Cogmind - Beta 11.2 *** ADVENTURER MODE // 2022.12.25 @ 10:51:11 // Winter2022/Polymind Player: MojoPoop Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (14) 70 Value Destroyed (514) 514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5265) 5265 TOTAL SCORE: 11899 Bonus ------- Polymind Skill 4538 Pacifist 200 Follower Combat Kills 206 Entered DSFs 500 Friendly Fire -179 Cogmind --------- Core Integrity 0/1450 Matter 0/0 Energy 20/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (1) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 26 | . . 1 . . . . . . 4 2 19 Power 5 | . . . . . . . . . 1 . 4 Propulsion 12 | . . . . . . . . . 2 2 8 Utility 5 | . . . . . . . . . . . 5 Weapon 4 | . . 1 . . . . . . 1 . 2 Highest Loss Streak 11 | . . 1 . . . . . . 4 2 11 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 52 97 100 99 100 95 100 100 90 99 70 Engine 15 | . 9 13 20 13 20 19 25 25 17 12 12 Treads 7 | . . 17 . 19 . 3 . . . . . Leg 3 | . . 3 18 5 . 8 . . . . . Wheel 20 | . 14 2 . 3 40 21 50 50 43 49 19 Hover 2 | . 5 4 21 . . 4 . . . . 3 Device 18 | . 9 22 9 23 20 13 . . 10 25 15 Storage 8 | . 7 . . 1 20 10 25 25 16 12 5 Processor 1 | . 5 2 . . . 4 . . 1 . 4 Protection 3 | . . 8 . 9 . 1 . . . . . Energy Gun 5 | . . 10 9 12 . 5 . . . . . Ballistic Gun 3 | . . 8 . 9 . 1 . . . . . Naked Turns 254 | . 81 9 2 9 . 31 . 5 83 . 34 Heaviest Build 26 | 9 9 18 7 18 9 23 5 5 26 26 26 Greatest Support 64 | 32 32 40 20 40 32 40 20 20 64 64 32 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 1 1 4 4 4 1 1 6 6 10 Average Capacity 2 | 3 1 . . 1 4 1 1 . 2 6 4 Most Carried 10 | 4 4 . . 4 4 4 . . 6 6 10 Average Carried 1 | 2 1 . . . 3 . . . 1 4 4 Final Capacity 6 | 4 . 1 1 4 4 1 1 1 6 6 . Final Carried 6 | 4 . . . 3 4 . . . . 6 . Class Distribution -------------------- 31% | Sentry 30% | Recycler 13% | Worker 9% | Grunt 4% | Cogmind 3% | Operator 3% | Watcher Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Operator | -9/Mines Sentry | -8/Materials Recycler | -7/Factory Worker | -6/Factory Worker | -5/Factory Worker | -5/DSF Worker | -4/Factory Recycler | -3/Research Recycler | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Matter Collected 18 | . . 18 . . . . . . . . . Remotely . | . . . . . . . . . . . . Salvage Created 425 | . . 179 . 151 . 95 . . . . . Parts 34 | . . 19 . 5 . 10 . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Combat Hostiles Destroyed 10 | . . 4 . 2 . 4 . . . . . Melee 1 | . . 1 . . . . . . . . . Guns 9 | . . 3 . 2 . 4 . . . . . Classes Destroyed 5 | . . 3 . . . 2 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Watcher 2 | . . 2 . . . . . . . . . Grunt 6 | . . 3 . 2 . 1 . . . . . Sentry 3 | . . 1 . 1 . 1 . . . . . Hunter 2 | . . . . . . 2 . . . . . Best Kill Streak 5 | . . 2 . 1 . 5 . . . . . Combat Bots Only 4 | . . 2 . 1 . 4 . . . . . Max Kills in Single Turn 2 | . . 1 . 1 . 2 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Damage Taken 4447 | . . 281 . 114 . 755 . 10 764 247 2276 Core 2379 | . . 107 . 33 . 134 . 10 563 71 1461 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 100 . 73 94 100 84 . 99 51 94 . Volleys Fired 37 | . . 9 . 17 . 10 . . 1 . . Largest 2 | . . 2 . 2 . 2 . . 1 . . Hottest 108 | . . 79 . 79 . 108 . . 20 . . Shots Fired 62 | . . 15 . 26 . 20 . . 1 . . Gun 61 | . . 15 . 26 . 20 . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . Kinetic 25 | . . 6 . 9 . 10 . . . . . Thermal 37 | . . 9 . 17 . 10 . . 1 . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 35 | . . 13 . 19 . 35 . . . . . Robot Miss Streak 2 | . . . . 1 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 62 | . . 14 1 22 . 19 . . . . 6 Core Hits 58 | . . 17 . 6 . 24 . . . . 11 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . . . . Melee Attacks 12 | . . 1 1 . . . . . . . 10 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . 1 1 . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1204 | . . 271 . 325 . 495 . 2 29 . 82 Guns 1010 | . . 190 . 325 . 495 . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 194 | . . 81 . . . . . 2 29 . 82 Kinetic 379 | . . 63 . 124 . 192 . . . . . Thermal 631 | . . 127 . 201 . 303 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . 5 5 . . . . . 7 . 14 Average Corruption 4 | . . 2 5 . . . . . 4 . 7 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 13 | . . 3 3 . . . . . 3 . 4 Message Errors 3 | . . . 1 . . . . . 2 . . Heat Flow Errors 4 | . . 1 1 . . . . . 1 . 1 Energy Discharges 1 | . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . . . . 1 Data Loss (major) 2 | . . 1 . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 83 | . . 32 . . . . . 1 14 . 36 Shots . | . . . . . . . . . . . . Rammed 71 | . . 39 . . . . . 1 5 . 26 Targets Rammed 71 | . . 39 . . . . . 1 5 . 26 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 283 | . . 250 101 20 . 36 . . 283 12 129 Average Temperature 38 | . . 47 49 11 . 12 . . 124 6 26 Received Heat Transfer 588 | . . 165 . 69 . 138 . . 54 72 90 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 1418 | . . 297 . 471 . 650 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Peak Influence 258 | . 30 189 104 194 12 258 29 19 195 118 30 Initial 88 | . . 10 62 33 2 . 29 19 7 88 . Average 48 | . 8 55 88 37 1 108 29 18 49 87 2 Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 96 | 100 100 100 100 100 100 74 100 100 100 100 100 Level 1 3 | . . . . . . 25 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . 1 . 1 2 . . 1 . 6 Investigation 2 | . . . 1 . . . . . . . 1 Extermination 5 | . . . . . 1 1 . . 1 . 2 Reinforcement 3 | . . . . . . 1 . . . . 2 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Distress Signals 4 | . . 1 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 1 14 2 4 . 12 . 1 22 2 39 Peak Tracking Total 21 | . . 3 1 1 . 4 . 1 10 2 21 Tactical Retreats 2 | . . . . . . . . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Traps Triggered 1 | . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 7 | . . 1 . . 6 . . . . . . Reused 1 | . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Machines Accessed 19 | . 2 2 1 2 4 . 1 . 3 2 2 Terminals 15 | . 2 2 . 2 3 . 1 . 3 1 1 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 33 | . 3 6 1 5 7 . 1 . 5 2 3 Successful 21 | . 1 5 1 4 5 . 1 . 4 . . Failed 12 | . 2 1 . 1 2 . . . 1 2 3 Catastrophic 3 | . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 4 . . . . . . . . . . Terminals 28 | . 3 6 . 5 6 . 1 . 5 1 1 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Terminal Hacks 20 | . 1 5 1 4 4 . 1 . 4 . . Open Door 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . . . . Reprogram Traps 2 | . . 1 . . 1 . . . . . . Dispatch Records 2 | . . 1 . 1 . . . . . . . Maintenance Status 3 | . . 1 . 1 . . . . 1 . . Investigation Status 1 | . . . . 1 . . . . . . . Zone Layout 3 | . . 1 . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 2 2 . . 2 . . . 2 2 2 Full Trace Events 2 | . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 26 | . 1 5 2 2 . 6 . . 5 . 5 Non-combat 19 | . 1 3 1 1 . 4 . . 5 . 4 Combat 7 | . . 2 1 1 . 2 . . . . 1 Robot Hacks Applied 32 | . 2 6 2 3 . 9 . . 5 . 5 parse_system 2 | . . . 1 . . . . . . . 1 no_distress 3 | . . 1 . . . . . . . . 2 find_chute 4 | . . . . . . 3 . . 1 . . map_walls 2 | . . . . . . . . . 2 . . find_recycling 3 | . . . . 1 . . . . 2 . . find_station 1 | . . . . . . . . . . . 1 find_terminals 2 | . . 1 . . . . . . . . 1 map_route 3 | . 1 1 . . . 1 . . . . . mark_security 3 | . 1 1 . . . 1 . . . . . find_shortcuts 6 | . . 2 1 1 . 2 . . . . . find_garrison 3 | . . . . 1 . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . 8 38 . . . . . . . Total Damage 597 | . . . 115 482 . . . . . . . Kills 8 | . . . 2 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Robot Analysis Total 14 | 1 1 4 . . . 4 . . 2 . 2 Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Turns Passed 5585 | 59 179 703 189 1463 546 747 34 83 771 417 394 Spaces Moved 3861 | 55 160 226 202 254 529 545 43 99 910 412 426 Core 323 | 12 34 5 3 18 . 9 . 3 143 . 96 Treads 37 | . . 13 . 2 . 22 . . . . . Legs 270 | . . 47 74 131 . 18 . . . . . Wheels 2702 | 43 59 23 . 103 529 384 43 96 767 412 243 Hover 529 | . 67 138 125 . . 112 . . . . 87 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 100 50 80 50 50 100 50 Average Speed 86 | 89 70 77 79 107 100 84 80 79 80 100 75 Slowest Speed 160 | 100 100 160 120 160 100 160 80 80 100 100 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 28 22 37 37 15 13 1 55 22 13 15 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Total 6041 | 65 225 737 230 1418 546 811 42 103 951 417 496 Wait 1990 | 3 64 463 28 1141 3 257 . 2 7 . 22 Move 3850 | 54 159 225 201 253 528 544 42 98 909 411 426 Hop . | . . . . . . . . . . . . Pick Up 37 | 6 1 . . 5 8 . . . 11 6 . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 3 | 2 1 . . . . . . . . . . Fire 37 | . . 9 . 17 . 10 . . 1 . . Melee 12 | . . 1 1 . . . . . . . 10 Ram 71 | . . 39 . . . . . 1 5 . 26 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous 39 | . . . . 2 7 . . . 18 . 12 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 14) 209 | -10/Materials | Discovered new exit (range 6) 238 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Entered another Materials area 939 | -9/Materials | Discovered new exit (range 6) 942 | -9/Materials | Entered Mines 948 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1030 | -9/Mines | Met a Derelict shopkeep closing up shop 1042 | -9/Mines | Discovered new exit (range 8) 1131 | -9/Mines | Entered Materials 1131 | -8/Materials | Accompanied by 3 allies 2495 | -8/Materials | Discovered new exit (range 9) 2594 | -8/Materials | Entered Factory 2595 | -7/Factory | Identified exit to Lower Caves 3065 | -7/Factory | Discovered new exit (range 3) 3140 | -7/Factory | Entered another Factory area 3873 | -6/Factory | Discovered new exit (range 8) 3887 | -6/Factory | Entered another Factory area 3915 | -5/Factory | Discovered new exit (range 14) 3921 | -5/Factory | Identified exit to DSF 3921 | -5/Factory | Entered DSF 3989 | -5/DSF | Discovered new exit (range 14) 4004 | -5/DSF | Entered Factory 4738 | -4/Factory | Discovered new exit (range 17) 4761 | -4/Factory | Lost 4 parts (1p2n1w) 4775 | -4/Factory | Entered Research 5178 | -3/Research | Discovered new exit (range 13) 5192 | -3/Research | Entered another Research area 5459 | -2/Research | Lost 4 parts (1p2n1u) 5465 | -2/Research | Spotted B-90 Cyclops 5528 | -2/Research | System corruption reached 10% 5529 | -2/Research | Core integrity fell below 50% 5548 | -2/Research | Core integrity fell below 20% 5558 | -2/Research | Lost 11 parts (2p4n3u2w) 5586 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05533_ O-24 Administrator destroyed. 05533_ P-80 Master resets H-88 Terminator, system corruption cleaned. 05533_ P-80 Master resets P-80 Master, system corruption cleaned. 05534_ Slug penetrates Terminal. 05534_ Slug penetrates Wall. 05546_ Penetrated by Slug. 05549_ Connecting with Fabricator... Feedback: System corruption (+1%). 05549_ ALERT: Suspicious activity at Fabricator R001. Dispatching Investigation squad. 05553_ Took control of K-01 Serf. 05561_ Sml. Matter Pod destroyed. 05574_ Wheel destroyed. 05577_ Cleaned Antiparticle Reservoir. 05580_ Lgt. Ion Engine destroyed. 05582_ Slammed into P-80 Master. 05584_ Wheel destroyed. 05584_ Lost control of K-01 Serf. 05585_ Slammed into P-80 Master. 05586_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????+ "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# F | | ??????????????????????????????????????????# "" | | ??????????????????????????????????????????# "" | | ????????????????????????????????????#+#???# | | ????????????????????????#+#?????????# #???# | | ????????????????????????# #####?????# #???# | | ????????????????????????#g##T ####### ##### | | ????????????????????????# """ | | ????????????????????????# """ | | ????????????????????????# """ | | ????????????????????????# """ | | ????????????????????????# ############## """ | | ????????????????????????# #????????????# | | ????????????????????????# ############## | | ????????????????????????# # # | | ????????????????????????# # =# | | ????????????????????????# # # | | ?????????????????????####h# # | | ?????????????????????# # # | | ?????????????????????# pp# A ?+ | | ?????????????????????# @/p """" ?????#### ## | | ?????????????????????# pp#%p"""" ????? #? | | ?????????????????????# p # """" #???## ?? | | ?????????????????????# # """" #?????????? | | ?????????????????????# # #?????????? | | ???????????????????? # #?????????? | | ??????????????????? ##############?????????? | | ?????????????????? #??????????????????????? | | ????????????????? #??????????????????????? | | ???????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? "T" !???????????????????????? | | ???????????????? ?"" ???????????????????????? | | ???????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Res Robots Controlled 26 | 1 1 5 1 2 . 6 . 1 5 . 4 Combat Hostiles 6 | . . 2 1 1 . 2 . . . . . Allies . | . . . . . . . . . . . . Classes Controlled 9 | 1 1 4 . . . 1 . . 1 . 1 Average Host Suspicion 48 | 3 19 75 75 26 25 81 4 44 38 53 70 Unsuspicious Activity 2589 | 8 7 479 7 1209 43 176 6 32 613 6 3 Returns to Shadow 1 | . . . . 1 . . . . . . . Fuzzy Dispatches 3 | . . . . . 1 1 . . 1 . . Protomatter Created 185 | . . 27 . 43 . 115 . . . . . Used 308 | 5 12 60 15 28 . 134 . 5 25 . 24 Decayed 11 | . . . . 11 . . . . . . . Highest Spend 51 | 5 12 23 15 23 . 51 . 5 5 . 7 Top 5 Hosts by Kills: Y-54 Guardian (-6/Factory: 4) Y-45 Defender (-9/Materials: 2) Game ------ Seed ControlPulseFemtoactuators Manual? 0 Play Time 00:56:14 Cumulative 199.2 hours Start 2022.12.25 @ 09:50:40 End 2022.12.25 @ 10:51:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 148 Rogue 31 Adventurer 38 Explorer 79 Win Type - Total 29 Types 19/2/7/1/0/0/0/0/0 Lore% 76 Gallery% 78 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a4975a-78fc-4fda-b119-76d76afb6124