Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 19:17:03 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (200) 1000 Value Destroyed (5241) 5241 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 11318 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 46 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 510/850 Matter 183/300 Energy 93/240 System Corruption 6% Temperature Cool (18) Movement Walking (270) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (5) --- Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Transmission Jammer Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (20) --- Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Advanced Terrain Scanner Terrain Scan Processor Target Analyzer Transmission Jammer ECM Suite Makeshift Light Armor Plating Improved Shield Generator Improved Shield Generator Authchip [Device] Improved EM Pulse Cannon Proton Cannon Heavy Plasma Cannon Plasma Cutter Great Maul Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Makeshift Light Armor Plating Makeshift Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Carbon-fiber Leg Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Terrain Scan Processor Microactuators Transmission Jammer Transmission Jammer ECM Suite Improved Shield Generator Improved Shield Generator Authchip [Device] Improved EM Pulse Cannon Proton Missile Launcher Plasma Cutter Great Maul Chainsword Chainsword [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 1 . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 122 | 1 12 1 19 3 35 36 3 1 . . 11 Power 10 | . 1 . 3 . 1 2 . . . . 3 Engine 8 | . 1 . 3 . 1 2 . . . . 1 Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 43 | . 7 . 6 2 15 9 1 . . . 3 Treads 22 | . . . 5 2 15 . . . . . . Leg 21 | . 7 . 1 . . 9 1 . . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 1 1 . 3 . 8 14 . 1 . . 4 Device 17 | 1 . . 2 . 4 8 . . . . 2 Storage 2 | . 1 . 1 . . . . . . . . Processor 2 | . . . . . 1 1 . . . . . Hackware 5 | . . . . . . 3 . 1 . . 1 Protection 6 | . . . . . 3 2 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 37 | . 3 1 7 1 11 11 2 . . . 1 Energy Gun 7 | . . . 3 1 2 1 . . . . . Energy Cannon 5 | . . . . . 1 2 1 . . . 1 Ballistic Gun 10 | . 2 1 . . 5 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 6 | . 1 . 1 . 2 1 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 3 | . . . 2 . 1 . . . . . . Slashing Weapon 5 | . . . . . . 5 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 2 2 . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 10 | . . . . . . . 10 . . . . Parts Lost 28 | . 1 . 2 1 9 2 . . . . 13 Power 6 | . 1 . . . 1 1 . . . . 3 Propulsion 10 | . . . . . 5 . . . . . 5 Utility 6 | . . . 1 . 2 1 . . . . 2 Weapon 6 | . . . 1 1 1 . . . . . 3 Highest Loss Streak 5 | . 1 . 1 1 5 1 . . . . 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 4 8 10 14 19 19 19 19 19 20 19 18 Power 1 | 1 1 1 . 2 1 1 1 1 1 1 1 Propulsion 2 | 2 2 4 4 6 4 1 2 2 2 2 . Utility 6 | . 1 2 2 3 5 8 9 9 10 10 10 Weapon 6 | 1 2 3 7 7 7 6 5 6 6 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | . 6 . 2 . 8 10 . . . . 11 Power 3 | . . . 1 . . 2 . . . . . Propulsion 6 | . 4 . . . 1 1 . . . . . Utility 14 | . 2 . . . 1 2 . . . . 9 Weapon 13 | . . . 1 . 6 5 . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 96 100 97 98 91 92 92 92 92 Engine 8 | . 14 14 11 11 8 6 7 7 7 7 5 Treads 11 | . . . 28 33 34 . . . . . . Leg 23 | . 27 28 4 . . 37 38 38 38 38 31 Device 14 | . 12 14 18 22 15 14 12 15 15 15 11 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 4 | . . . . . 6 7 7 7 7 7 6 Hackware 4 | . . . . . . 6 7 7 7 7 12 Protection 1 | . . . . . 4 . 1 . . . 1 Energy Gun 7 | . 14 5 18 22 8 3 . . . . . Ballistic Gun 4 | . 13 21 2 . 8 3 . . . . . Slashing Weapon 3 | . . . . . . 5 6 7 7 7 7 Peak Build Rating 62 | 7 8 8 20 19 42 49 49 48 48 48 62 Average Rating 34 | 6 7 7 16 18 31 44 46 46 48 47 56 On Entrance 28 | 6 7 8 8 19 19 38 47 46 48 48 48 Avg Prop Armor Cover (%) 5 | . . . . . . 5 4 5 5 5 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 14 20 19 58 56 63 70 61 57 57 60 68 Greatest Support 112 | 20 20 20 63 63 112 85 85 65 65 65 90 Greatest Overweight (x) 2 | . 1 . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 9 10 17 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 10 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 8 9 14 19 19 19 19 19 20 19 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 19 20 20 20 19 20 20 20 18 Class Distribution -------------------- 72% | Mutant 16% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3975 | 228 302 111 468 30 1035 1120 287 57 . 21 316 Remotely . | . . . . . . . . . . . . Salvage Created 7624 | 141 734 46 1529 195 2601 1289 239 321 . 43 486 Parts 437 | 15 38 7 102 7 137 80 9 6 . 6 30 Haulers Intercepted 12 | . 1 . 4 . 5 2 . . . . . Recyclers Shooed 8 | 1 1 . 2 . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 4 6 . 6 . Prevented 4 | . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 130 | . 17 6 25 4 40 18 7 . . 3 10 Melee 11 | . . . . . . 3 . . . 1 7 Guns 86 | . 14 1 24 4 32 11 . . . . . Cannons 4 | . . . . . 1 2 1 . . . . AOE 26 | . 3 5 . . 7 1 5 . . 2 3 Classes Destroyed 17 | 2 6 . 3 . 2 2 . 2 . . . Worker 8 | . 1 . 1 . 3 2 . . . . 1 Builder 5 | . . . 1 . 2 1 . . . . 1 Tunneler 5 | 4 . . . . 1 . . . . . . Hauler 12 | . 1 . 4 . 5 2 . . . . . Recycler 18 | 1 1 . 2 . 8 5 . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 7 | . 2 . 2 . 2 1 . . . . . Watcher 13 | . 1 . 5 . 3 3 . . . . 1 Swarmer 44 | . 6 6 4 . 11 6 4 . . 3 4 Grunt 57 | . 11 . 15 4 21 1 2 . . . 3 Brawler 2 | . . . 2 . . . . . . . . Duelist 3 | . . . . . 1 1 1 . . . . Sentry 13 | . . . 4 . 7 2 . . . . . Hunter 3 | . . . . . . 3 . . . . . Programmer 8 | . . . . . . 5 . . . . 3 Samaritan 2 | . . . . . . . . 2 . . . Best Kill Streak 9 | 3 5 3 4 2 8 3 4 1 . 2 9 Combat Bots Only 7 | . 3 3 4 2 7 3 4 . . 2 7 Max Kills in Single Turn 3 | 1 1 2 2 1 3 1 3 1 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . 1 2 . . 2 1 3 . . 2 1 Melee 1 | . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 760 | . 83 14 94 11 239 141 11 . . 15 152 Missed 250 | . 27 3 32 3 71 46 5 . . 3 60 Hits 510 | . 56 11 62 8 168 95 6 . . 12 92 Melee 13 | . . . 1 . 5 3 3 . . . 1 Projectile 497 | . 56 11 61 8 163 92 3 . . 12 91 Critical Strikes 20 | . . . 1 . 11 2 1 . . . 5 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 7273 | . 588 96 805 104 2473 1344 180 . . 165 1518 Core 1230 | . 145 . 142 12 302 234 44 . . 11 340 Absorbed by Shields 142 | . . . . . 79 . . . . 63 . Regen/Repaired (Parts) 112 | . . . 38 . . . . . . . 74 Core Remaining (%) 61 | 100 . 42 . 61 45 . . . . 58 . Volleys Fired 432 | 20 76 8 93 7 160 51 9 . . 1 7 Largest 2 | 2 2 2 2 2 2 2 1 . . 1 1 Hottest 132 | 70 70 40 100 90 101 132 69 . . 36 90 Shots Fired 807 | 40 149 11 180 14 307 89 9 . . 1 7 Gun 745 | 40 146 6 177 14 287 75 . . . . . Cannon 25 | . . . . . 8 13 3 . . . 1 Launcher 34 | . 3 5 . . 12 1 6 . . 1 6 Special 3 | . . . 3 . . . . . . . . Kinetic 336 | 20 73 6 49 . 148 40 . . . . . Thermal 242 | 20 73 . 3 . 110 35 . . . . 1 Explosive 30 | . 3 5 . . 12 1 2 . . 1 6 Electromagnetic 199 | . . . 128 14 37 13 7 . . . . Robot Hit Streak 19 | 7 14 3 12 14 19 15 4 . . . 1 Robot Miss Streak 8 | 4 5 2 8 1 5 5 . . . 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 1 . 3 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . Shots Hit Robots 618 | 21 94 4 134 11 209 95 4 13 . 3 30 Core Hits 344 | 6 45 7 74 9 108 62 7 4 . 3 19 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 23 | . 8 . . . 12 2 . . . . 1 Burn 17 | . 6 . . . 11 . . . . . . Destroy 3 | . 2 . . . 1 . . . . . . Sever 3 | . . . . . . 2 . . . . 1 Melee Attacks 134 | . . . 2 . . 65 1 13 . 8 45 Impact 2 | . . . 2 . . . . . . . . Slashing 132 | . . . . . . 65 1 13 . 8 45 Piercing . | . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . 12 . 6 . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . 4 . . . . 1 Damage Inflicted 15691 | 249 1277 266 1942 247 4320 3177 582 1217 . 304 2110 Guns 7663 | 249 1069 33 1820 204 3251 1037 . . . . . Cannons 520 | . . . . . 157 285 78 . . . . Explosions 2649 | . 189 233 80 43 838 80 504 . . 154 528 Melee 4593 | . . . . . . 1644 . 1217 . 150 1582 Ramming 266 | . 19 . 42 . 74 131 . . . . . Kinetic 3052 | 87 456 33 349 . 1570 557 . . . . . Thermal 2782 | 162 613 . 80 43 1404 480 . . . . . Explosive 2205 | . 189 233 . . 783 80 238 . . 154 528 Electromagnetic 2793 | . . . 1471 204 489 285 344 . . . . Impact . | . . . . . . . . . . . . Slashing 4593 | . . . . . . 1644 . 1217 . 150 1582 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 3 3 2 2 12 12 12 12 6 Average Corruption 3 | . . . 2 3 2 1 8 12 12 12 1 Corruption Purged 1 | . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 116 | . . . 24 2 8 21 14 19 3 16 9 Message Errors 35 | . . . 4 1 3 8 6 2 1 6 4 Matter Fused 27 | . . . 7 . 1 3 3 6 1 3 3 Heat Flow Errors 11 | . . . 2 . 2 2 1 1 . 3 . Energy Discharges 17 | . . . 4 . 1 . 2 6 . 3 1 Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . 2 1 1 2 . 3 . 1 1 Data Loss (major) 10 | . . . 3 . . 4 1 1 1 . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 2 | . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1158 | . . . . . 12 372 . 495 . 11 268 Projectiles . | . . . . . . . . . . . . Explosions 46 | . . . . . 12 . . . . . 34 Melee 1112 | . . . . . . 372 . 495 . 11 234 Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . 31 . 135 33 28 . . 51 48 Shots 11 | . . . 1 . 5 1 2 . . 1 1 Rammed 9 | . . . 1 . 8 . . . . . . Targets Rammed 31 | . 6 . 5 . 12 8 . . . . . Kicked 15 | . 6 . 1 . . 8 . . . . . Crushed 7 | . . . 3 . 4 . . . . . . Highest Temperature 303 | 120 120 . 303 12 243 267 162 154 . 244 44 Average Temperature 47 | 41 40 . 86 6 21 42 48 92 . 90 12 Received Heat Transfer 2274 | . 237 . 366 60 1119 189 9 . . . 294 Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 1 1 . . . . Combat Hostiles 3 | . . . 1 . . 1 1 . . . . Parts Fried 14 | . . . 4 . 1 3 6 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . 5 . . . 7 1 . . . . . Heat Transferred 7328 | 481 2257 . 50 50 3639 851 . . . . . Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 1 2 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 1 1 . 2 1 . . . . . Low Security (%) 45 | 100 64 87 25 100 8 45 . . . . 100 Level 1 49 | . 35 12 74 . 69 54 . . . . . Level 2 4 | . . . . . 21 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 561 | 10 294 253 337 160 561 311 . . . . 129 Initial 252 | . . 102 94 120 48 252 . . . . 27 Average 192 | 2 150 157 224 132 320 180 . . . . 31 Influence Increases 4492 | 25 660 251 838 106 1360 698 160 15 . 60 319 Destroy 0b10 Robot/C 2680 | . 340 180 520 80 800 360 140 . . 60 200 Destroy 0b10 Robot/NC 360 | 25 30 . 75 . 125 70 . 15 . . 20 Destroy Leader 660 | . 84 30 158 20 176 120 20 . . . 52 Allied During Kill 13 | . . 12 1 . . . . . . . . Successful Hack 145 | . 50 . 23 . 32 40 . . . . . Select Force Hacks 150 | . 60 . 30 . 60 . . . . . . Disable Machine 45 | . . 15 . . 15 15 . . . . . Destroy Structure 184 | . 21 14 16 6 47 33 . . . . 47 Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 240 | . 75 . 15 . 90 60 . . . . . Influence Decreases 4492 | 25 397 271 772 289 932 976 317 134 . 16 363 Entered New Map 1022 | . . 161 149 189 78 302 103 23 . . 17 Time Decay 3098 | 25 387 110 583 90 614 644 214 111 . 16 304 Lost Part 192 | . 10 . 20 10 90 20 . . . . 42 Lost Ally 30 | . . . 20 . . 10 . . . . . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 39 | . 4 . 6 . 9 13 . . . . 7 Investigation 13 | . 2 . 3 . 2 5 . . . . 1 Extermination 10 | . . . . . . 6 . . . . 4 Reinforcement 11 | . 2 . 3 . 4 2 . . . . . Assault 3 | . . . . . 1 . . . . . 2 Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 11 | . 2 . 3 . 4 1 . . . . 1 Communications Jammed 17 | . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . 17 Times Spotted 222 | . 36 9 38 4 57 46 7 . . 3 22 Peak Tracking Total 6 | . 5 3 4 2 6 6 4 . . 3 6 Tactical Retreats 23 | . 4 . 1 . 5 11 . . . . 2 ECM-based Alert Blocks 18 | . . . . . . 14 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . . . 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . 1 . . 1 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 53 | . 7 . 10 . 11 17 . . 3 . 5 Terminals 29 | . 5 . 8 . 8 6 . . . . 2 Fabricators 5 | . . . . . . 4 . . . . 1 Repair Stations 5 | . . . 1 . 1 2 . . . . 1 Recycling Units 9 | . 2 . 1 . 2 3 . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 170 | . 26 . 30 . 35 48 . . 21 . 10 Successful 97 | . 12 . 16 . 21 24 . . 21 . 3 Failed 73 | . 14 . 14 . 14 24 . . . . 7 Catastrophic 6 | . . . 2 . 1 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 85 | . 24 . 17 . 20 17 . . . . 7 Terminals 101 | . 24 . 27 . 30 14 . . . . 6 Fabricators 14 | . . . . . . 12 . . . . 2 Repair Stations 11 | . . . 2 . 3 5 . . . . 1 Recycling Units 12 | . 2 . 1 . 2 6 . . . . 1 Scanalyzers 6 | . . . . . . 6 . . . . . Garrison Access 5 | . . . . . . 5 . . . . . Terminal Hacks 38 | . 1 . 6 . 10 . . . 21 . . Record 2 | . . . . . . . . . 2 . . Part Schematic 13 | . . . 1 . 1 . . . 11 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 9 | . . . 2 . 4 . . . 3 . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . 6 . . . . 1 Network Status 2 | . . . . . . 1 . . . . 1 Load Schematic 4 | . . . . . . 4 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . 2 . 2 1 . . . . . Scan Component 3 | . . . 1 . 1 1 . . . . . Repair 2 | . . . 1 . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 . . . . 1 Retrieve Components 4 | . . . . . . 3 . . . . 1 Scanalyzer 6 | . . . . . . 6 . . . . . Insert Component 2 | . . . . . . 2 . . . . . Analyze 3 | . . . . . . 3 . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 37 | . 11 . 8 . 9 8 . . . . 1 Terminals 29 | . 9 . 7 . 7 6 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 5 | . 2 . 1 . 1 1 . . . . . Disrupt 1 | . 1 . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . Skim 19 | . 5 . 5 . 5 4 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Recompile 2 | . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units 5 | . 2 . 1 . 2 . . . . . . Tunnel 5 | . 2 . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 5 . 9 . 9 11 . . . . 3 Full Trace Events 5 | . . . 2 . . 3 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . 1 2 . . 11 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips 1 | . . . . . . 1 . . . . . Time 42 | . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . Parts Repaired 2 | . . . 1 . 1 . . . . . . Time 85 | . . . 32 . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 21 | . . . . . . 11 . . . . 10 Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 2 | . . 1 . . . 1 . . . . . Largest Group 1 | . . 1 1 . . 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . 26 . . . . . Highest-Rated Ally 31 | . . 31 31 . . 26 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . 10 3 . . . . . . . . Total Damage 149 | . . 105 44 . . . . . . . . Kills 4 | . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 9930 | 44 936 230 1771 199 1075 3043 437 496 89 450 1160 Sensors 5884 | . . . . . 491 2883 435 496 89 415 1075 Seismic 7836 | 44 936 230 1771 199 584 2404 343 496 89 450 290 Jamming 198 | . . . . . . 103 . . . . 95 ECM 759 | . . . . . . 238 . . . . 521 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 11337 | 115 1020 230 1808 199 2037 3206 458 496 89 450 1229 Spaces Moved 6524 | 37 546 164 809 102 847 2156 358 406 81 203 815 Core . | . . . . . . . . . . . . Treads 1663 | . . . 714 102 847 . . . . . . Legs 4861 | 37 546 164 95 . . 2156 358 406 81 203 815 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 160 160 105 111 111 111 111 111 Average Speed 127 | 120 120 120 155 160 160 115 112 111 111 111 119 Slowest Speed 270 | 120 190 120 160 160 160 125 115 111 111 111 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 91 48 68 27 81 53 54 66 68 39 15 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 10 | . 3 . 3 . 2 . . 1 1 . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . 1 2 . 1 . Spaces Dug 38 | . . . 4 . . 23 1 . . 2 8 Terrain Destroyed 222 | . 19 16 15 6 43 41 14 . . 18 50 Melee 35 | . . . 2 . . 23 1 . . 2 7 Projectile 4 | . . . 3 . . . . . . . 1 AOE 183 | . 19 16 10 6 43 18 13 . . 16 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 8553 | 72 771 186 1167 125 1258 2665 401 424 80 410 994 Wait 954 | 13 112 5 192 8 121 208 17 4 . 193 81 Move 6513 | 36 545 163 808 101 846 2155 357 405 80 202 815 Hop . | . . . . . . . . . . . . Pick Up 102 | . 6 1 17 3 33 31 . 1 . . 10 Fast Attach 48 | 1 2 1 9 . 13 13 4 . . 1 4 Attach 39 | . 3 . 3 1 10 7 4 . . 1 10 Detach 14 | . 2 . 2 . 1 4 4 . . 1 . Swap 171 | . 11 5 20 2 24 84 2 1 . 2 20 Drop 122 | 2 8 3 16 3 38 44 3 . . 1 4 Fire 432 | 20 76 8 93 7 160 51 9 . . 1 7 Melee 127 | . . . 2 . . 60 1 13 . 8 43 Ram . | . . . . . . . . . . . . Kick 15 | . 6 . 1 . . 8 . . . . . Crush 16 | . . . 4 . 12 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 116 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 12) 330 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 625 | -10/Materials | Discovered new exit (range 14) 666 | -10/Materials | Identified exit to Materials 666 | -10/Materials | Identified exit to Subcaves 718 | -10/Materials | Learned location of Storage (-7) 729 | -10/Materials | Learned location of 2 exits from Mines 730 | -10/Materials | Learned location of 1 exit from Storage 732 | -10/Materials | Learned location of 1 exit from Recycling 737 | -10/Materials | Loaded intel: 2 recycling unit locations 973 | -10/Materials | Build established: Scavenger-Mutant 974 | -10/Materials | Core integrity fell below 50% 1136 | -10/Materials | Entered Mines 1138 | -10/Mines | Identified exit to Exiles 1139 | -10/Mines | Received a Mining Laser from a helpful Derelict 1236 | -10/Mines | Found a hidden stash of uninstalled traps 1366 | -10/Mines | Entered Materials 1366 | -9/Materials | Accompanied by 1 ally 1366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -9/Materials | Identified exit to Materials 1964 | -9/Materials | Discovered new exit (range 8) 2165 | -9/Materials | Build established: Mutant 2444 | -9/Materials | Repaired EM Shotgun 2745 | -9/Materials | Identified exit to Mines 2922 | -9/Materials | Learned Storage non-interactive machine intel 3031 | -9/Materials | Learned Storage trap positions 3074 | -9/Materials | Learned 2 Storage zone layouts 3161 | -9/Materials | Learned 4 Recycling zone layouts 3174 | -9/Materials | Entered Mines 3231 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3325 | -9/Mines | Learned location of 1 exit from Materials 3358 | -9/Mines | Discovered exit to Materials (range 10) 3373 | -9/Mines | Entered Materials 3373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3374 | -8/Materials | Identified exit to Factory 3560 | -8/Materials | Destroyed 7 combat bots 3626 | -8/Materials | Lost 5 parts (1p3n1u) 3776 | -8/Materials | Build established: Scavenger-Mutant 3781 | -8/Materials | Repaired Corrupted Hacking Suite 4448 | -8/Materials | Learned location of 1 exit from Storage 4479 | -8/Materials | Learned location of 3 exits from Factory 4502 | -8/Materials | Learned 4 Factory zone layouts 4515 | -8/Materials | Learned location of 2 exits from Lower Caves 4517 | -8/Materials | Learned location of 1 exit from Lower Caves 4518 | -8/Materials | Learned 4 Factory zone layouts 4519 | -8/Materials | Learned location of 1 exit from Storage 4521 | -8/Materials | Learned 4 Factory zone layouts 4531 | -8/Materials | Learned Factory stockpile data 4742 | -8/Materials | Build established: Mutant 5290 | -8/Materials | Garrison activated, responded to threat 5334 | -8/Materials | Core integrity fell below 50% 5373 | -8/Materials | First assault squad dispatched 5410 | -8/Materials | Entered Factory 5410 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5411 | -7/Factory | Identified exit to Lower Caves 5412 | -7/Factory | Identified exit to Factory 5412 | -7/Factory | Identified exit to Storage 8189 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 8616 | -7/Factory | Entered Lower Caves 8617 | -7/Lower Caves | Identified exit to Lower Caves 8629 | -7/Lower Caves | Spotted B-75 Beast 8677 | -7/Lower Caves | Encountered a Warlord checkpoint 8755 | -7/Lower Caves | System corruption reached 10% 9074 | -7/Lower Caves | Entered another Lower Caves area 9075 | -7/Lower Caves | Identified exit to Data Miner 9138 | -7/Lower Caves | Encountered a Warlord checkpoint 9156 | -7/Lower Caves | Learned location of Extension (-5) 9570 | -7/Lower Caves | Entered Data Miner 9570 | -7/Data Miner | Discovered new exit (range 6) 9592 | -7/Data Miner | Met Data Miner 9617 | -7/Data Miner | Learned location of Section 7 (-2) 9617 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9632 | -7/Data Miner | Received God Mode back door access code from Data Miner 9658 | -7/Data Miner | Identified exit to Proximity Caves 9659 | -7/Data Miner | Entered Proximity Caves 9927 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10050 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10109 | -6/Proximity Caves | Entered Factory 10109 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10432 | -6/Factory | Lost 4 parts (2n1u1w) 10463 | -6/Factory | Destroyed 7 combat bots 10747 | -6/Factory | Build established: Hacker-Mutant 10905 | -6/Factory | Lost 3 parts (1p1n1w) 11034 | -6/Factory | Watched by a mysterious "MATRIX" hacker 11338 | -6/Factory | Self-destructed Last Messages --------------- 11322_ Destroyed Shock Rifle. 11325_ C-45 Heavy ARC bursts open, deploying its payload. 11325_ G-67 Veteran unfolds itself. 11325_ G-50 Soldier unfolds itself. 11325_ E-15 Imp unfolds itself. 11325_ Carbon-fiber Leg+ blown off. 11325_ Nuclear Core blown off. 11325_ Imp. Titanium Leg blown off. 11325_ Lgt. Fission Core blown off. 11325_ E-15 Imp destroyed. 11327_ Imp. Titanium Leg destroyed. 11327_ Critical hit (Burn: +37). 11330_ Acquired Lgt. Fission Core. 11331_ Microactuators destroyed. 11334_ Proton Missile Launcher destroyed. 11334_ Critical hit (Burn: +37). 11336_ System corrupted: Matter fused (-5). 11337_ Acquired Nuclear Core. 11337_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ??????????? ??" ???????????????????????????????? | | ????????? "?" ????? ?????????????????????????? | | ????????? "?" ???? ?????????????????????????? | | ?????????? #????????????????????????? | | ????????? """ """ ##???????????????????????? | | ???????? """ """ ??????????????????????? | | ????????? """ """ ????????????????????? | | ????? ? ????????????????????? | | ?????? """ ?????????????????????? | | ???????? 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""""" #????????????????? | | # != """"" #????????????????? | | # ] #????????????????? | | ######+######+###################????????????????? | | ??# =# ## @= #????????????????????? | | ??# """ + = ## %==#????????????????????? | | ??# """ [#! !%!"# gg/ #######??????????????? | | ??# """ # ## gg # #??????????????? | | ??# # ####/### #??????????????? | | ??# """ # # p #??????????????? | | ??# """ # # #??????????????? | | ??# """ # # " #??????????????? | | ??# ########### "G"! #??????????????? | | ??########## ?????# " "" #??????????????? | | ???????????? ?# " #######????????? | | ????????????? """ ## " ???????? | | ????????????? """ ## ???????? | | ?????????????? """ ## ???????? | | ?????????????? ??# ???????? | | ??????????????? ??# ???????? | | ???????????????#+##+## ???????? | | ##########??# ???????? | | """ #?##?######### #############????????? | | "Y" # ??? ???# # #????????? | | """ # ??? ???# # "" # ????? | | """ # ??? ?? / + / """# #??? | | """ # """ """ # # F"# #??? | | """ #? ] """ """ # # """# #??? | | #? """ """?# # """" "" # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Scanalyzed Microactuators | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Surge Thruster | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory | Authchip Repaired ---------- EM Shotgun | 24% | -9/Materials Hacking Suite | 99% | -8/Materials | Corrupted Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessExpertMinigun Manual? 0 Play Time 01:40:45 Cumulative 196.1 hours Start 2026.09.21 @ 17:31:40 End 2026.09.21 @ 19:17:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eb74a57-39a0-4182-9a93-8f273eb84d7d