Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 09:33:08 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (210) 210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1190 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Cannon Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Hover Unit Flight Unit Cooling System Cooling System Cooling System Cooling System Large Storage Unit Weight Redist. System Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Beam Cannon Light Assault Rifle Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Hover Unit Flight Unit Cooling System Large Storage Unit Weight Redist. System Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Beam Cannon Light Assault Rifle Rocket Launcher Rocket Launcher Flail [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 8 10 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 3 | . 3 . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 2 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 10 | 3 11 . Power . | . 1 . Propulsion 5 | 1 5 . Utility 1 | . 1 . Weapon 2 | 1 2 . Tool/Special . | . . . Unused Backups 18 | . 3 15 Power 1 | . . 1 Propulsion 7 | . 2 5 Utility 5 | . . 5 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 100 | . 100 . Engine 14 | . 14 . Treads 16 | . 16 . Wheel 11 | . 11 . Device 14 | . 14 . Storage 14 | . 14 . Energy Cannon 5 | . 5 . Ballistic Gun 22 | . 22 . Peak Build Rating 10 | 7 10 . Average Rating 7 | 5 7 . On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 91 | 12 91 . Greatest Support 40 | 32 40 . Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 . Average Capacity 12 | 7 12 . Most Carried 24 | 7 24 . Average Carried 10 | 3 11 . Final Capacity 25 | 8 25 25 Final Carried 24 | 7 24 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 557 | 278 279 . Remotely . | . . . Salvage Created 522 | 129 393 . Parts 34 | 8 26 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 6 | . 6 . Classes Destroyed 8 | 2 6 . Worker 2 | . 2 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Best Kill Streak 3 | 2 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 26 | . 26 . Missed 8 | . 8 . Hits 18 | . 18 . Projectile 18 | . 18 . Critical Strikes 1 | . 1 . Damage Taken 213 | . 213 . Core 41 | . 41 . Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 52 | 12 40 . Largest 2 | 2 2 . Hottest 80 | 40 80 . Shots Fired 104 | 24 80 . Gun 95 | 24 71 . Cannon 9 | . 9 . Launcher . | . . . Special . | . . . Kinetic 95 | 24 71 . Thermal 9 | . 9 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 7 12 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 69 | 17 52 . Core Hits 25 | 4 21 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 787 | 162 625 . Guns 665 | 162 503 . Cannons 122 | . 122 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 665 | 162 503 . Thermal 122 | . 122 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 . Average Temperature 14 | . 14 . Received Heat Transfer 102 | . 102 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 72 | 10 72 . Initial . | . . . Average 11 | 1 12 . Influence Increases 226 | 15 211 . Destroy 0b10 Robot/C 120 | . 120 . Destroy 0b10 Robot/NC 50 | 15 35 . Destroy Leader 26 | . 26 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 226 | 15 211 . Time Decay 226 | 15 211 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 14 . Peak Tracking Total 4 | . 4 . Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1046 | 41 1005 . Seismic 1046 | 41 1005 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1118 | 113 1005 . Spaces Moved 598 | 49 549 . Core 2 | 2 . . Treads 284 | . 284 . Legs . | . . . Wheels 312 | 47 265 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 . Average Speed 132 | 97 135 . Slowest Speed 160 | 100 160 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 76 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 832 | 88 744 . Wait 122 | 13 109 . Move 596 | 48 548 . Hop . | . . . Pick Up 31 | 6 25 . Fast Attach 8 | 8 . . Attach . | . . . Detach 1 | 1 . . Swap 10 | . 10 . Drop 12 | . 12 . Fire 52 | 12 40 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 8) 828 | -10/Materials | Discovered new exit (range 16) 1119 | -10/Materials | Entered another Materials area 1119 | -9/Materials | Evolved 2 slots: Utility x2 1119 | -9/Materials | Self-destructed Last Messages --------------- 00888_ R-06 Scavenger collects Lgt. Ion Engine. 00888_ U-05 Engineer lays Concrete. 00889_ Extracted 8 matter. 00892_ R-06 Scavenger collects Imp. Terrain Scanner. 00897_ R-06 Scavenger collects Wheel. 00900_ K-01 Serf collects debris. 00901_ R-06 Scavenger collects Med. Matter Pod. 00903_ K-01 Serf collects debris. 00939_ System corrupted: Energy discharge (-87). 00978_ PVARM03XM 01094_ Acquired Weight Redist. System. 01099_ Acquired Cooling System. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????#######???????????????????? | | ?##### ???????????????????? | | ?#!! ????????????????????? | | ?#!! ?????????????????????? | | ?#!! #?????????????????????? | | ?#!! #?????????????????????? | | ?#!! @ #?????????????????????? | | ?#!! #?????????????????????? | | ?#########?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingLaserRailgun Manual? 0 Play Time 00:11:10 Cumulative 780.5 hours Start 2026.07.28 @ 09:21:19 End 2026.07.28 @ 09:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 276 Adventurer 4 Explorer 0 Win Type - Total 21 Types 9/2/6/0/0/0/2/2/0/0 Lore% 88 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61c8e37c-2b44-4e72-ab14-9e4de8e9ecff