Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.22 @ 19:52:00 Player: Slaanesh Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (772) 772 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2492 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 216/350 Energy 40/125 System Corruption 0% Temperature Cool (10) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Treads > --- UTILITY (3) ------ Heat Sink Small Matter Pod > --- WEAPON (3) ------- Scythe > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Targeting Computer > --- WEAPON ----------- EM Shotgun Beam Rifle Particle Gun > --- INVENTORY -------- Light Ion Engine Heat Sink [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 37 | 5 2 20 10 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads 2 | . . 1 1 Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . . 5 5 Device 4 | . . 2 2 Storage 4 | . . 1 3 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 2 6 3 Energy Gun 8 | . 2 4 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 15 9 Power 2 | . . 1 1 Propulsion 8 | . . 7 1 Utility 4 | . . 1 3 Weapon 10 | . . 6 4 Highest Loss Streak 9 | . . 7 9 Average Slot Usage (%) 72 | . 71 78 53 Engine 9 | . 14 10 6 Leg 25 | . 28 32 6 Device 5 | . . 5 6 Storage 8 | . . 10 6 Processor 2 | . . . 7 Energy Gun 15 | . 18 13 18 Ballistic Gun 4 | . 9 4 . Naked Turns 8 | . . . 8 Heaviest Build 21 | 5 9 18 21 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 5 | . . 4 5 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 4 4 6 12 Average Capacity 5 | 4 4 5 5 Most Carried 6 | 4 4 6 4 Average Carried 3 | 2 3 3 2 Final Capacity 6 | 4 4 6 4 Final Carried 4 | 3 3 4 . Class Distribution -------------------- 70% | Mutant 16% | Scavenger-Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 527 | 252 22 185 68 Remotely . | . . . . Salvage Created 932 | 37 36 774 85 Parts 51 | 2 2 41 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 19 | 1 1 16 1 Guns 18 | 1 1 15 1 AOE 1 | . . 1 . Classes Destroyed 5 | 1 . 3 1 Worker 5 | . . 4 1 Grunt 10 | 1 1 8 . Duelist 1 | . . 1 . Sentry 7 | . . 7 . Hunter 1 | . . . 1 Best Kill Streak 8 | 1 1 8 2 Combat Bots Only 3 | 1 1 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2638 | 20 43 1424 1151 Core 810 | 10 . 240 560 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 96 96 40 . Volleys Fired 97 | 1 4 76 16 Largest 3 | 2 2 2 3 Hottest 166 | 40 130 130 166 Shots Fired 142 | 2 8 106 26 Gun 142 | 2 8 106 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 55 | 2 2 51 . Thermal 75 | . 6 47 22 Explosive . | . . . . Electromagnetic 12 | . . 8 4 Robot Hit Streak 12 | 2 6 12 6 Robot Miss Streak 5 | . 5 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 102 | 2 5 82 13 Core Hits 73 | 2 4 56 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1312 | 18 34 1036 224 Guns 1297 | 18 34 1036 209 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 15 | . . . 15 Kinetic 537 | 18 . 519 . Thermal 679 | . 34 436 209 Explosive . | . . . . Electromagnetic 81 | . . 81 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | . 219 318 142 Average Temperature 80 | . 113 81 60 Received Heat Transfer 1065 | 12 24 480 549 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1115 | . 40 647 428 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 324 | 20 58 324 146 Average Influence 127 | 5 45 166 98 Maximum Alert Level 1 | . . 1 . Low Security (%) 78 | 100 100 65 100 Level 1 21 | . . 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 4 . Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | 1 2 24 10 Peak Tracking Total 7 | 1 1 4 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 3 2 Successful 5 | . . 3 2 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Record 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1169 | 97 113 718 241 Spaces Moved 654 | 82 76 358 138 Core 83 | 23 . 11 49 Treads 15 | . . 1 14 Legs 556 | 59 76 346 75 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 50 Average Speed 122 | 100 120 124 133 Slowest Speed 300 | 120 120 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 16 37 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 885 | 95 91 525 174 Wait 45 | . . 45 . Move 651 | 81 75 357 138 Hop . | . . . . Pick Up 42 | 8 5 23 6 Fast Attach . | . . . . Attach 33 | 5 . 18 10 Detach . | . . . . Swap 4 | . 2 2 . Drop 11 | . 5 4 2 Fire 97 | 1 4 76 16 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 98 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 211 | -10/Materials | Entered another Materials area 211 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 342 | -9/Materials | Repaired Lgt. Ion Engine 350 | -9/Materials | Discovered new exit (range 11) 547 | -9/Materials | Discovered new exit (range 16) 652 | -9/Materials | Lost 3 parts (2n1u) 818 | -9/Materials | Core integrity fell below 50% 876 | -9/Materials | Lost 7 parts (1p4n2w) 920 | -9/Materials | Discovered new exit (range 5) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1122 | -8/Materials | Core integrity fell below 50% 1141 | -8/Materials | Core integrity fell below 20% 1165 | -8/Materials | Lost 9 parts (1p1n3u4w) 1170 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01093_ Beam Rifle destroyed. 01099_ Particle Gun destroyed. 01101_ U-05 Engineer lays Concrete. 01105_ Imp. Ion Engine destroyed. 01105_ Heat Sink destroyed. 01111_ Spread Laser destroyed. 01116_ Sml. Storage Unit destroyed. 01117_ Slammed into G-50 Soldier. 01126_ Extracted 39 matter. 01126_ Acquired Sml. Matter Pod. 01127_ Acquired 29 matter. 01127_ K-01 Serf cleans the Matter Pump. 01131_ K-01 Serf collects debris. 01134_ Targeting Computer destroyed. 01137_ C-30 ARC bursts open, deploying its payload. 01137_ G-50 Soldier unfolds itself. 01137_ G-47 Trooper unfolds itself. 01137_ K-01 Serf collects debris. 01141_ Acquired Arm. Treads. 01163_ Acquired Scythe. 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