Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 20:59:49 Player: Ceorik Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2340) 2340 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1419) 1419 TOTAL SCORE: 8044 Bonus ------- Follower Combat Kills 619 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Power Amplifier Improved Light Armor Plating Great Axe Great Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Improved Melee Analysis Suite Improved Light Armor Plating Thermal Shield EM Shield > --- WEAPON ----------- Railgun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Power Amplifier Improved Heat Sink Energy Well Graphene Brace Katana [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Utility Hardened Medium Armor Plating Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 2 . . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . 1 . . Utility 4 | . . 1 2 . . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 97 | 6 7 12 15 11 2 . 14 3 27 Power 14 | 1 2 1 2 . 1 . 4 . 3 Engine 5 | 1 2 1 . . . . . . 1 Core 9 | . . . 2 . 1 . 4 . 2 Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 6 2 5 . . 3 . 4 Treads 18 | 2 . 6 2 5 . . 3 . . Leg 4 | . . . . . . . . . 4 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 38 | 1 3 5 6 2 . . 5 2 14 Device 15 | . 1 1 4 . . . 2 1 6 Storage 4 | 1 1 1 . . . . . . 1 Processor 7 | . . 1 . 1 . . 1 . 4 Hackware 2 | . . . . . . . . 1 1 Protection 10 | . 1 2 2 1 . . 2 . 2 Artifact . | . . . . . . . . . . Weapon 23 | 2 2 . 5 4 1 . 2 1 6 Energy Gun 6 | 1 1 . 2 . . . 2 . . Energy Cannon 3 | . . . 1 2 . . . . . Ballistic Gun 5 | 1 . . 2 . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 3 | . 1 . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . . . 2 1 1 Parts Lost 34 | . . 2 4 . 2 . 14 . 12 Power 9 | . . . . . 1 . 5 . 3 Propulsion 5 | . . 2 1 . . . 2 . . Utility 11 | . . . . . . . 4 . 7 Weapon 9 | . . . 3 . 1 . 3 . 2 Highest Loss Streak 9 | . . 2 2 . 2 . 9 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 8 14 14 15 14 14 10 4 4 Power 1 | . . 1 2 3 2 1 . . . Propulsion 1 | 1 1 1 1 2 2 1 1 . . Utility 5 | . 2 6 6 5 6 7 8 2 3 Weapon 2 | . 1 4 2 3 2 3 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 2 7 1 2 2 3 4 2 5 Power 1 | . . . . . 1 . . . . Propulsion 4 | . 1 2 . . . 1 . . . Utility 13 | . . 4 1 1 1 2 2 . 2 Weapon 9 | . 1 1 . 1 . . 2 1 3 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 88 | . 97 98 99 99 100 81 92 7 67 Engine 2 | . 13 11 . . . . . . . Core 6 | . . . 8 9 9 9 10 . 3 Treads 22 | . 27 31 27 27 27 27 24 . . Leg 2 | . . . . . . . . . 17 Device 8 | . 3 3 9 9 9 9 12 3 12 Storage 7 | . 14 11 9 9 9 9 5 . . Processor 8 | . . 10 9 9 9 9 8 . 11 Protection 12 | . 9 7 17 17 18 18 9 . 3 Energy Gun 2 | . 13 11 3 . . . 1 . . Energy Cannon 4 | . . . 5 9 16 . 10 . . Ballistic Gun 3 | . 14 11 8 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . 10 Slashing Weapon 1 | . . . . 3 . . 5 . 4 Peak Build Rating 74 | 6 9 17 26 28 29 29 50 17 74 Average Rating 27 | 5 8 13 23 26 27 23 39 6 49 On Entrance 14 | . 6 9 17 25 28 29 23 1 9 Avg Prop Armor Cover (%) 17 | . . . . . . . . . 17 Naked Turns 108 | . . . . . . . 47 12 49 Heaviest Build 67 | 13 31 40 50 54 54 54 67 3 40 Greatest Support 96 | 40 40 63 63 60 60 60 96 3 64 Greatest Overweight (x) 1 | . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 15 15 15 15 15 5 5 Average Capacity 12 | 7 10 15 15 15 15 15 14 5 5 Most Carried 15 | 2 13 15 15 15 15 15 14 5 5 Average Carried 11 | 1 8 14 14 14 14 14 10 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 13 15 15 15 14 15 5 5 4 Class Distribution -------------------- 36% | Mutant 33% | Commander-Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 2364 | 220 194 296 354 319 25 155 336 . 465 Remotely . | . . . . . . . . . . Salvage Created 2551 | . 267 537 520 502 207 . 130 . 388 Parts 143 | . 18 34 30 28 6 . 6 . 21 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 58 | . 9 12 12 10 5 . 2 . 8 Melee 4 | . . . . 1 . . . . 3 Guns 26 | . 6 12 4 3 . . 1 . . Cannons 13 | . . . 4 2 2 . . . 5 AOE 13 | . 3 . 3 4 3 . . . . Classes Destroyed 15 | . 3 4 2 1 2 . 1 . 2 Worker 2 | . . 1 . . . . 1 . . Builder 2 | . . . . . 1 . 1 . . Hauler 1 | . . . . 1 . . . . . Recycler 2 | . . 1 . 1 . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 2 | . 1 . . . . . 1 . . Swarmer 14 | . 3 4 3 4 . . . . . Saboteur 1 | . . . . . . . 1 . . Grunt 15 | . 6 3 4 . 1 . . . 1 Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . Sentry 18 | . . 4 3 6 3 . 1 . 1 Specialist 2 | . . . . . . . . . 2 Hunter 4 | . . . 2 . . . . . 2 Programmer 2 | . . . . . 1 . . . 1 Best Kill Streak 6 | . 3 6 3 6 5 . 2 . 2 Combat Bots Only 6 | . 3 5 3 6 4 . 1 . 2 Max Kills in Single Turn 3 | . 2 1 2 3 2 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 2 3 1 . . . . Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 630 | . 31 48 75 28 39 . 183 . 226 Missed 188 | . 5 13 23 7 14 . 62 . 64 Hits 442 | . 26 35 52 21 25 . 121 . 162 Melee 9 | . . 3 . . . . . . 6 Projectile 433 | . 26 32 52 21 25 . 121 . 156 Critical Strikes 13 | . . 2 1 1 1 . 4 . 4 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 7354 | . 321 507 916 278 367 . 2321 . 2644 Core 1094 | . 28 87 71 42 14 . 405 . 447 Absorbed by Shields 154 | . . . . . . . 154 . . Redirected to Shielding 30 | . 24 6 . . . . . . . Ignored by Resistances 72 | . . . . . . . . . 72 Regen/Repaired (Parts) 480 | . . . . . . 480 . . . Core Remaining (%) 85 | 100 88 78 . . . 76 . . . Volleys Fired 148 | . 20 30 45 10 8 . 13 . 22 Largest 3 | . 2 2 2 2 2 . 3 . 3 Hottest 150 | . 85 85 85 120 116 . 150 . 115 Shots Fired 302 | . 40 60 89 20 16 . 27 . 50 Gun 189 | . 38 60 65 6 . . 12 . 8 Cannon 99 | . . . 22 10 11 . 14 . 42 Launcher 14 | . 2 . 2 4 5 . 1 . . Special . | . . . . . . . . . . Kinetic 150 | . 20 30 44 6 . . . . 50 Thermal 108 | . 18 30 21 5 8 . 26 . . Explosive 14 | . 2 . 2 4 5 . 1 . . Electromagnetic 30 | . . . 22 5 3 . . . . Robot Hit Streak 18 | . 14 11 18 7 16 . 6 . 4 Robot Miss Streak 6 | . 2 1 1 1 1 . 6 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 279 | . 29 43 69 22 51 . 20 . 45 Core Hits 126 | . 22 23 25 18 7 . 15 . 16 Critical Kills 2 | . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . 2 2 . . 1 . 1 Burn 1 | . . . 1 . . . . . . Meltdown 1 | . . . . . . . 1 . . Destroy 1 | . . . 1 . . . . . . Blast 1 | . . . . . . . . . 1 Sever 2 | . . . . 2 . . . . . Melee Attacks 84 | . . . . 13 37 . 3 . 31 Impact . | . . . . . . . . . . Slashing 47 | . . . . 13 . . 3 . 31 Piercing . | . . . . . . . . . . Sneak Attacks 41 | . . . . 3 37 . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5616 | . 533 592 1236 997 413 . 502 . 1343 Guns 1996 | . 365 592 642 76 . . 243 . 78 Cannons 1591 | . . . 388 150 191 . 193 . 669 Explosions 974 | . 168 . 188 396 222 . . . . Melee 1014 | . . . . 359 . . 66 . 589 Ramming 41 | . . . 18 16 . . . . 7 Kinetic 1590 | . 175 228 364 76 . . . . 747 Thermal 1708 | . 190 364 338 174 206 . 436 . . Explosive 789 | . 168 . 128 313 180 . . . . Electromagnetic 474 | . . . 388 59 27 . . . . Impact . | . . . . . . . . . . Slashing 1014 | . . . . 359 . . 66 . 589 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 3 3 . 8 15 Average Corruption 6 | . . . . . 2 3 . 8 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 97 | . . . . . 8 33 . 2 54 Message Errors 22 | . . . . . 1 8 . . 13 Matter Fused 18 | . . . . . 3 6 . 1 8 Heat Flow Errors 14 | . . . . . . 7 . . 7 Energy Discharges 16 | . . . . . 2 7 . . 7 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . 2 1 . . 6 Data Loss (major) 7 | . . . . . . 2 . 1 4 Misfires 2 | . . . . . . . . . 2 Alerts 3 | . . . . . . 2 . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 135 | . . . . 36 36 . 26 . 37 Projectiles 31 | . . . . . 31 . . . . Explosions 7 | . . . . 2 5 . . . . Melee 97 | . . . . 34 . . 26 . 37 Knockbacks 8 | . . . . . . . . . 8 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 43 | . 20 . 11 12 . . . . . Shots 3 | . 1 . 1 1 . . . . . Rammed 2 | . . . 1 1 . . . . . Targets Rammed 3 | . . . 1 1 . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 303 | . 126 254 303 99 73 281 95 . 264 Average Temperature 75 | . 53 86 77 41 26 112 47 . 68 Received Heat Transfer 1024 | . 141 132 234 108 99 . 127 . 183 Effects 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 3 | . 1 . . . . . 2 . . Heat Transferred 3143 | . 458 888 827 248 272 . 450 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 95 | 100 100 100 100 100 100 . 63 100 100 Level 1 4 | . . . . . . . 36 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 310 | . 100 151 128 197 95 . 310 47 88 Initial 64 | . . 29 33 20 64 . . 47 1 Average 48 | . 19 66 61 81 23 . 106 28 13 Influence Increases 2730 | . 277 340 372 610 163 . 594 15 359 Destroy 0b10 Robot/C 1540 | . 180 240 240 320 120 . 280 . 160 Destroy 0b10 Robot/NC 70 | . 5 10 5 25 5 . 20 . . Destroy Leader 408 | . 42 60 80 112 . . 54 . 60 Allied During Kill 205 | . . . . 66 10 . 129 . . Successful Hack 113 | . 4 13 20 32 10 . 16 . 18 Disable Machine 75 | . 15 . . 30 . . 30 . . Destroy Structure 154 | . 16 2 12 25 18 . 65 . 16 Partial Spotted 30 | . . . . . . . . 15 15 Lose Combat Pursuer 135 | . 15 15 15 . . . . . 90 Influence Decreases 2642 | . 205 332 404 491 285 45 458 149 273 Entered New Map 356 | . . 43 47 28 103 45 . 89 1 Time Decay 1812 | . 205 269 326 391 182 . 228 40 171 Lost Part 272 | . . 20 31 . . . 120 . 101 Lost Ally 202 | . . . . 72 . . 110 20 . Squads Dispatched 24 | . 1 . 5 1 . . 5 . 12 Investigation 1 | . . . 1 . . . . . . Extermination 3 | . . . . . . . 1 . 2 Reinforcement 16 | . 1 . 4 1 . . 3 . 7 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . 1 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 7 | . . 2 1 3 . . 1 . . Communications Jammed 2 | . . . . . . . 2 . . Distress Signals 2 | . . . . . . . 2 . . Times Spotted 131 | . 17 15 17 18 5 . 31 5 23 Peak Tracking Total 11 | . 4 8 3 6 4 . 11 5 6 Tactical Retreats 7 | . 1 1 1 . . . . . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 8 | . 1 . . 2 . . 2 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 5 | . 1 . . 2 . . 2 . . Max in Single Turn 2 | . 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 37 | . 6 5 4 8 8 2 2 . 2 Terminals 31 | . 5 4 4 8 6 . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 124 | . 14 20 16 23 30 10 4 . 7 Successful 76 | . 6 10 9 14 21 10 3 . 3 Failed 48 | . 8 10 7 9 9 . 1 . 4 Catastrophic 7 | . . 1 1 2 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 70 | . 10 9 10 16 15 . 3 . 7 Terminals 91 | . 12 12 16 23 17 . 4 . 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 8 | . . 8 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 43 | . 1 1 5 7 17 10 1 . 1 Record 15 | . . . . . 13 2 . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 9 | . . . 1 . . 8 . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 4 | . . . 2 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Registered Components 1 | . . . . 1 . . . . . Zone Layout 7 | . . 1 1 3 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . Retrieve Study 6 | . . 6 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 25 | . 3 3 4 7 4 . 2 . 2 Terminals 25 | . 3 3 4 7 4 . 2 . 2 Botnet 25 | . 3 3 4 7 4 . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 5 5 4 7 5 . 2 . 2 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Total Allies 24 | . . . . 10 12 . . 2 . Largest Group 12 | . . . . 10 12 12 12 2 . Highest-Rated Group 208 | . . . . 173 208 208 208 33 . Highest-Rated Ally 34 | . . . . 29 34 34 34 27 . Initial UFD Resources 24 | . . . . . . . 24 24 24 Total Orders . | . . . . . . . . . . Ally Attacks 124 | . . . . 58 2 . 64 . . Total Damage 2507 | . . . . 616 60 . 1831 . . Kills 21 | . . . . 6 1 . 14 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 4795 | . 187 281 368 761 926 519 542 . 1211 Optics 1187 | . . . . . . . . . 1187 Sensors 3115 | . . . 368 761 926 519 541 . . Terrain 281 | . . 281 . . . . . . . Structural 187 | . 187 . . . . . . . . Seismic 96 | . . . . . . . . . 96 Jamming 533 | . . . . . . . 533 . . Robot Analysis Total 9 | . . . 1 . . 8 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 8765 | 138 820 783 776 930 1117 1872 921 89 1319 Spaces Moved 5013 | 84 440 401 360 429 608 1155 551 156 829 Core 539 | 6 . . . . . . 91 156 286 Treads 3931 | 78 440 401 360 429 608 1155 460 . . Legs 543 | . . . . . . . . . 543 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 50 50 50 Average Speed 144 | 152 160 160 160 160 160 160 141 50 98 Slowest Speed 200 | 160 160 200 160 160 160 160 160 50 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 53 | 3 81 49 35 71 95 85 13 82 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . 4 . . . Spaces Dug 28 | . 6 . 6 5 . . 2 . 9 Terrain Destroyed 93 | . 13 . 12 23 21 . 7 . 17 Melee 16 | . . . . 5 . . 2 . 9 Projectile 8 | . . . . . . . . . 8 AOE 69 | . 13 . 12 18 21 . 5 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Total 6130 | 91 515 485 468 630 715 1182 649 168 1227 Wait 588 | . 24 8 22 135 46 19 39 2 293 Move 5005 | 83 439 400 359 428 607 1154 551 155 829 Hop . | . . . . . . . . . . Pick Up 65 | 2 14 14 8 4 3 3 7 5 5 Fast Attach 48 | 6 3 4 1 4 . . 3 . 27 Attach 28 | . . 3 6 . 2 . 11 3 3 Detach 4 | . . . . 1 . 2 . . 1 Swap 91 | . 9 10 18 21 7 . 20 . 6 Drop 61 | . 6 16 8 11 2 4 2 3 9 Fire 148 | . 20 30 45 10 8 . 13 . 22 Melee 84 | . . . . 13 37 . 3 . 31 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 2 | . . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . 2 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 4) 645 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Discovered new exit (range 15) 959 | -10/Materials | Entered another Materials area 959 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1547 | -9/Materials | Discovered new exit (range 5) 1554 | -9/Materials | Identified exit to Materials 1742 | -9/Materials | Entered another Materials area 1742 | -8/Materials | Evolved 2 slots: Utility x2 2294 | -8/Materials | Build established: Scavenger-Mutant 2492 | -8/Materials | Discovered new exit (range 10) 2516 | -8/Materials | Identified exit to Storage 2518 | -8/Materials | Entered Storage 3301 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3364 | -8/Storage | Lost 5 allies 3442 | -8/Storage | Used back door to open Recycling access 3442 | -8/Storage | Discovered new exit (range 5) 3447 | -8/Storage | Identified exit to Recycling 3448 | -8/Storage | Entered Recycling 3684 | -8/Recycling | Discovered new exit (range 7) 3692 | -8/Recycling | Identified exit to Factory 4498 | -8/Recycling | Scanned before Scraplab entrance 4521 | -8/Recycling | Entered Scraplab 4549 | -8/Recycling | Discovered new exit (range 2) 4549 | -8/Recycling | Identified exit to Scraptown 4565 | -8/Recycling | Entered Scraptown 4565 | -8/Scraptown | Accompanied by 12 allies 4639 | -8/Scraptown | Build established: Commander-Mutant 4672 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4835 | -8/Scraptown | Discovered exit to Factory (range 11) 5009 | -8/Scraptown | Visited TADAMA 5041 | -8/Scraptown | Visited UFD Registry 5041 | -8/Scraptown | Registered with UFD as "Bladebucket" 5133 | -8/Scraptown | Visited CR-KLE's Repair Center 5144 | -8/Scraptown | CR-KLE repaired 7 parts 5221 | -8/Scraptown | Visited Analyses Database 5278 | -8/Scraptown | Visited Science Testing Area 5307 | -8/Scraptown | Visited Derelict Rescue Squad 5353 | -8/Scraptown | Visited Scrap Suit Storage 5414 | -8/Scraptown | Visited Research Penetration Think Tank 5454 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5470 | -8/Scraptown | Found DCF Scrap (30 items) 5509 | -8/Scraptown | Visited Abandonware Association 5995 | -8/Scraptown | Visited Fellowship of the Rings 6271 | -8/Scraptown | Met Optimus 6271 | -8/Scraptown | Accepted into 0bPrime 6343 | -8/Scraptown | Visited Curators Association 6414 | -8/Scraptown | Discovered exit to Factory (range 5) 6437 | -8/Scraptown | Entered Factory 6437 | -6/Factory | Accompanied by 12 allies 6437 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6700 | -6/Factory | Discovered new exit (range 8) 6727 | -6/Factory | Identified exit to Lower Caves 7069 | -6/Factory | Allied Derelicts emerged from ambush trap array 7221 | -6/Factory | Lost 3 allies 7268 | -6/Factory | Cargo convoy interrupted 7305 | -6/Factory | Garrison activated, responded to threat 7307 | -6/Factory | Lost 9 allies 7311 | -6/Factory | Released all parts (8) 7342 | -6/Factory | Lost 9 parts (3p2n2u2w) 7358 | -6/Factory | Sucked down chute 7358 | -6/Factory | Entered Waste 7358 | -6/Waste | Met up with 2 allies sucked down the chute earlier 7366 | -6/Waste | Spotted C-40 Crusher 7373 | -6/Waste | EMP discharged 7373 | -6/Waste | Spotted C-40 Crusher 7374 | -6/Waste | Spotted C-40 Crusher 7399 | -6/Waste | Spotted C-40 Crusher 7399 | -6/Waste | Spotted C-40 Crusher 7411 | -6/Waste | Found Prototype Launcher 7412 | -6/Waste | Identified Hellfire Missile Launcher 7439 | -6/Waste | Discovered new exit (range 15) 7439 | -6/Waste | Spotted C-40 Crusher 7447 | -6/Waste | Entered Factory 7551 | -6/Factory | Crushed by falling debris 7551 | -6/Factory | Core integrity fell below 50% 7551 | -6/Factory | System corruption reached 10% 7598 | -6/Factory | Build established: Mutant 8361 | -6/Factory | Cargo convoy interrupted 8411 | -6/Factory | Garrison activated, responded to threat 8510 | -6/Factory | Lost 3 parts (2u1w) 8611 | -6/Factory | Core integrity fell below 20% 8638 | -6/Factory | Lost 6 parts (3p2u1w) 8666 | -6/Factory | Released all parts (11) 8766 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08691_ Massive razor-sharp blades shoot up from within the floor. 08697_ RWX :Y&T3IFPXCF/HV66 HB9NT#|JYZGHVJFA 08705_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 08712_ 8K&QEAKY%:SJXKOCFPY6=C& 08715_ Acquired Great Axe. 08716_ Dropped Gauss Rifle. 08717_ Dropped Energy Well. 08719_ Acquired Great Axe. 08726_ Connecting with Terminal... 08733_ System corrupted: Matter fused (-7). 08737_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08755_ Drone sends a signal. 08763_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | #######???????????????????????? | | # ] #???????????????????????? | | #[ !#???????????????????????? | | # #???????????????????????? | | # #+#+##############??????? | | # """ # ?????? | | # """ + ?????? | | # """ # ?????? | | # ###/###########?????????? | | # """ # #?????????????????? | | # """ #"" #?????????????????? | | # """ #"" #?????????????????? | | # #"" #?????????????????? | | #####+#T #?????????????????? | | ????# #"" #?????????????????? | | ????# #"" #?????????????????? | | ????# #"" #?????????????????? | | ????# # #?????????????????? | | ????# # [ #?????????????????? | | ????# # ! #?????????????????? | | ????# @ #?????????????????? | | ????# #####+#?????????????????? | | ????#h#???# #???##########????? | | ????# #???# #???# T #????? | | ????# ##### ##### """" #????? | | ????# + """" #????? | | ????# ^ # """" #????? | | ????# ^ # """" #????? | | ????# + """" #????? | | ????# """"""" # """" #????? | | ????# """"""" # """" #????? | | ????# """"""" + #????? | | ????# """"""" #####+####????? | | ????# #### #??????? | | ????? " #??????? | | ????? ##??"F""###### #??????? | | ????? ??????""?????## ##??????? | | ????? ???????#??????# #??????## | | ????? ???????######## #??????# | | ????? ???????# # #??????# | | ?????????????# # #??????# | | ?????????????# # ######## | | ?????????????# + | | ?????????????# ########## | | ?????????????# #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 4 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Disruptor Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hammer | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed StorageShadingTracker Manual? 0 Play Time 01:20:30 Cumulative 61.0 hours Start 2026.02.23 @ 19:06:35 End 2026.02.23 @ 20:59:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f4dadfd-71b9-4033-9f7e-128f108b859f