Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 03:29:56 Player: SohrinSohtel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (82) 410 Value Destroyed (2022) 2022 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 3478 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 265/265 System Corruption 0% Temperature Hot (298) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Transport Network Coupler Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Particle Cannon Heavy Hammer > --- INVENTORY (5) ---- Structural Scanner Beam Rifle Light EM Pulse Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Structural Scanner Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Sensor Array Heavy EM Pulse Gun Grenade Launcher Mining Laser Plasma Cutter [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Datajack Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 119 | 5 52 62 Power 10 | 1 3 6 Engine 8 | 1 2 5 Core 2 | . 1 1 Reactor . | . . . Propulsion 29 | 2 15 12 Treads 7 | . 1 6 Leg 10 | 2 4 4 Wheel 5 | . 4 1 Hover 4 | . 4 . Flight 3 | . 2 1 Utility 38 | . 19 19 Device 19 | . 12 7 Storage 3 | . 3 . Processor 5 | . 2 3 Hackware 1 | . 1 . Protection 10 | . 1 9 Artifact . | . . . Weapon 42 | 2 15 25 Energy Gun 12 | . 8 4 Energy Cannon 5 | . . 5 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher 5 | . 1 4 Special Weapon 6 | . 3 3 Impact Weapon 8 | . . 8 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 15 | . 2 13 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility 4 | . 1 3 Weapon 4 | . . 4 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 98 88 Engine 3 | . 1 6 Core 8 | . 12 2 Treads 6 | . 1 12 Leg 14 | . 13 15 Wheel 3 | . 5 1 Hover 2 | . 3 . Flight 1 | . 3 . Device 11 | . 12 10 Processor 11 | . 11 12 Protection 4 | . 2 6 Energy Gun 7 | . 10 3 Energy Cannon 1 | . . 4 Ballistic Gun 2 | . 3 2 Special Weapon 2 | . 2 1 Impact Weapon 3 | . . 9 Special Melee Weapon 6 | . 10 . Naked Turns . | . . . Heaviest Build 26 | 6 26 21 Greatest Support 66 | 20 26 66 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 5 Average Capacity 5 | 5 5 5 Most Carried 6 | 4 6 5 Average Carried 4 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 4 5 4 Class Distribution -------------------- 68% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1833 | 237 852 744 Remotely . | . . . Salvage Created 2581 | 36 973 1572 Parts 175 | 1 61 113 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 54 | 1 15 38 Melee 6 | . . 6 Guns 22 | 1 12 9 Cannons 14 | . 2 12 AOE 8 | . 1 7 Classes Destroyed 12 | 1 9 2 Worker 4 | . 2 2 Builder 4 | . 3 1 Tunneler 3 | . 2 1 Hauler 4 | . 2 2 Recycler 1 | . 1 . Mechanic 2 | . 1 1 Operator 3 | . 2 1 Watcher 8 | . 3 5 Swarmer 10 | . 3 7 Grunt 35 | 1 12 22 Brawler 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 13 | 1 3 13 Combat Bots Only 6 | 1 3 6 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 1 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 401 | 5 72 324 Missed 133 | 2 28 103 Damage Taken 3282 | 34 528 2720 Core 522 | . 109 413 Absorbed by Shields . | . . . Regen/Repaired (Parts) 101 | . . 101 Core Remaining (%) 78 | 100 56 . Volleys Fired 258 | 4 122 132 Largest 2 | 2 2 2 Hottest 136 | 40 100 136 Shots Fired 342 | 8 185 149 Gun 240 | 8 163 69 Cannon 74 | . 8 66 Launcher 10 | . . 10 Special 18 | . 14 4 Kinetic 151 | 8 110 33 Thermal 104 | . 14 90 Explosive 10 | . . 10 Electromagnetic 77 | . 61 16 Robot Hit Streak 10 | 2 9 10 Robot Miss Streak 6 | 1 6 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 247 | 5 120 122 Core Hits 107 | 2 47 58 Critical Kills 2 | . . 2 Critical Parts Destroyed 2 | . . 2 Critical Strikes 5 | . . 5 Burn 1 | . . 1 Meltdown 1 | . . 1 Smash 3 | . . 3 Melee Attacks 72 | . 25 47 Impact 47 | . . 47 Slashing . | . . . Piercing . | . . . Sneak Attacks 24 | . 22 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 4855 | 56 1420 3379 Guns 1726 | 56 1149 521 Cannons 1037 | . 122 915 Explosions 924 | . 149 775 Melee 1129 | . . 1129 Ramming 16 | . . 16 Kinetic 923 | 56 686 181 Thermal 1291 | . 149 1142 Explosive 775 | . . 775 Electromagnetic 721 | . 585 136 Impact 1129 | . . 1129 Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . 19 . Message Errors 6 | . 6 . Matter Fused 4 | . 4 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Data Loss (major) 2 | . 2 . Misfires 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 281 | . 12 269 Projectiles 31 | . 12 19 Explosions 17 | . . 17 Melee 233 | . . 233 Knockbacks 7 | . 3 4 Impact 4 | . . 4 Kinetic 3 | . 3 . Secondary . | . . . Self-Inflicted Damage 43 | . 33 10 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 6 | . . 6 Kicked 6 | . . 6 Crushed . | . . . Highest Temperature 670 | 12 226 670 Average Temperature 82 | 9 36 136 Received Heat Transfer 1350 | 18 192 1140 Effects 23 | . . 23 Shutdowns 5 | . . 5 Energy Bleed 4 | . . 4 Interference 6 | . . 6 Matter Decay 3 | . . 3 Damage (minor) 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 15 | . 2 13 Impact Corruptions 11 | . . 11 Robots Melted 2 | . . 2 Combat Hostiles 1 | . . 1 Parts Melted 4 | . 1 3 Heat Transferred 2531 | . 200 2331 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 628 | 20 245 628 Initial 13 | . 13 4 Average 180 | 2 49 357 Maximum Alert Level 2 | . 1 2 Low Security (%) 63 | 100 97 18 Level 1 15 | . 2 31 Level 2 21 | . . 50 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 11 | . 5 6 Investigation 7 | . 3 4 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 81 | 1 26 54 Peak Tracking Total 6 | 1 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts 64 | . 64 . Triggered 1 | . 1 . Disarmed 1 | . 1 . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled 1 | . . 1 Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 18 | . 9 9 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 69 | . 39 30 Successful 30 | . 17 13 Failed 39 | . 22 17 Catastrophic 5 | . 2 3 Database Lockouts . | . . . Manual . | . . . Terminals 42 | . 24 18 Fabricators . | . . . Repair Stations 12 | . 4 8 Recycling Units 15 | . 11 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 7 6 Record 4 | . 2 2 Prototype ID Bank 1 | . 1 . Scanalyzer Index 1 | . 1 . Alert Level 1 | . . 1 Unreport Threat 1 | . 1 . Locate Traps 1 | . . 1 Dispatch Records 1 | . 1 . Assault Status 1 | . . 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 1 4 Scan Component 3 | . 1 2 Repair 2 | . . 2 Recycling Unit Hacks 12 | . 9 3 Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 6 | . 4 2 Retrieve Components 4 | . 3 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 16 | . 9 7 Full Trace Events 15 | . 8 7 Feedback Events 2 | . 2 . Corruption 2 | . 2 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 70 | . . 70 Parts Recycled 1 | . 1 . Recycled Matter 29 | . 29 . Retrieved Matter . | . . . Retrieved Components 31 | . 21 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 9 | . 9 . Non-combat 9 | . 9 . Combat . | . . . Robot Hacks Applied 17 | . 17 . parse_system 2 | . 2 . no_distress 14 | . 14 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 5803 | 90 3233 2480 Spaces Moved 4148 | 68 2771 1309 Core 19 | 19 . . Treads 694 | . 199 495 Legs 1925 | 49 1143 733 Wheels 487 | . 406 81 Hover 274 | . 274 . Flight 749 | . 749 . Fastest Speed 37 | 50 37 90 Average Speed 105 | 100 92 134 Slowest Speed 245 | 120 245 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . 1 . Cave-ins Triggered . | . . . Exploration Rate (%) 63 | 8 100 82 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 15 | . 13 2 Terrain Destroyed 94 | . 28 66 Melee 2 | . . 2 Projectile 13 | . 13 . AOE 79 | . 15 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 5106 | 80 3235 1791 Wait 316 | . 125 191 Move 4144 | 67 2768 1309 Hop 1 | . 1 . Pick Up 40 | 4 26 10 Fast Attach 60 | 5 23 32 Attach 12 | . 5 7 Detach 12 | . 9 3 Swap 47 | . 24 23 Drop 69 | . 43 26 Fire 258 | 4 122 132 Melee 72 | . 25 47 Ram . | . . . Kick 6 | . . 6 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 64 | . 64 . Miscellaneous 5 | . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / *Sto x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 464 | -10/Materials | Discovered new exit (range 14) 602 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Build established: Mutant 958 | -10/Materials | Discovered new exit (range 11) 1202 | -10/Materials | Identified exit to Materials 1388 | -10/Materials | Build established: Scavenger-Mutant 1631 | -10/Materials | Discovered exit to Materials (range 13) 1761 | -10/Materials | Build established: Mutant 2011 | -10/Materials | Discovered exit to Materials (range 16) 2033 | -10/Materials | Identified exit to Subcaves 2188 | -10/Materials | Identified exit to Mines 3324 | -10/Materials | Entered another Materials area 3324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3326 | -9/Materials | Discovered new exit (range 6) 3331 | -9/Materials | Identified exit to Storage 3427 | -9/Materials | Discovered new exit (range 16) 3720 | -9/Materials | Repaired Lgt. Nuclear Core 3915 | -9/Materials | Discovered new exit (range 4) 3975 | -9/Materials | Build established: Scavenger-Mutant 4087 | -9/Materials | Lost 4 parts (1p2u1w) 4162 | -9/Materials | Lost 3 parts (2n1w) 4270 | -9/Materials | Discovered new exit (range 16) 4340 | -9/Materials | Build established: Mutant 4466 | -9/Materials | Core integrity fell below 50% 4534 | -9/Materials | Discovered new exit (range 3) 4734 | -9/Materials | Build established: Scavenger-Mutant 5149 | -9/Materials | Build established: Mutant 5402 | -9/Materials | Discovered exit to Storage (range 7) 5404 | -9/Materials | Core integrity fell below 20% 5724 | -9/Materials | First assault squad dispatched 5725 | -9/Materials | Repaired Particle Cannon 5804 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- repairs. 05725_ Connecting with Repair Station... 05725_ Acquired Particle Cannon. 05729_ K-01 Serf cleans the Fusion Modulator. 05762_ Acquired 3 matter. 05766_ Acquired 7 matter. 05769_ C-30 ARC bursts open, deploying its payload. 05769_ G-47 Trooper unfolds itself. 05769_ G-34 Mercenary unfolds itself. 05769_ M-13 Machinist unfolds itself. 05771_ K-01 Serf collects debris. 05777_ Ion Engine melted. 05777_ G-34 Mercenary destroyed. 05777_ K-01 Serf collects debris. 05782_ Power failure, Imp. Ion Engine shutdown. 05782_ K-01 Serf collects debris. 05784_ Acquired 10 matter. 05787_ K-01 Serf collects debris. 05792_ Overheating: Energy bleed (-60). 05797_ Overheating: Matter decay (-51). 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""" ## !################### """" ""T"" | | # ?""" +% % %% + """" """""% | | # # ############## | | #####+##+# #######################+## | | ######## % ^##??????????######### % | | #####? # ^##?????????????????## | | # #? # """ # ?????????????????## % | | ? # """ # ?????????????????## % | | # # """ % # ?????????????????## | | # # # # ?????????????????### # | | ##?##### + ???????????????### # | | " # ???? # """ # ##????######### # | | " # ???? # """ #########????######### # | | " #"???? + """ ########????## # | | #"???? # ##??????????## # | | =#"???? # ##?????????? # # | | " # ???? # ##?????????? # ######+# | | " ##????## #### ??????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Hehehe It's Just You Loot Pinata One Hack Too Far Part-time Mechanic Significant Disruption Universal Adapter Challenges ------------ None Game ------ Seed AssembledLatentKatana Manual? 0 Play Time 02:47:53 Cumulative 3.5 hours Start 2024.05.15 @ 00:10:08 End 2024.05.15 @ 03:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b38b913-d492-4f45-b78a-b58f45195432