Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 05:34:53 Player: Jazz Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2079) 2079 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 5094 Bonus ------- High Alert Combat Kills 310 Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (5) ---- Particle Gun Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Armored Wheel > --- UTILITY ---------- Small Matter Pod Trap Scanner Hardened Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Heavy Assault Rifle EMP Blaster Rocket Launcher [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 57 | 7 9 11 20 10 Power 9 | 2 2 2 2 1 Engine 4 | 2 1 . . 1 Core 5 | . 1 2 2 . Reactor . | . . . . . Propulsion 20 | 2 4 5 8 1 Treads . | . . . . . Leg 12 | 2 4 3 2 1 Wheel 8 | . . 2 6 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 1 4 2 Device 1 | . . . . 1 Storage 2 | 1 . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 20 | 2 3 3 6 6 Energy Gun 2 | . 1 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . 2 3 2 Ballistic Cannon 3 | . . . 1 2 Launcher 6 | . 2 . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . 1 3 9 14 Power 4 | . . 1 1 2 Propulsion 10 | . . 2 5 3 Utility 6 | . . . 2 4 Weapon 7 | . 1 . 1 5 Highest Loss Streak 10 | . 1 1 4 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 67 | . 83 77 70 46 Engine 3 | . 13 . . 1 Core 3 | . . 9 2 2 Leg 12 | . 28 17 1 11 Wheel 8 | . . 8 23 . Device 1 | . . . . 5 Storage 9 | . 14 11 8 5 Processor 4 | . . 10 9 . Protection 4 | . . . 7 5 Energy Gun 3 | . 9 1 3 . Ballistic Gun 8 | . 10 8 8 5 Ballistic Cannon 2 | . . . 1 5 Launcher 4 | . 6 10 3 1 Naked Turns 5 | . . . . 5 Heaviest Build 21 | 12 18 18 19 21 Greatest Support 46 | 20 20 33 46 20 Greatest Overweight (x) 6 | 1 . 1 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 6 | 7 8 8 7 5 Most Carried 8 | 6 8 8 8 5 Average Carried 6 | 3 7 7 7 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 6 7 8 5 2 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1493 | 194 245 255 437 362 Remotely . | . . . . . Salvage Created 2081 | . 446 510 631 494 Parts 139 | . 31 40 41 27 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 11 15 14 11 Guns 15 | . 6 2 6 1 Cannons 1 | . . . . 1 AOE 34 | . 5 13 7 9 Classes Destroyed 12 | . 3 2 4 3 Worker 5 | . . . 3 2 Builder 6 | . 1 . 4 1 Tunneler 2 | . . . 1 1 Hauler 1 | . . . . 1 Mechanic 2 | . . 1 1 . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 11 | . 3 8 . . Grunt 30 | . 8 5 9 8 Duelist 1 | . . . . 1 Sentry 7 | . . 2 3 2 Hunter 2 | . . . 2 . Best Kill Streak 14 | . 5 6 14 10 Combat Bots Only 7 | . 5 6 5 7 Max Kills in Single Turn 4 | . 1 4 3 3 Gunslinging . | . . . . . Exploded 4 | . 1 4 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 511 | . 93 38 108 272 Missed 175 | . 22 10 36 107 Damage Taken 4313 | . 810 354 1235 1914 Core 1109 | . 220 20 163 706 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 12 95 70 . Volleys Fired 173 | . 42 21 60 50 Largest 2 | . 2 2 2 2 Hottest 92 | . 83 56 89 92 Shots Fired 274 | . 76 40 90 68 Gun 172 | . 65 21 55 31 Cannon 33 | . . . 10 23 Launcher 69 | . 11 19 25 14 Special . | . . . . . Kinetic 181 | . 48 21 58 54 Thermal 24 | . 17 . 7 . Explosive 27 | . . . 19 8 Electromagnetic 42 | . 11 19 6 6 Robot Hit Streak 12 | . 9 11 12 11 Robot Miss Streak 5 | . 4 5 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 164 | . 35 24 56 49 Core Hits 128 | . 19 22 51 36 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . 1 . 2 Destroy 2 | . . 1 . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5297 | . 578 752 2039 1928 Guns 1440 | . 290 169 579 402 Cannons 561 | . . . 113 448 Explosions 3278 | . 288 583 1329 1078 Melee . | . . . . . Ramming 18 | . . . 18 . Kinetic 1868 | . 228 169 621 850 Thermal 197 | . 69 57 71 . Explosive 2072 | . . . 1231 841 Electromagnetic 1142 | . 281 526 98 237 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 83 | . 10 2 35 36 Projectiles 15 | . . . . 15 Explosions 68 | . 10 2 35 21 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 276 | . 49 53 122 52 Shots 11 | . 3 3 3 2 Rammed 5 | . . . 5 . Targets Rammed 5 | . . . 5 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 213 | . 136 36 213 136 Average Temperature 40 | . 42 15 62 23 Received Heat Transfer 1740 | . 300 84 486 870 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 6 | . 1 3 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 520 | . 235 100 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 9 | . 1 6 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 757 | . 360 635 757 512 Initial 285 | . . 152 267 285 Average 363 | . 131 454 558 343 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 26 | 100 85 20 . . Level 1 37 | . 14 15 27 83 Level 2 27 | . . 63 43 16 Level 3 8 | . . . 29 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 4 5 Investigation 6 | . 1 1 2 2 Extermination . | . . . . . Reinforcement 7 | . 2 . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 2 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 14 15 22 23 Peak Tracking Total 8 | . 6 5 5 8 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . 3 . 3 Indirectly 3 | . . . . 3 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 4 2 2 . Max in Single Turn 2 | . 2 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 4 3 3 4 Terminals 11 | . 3 2 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 11 7 15 8 Successful 19 | . 6 6 5 2 Failed 22 | . 5 1 10 6 Catastrophic 5 | . 1 . 2 2 Database Lockouts . | . . . . . Manual 15 | . . . 10 5 Terminals 31 | . 7 4 12 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers 3 | . . 3 . . Garrison Access 3 | . . . 3 . Terminal Hacks 15 | . 4 4 5 2 Record 2 | . . . 1 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Emergency Access Points 3 | . 1 2 . . Alert Level 2 | . . 1 1 . Locate Traps 2 | . 2 . . . Security Status 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 2 3 3 Full Trace Events 7 | . 2 1 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 6 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1736 | 85 371 272 520 488 Spaces Moved 1061 | 68 199 184 382 228 Core 45 | 22 . . . 23 Treads . | . . . . . Legs 562 | 46 199 86 26 205 Wheels 454 | . . 98 356 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 80 50 Average Speed 110 | 99 120 104 89 143 Slowest Speed 350 | 120 120 190 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 32 25 31 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 157 | . 1 12 121 23 Melee . | . . . . . Projectile 5 | . . . 2 3 AOE 152 | . 1 12 119 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1388 | 84 269 223 486 326 Wait 32 | . . . 2 30 Move 1057 | 67 198 183 381 228 Hop . | . . . . . Pick Up 37 | 10 9 5 9 4 Fast Attach 18 | 2 . 6 8 2 Attach 22 | 4 1 3 8 6 Detach 1 | . . . 1 . Swap 17 | 1 8 2 4 2 Drop 26 | . 11 3 8 4 Fire 173 | . 42 21 60 50 Melee . | . . . . . Ram 5 | . . . 5 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Core integrity fell below 50% 237 | -10/Materials | Core integrity fell below 20% 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 5) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Propulsion x2 716 | -9/Materials | Discovered new exit (range 16) 728 | -9/Materials | Identified exit to Materials 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1143 | -8/Materials | Lost 4 parts (2n2u) 1231 | -8/Materials | Discovered new exit (range 16) 1249 | -8/Materials | Entered Factory 1249 | -7/Factory | Evolved 2 slots: Utility x2 1630 | -7/Factory | Destroyed 7 combat bots 1644 | -7/Factory | Core integrity fell below 50% 1680 | -7/Factory | Lost 10 parts (1p3n3u3w) 1721 | -7/Factory | Core integrity fell below 20% 1737 | -7/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 01720_ R-06 Scavenger collects Prototype Ballistic Gun. 01721_ U-05 Engineer lays Concrete. 01724_ Destroyed Particle Gun. 01724_ U-05 Engineer lays Concrete. 01725_ U-05 Engineer repairs door. 01725_ R-06 Scavenger collects Prototype Ballistic Gun. 01725_ U-05 Engineer lays Concrete. 01729_ U-05 Engineer builds a Wall. 01729_ U-05 Engineer lays Concrete. 01730_ U-05 Engineer builds a Wall. 01730_ U-05 Engineer lays Concrete. 01731_ Hvy. Assault Rifle destroyed. 01731_ U-05 Engineer lays Concrete. 01732_ Acquired 21 matter. 01733_ U-05 Engineer lays Concrete. 01734_ Acquired 60 matter. 01734_ U-05 Engineer lays Concrete. 01735_ Acquired Corrupted Particle Gun. 01736_ U-05 Engineer builds a Wall. 01736_ U-05 Engineer lays Concrete. 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"" ! #??????????? | | ??????????? ???# * #[% #??????????? | | ?????????? ??# +] #??????????? | | ??????????? ??# # = = #??????????? | | ????????????# ### u# !???????????? | | ????????????# ###g ## #???????????????? | | ????????????# * ## #????????????????? | | ????????????# ######## ?????????? | | ????????? = + g! ! ### ????????? | | ????????????# %* u u# " ????????? | | ????????????# =[ # " """???????????? | | ????????????# / #"T """ ""????????? | | ????????????# #"" """ """ #????? | | ????????????######### p# " #????? | | ????????????????????# [ ### #????? | | ????????????????????# = #????? | | ????????????????????# ???? | | ??????????????######## ???? | | ??????? ????? | | ??????????????##+##### ????? | | ?????????????????????# ?????? | | ?????????????????????# ?????? | | ?????????????????????# ?????? | | ?????????????????????# ??????? | | ????????????????????## ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceGammaCloak Manual? 0 Play Time 00:39:57 Cumulative 11.2 hours Start 2024.04.09 @ 04:54:13 End 2024.04.09 @ 05:34:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29a3d48d-d403-4d0a-94ad-96bb562b04f4