Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 22:38:14 Player: skelll Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1392) 1392 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1133) 1133 TOTAL SCORE: 5670 Bonus ------- Follower Combat Kills 133 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Core Shielding Hacking Suite > --- WEAPON (3) ------- Heavy Hammer Great Maul > --- INVENTORY (20) --- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Chronowheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Small Storage Unit Small Storage Unit Medium Storage Unit Large Storage Unit Core Shielding Hardened Light Armor Plating Chronowheel Heavy Hammer [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 43 | 6 6 3 3 5 14 4 2 Power 5 | 1 . 1 . . 2 1 . Engine 3 | 1 . 1 . . . 1 . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 12 | 2 2 . . 2 3 2 1 Treads 3 | . . . . . . 2 1 Leg 7 | . 2 . . 2 3 . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 1 2 2 4 . . Device 2 | . 1 1 . . . . . Storage 5 | 1 1 . 2 1 . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . . 1 . . Protection 3 | . . . . . 3 . . Artifact . | . . . . . . . . Weapon 14 | 2 2 1 1 1 5 1 1 Energy Gun 4 | . . 1 . . 2 1 . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 5 | 2 . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 20 | . 2 1 . . 15 . 2 Power 3 | . . . . . 2 . 1 Propulsion 7 | . 2 . . . 4 . 1 Utility 2 | . . . . . 2 . . Weapon 8 | . . 1 . . 7 . . Highest Loss Streak 7 | . 2 1 . . 7 . 2 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 5 9 10 14 18 16 14 Power 4 | . 1 3 4 4 5 5 5 Propulsion 2 | 1 2 2 2 2 3 2 2 Utility 3 | . . 1 2 3 6 7 6 Weapon 1 | . 1 2 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 11 | . . . 1 1 . . 9 Power 5 | . . . . . . . 5 Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon 2 | . . . 1 1 . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 95 99 100 100 89 56 80 Engine 11 | . 14 14 14 14 2 6 8 Core 1 | . . . . . 5 . . Treads 2 | . . . . . . 15 23 Leg 23 | . 18 28 28 28 21 . . Device 8 | . 11 14 14 10 . . . Storage 12 | . 14 14 14 14 9 9 9 Processor 3 | . . . . 3 9 9 9 Hackware 2 | . . . . . 8 9 9 Protection 2 | . . . . . 8 . 6 Energy Gun 2 | . . 12 2 . 3 2 . Energy Cannon 10 | . 20 14 14 14 . . . Ballistic Gun 9 | . 7 . 11 11 12 . . Launcher 1 | . . . . . 8 . . Impact Weapon 2 | . . . . 2 . 4 14 Peak Build Rating 30 | 6 9 10 11 17 30 17 19 Average Rating 14 | 4 8 9 10 12 26 13 17 On Entrance 9 | . 6 9 10 11 17 10 14 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 12 22 20 48 49 56 46 51 Greatest Support 60 | 20 20 20 20 30 45 40 60 Greatest Overweight (x) 17 | 1 5 . 2 2 17 1 1 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 17 | 7 8 10 15 20 20 20 20 Most Carried 20 | 4 7 10 11 20 20 19 15 Average Carried 13 | 2 5 9 10 14 18 15 14 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 4 7 10 11 20 20 15 15 Class Distribution -------------------- 58% | Scavenger-Mutant 24% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 948 | 246 88 31 . 119 277 . 187 Remotely . | . . . . . . . . Salvage Created 1447 | . 181 158 . 392 492 . 224 Parts 79 | . 14 9 . 17 30 . 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 34 | . 6 5 . 4 14 . 5 Guns 8 | . 2 1 . 2 3 . . Cannons 10 | . 4 4 . 2 . . . AOE 11 | . . . . . 11 . . Classes Destroyed 10 | . 2 . . 3 4 . 1 Worker 1 | . . . . 1 . . . Builder 1 | . . . . . 1 . . Recycler 3 | . . . . 3 . . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 8 | . 3 3 . 2 . . . Grunt 17 | . 3 2 . . 10 . 2 Duelist 1 | . . . . . . . 1 Sentry 6 | . . . . 2 2 . 2 Hunter 2 | . . . . . 2 . . Best Kill Streak 8 | . 3 3 . 8 7 . 2 Combat Bots Only 5 | . 3 3 . 2 5 . 2 Max Kills in Single Turn 3 | . 1 1 . 1 3 . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 258 | . 46 19 . 28 114 . 51 Missed 60 | . 10 6 . 13 24 . 7 Hits 198 | . 36 13 . 15 90 . 44 Melee 8 | . . . . . . . 8 Projectile 190 | . 36 13 . 15 90 . 36 Critical Strikes 5 | . . . . . 2 . 3 Actively Blocked 3 | . . . . . . . 3 Damage Taken 2882 | . 399 141 . 159 1395 . 788 Core 714 | . 139 16 . 7 315 . 237 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 41 | . . . . . . . 41 Core Remaining (%) 67 | 100 . . . 35 . . . Volleys Fired 83 | . 24 11 . 19 29 . . Largest 3 | . 2 2 . 2 3 . . Hottest 155 | . 120 120 . 80 155 . . Shots Fired 182 | . 48 19 . 38 77 . . Gun 109 | . 34 4 . 19 52 . . Cannon 55 | . 14 15 . 19 7 . . Launcher 18 | . . . . . 18 . . Special . | . . . . . . . . Kinetic 86 | . 34 . . 19 33 . . Thermal 78 | . 14 19 . 19 26 . . Explosive 18 | . . . . . 18 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 14 12 . 12 7 . . Robot Miss Streak 3 | . 2 1 . 2 3 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 126 | . 34 16 . 23 40 . 13 Core Hits 80 | . 13 6 . 13 46 . 2 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 6 | . . . . . 2 . 4 Burn 1 | . . . . . 1 . . Destroy 1 | . . . . . 1 . . Smash 4 | . . . . . . . 4 Melee Attacks 23 | . . . . 1 . . 22 Impact 23 | . . . . 1 . . 22 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3048 | . 345 263 . 324 1642 . 474 Guns 844 | . 239 34 . 99 472 . . Cannons 558 | . 104 229 . 225 . . . Explosions 1170 | . . . . . 1170 . . Melee 474 | . . . . . . . 474 Ramming 2 | . 2 . . . . . . Kinetic 606 | . 239 . . 99 268 . . Thermal 796 | . 104 263 . 225 204 . . Explosive 1170 | . . . . . 1170 . . Electromagnetic . | . . . . . . . . Impact 474 | . . . . . . . 474 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 170 | . . . . 13 20 . 137 Projectiles 13 | . . . . 13 . . . Explosions 20 | . . . . . 20 . . Melee 137 | . . . . . . . 137 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 187 | . . . . . 187 . . Shots 7 | . . . . . 7 . . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 377 | . 90 122 . 24 377 . 6 Average Temperature 87 | . 30 74 . 10 130 . 3 Received Heat Transfer 966 | . 174 54 . 9 441 . 288 Effects 2 | . . . . . 2 . . Interference 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 Combat Hostiles 5 | . . . . . . . 5 Parts Fried 8 | . . . . . . . 8 Impact Corruptions 6 | . . . . . . . 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . Heat Transferred 1703 | . 222 556 . 481 444 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 98 | 100 100 100 . 100 93 100 100 Level 1 1 | . . . . . 6 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 236 | . 114 111 . 92 236 74 187 Initial 74 | . . 16 . . . 74 43 Average 60 | . 50 51 . 18 105 70 150 Influence Increases 1367 | . 229 135 . 206 590 3 204 Destroy 0b10 Robot/C 820 | . 120 100 . 160 280 . 160 Destroy 0b10 Robot/NC 35 | . . . . 20 15 . . Destroy Leader 142 | . 20 20 . 20 72 . 10 Allied During Kill 12 | . . . . 5 . . 7 Successful Hack 36 | . 14 . . . 19 3 . Disable Machine 90 | . 30 15 . . 45 . . Destroy Structure 127 | . . . . 1 114 . 12 Partial Spotted 30 | . 30 . . . . . . Lose Combat Pursuer 75 | . 15 . . . 45 . 15 Influence Decreases 1180 | . 185 179 . 203 415 114 84 Entered New Map 159 | . . 28 . . 3 104 24 Time Decay 781 | . 165 141 . 183 282 10 . Lost Part 180 | . 20 10 . . 130 . 20 Lost Ally 60 | . . . . 20 . . 40 Squads Dispatched 6 | . 1 1 . . 4 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 4 . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 7 | . 3 . . 1 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 16 5 . 8 23 . 12 Peak Tracking Total 8 | . 8 3 . 3 7 . 5 Tactical Retreats 3 | . 1 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 6 | . 2 1 . . 3 . . Max in Single Turn 2 | . 2 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 5 | . 2 . 1 . 1 1 . Terminals 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 11 | . 4 . 1 . 4 2 . Successful 6 | . 1 . 1 . 3 1 . Failed 5 | . 3 . . . 1 1 . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 8 | . 4 . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 5 | . 1 . 1 . 3 . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . Security Status 1 | . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 4 | . 2 . . . 1 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies 3 | . . 1 . . . . 2 Largest Group 2 | . . 1 1 1 . . 2 Highest-Rated Group 51 | . . 31 31 31 . . 51 Highest-Rated Ally 31 | . . 31 31 31 . . 31 Total Orders . | . . . . . . . . Ally Attacks 24 | . . . . 9 . . 15 Total Damage 523 | . . . . 174 . . 349 Kills 7 | . . . . 4 . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 4104 | 47 357 313 777 1426 795 33 356 Spaces Moved 1808 | 43 188 223 439 541 201 12 161 Core 10 | 3 2 . . . 5 . . Treads 173 | . . . . . . 12 161 Legs 1541 | . 142 223 439 541 196 . . Wheels 84 | 40 44 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 120 120 190 190 240 160 Average Speed 185 | 78 143 120 175 236 204 240 180 Slowest Speed 900 | 95 300 120 260 260 900 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 35 24 71 80 23 6 24 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 3 | . . . . 1 . . 2 Terrain Destroyed 131 | . . . . 1 128 . 2 Melee 3 | . . . . 1 . . 2 Projectile 1 | . . . . . 1 . . AOE 127 | . . . . . 127 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 2364 | 52 230 249 446 653 528 18 188 Wait 370 | . 10 8 2 74 273 . 3 Move 1801 | 42 187 222 438 540 200 11 161 Hop . | . . . . . . . . Pick Up 24 | 4 2 3 1 8 5 . 1 Fast Attach 17 | 6 3 1 . 1 4 . 2 Attach 15 | . . . . 1 8 5 1 Detach 4 | . . . . 2 1 1 . Swap 20 | . 3 2 3 5 7 . . Drop 8 | . . 2 2 2 1 1 . Fire 83 | . 24 11 . 19 29 . . Melee 21 | . . . . 1 . . 20 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 401 | -10/Materials | Core integrity fell below 50% 405 | -10/Materials | Entered Mines 491 | -10/Mines | Assembled infested the area 548 | -10/Mines | Discovered new exit (range 5) 626 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 656 | -10/Mines | Discovered new exit (range 9) 672 | -10/Mines | Met a Derelict testing a Signal Generator 718 | -10/Mines | Entered Exiles 718 | -10/Exiles | Accompanied by 1 ally 740 | -10/Exiles | Build established: Scavenger-Mutant 746 | -10/Exiles | Met 8R-AWN 765 | -10/Exiles | Met EX-HEX 802 | -10/Exiles | Met EX-BIN 819 | -10/Exiles | Aligned with FarCom system 820 | -10/Exiles | Given EX-Vault access code 848 | -10/Exiles | Opened EX-Vault 862 | -10/Exiles | Found Chronowheel 888 | -10/Exiles | Warned to stay clear of 0b10 Research branches 920 | -10/Exiles | Met EX-DEC 1154 | -10/Exiles | Discovered new exit (range 14) 1461 | -10/Exiles | Discovered new exit (range 15) 1495 | -10/Exiles | Left Exiles lab with Chronowheel 1495 | -10/Exiles | Entered Mines 1495 | -9/Mines | Accompanied by 1 ally 1506 | -9/Mines | Discovered new exit (range 8) 1555 | -9/Mines | Learned Materials emergency access door positions 1706 | -9/Mines | Learned location of 1 exit from Materials 2549 | -9/Mines | Discovered new exit (range 10) 2901 | -9/Mines | Build established: Mutant 2921 | -9/Mines | Entered Materials 2921 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2922 | -8/Materials | Identified exit to Storage 2923 | -8/Materials | Identified exit to Factory 3225 | -8/Materials | Lost 4 parts (1n1u2w) 3508 | -8/Materials | Build established: Scavenger-Skirmisher 3678 | -8/Materials | Discovered exit to Storage (range 6) 3713 | -8/Materials | Core integrity fell below 50% 3716 | -8/Materials | Entered Storage 3741 | -8/Storage | Lost 7 parts (1p2n1u3w) 3746 | -8/Storage | Identified exit to Garrison 3749 | -8/Storage | Entered Garrison 3803 | -8/Garrison | Rescued a captive Derelict 3811 | -8/Garrison | Rescued a captive Derelict 3853 | -8/Garrison | Core integrity fell below 20% 3964 | -8/Garrison | Installed Relay Interface Framework 4093 | -8/Garrison | Triggered checkpoint 4099 | -8/Garrison | Triggered checkpoint 4105 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03901_ Acquired Hrd. Light Armor Plating. 03903_ Acquired 20 matter. Initiating installation procedure... 03964_ Relay Interface Framework installed. [Achievement: Join The Dark Side] With RIF installed, you can review your current list of abilities via the new button at the top-right of the HUD, or Spacebar+i. 04093_ Beams of light sweep through the air. An alarm sounds. 04095_ Lgt. Treads destroyed. 04097_ Lgt. Ion Engine destroyed. 04099_ Beams of light sweep through the air. An alarm sounds. 04103_ Destroyed Aluminum Leg. 04103_ G-47 Trooper system corrupted by crushing effect. 04104_ G-47 Trooper system terminally corrupted. 04104_ Imp. Heat Sink fried. 04104_ Lgt. Nuclear Core fried. 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