 2 1 Hackware 3 | . . . . . . . . . . 2 . . . . 1 Protection 1 | . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | . 2 . 1 . 1 . . 2 1 8 . 2 . . 3 Energy Gun 2 | . . . 1 . . . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . . . Ballistic Gun 6 | . 2 . . . . . . 1 . 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . 1 . . 1 . 1 . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 2 . . 2 . . . . 1 2 . Parts Lost 29 | . . . 2 1 . 1 . 5 2 1 . . 2 . 15 Power 4 | . . . 1 . . 1 . . 1 . . . . . 1 Propulsion 10 | . . . . . . . . 2 . 1 . . 1 . 6 Utility 8 | . . . . . . . . 1 . . . . 1 . 6 Weapon 7 | . . . 1 1 . . . 2 1 . . . . . 2 Highest Loss Streak 15 | . . . 1 1 . 1 . 3 1 1 . . 2 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 93 100 76 57 65 63 40 49 52 53 69 70 64 65 72 Engine 4 | . 3 . 4 11 11 9 . . 6 . . . . . 3 Core 3 | . 10 14 6 . . . . . . . 5 5 4 3 3 Treads 7 | . . . 9 22 22 17 4 7 7 . . . . . . Leg 4 | . 28 28 13 . . . . . . . . . . . . Flight 9 | . . . . . . . . 3 2 25 22 24 23 22 22 Device 1 | . . 3 3 . . . . . 6 2 . 3 2 1 3 Storage 8 | . 17 14 11 11 10 11 9 7 8 6 5 5 4 4 3 Processor 10 | . 4 10 . 1 11 11 9 9 15 13 11 10 9 15 18 Hackware 2 | . . . . . . . . . . . 11 10 9 8 9 Energy Gun 4 | . . . 10 11 11 11 9 3 5 . . . . . . Ballistic Gun 5 | . 27 28 18 . . . . 5 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 5 6 9 8 7 Naked Turns 18 | . . . . . . . . . . . . . . . 18 Heaviest Build 44 | 13 26 22 25 18 18 18 13 20 23 27 21 27 27 36 44 Greatest Support 46 | 20 20 20 46 46 46 46 23 23 23 21 21 27 29 36 36 Greatest Overweight (x) 3 | . 1 1 1 . . 1 . 2 3 1 . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 9 10 10 9 9 10 10 10 10 10 9 Most Carried 10 | 6 7 10 10 9 10 9 9 9 6 7 10 10 10 10 10 Average Carried 7 | 6 6 7 9 9 8 9 9 8 5 4 8 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 10 10 10 10 10 10 5 Final Carried 10 | 6 7 9 9 9 9 9 9 4 6 4 10 10 10 7 2 Class Distribution -------------------- 56% | Mutant 22% | Hacker-Sprinter 8% | Sprinter 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Matter Collected 1209 | 200 84 116 168 14 . 1 . 216 70 88 . . . 135 117 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1430 | . 141 191 355 71 . 21 . 224 . 148 . . . 135 144 Parts 102 | . 9 19 19 15 . 2 . 11 . 15 . . . 3 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 36 | . 2 8 7 4 . . . 7 . 6 . . . . 2 Melee 2 | . . . . . . . . . . . . . . . 2 Guns 31 | . 2 6 7 4 . . . 7 . 5 . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . Classes Destroyed 11 | . 3 2 1 1 . 1 . . . 1 . . . 1 1 Worker 2 | . . . . . . 1 . . . . . . . 1 . Builder 2 | . . . . 1 . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 16 | . . 6 . 4 . . . 2 . 4 . . . . . Grunt 9 | . 2 2 2 . . . . 3 . . . . . . . Sentry 7 | . . . 5 . . . . 2 . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 5 | . 3 3 2 4 . 1 . 5 . 4 . . . 1 2 Combat Bots Only 5 | . 2 3 2 4 . . . 5 . 4 . . . . 2 Max Kills in Single Turn 2 | . 1 2 1 2 . 1 . 1 . 1 . . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Hostile Shots Fired 497 | . 10 22 59 7 . 31 11 107 27 60 2 . 2 . 159 Missed 169 | . 5 4 22 1 . 10 4 29 4 23 1 . 2 . 64 Damage Taken 5821 | . 73 210 533 41 . 465 110 956 340 581 23 . 124 . 2365 Core 2708 | . 29 99 57 . . 147 47 248 121 250 23 . 63 . 1624 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 48 . . . 49 . . 24 70 97 100 95 100 . Volleys Fired 126 | . 11 9 31 4 . . . 45 . 22 . . . . 4 Largest 3 | . 2 2 3 2 . . . 2 . 2 . . . . 1 Hottest 115 | . 46 46 102 79 . . . 71 . 115 . . . . . Shots Fired 203 | . 22 18 78 7 . . . 49 . 25 . . . . 4 Gun 195 | . 22 18 78 7 . . . 48 . 22 . . . . . Cannon 3 | . . . . . . . . . . 3 . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 5 | . . . . . . . . 1 . . . . . . 4 Kinetic 156 | . 22 18 47 3 . . . 44 . 22 . . . . . Thermal 42 | . . . 31 4 . . . 4 . 3 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 5 6 12 1 . . . 20 . 5 . . . . 6 Robot Miss Streak 7 | . 4 3 3 3 . . . 5 . 7 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 152 | . 14 11 59 2 . . . 40 . 16 . . . 2 8 Core Hits 65 | . 6 9 14 5 . 2 1 12 . 12 . . . 1 3 Critical Kills 1 | . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . Critical Strikes 5 | . . . 2 . . . . 1 . 1 . . . 1 . Burn 2 | . . . 2 . . . . . . . . . . . . Destroy 2 | . . . . . . . . 1 . 1 . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 31 | . . . . . . . . . . . . 2 4 2 23 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . 2 4 2 23 Sneak Attacks 3 | . . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3353 | . 218 308 993 88 . 48 3 843 . 385 . . . 187 280 Guns 2600 | . 213 186 990 81 . . . 842 . 288 . . . . . Cannons 97 | . . . . . . . . . . 97 . . . . . Explosions 122 | . . 122 . . . . . . . . . . . . . Melee 455 | . . . . . . . . . . . . . . 187 268 Ramming 79 | . 5 . 3 7 . 48 3 1 . . . . . . 12 Kinetic 2025 | . 213 186 533 30 . . . 775 . 288 . . . . . Thermal 794 | . . 122 457 51 . . . 67 . 97 . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 455 | . . . . . . . . . . . . . . 187 268 Highest Corruption . | . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 250 | . . 74 . . . . . . . . . . . 83 93 Projectiles . | . . . . . . . . . . . . . . . . Explosions 74 | . . 74 . . . . . . . . . . . . . Melee 176 | . . . . . . . . . . . . . . 83 93 Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . 36 . . . 21 . . . . . . . . 6 Shots 1 | . . 1 . . . . . . . . . . . . . Rammed 21 | . . . 3 2 . 11 2 2 . . . . . . 1 Targets Rammed 23 | . 1 . 3 3 . 11 2 2 . . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . Highest Temperature 311 | . 4 9 311 37 . 4 33 43 . 36 . . . 102 126 Average Temperature 57 | . 3 5 112 18 . 4 14 22 . 18 . . . 54 32 Received Heat Transfer 999 | . 42 27 189 . . 153 117 261 117 57 . . . . 36 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1706 | . . 150 1147 111 . . . 148 . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Peak Influence 306 | . 92 269 306 125 . 20 7 218 84 182 147 103 84 57 75 Initial 104 | . . . 104 40 . . 7 2 73 76 65 86 53 47 33 Average 80 | . 61 193 167 120 . . 7 114 79 86 88 94 66 54 27 Maximum Alert Level 1 | . . 1 1 . . . . 1 . . . . . . . Low Security (%) 93 | 100 100 55 66 100 . 100 100 85 100 100 100 100 100 100 100 Level 1 6 | . . 44 33 . . . . 14 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . . . 3 4 . 4 1 . 1 . 3 Investigation 5 | . 1 . . . . . 1 1 . 1 1 . . . . Extermination 4 | . . . . . . . . . . 2 . . . . 2 Reinforcement 3 | . . . . . . . . . . 1 . . 1 . 1 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison 4 | . . . . . . . 1 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Distress Signals 10 | . 1 . 1 . . . . 2 . . 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 87 | . 7 8 9 2 . 4 3 13 1 15 4 . 2 1 18 Peak Tracking Total 14 | . 3 3 3 2 . 3 3 5 1 5 14 . 3 1 12 Tactical Retreats 10 | . 1 . . . . 1 . 1 . 2 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Traps Triggered 4 | . 1 . . . . . . . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Disabled 4 | . . 3 . . . . . 1 . . . . . . . Max in Single Turn 3 | . . 3 . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Accessed 26 | . 2 . . . 1 . . 4 4 4 2 5 . 1 3 Terminals 17 | . 2 . . . . . . 4 4 1 1 3 . . 2 Fabricators 3 | . . . . . . . . . . 1 . 2 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 1 Total Hacks 51 | . 5 . . . 2 . . 8 7 8 4 9 . 3 5 Successful 21 | . . . . . 2 . . 1 2 4 3 6 . . 3 Failed 30 | . 5 . . . . . . 7 5 4 1 3 . 3 2 Catastrophic 8 | . 1 . . . . . . 3 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 5 . . . 1 . . 9 7 2 1 4 . . . Terminals 32 | . 5 . . . . . . 8 7 2 1 6 . . 3 Fabricators 4 | . . . . . . . . . . 1 . 3 . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . 3 2 Terminal Hacks 11 | . . . . . 2 . . 1 1 1 1 3 . . 2 Record 2 | . . . . . 2 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 1 . . 1 Terminal Index 2 | . . . . . . . . . 1 1 . . . . . Zone Layout 3 | . . . . . . . . . . . . 2 . . 1 Fabricator Hacks 3 | . . . . . . . . . . 1 . 2 . . . Network Status 2 | . . . . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . . . 1 1 . 1 . . . Terminals 3 | . . . . . . . . . 1 1 . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . . . . . . 4 4 4 2 4 . 1 3 Full Trace Events 4 | . . . . . . . . 1 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 2 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total Allies 9 | . . . . . . . . 1 . 1 2 1 . . 4 Largest Group 3 | . . . . . . . . 1 . 1 3 1 . . 2 Highest-Rated Group 301 | . . . . . . . . 15 . 26 140 48 . . 301 Highest-Rated Ally 219 | . . . . . . . . 15 . 26 65 48 . . 219 Total Orders 1 | . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 36 | . . . . . . . . 1 . . 4 11 . . 20 Total Damage 1219 | . . . . . . . . 33 . . 172 396 . . 618 Kills 2 | . . . . . . . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . 1 . . . . . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 1 . . 2 Drone Recoveries 3 | . . . . . . . . . . . . 1 . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Turns Passed 5754 | 2 440 308 447 225 820 579 47 297 280 971 224 113 114 91 796 Spaces Moved 5548 | 2 248 109 167 95 506 397 34 194 212 922 445 349 365 313 1190 Core 53 | . . . . . . . . . . . . . . . 53 Treads 1135 | . . . 60 95 506 226 15 92 141 . . . . . . Legs 466 | 2 248 109 107 . . . . . . . . . . . . Wheels 190 | . . . . . . 171 19 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3704 | . . . . . . . . 102 71 922 445 349 365 313 1137 Fastest Speed 20 | 120 120 190 120 160 160 100 100 32 32 26 27 25 23 20 20 Average Speed 68 | 120 156 190 179 160 160 138 126 93 126 28 27 25 23 21 23 Slowest Speed 245 | 120 190 190 240 160 160 160 160 175 245 99 27 27 25 23 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . 6 . 10 9 4 1 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 37 24 19 18 78 73 3 37 38 20 10 12 11 6 23 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 14 | . . . . . . . . . . . . 2 3 . 9 Terrain Destroyed 36 | . . 17 . . . . . 5 . . . 2 3 . 9 Melee 14 | . . . . . . . . . . . . 2 3 . 9 Projectile 5 | . . . . . . . . 5 . . . . . . . AOE 17 | . . 17 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total 7201 | 1 276 192 251 159 518 426 36 262 223 1593 539 364 383 329 1649 Wait 1354 | . 7 69 34 57 . 18 . 11 . 623 89 4 11 . 431 Move 5454 | 1 247 108 166 94 505 396 34 181 211 901 426 340 362 312 1170 Hop 39 | . . . . . . . . 6 . 10 9 4 1 . 9 Pick Up 30 | . . 3 4 . 5 . . 2 . 4 4 2 2 1 3 Fast Attach 40 | . 5 . 3 1 3 . 1 4 6 6 . 4 1 4 2 Attach 35 | . . . 2 . . . . 3 1 15 1 1 1 6 5 Detach 23 | . . . 2 . 1 . . 1 3 9 1 1 1 2 2 Swap 7 | . 1 2 . . . 1 . . . . 2 . . 1 . Drop 35 | . 4 1 6 . 4 . . 7 2 3 1 4 1 1 1 Fire 126 | . 11 9 31 4 . . . 45 . 22 . . . . 4 Melee 28 | . . . . . . . . . . . . 2 3 2 21 Ram 12 | . . . . . . 11 . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . Crush 9 | . . . 3 3 . . 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . 6 2 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Entered Mines 643 | -10/Mines | Core integrity fell below 50% 719 | -10/Mines | Discovered new exit (range 15) 751 | -10/Mines | Entered Materials 751 | -9/Materials | Evolved 2 slots: Weapon x2 1166 | -9/Materials | Discovered new exit (range 16) 1198 | -9/Materials | Entered Mines 1199 | -9/Mines | Assembled infested the area 1207 | -9/Mines | Met a Derelict bent on vengeance 1414 | -9/Mines | Discovered new exit (range 5) 1423 | -9/Mines | Entered Exiles 1483 | -9/Exiles | Met 8R-AWN 1516 | -9/Exiles | Met EX-HEX 1598 | -9/Exiles | Met EX-BIN 1628 | -9/Exiles | Aligned with FarCom system 1630 | -9/Exiles | Given EX-Vault access code 1700 | -9/Exiles | Opened EX-Vault 1707 | -9/Exiles | Found Prototype Device 1707 | -9/Exiles | Identified Skeleton Box 1732 | -9/Exiles | Found Prototype Special Weapon 1732 | -9/Exiles | Identified Field Lobotomy Kit 1771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1826 | -9/Exiles | Met EX-DEC 1953 | -9/Exiles | Visited The Gauntlet 2213 | -9/Exiles | Discovered new exit (range 14) 2243 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2243 | -9/Exiles | Entered Mines 2801 | -8/Mines | Core integrity fell below 50% 2817 | -8/Mines | Discovered new exit (range 5) 2822 | -8/Mines | Entered Materials 2822 | -8/Materials | Evolved 2 slots: Utility x2 2822 | -8/Materials | Discovered new exit (range 10) 2833 | -8/Materials | Garrison activated, responded to threat 2869 | -8/Materials | Entered Storage 2954 | -8/Storage | Garrison activated, responded to threat 3129 | -8/Storage | Core integrity fell below 50% 3130 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 3158 | -8/Storage | Lost 3 parts (1n1u1w) 3165 | -8/Storage | Used back door to open Recycling access 3165 | -8/Storage | Discovered new exit (range 4) 3166 | -8/Storage | Entered Recycling 3420 | -8/Recycling | Discovered new exit (range 16) 3446 | -8/Recycling | Entered Factory 3446 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4401 | -6/Factory | Discovered new exit (range 14) 4417 | -6/Factory | Entered another Factory area 4417 | -5/Factory | Accompanied by 1 ally 4417 | -5/Factory | Evolved 2 slots: Utility x2 4591 | -5/Factory | Identified exit to Factory 4641 | -5/Factory | Entered another Factory area 4641 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4646 | -4/Factory | Identified exit to Research 4714 | -4/Factory | Build established: Hacker-Sprinter 4754 | -4/Factory | Entered Research 4754 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4838 | -3/Research | Discovered new exit (range 16) 4862 | -3/Research | Found Prototype Processor 4868 | -3/Research | Entered another Research area 4868 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4884 | -2/Research | Identified Exp. Signal Interpreter 4958 | -2/Research | Discovered new exit (range 8) 4959 | -2/Research | Identified exit to Access 4959 | -2/Research | Entered Access 4959 | -1/Access | Evolved 2 slots: Utility x2 5224 | -1/Access | Identified exit to Surface 5371 | -1/Access | Assimilated P-80 Master with FLK Orb 5622 | -1/Access | Assimilated P-80 Master with FLK Orb 5642 | -1/Access | Spotted B-99 Colossus 5645 | -1/Access | Assimilated B-99 Colossus with FLK Orb 5664 | -1/Access | Spotted B-99 Colossus 5719 | -1/Access | Spotted B-99 Colossus 5722 | -1/Access | Core integrity fell below 50% 5729 | -1/Access | Core integrity fell below 20% 5755 | -1/Access | Lost 15 parts (1p6n6u2w) 5755 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05721_ Penetrated by Slug. 05721_ Nuclear Pulse Array destroyed. 05721_ Slug penetrates H-88 Terminator. 05721_ Penetrated by Slug. 05722_ K-01 Serf collects debris. 05722_ Adv. Corruption Screen severed. 05722_ Knocked back. 05722_ Slug penetrates K-01 Serf. 05722_ Penetrated by Slug. 05723_ Slug penetrates Garrison Access. 05724_ Slug penetrates Wall. 05724_ Terrain Scan Processor destroyed. 05725_ Slug penetrates Wall. 05725_ K-01 Serf collects debris. 05727_ Exp. Signal Interpreter severed. 05728_ Penetrated by Slug. 05738_ Slammed into W-44 Eye. 05743_ Drone released from Drone Bay. 05744_ Drone retrieved by Drone Bay. 05751_ Dropped Drone Bay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###################? | | ??????????????????????????????# !!! |#? | | ??????????????????????????????+ !!! #? | | ????????????????????#?????????# !! #? | | ????????????????????# ????????? ?? | | ???????????????????##+#######???? ???? | | ???????????????????# #?????? ?????? | | ???????????????????# #???????? ???????? | | ???????????????????# #????????##/########## | | ???????????????????# c ########## | | ???????????????????# @ + c ! | | ???????????????????# ####+#####+###### | | ???????????????????# #?? ?? ???# "" | | ???????????????????# #?? ?# ??# "" | | ???????????????????# #? # ?# "" | | ???????????????????##########? !# " # | | ?????????????????????????????####### """ + | | ???????????????????????????????????# """ # | | ???????????????????????????????????# " ###### | | ???????????????????????????????????# #????? | | ???????????????????????????????????# = #????? | | ???????????????????????????????????##########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 28 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 185 Power Amplification 30 Corruption Block 20 Armor Coverage 150 Evasion (%) 66 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBiocellExpander Manual? 0 Play Time 01:16:25 Cumulative 70.0 hours Start 2024.05.31 @ 09:48:45 End 2024.05.31 @ 11:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 12 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81633743-1d0f-4cad-8196-7a7780a8d5ba