Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.07 @ 21:52:48 Player: dp-fld Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (312) 1560 Value Destroyed (11530) 11530 Prototype IDs (86) 1720 Alien Tech Used (8) 1600 Bonus (9159) 9159 TOTAL SCORE: 35169 Bonus ------- High Alert Combat Kills 3550 Follower Combat Kills 309 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1700 Matter 300/300 Energy 450/450 System Corruption 53% Temperature Cool (9) Movement Walking (120) Location -2/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Myomer Leg High-density Centrium Leg > --- UTILITY (14) ----- High-capacity Storage Unit Energy Well Experimental Optical Array Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Target Analyzer Graphene Brace Advanced Hacking Suite > --- WEAPON (2) ------- Kinetic Spear Plasma Lance > --- INVENTORY (20) --- Antimatter Reactor Quantum Reactor Myomer Leg Centrium Leg Experimental Energy Well (600) Advanced Quantum Shading Machine Advanced Component Analysis Suite Advanced Drone Bay (2/2) Transdimensional Reconstructor Subatomic Replicator Multirail Compact Linear Accelerator Smartbomb Launcher Ionic Axe SGEMP Prototype Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Improved Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Actuator Array Experimental Transmission Jammer Graphene Brace Experimental Shield Generator > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Biometal Leg Centrium Leg Centrium Leg Experimental Energy Well Experimental Reaction Control System Experimental Reaction Control System Cloaking Device Improved Weapon Shielding Improved Weapon Shielding Advanced Shield Generator Advanced Component Analysis Suite Transdimensional Reconstructor Subatomic Replicator Compact Linear Accelerator Smartbomb Launcher Kinetic Spear Plasma Lance Plasma Lance Plasma Lance [Rating: 213] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Centrium Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Artifact Phase Armor Weapon Makeshift Sword Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Slots Evolved 16 | . . . 2 . 2 2 . . . . . 4 . . . . . . 2 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 1 . . . . . 3 . . . . . . 2 . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 436 | 1 16 6 51 28 19 21 . 12 2 2 1 9 . 18 5 2 13 4 20 4 1 20 5 8 19 11 72 66 Power 19 | . 1 . 2 1 1 1 . 1 . . . . . 1 . . . . . . 1 . . 1 . . 4 5 Engine 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 5 Propulsion 107 | . 2 1 13 8 9 10 . 1 . . . 3 . . . . 3 . . . . 4 . 1 3 1 30 18 Treads 27 | . 2 1 12 8 4 . . . . . . . . . . . . . . . . . . . . . . . Leg 34 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 13 18 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . . . 1 . 4 10 . 1 . . . 3 . . . . 1 . . . . 4 . 1 3 1 17 . Utility 196 | 1 4 1 15 6 4 8 . 7 1 . . 5 . 13 3 1 8 2 11 2 . 9 5 5 13 6 31 35 Device 108 | 1 1 . 5 3 1 2 . 5 1 . . 2 . 10 2 1 5 2 9 1 . 6 4 4 8 6 9 20 Storage 16 | . 3 . 2 . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 3 5 Processor 26 | . . . 2 . 2 2 . . . . . 1 . . . . . . . . . . 1 . 1 . 12 5 Hackware 8 | . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . 1 2 . . 1 Protection 36 | . . 1 6 3 1 2 . 2 . . . 2 . 3 1 . 2 . . 1 . 1 . . . . 7 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon 114 | . 9 4 21 13 5 2 . 3 1 2 1 1 . 4 2 1 2 2 9 2 . 7 . 1 3 4 7 8 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | . 4 . 2 2 3 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 24 | . 2 2 11 8 . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 28 | . 1 1 6 2 1 . . 2 . 1 . . . 1 1 . 1 1 3 1 . 2 . . . 2 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . 2 1 1 1 . . . 1 . . . 1 1 1 . 1 5 1 . 1 . . 2 2 2 . Piercing Weapon 14 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . 3 7 Special Melee Weapon 5 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 . . . . . . Unidentified Prototypes 41 | . 1 . 2 . . 3 . . . . . . . . . . 5 . . 1 . 4 . 1 3 3 10 8 Parts Lost 79 | . . . 2 4 5 . . . . . . . . . . . . . . . 1 . 1 3 . 1 18 44 Power 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Propulsion 26 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . 9 12 Utility 41 | . . . 1 2 2 . . . . . . . . . . . . . . . . . 1 2 . 1 6 26 Weapon 8 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 3 3 Highest Loss Streak 11 | . . . 1 3 2 . . . . . . . . . . . . . . . 1 . 1 2 . 1 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 97 92 99 100 100 100 100 100 100 100 100 100 100 100 100 99 99 100 99 100 99 100 99 97 90 Engine 5 | . 14 14 11 10 8 . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 7 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 . . . . . Treads 13 | . 20 28 33 32 32 . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . 11 23 Flight 13 | . . . . . . 38 38 38 38 38 38 35 35 35 35 35 35 35 31 31 31 31 31 28 28 27 13 . Device 12 | . 13 13 7 10 10 6 . 5 7 7 7 11 11 16 16 11 13 17 15 15 15 13 15 21 22 22 11 14 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 7 5 5 5 5 5 6 5 5 5 5 6 5 4 4 4 6 7 Processor 10 | . . . 3 . 5 15 23 23 23 23 23 17 17 17 17 17 13 11 10 10 10 10 10 14 14 14 30 26 Hackware 2 | . . . . . . . . . . . . . . . . . . . 9 10 10 10 10 12 14 14 3 1 Protection 6 | . . . 11 9 4 7 7 1 . . . 11 11 5 5 11 11 11 10 9 10 9 9 2 . . 6 2 Ballistic Gun 3 | . 18 . . 6 8 7 7 6 7 6 7 1 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 5 17 19 14 9 . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 7 . . . . . . . . . . . . . . . 2 . 3 5 3 5 . . . . . Slashing Weapon 2 | . . . 1 . . 6 7 7 7 7 7 5 5 4 4 5 2 2 4 3 5 5 5 4 4 3 1 . Piercing Weapon 2 | . . . . . . . . . . . . 3 5 5 5 5 5 5 5 2 . . . 4 4 4 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 55 57 108 106 101 24 23 23 22 22 22 29 29 29 29 29 30 29 29 30 28 39 30 32 30 30 90 92 Greatest Support 219 | 20 40 40 69 72 92 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 34 32 32 34 34 178 219 Greatest Overweight (x) 4 | . 1 1 1 1 4 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 16 | 8 17 20 24 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 20 Most Carried 25 | 7 20 20 25 25 25 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Carried 16 | 6 15 19 24 24 24 9 10 10 10 10 10 9 10 9 10 10 9 10 9 10 9 9 9 9 9 9 11 18 Final Capacity 25 | 8 20 20 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Final Carried 25 | 7 20 20 25 25 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 20 18 Class Distribution -------------------- 44% | Mutant 13% | Hacker-Ninja 9% | Scout 8% | Scavenger-Gladiator 5% | Hacker-Scout 5% | Infiltrator-Ninja 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Ninja | -5/Factory Ninja | -5/Waste Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Scout | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Infiltrator-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Matter Collected 7680 | 223 507 214 1406 1006 576 219 . 247 . 21 45 100 . 221 100 40 . 23 131 289 44 268 82 . 172 303 788 655 Remotely 669 | . . . 134 . 535 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12857 | 11 663 303 2230 1453 659 145 . 249 . . . 115 . 403 63 . . . 179 258 60 . 155 . 172 211 2183 3345 Parts 702 | 3 37 24 149 58 42 16 . 18 . . . 7 . 30 4 . . . 11 12 5 . 6 . 19 11 87 163 Haulers Intercepted 22 | . 2 . 6 4 4 1 . 1 . . . . . . . . . . . . . . . . . 1 1 2 Recyclers Shooed 10 | . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . 2 . . . . . 8 . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Combat Hostiles Destroyed 214 | . 12 13 45 29 20 . . 4 . . . . . . 5 . . . . . 8 . 5 . 1 . 31 41 Melee 70 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 26 41 Guns 21 | . 8 . . 6 6 . . 1 . . . . . . . . . . . . . . . . . . . . Cannons 60 | . 1 8 24 17 10 . . . . . . . . . . . . . . . . . . . . . . . AOE 62 | . . 5 21 6 4 . . 3 . . . . . . 5 . . . . . 8 . 5 . . . 5 . Classes Destroyed 24 | 1 7 1 3 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . 5 2 Worker 11 | . 1 . 5 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Builder 11 | . 1 . 3 . . 2 . . . . . 2 . 1 . . . . . . . . . . . . . 2 Tunneler 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 6 4 4 1 . 1 . . . . . . . . . . . . . . . . . 1 1 2 Recycler 12 | . 1 . 7 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 32 | . 2 . 3 1 . 2 . 2 . . . 2 . 8 . . . . 4 . . . . . 3 3 1 1 Swarmer 68 | . 3 5 10 3 10 . . 4 . . . . . . 5 . . . . . 8 . 5 . . . 10 5 Grunt 75 | . 9 6 24 12 6 . . . . . . . . . . . . . . . . . . . . . 5 13 Brawler 8 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 3 Duelist 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Protector 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 26 | . . 2 9 9 3 . . . . . . . . . . . . . . . . . . . . . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Best Kill Streak 14 | 1 4 4 14 7 7 2 . 4 . . . 1 . 2 5 . . . 1 . 8 . 4 . 1 1 5 6 Combat Bots Only 9 | . 3 3 9 6 6 . . 4 . . . . . . 5 . . . . . 8 . 4 . 1 . 5 6 Max Kills in Single Turn 5 | 1 2 3 4 2 5 1 . 2 . . . 1 . 1 4 . . . 1 1 4 . 3 . 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 3 2 4 . . 2 . . . . . . 4 . . . . . 4 . 3 . . . 5 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Hostile Shots Fired 1711 | . 67 26 200 129 133 22 . 29 3 . . 3 . . 7 . . . 22 . 33 6 32 16 30 37 213 703 Missed 586 | . 20 7 60 31 29 14 . 19 2 . . 1 . . 5 . . . 13 . 16 5 22 7 19 23 78 215 Damage Taken 20668 | . 510 241 1736 1429 1236 90 . 131 33 . . 47 . . 29 . . . 201 . 326 21 232 210 168 347 3443 10238 Core 2854 | . 120 36 140 176 139 5 . 27 . . . . . . . . . . 79 . 48 . 73 82 91 121 535 1182 Absorbed by Shields 698 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 698 Redirected to Shielding 454 | . . . . . . . . . . . . . . . 10 . . . 84 . 119 17 107 24 . . 17 76 Ignored by Resistances 401 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401 Regen/Repaired (Parts) 814 | . 12 . 137 461 . . . . . . . 42 . . . . . . . . . 96 . . 41 25 . . Core Remaining (%) 73 | 100 . 37 . 21 74 . . . . . 95 . . . . . . 100 . . . . 82 . . 81 . . Volleys Fired 389 | 5 42 20 114 87 76 2 . 5 1 . 1 . . . 5 . . . 6 . 6 . 12 . . 6 1 . Largest 2 | 2 2 2 2 2 2 1 . 1 1 . 1 . . . 1 . . . 1 . 1 . 1 . . 1 1 . Hottest 88 | 60 58 70 88 88 68 23 . 33 23 . 23 . . . 30 . . . 30 . 30 . 30 . . 30 60 . Shots Fired 704 | 10 84 37 208 173 147 2 . 5 1 . 1 . . . 5 . . . 6 . 6 . 12 . . 6 1 . Gun 200 | 10 76 . 5 32 70 2 . 3 1 . 1 . . . . . . . . . . . . . . . . . Cannon 431 | . 8 34 177 136 76 . . . . . . . . . . . . . . . . . . . . . . . Launcher 73 | . . 3 26 5 1 . . 2 . . . . . . 5 . . . 6 . 6 . 12 . . 6 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 626 | 5 84 34 182 168 146 2 . 3 1 . 1 . . . . . . . . . . . . . . . . . Thermal 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 48 | . . 3 5 1 1 . . 2 . . . . . . 5 . . . 6 . 6 . 12 . . 6 1 . Electromagnetic 25 | . . . 21 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 3 13 34 10 23 29 . . 1 . . . . . . 1 . . . . . 2 . 3 . . . 1 . Robot Miss Streak 7 | 2 4 3 6 2 7 . . 2 . . . . . . 2 . . . . . 3 . 4 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 802 | 5 57 29 124 136 104 15 . 12 . . . 7 . 19 2 . 3 . 9 8 2 5 5 3 7 11 86 153 Core Hits 433 | 1 22 15 88 56 37 4 . 12 . . . 1 . 10 7 . . . 5 4 16 . 10 . 5 7 45 88 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 59 | . 2 1 5 4 3 . . . . . . 1 . 1 . . . . 2 1 . . . . 1 . 12 26 Blast 13 | . . 1 5 4 3 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Impale 40 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 10 26 Melee Attacks 757 | . 11 2 7 4 . 39 . 25 1 . 3 27 . 81 . 2 3 1 44 14 2 21 16 29 36 42 152 195 Impact 13 | . 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 292 | . . . 7 4 . 39 . 25 1 . 3 18 . 30 . 2 . 1 18 5 2 4 16 23 20 32 42 . Piercing 442 | . . . . . . . . . . . . 9 . 50 . . . . 25 9 . 12 . 6 16 10 110 195 Sneak Attacks 53 | . 1 . 1 . . 4 . 3 . . . 4 . 5 . . 3 . 3 8 . 5 . . 2 1 6 7 Combat Hostiles 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Follow-up Attacks 52 | . . . . . . . . . . . . 2 . 6 . . . . 2 . . . . . 2 5 16 19 Damage Inflicted 31018 | 64 1079 734 4592 3056 1956 762 . 787 . . . 464 . 1045 362 . . . 415 698 681 . 657 184 371 489 5303 7319 Guns 2125 | 64 681 . 44 452 869 . . 15 . . . . . . . . . . . . . . . . . . . . Cannons 5935 | . 139 490 2227 2233 846 . . . . . . . . . . . . . . . . . . . . . . . Explosions 5088 | . . 212 2142 333 241 . . 235 . . . . . . 362 . . . . . 681 . 422 . . 17 443 . Melee 17699 | . 236 . 101 . . 762 . 537 . . . 464 . 1045 . . . . 415 698 . . 235 184 371 472 4860 7319 Ramming 171 | . 23 32 78 38 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8038 | 42 820 490 2271 2685 1715 . . 15 . . . . . . . . . . . . . . . . . . . . Thermal 243 | 22 . . 221 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3556 | . . 212 857 86 241 . . 235 . . . . . . 362 . . . . . 681 . 422 . . 17 443 . Electromagnetic 1311 | . . . 1064 247 . . . . . . . . . . . . . . . . . . . . . . . . Impact 236 | . 236 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3549 | . . . 101 . . 762 . 537 . . . 387 . 381 . . . . 69 . . . 235 . 45 347 685 . Piercing 13914 | . . . . . . . . . . . . 77 . 664 . . . . 346 698 . . . 184 326 125 4175 7319 Highest Corruption 53 | . . . . . . . . . . . . . 9 9 . . . . . . . . . . 1 3 1 53 Average Corruption 13 | . . . . . . . . . . . . . 9 7 . . . . . . . . . . 1 1 1 27 Corruption Purged 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Effects 103 | . . . . . . . . . . . . . 1 25 . . . . . . . . . . 2 4 2 69 Message Errors 23 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . 1 . 16 Matter Fused 27 | . . . . . . . . . . . . . 1 7 . . . . . . . . . . 1 . . 18 Heat Flow Errors 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 4 Energy Discharges 13 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 2 . 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . 1 . 11 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alerts 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1975 | . 91 . 62 . 35 112 . 46 . . . 313 . 311 60 . . . 23 225 . . 83 18 95 4 334 163 Projectiles 51 | . 6 . 33 . 12 . . . . . . . . . . . . . . . . . . . . . . . Explosions 147 | . . . 29 . 23 . . . . . . . . . 60 . . . . . . . 4 . . . 31 . Melee 1777 | . 85 . . . . 112 . 46 . . . 313 . 311 . . . . 23 225 . . 79 18 95 4 303 163 Knockbacks 47 | . 5 5 16 12 9 . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . 2 3 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 322 | . . 24 99 . 48 . . . . . . . . . . . . . 27 . 43 . 34 . . 47 . . Shots 15 | . . 1 6 . 1 . . . . . . . . . . . . . 1 . 2 . 1 . . 3 . . Rammed 21 | . 2 6 9 4 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 2 6 11 5 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 9 48 190 309 108 9 . 3 10 . 4 5 5 139 4 42 12 4 8 1 10 205 24 13 48 48 161 161 Average Temperature 34 | . 4 12 48 89 31 5 . 2 6 . 4 3 3 19 3 14 6 3 1 1 2 32 4 1 11 14 84 89 Received Heat Transfer 3192 | . 216 111 591 564 396 63 . 9 12 . . 9 . . . . . . 21 . 9 . 18 30 . 9 225 909 Effects 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . Impact Corruptions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 400 | 50 . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Peak Influence 1221 | 5 194 170 1142 1221 892 385 45 356 . . . 159 100 233 . . . . 149 . . . . 269 336 206 1178 991 Initial 628 | . 3 11 8 479 515 256 45 31 . . . . 55 70 . . . . . . . . . 27 150 63 115 628 Average 421 | 2 56 47 693 872 692 126 45 221 . . . 65 68 124 . . . . 38 . . . . 96 224 108 745 788 Maximum Alert Level 4 | . . . 4 4 3 1 . 1 . . . . . 1 . . . . . . . . . 1 1 1 4 3 Low Security (%) 46 | 100 100 100 12 . . 71 100 31 . . . 100 100 92 . . . . 100 . . . . 92 39 99 3 . Level 1 8 | . . . 4 . . 28 . 68 . . . . . 7 . . . . . . . . . 7 60 . 18 . Level 2 15 | . . . 36 19 63 . . . . . . . . . . . . . . . . . . . . . 14 31 Level 3 25 | . . . 39 72 36 . . . . . . . . . . . . . . . . . . . . . 54 68 Level 4 3 | . . . 7 8 . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 4 . 8 7 3 5 . 3 . . . 2 . 3 . . . . 2 . 1 . . 1 3 4 1 11 Investigation 18 | . 3 . 4 . 2 3 . 1 . . . . . . . . . . . . 1 . . . 2 1 1 . Extermination 12 | . . . . . . 1 . 1 . . . 1 . 1 . . . . 2 . . . . 1 1 1 . 3 Reinforcement 11 | . 1 . 2 . . 1 . . . . . 1 . 2 . . . . . . . . . . . 2 . 2 Assault 13 | . . . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . 6 Garrison 4 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Distress Signals 43 | . 1 1 3 4 2 . . 3 . . . 1 . . . . . . . . . 2 . . 2 10 10 4 Communications Jammed 38 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 7 2 21 . 5 Distress Signals 35 | . . . . . . . . . . . . . . 2 . . . . . . . . . 7 . 21 . 5 Times Spotted 605 | . 29 15 83 56 25 15 5 20 1 . . 10 6 18 5 . . . 19 . 17 18 14 13 24 34 113 65 Peak Tracking Total 18 | . 3 3 7 8 7 3 5 6 1 . . 4 6 3 5 . . . 5 . 18 7 7 8 8 16 8 8 Tactical Retreats 96 | . 4 2 5 8 2 7 . 5 . . . 3 . 2 . . . . 10 . 3 2 2 2 6 6 24 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Traps Triggered 19 | . . . 2 . 1 4 . 3 . . . 1 . . . . . . 2 . . . . 2 . 1 . 3 Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 6 . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Disabled 26 | . . 1 7 2 . . . . . . . . . 2 . . . . . 1 . . 1 1 5 4 . 2 Max in Single Turn 1 | . . 1 1 1 . . . . . . . . . 1 . . . . . 1 . . 1 1 1 1 . 1 Garrison Access 6 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Machines Accessed 140 | . 11 . 13 9 4 23 . 9 . . 1 3 . 12 . . 5 . 4 2 1 3 . 5 12 14 4 5 Terminals 101 | . 8 . 10 6 4 15 . 8 . . 1 2 . 10 . . . . 2 . 1 . . 5 9 11 4 5 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 . 1 2 . . . 1 . . . 1 . 1 . . . . . . . . . . 2 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . 4 . . . . . . . . . . . . 1 . . . . . 1 1 . . Garrison Access 7 | . . . . 1 . 3 . . . . . . . 1 . . . . 1 . . . . . . 1 . . Total Hacks 369 | . 30 . 50 26 13 58 . 17 . . 1 7 . 24 . . 18 . 6 2 3 6 . 12 36 46 7 7 Successful 194 | . 16 . 27 16 6 28 . 7 . . 1 3 . 7 . . 18 . 3 2 3 6 . 5 17 27 . 2 Failed 174 | . 13 . 23 10 7 30 . 10 . . . 4 . 17 . . . . 3 . . . . 7 19 19 7 5 Catastrophic 30 | . 1 . 2 1 1 4 . 4 . . . . . 7 . . . . . . . . . 2 . 3 2 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 151 | . 21 . 16 3 7 12 . 11 . . . . . 13 . . . . 2 . . . . 6 18 30 7 5 Terminals 267 | . 25 . 35 16 13 37 . 15 . . 1 4 . 19 . . . . 3 . 3 . . 12 29 41 7 7 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 30 | . 3 . 5 8 . . . 2 . . . 3 . 3 . . . . . . . . . . 4 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 33 | . . . 10 . . 16 . . . . . . . . . . . . 2 . . . . . 3 2 . . Garrison Access 10 | . . . . 2 . 4 . . . . . . . 2 . . . . 1 . . . . . . 1 . . Terminal Hacks 100 | . 6 . 10 7 5 8 . 5 . . 1 1 . 3 . . 18 . 1 2 3 6 . 4 8 11 . 1 Record 16 | . . . . . . . . . . . 1 . . . . . 6 . . 1 3 4 . . 1 . . . Part Schematic 5 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 14 | . 2 . 3 3 . . . 1 . . . . . . . . 4 . . . . . . 1 . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 4 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . Locate Traps 12 | . 1 . 3 1 . 3 . 2 . . . 1 . . . . . . . . . . . . . 1 . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 1 . 1 1 1 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . Registered Components 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . 2 . 4 8 . . . . . . . 2 . 1 . . . . . . . . . . 2 2 . . Scan Component 11 | . 1 . 2 4 . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . Repair 10 | . 1 . 2 4 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . 10 . . 12 . . . . . . . . . . . . . . . . . . 1 2 . . Insert Component 12 | . . . 4 . . 6 . . . . . . . . . . . . . . . . . . 1 1 . . Analyze 13 | . . . 6 . . 6 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . Seal Access 5 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 42 | . 8 . 3 1 1 4 . 2 . . . . . 3 . . . . 1 . . . . 1 6 11 . 1 Terminals 39 | . 6 . 3 1 1 4 . 1 . . . . . 3 . . . . 1 . . . . 1 6 11 . 1 Track 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Assimilate 7 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . . 2 1 . . Botnet 16 | . 3 . 2 1 1 2 . . . . . . . . . . . . 1 . . . . 1 1 3 . 1 Disrupt 9 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 4 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 113 | . 8 . 12 8 4 20 . 8 . . 1 2 . 11 . . . . 2 . 1 . . 5 11 11 4 5 Full Trace Events 14 | . 2 . 4 . 1 2 . 1 . . . . . . . . . . . . 1 . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 4 . . 6 . . . . . . . . . . 4 . . . . . . . . 1 . 4 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 1 . 2 4 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Time 332 | . 13 . 52 122 . . . . . . . 60 . . . . . . . . . . . . 60 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 4 . . 5 . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 10 | . . . 4 . . 5 . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . parse_system 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Total Allies 12 | . . . . 2 . 2 . 3 . . . . 1 2 . . . . . . . . . . 1 1 . . Largest Group 3 | . . . . 2 1 2 . 3 . . . . 1 1 . . . . . . . . . . . 1 . . Highest-Rated Group 93 | . . . . 62 28 26 . 93 . . . . 31 26 . . . . . . . . . . . 45 . . Highest-Rated Ally 45 | . . . . 31 28 16 . 31 . . . . 31 26 . . . . . . . . . . . 45 . . Total Orders 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . 46 . 3 . 22 . . . . . . . . . . . . . . . . . . . . Total Damage 1116 | . . . . 674 . 46 . 396 . . . . . . . . . . . . . . . . . . . . Kills 10 | . . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . . 2 . . . 1 1 . . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Turns Passed 25701 | 36 2470 2069 4878 1683 881 1382 39 483 97 192 209 369 33 945 181 328 122 439 1112 313 80 699 1015 391 862 738 2053 1602 Spaces Moved 27676 | 16 1023 618 1789 503 253 2728 116 1080 195 698 484 615 130 1784 546 583 263 584 1493 787 259 1439 1248 687 1477 1744 3700 834 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3838 | . 676 618 1789 503 252 . . . . . . . . . . . . . . . . . . . . . . . Legs 1906 | 16 347 . . . . . . . . . . . . . . . . . . . . . . . . . 709 834 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21932 | . . . . . 1 2728 116 1080 195 698 484 615 130 1784 546 583 263 584 1493 787 259 1439 1248 687 1477 1744 2991 . Fastest Speed 15 | 120 120 240 160 240 235 27 27 27 27 27 27 24 24 24 24 24 24 24 24 24 24 20 22 22 20 20 15 115 Average Speed 60 | 120 210 240 235 240 237 27 27 27 27 27 27 24 24 24 24 24 24 24 24 24 24 22 22 22 20 20 39 119 Slowest Speed 311 | 120 240 240 240 240 311 101 27 27 27 27 27 25 24 24 24 24 98 24 24 24 24 92 22 22 22 20 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . 22 . 10 . . . 2 . 15 . . . . 14 . . . 1 9 3 20 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 98 93 98 68 29 63 76 36 28 80 79 15 83 48 81 67 63 72 23 90 47 95 72 26 87 65 74 77 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 6 | . 2 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 2 . . . . . . . 4 2 . . . 4 2 . 1 . 2 3 . 1 . . . . . Spaces Dug 322 | . 3 1 2 4 . 15 . 7 1 . 3 13 . 36 . 2 . 1 64 5 2 8 30 21 15 42 42 5 Terrain Destroyed 646 | . 3 31 54 16 11 15 . 12 1 . 3 13 . 36 38 2 . 1 83 5 57 8 112 21 15 54 50 5 Melee 240 | . 3 1 2 4 . 15 . 7 1 . 3 13 . 36 . 2 . 1 25 5 2 8 10 21 15 19 42 5 Projectile 21 | . . . 17 3 1 . . . . . . . . . . . . . . . . . . . . . . . AOE 385 | . . 30 35 9 10 . . 5 . . . . . . 38 . . . 58 . 55 . 102 . . 35 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Total 34953 | 22 1239 1155 2243 800 390 3296 122 1229 235 700 557 804 131 2193 587 767 320 879 2174 889 268 1780 1956 886 1989 2068 4118 1156 Wait 5315 | . 104 497 187 141 23 502 7 88 37 . 69 150 2 303 32 181 26 291 623 81 . 273 677 149 449 258 129 36 Move 27457 | 15 1022 617 1788 502 252 2685 115 1061 194 697 483 612 129 1754 545 582 262 583 1465 786 258 1438 1245 669 1470 1705 3689 834 Hop 91 | . . . . . . 21 . 8 . . . 1 . 14 . . . . 13 . . . 1 8 3 18 4 . Pick Up 209 | 1 24 3 36 13 5 6 . 6 . . . 7 . 9 . . 3 . 5 1 1 7 . 6 6 5 42 23 Fast Attach 141 | 1 3 . 5 10 3 9 . . . . . . . 1 . . 10 . 5 2 . 7 . . 8 9 33 35 Attach 73 | . . . 4 5 4 4 . . . . . 5 . 2 . . 1 . 2 . 1 3 1 5 1 1 12 22 Detach 30 | . . . 3 4 . 3 . . . . . . . . . . 1 . 1 . . 1 . . . . 12 5 Swap 229 | . 13 6 42 13 12 8 . 12 2 2 1 4 . 15 5 2 3 4 13 3 . 10 4 3 10 5 28 9 Drop 258 | . 18 4 46 16 15 10 . 6 . 1 . 2 . 11 . . 11 . 5 2 . 14 . 1 14 9 49 24 Fire 389 | 5 42 20 114 87 76 2 . 5 1 . 1 . . . 5 . . . 6 . 6 . 12 . . 6 1 . Melee 651 | . 11 2 7 4 . 39 . 25 1 . 3 23 . 67 . 2 3 1 36 14 2 19 16 27 28 34 119 168 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 2 6 11 5 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 18 . . . . . . . . . . . . . . . 18 . 18 . . Rewire 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Trap 17 | . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 37 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Central database locked down 318 | -10/Materials | Build established: Mutant 1068 | -10/Materials | Discovered new exit (range 10) 1383 | -10/Materials | Discovered new exit (range 3) 1630 | -10/Materials | Discovered new exit (range 8) 1715 | -10/Materials | Repaired Seismic Detector 1969 | -10/Materials | Discovered new exit (range 16) 2507 | -10/Materials | Entered Mines 2509 | -10/Mines | Met a Derelict bent on vengeance 2581 | -10/Mines | Learned location of Storage (-9) 2606 | -10/Mines | Core integrity fell below 50% 2696 | -10/Mines | Discovered new exit (range 8) 2749 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2876 | -10/Mines | Discovered new exit (range 10) 3418 | -10/Mines | Excavation squad dispatched 3418 | -10/Mines | A large section of the Mines collapsed 3459 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3464 | -10/Mines | Found Prototype Device 3668 | -10/Mines | Excavation squad dispatched 4349 | -10/Mines | Discovered new exit (range 6) 4576 | -10/Mines | Entered Materials 4576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5183 | -9/Materials | Discovered new exit (range 11) 5189 | -9/Materials | Destroyed 7 combat bots 5405 | -9/Materials | Destroyed 9 combat bots 5425 | -9/Materials | Discovered new exit (range 16) 5639 | -9/Materials | Discovered new exit (range 4) 5898 | -9/Materials | Build established: Scavenger-Mutant 6395 | -9/Materials | Repaired Grenade Launcher 6422 | -9/Materials | Repaired Lgt. Cannon 6500 | -9/Materials | Build established: Mutant 6799 | -9/Materials | Discovered new exit (range 13) 6847 | -9/Materials | Discovered new exit (range 16) 7376 | -9/Materials | First assault squad dispatched 7771 | -9/Materials | Discovered new exit (range 14) 9447 | -9/Materials | Identified exit to Storage 9454 | -9/Materials | Entered Storage 9931 | -9/Storage | Garrison activated, responded to threat 10048 | -9/Storage | Repaired Imp. Treads 10082 | -9/Storage | Repaired Rnf. Ion Engine 10254 | -9/Storage | First assault squad dispatched 10310 | -9/Storage | Core integrity fell below 50% 10385 | -9/Storage | Lost 3 parts (1n1u1w) 10500 | -9/Storage | Repaired Imp. Treads 10527 | -9/Storage | Repaired Lgt. Cannon 10767 | -9/Storage | Used back door to open Recycling access 10767 | -9/Storage | Discovered new exit (range 5) 10952 | -9/Storage | Discovered new exit (range 9) 10968 | -9/Storage | Met a pair of Derelict thieves 11137 | -9/Storage | Entered Materials 11137 | -8/Materials | Accompanied by 1 ally 11137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11854 | -8/Materials | Discovered new exit (range 15) 11937 | -8/Materials | First assault squad dispatched 12018 | -8/Materials | Entered Factory 12018 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12019 | -7/Factory | Identified Exp. Sensor Array 12069 | -7/Factory | Discovered new exit (range 13) 12100 | -7/Factory | Identified exit to Lower Caves 12335 | -7/Factory | Discovered new exit (range 14) 12361 | -7/Factory | Identified exit to Factory 12494 | -7/Factory | Build established: Scout 12734 | -7/Factory | Discovered exit to Factory (range 4) 13400 | -7/Factory | Sucked down chute 13400 | -7/Factory | Entered Waste 13408 | -7/Waste | Spotted C-40 Crusher 13410 | -7/Waste | Spotted C-40 Crusher 13411 | -7/Waste | Spotted C-40 Crusher 13416 | -7/Waste | Spotted C-40 Crusher 13420 | -7/Waste | Spotted C-40 Crusher 13423 | -7/Waste | Spotted C-40 Crusher 13436 | -7/Waste | Discovered new exit (range 10) 13438 | -7/Waste | Identified exit to Factory 13439 | -7/Waste | Entered Factory 13848 | -7/Factory | Discovered exit to Factory (range 12) 13860 | -7/Factory | Allied Derelicts emerged from ambush trap array 13869 | -7/Factory | Garrison activated, responded to threat 13922 | -7/Factory | Entered Lower Caves 13941 | -7/Lower Caves | Lost 3 allies 13976 | -7/Lower Caves | Spotted B-75 Beast 14016 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14019 | -7/Lower Caves | Identified exit to Zion 14019 | -7/Lower Caves | Entered Zion 14039 | -6/Zion | Discovered new exit (range 19) 14069 | -6/Zion | Learned Factory recycling unit intel 14083 | -6/Zion | Received a visual enhancement algorithm 14089 | -6/Zion | Learned Factory scanalyzer intel 14162 | -6/Zion | Identified exit to Deep Caves 14209 | -6/Zion | Identified exit to Proximity Caves 14211 | -6/Zion | Entered Proximity Caves 14216 | -5/Proximity Caves | Learned 8 Factory zone layouts 14369 | -5/Proximity Caves | Identified exit to Factory 14420 | -5/Proximity Caves | Entered Factory 14420 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 14421 | -5/Factory | Identified exit to Upper Caves 14422 | -5/Factory | Loaded intel: 6 recycling unit locations 14423 | -5/Factory | Loaded intel: 4 scanalyzer locations 14546 | -5/Factory | Repaired Imp. VTOL Module 14722 | -5/Factory | Build established: Ninja 14789 | -5/Factory | Sucked down chute 14789 | -5/Factory | Entered Waste 14790 | -5/Waste | Met a frightened Derelict 14796 | -5/Waste | Spotted C-40 Crusher 14796 | -5/Waste | Spotted C-40 Crusher 14796 | -5/Waste | Spotted C-40 Crusher 14804 | -5/Waste | EMP discharged 14813 | -5/Waste | Spotted C-40 Crusher 14813 | -5/Waste | Spotted C-40 Crusher 14819 | -5/Waste | Spotted C-40 Crusher 14820 | -5/Waste | Discovered new exit (range 11) 14822 | -5/Waste | Identified exit to Factory 14822 | -5/Waste | Entered Factory 15283 | -5/Factory | Discovered new exit (range 9) 15284 | -5/Factory | Discovered exit to Upper Caves (range 15) 15289 | -5/Factory | Identified exit to Factory 15767 | -5/Factory | Entered Upper Caves 15840 | -5/Upper Caves | Build established: Infiltrator-Ninja 15850 | -5/Upper Caves | Encountered a Warlord checkpoint 15867 | -5/Upper Caves | Discovered new exit (range 7) 15867 | -5/Upper Caves | Learned Factory stockpile data 15945 | -5/Upper Caves | Identified exit to Upper Caves 15948 | -5/Upper Caves | Entered another Upper Caves area 15955 | -5/Upper Caves | Discovered exit to Factory (range 8) 16237 | -5/Upper Caves | Build established: Scout 16272 | -5/Upper Caves | Learned Factory stockpile data 16274 | -5/Upper Caves | Discovered new exit (range 11) 16276 | -5/Upper Caves | Identified exit to Zhirov 16276 | -5/Upper Caves | Entered Zhirov 16276 | -5/Zhirov | Discovered new exit (range 3) 16277 | -5/Zhirov | Identified exit to Proximity Caves 16281 | -5/Zhirov | Met Zhirov 16286 | -5/Zhirov | Learned location of Quarantine (-3) 16286 | -5/Zhirov | Learned location of Testing (-2) 16286 | -5/Zhirov | Learned location of Command (-1) 16290 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16294 | -5/Zhirov | Found Alien Artifact 16294 | -5/Zhirov | Identified Integrated Reactor 16294 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16346 | -5/Zhirov | Found Alien Artifact 16398 | -5/Zhirov | Entered Proximity Caves 16710 | -4/Proximity Caves | Build established: Infiltrator-Ninja 16758 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16837 | -4/Proximity Caves | Entered Factory 16837 | -4/Factory | Evolved 2 slots: Utility x2 16951 | -4/Factory | Identified exit to DSF 17123 | -4/Factory | Discovered new exit (range 14) 17131 | -4/Factory | Identified exit to Upper Caves 17138 | -4/Factory | Build established: Hacker-Ninja 17949 | -4/Factory | Entered Upper Caves 18062 | -4/Upper Caves | Identified exit to Upper Caves 18068 | -4/Upper Caves | Found Alien Artifact 18068 | -4/Upper Caves | Identified Dimensional Node Initializer 18068 | -4/Upper Caves | Initialized slip node 18235 | -4/Upper Caves | Learned Research emergency access door positions 18262 | -4/Upper Caves | Entered another Upper Caves area 18266 | -4/Upper Caves | Learned 4 Research zone layouts 18303 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18314 | -4/Upper Caves | Destroyed 8 combat bots 18327 | -4/Upper Caves | Build established: Hacker-Scout 18338 | -4/Upper Caves | Discovered new exit (range 17) 18342 | -4/Upper Caves | Identified exit to Warlord 18342 | -4/Upper Caves | Entered Warlord 18449 | -4/Warlord | Visited the Vortex Lab 18467 | -4/Warlord | Met Warlord 18469 | -4/Warlord | Warlord's base attacked by MAIN.C 18501 | -4/Warlord | Found Prototype Processor 18526 | -4/Warlord | Identified Exp. Targeting Computer 18532 | -4/Warlord | Found Prototype Hackware 18700 | -4/Warlord | Found Prototype Energy Gun 18700 | -4/Warlord | Identified Vortex Rail 18819 | -4/Warlord | Warlord forces counterattacked 18854 | -4/Warlord | Spotted Striker 18854 | -4/Warlord | Spotted Striker 18883 | -4/Warlord | Spotted Executioner 18905 | -4/Warlord | Opened side exit 18907 | -4/Warlord | Spotted Executioner 18968 | -4/Warlord | Lost 31 allies 19039 | -4/Warlord | Discovered new exit (range 8) 19041 | -4/Warlord | Identified exit to Proximity Caves 19041 | -4/Warlord | Entered Proximity Caves 19043 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20000 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 20008 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20053 | -3/Proximity Caves | Discovered new exit (range 13) 20056 | -3/Proximity Caves | Identified exit to Research 20056 | -3/Proximity Caves | Entered Research 20056 | -3/Research | Evolved 2 slots: Utility x2 20201 | -3/Research | Identified System Mapper 20416 | -3/Research | Identified exit to Quarantine 20447 | -3/Research | Entered Quarantine 20459 | -3/Quarantine | Found Alien Artifact 20459 | -3/Quarantine | Identified Phase Redirector 20473 | -3/Quarantine | Found Alien Slashing Weapon 20473 | -3/Quarantine | Identified Sigix Broadsword 20484 | -3/Quarantine | Identified exit to Research 20498 | -3/Quarantine | Build established: Hacker-Ninja 20507 | -3/Quarantine | Cryocooling Duct disabled 20522 | -3/Quarantine | Ambient heat levels rising (+20) 20522 | -3/Quarantine | Non-combat units ordered to evacuate 20726 | -3/Quarantine | Found Alien Artifact 20734 | -3/Quarantine | Identified Core Reset Matrix 20749 | -3/Quarantine | Found Prototype Processor 20757 | -3/Quarantine | Spotted Alpha 7 20764 | -3/Quarantine | Identified Exp. Signal Interpreter 20812 | -3/Quarantine | Repaired Imp. VTOL Module 20959 | -3/Quarantine | Found Prototype Processor 20972 | -3/Quarantine | Identified Spectral Analyzer 20973 | -3/Quarantine | Found Alien Artifact 20984 | -3/Quarantine | Found Alien Artifact 20984 | -3/Quarantine | Identified Phase Armor 21294 | -3/Quarantine | Spotted Fortress 21308 | -3/Quarantine | Discovered new exit (range 5) 21309 | -3/Quarantine | Identified exit to Section 7 21309 | -3/Quarantine | Entered Section 7 21380 | -3/Section 7 | Repaired Imp. Flight Unit 21407 | -3/Section 7 | Spotted S7 Guard 21411 | -3/Section 7 | Found Alien Artifact 21411 | -3/Section 7 | Identified Integrated Thermoelectric Network 21411 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 21511 | -3/Section 7 | Spotted Alpha 7 21511 | -3/Section 7 | Spotted Alpha 7 21535 | -3/Section 7 | Spotted B-86 Titan 21540 | -3/Section 7 | Found Alien Artifact 21540 | -3/Section 7 | Identified Integrated Dissipator 21540 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21622 | -3/Section 7 | Found Integrated Dissipator 21622 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21817 | -3/Section 7 | Spotted B-99 Colossus 21849 | -3/Section 7 | Found Alien Artifact 21849 | -3/Section 7 | Identified LRC Armor 21849 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 22047 | -3/Section 7 | Entered Research 22047 | -2/Research | Warlord forces began assault on 0b10 22047 | -2/Research | Evolved 2 slots: Utility x2 22116 | -2/Research | Found Prototype Launcher 22116 | -2/Research | Identified Hellfire Missile Launcher 22157 | -2/Research | Research machine network offline 22187 | -2/Research | Met up with Warlord 22257 | -2/Research | Lost 3 allies 22261 | -2/Research | Found Prototype Device 22264 | -2/Research | Identified Exp. Thermal Shield 22265 | -2/Research | Found Prototype Processor 22282 | -2/Research | Identified Exp. Target Analyzer 22318 | -2/Research | Found Prototype Launcher 22336 | -2/Research | Borebot progress halted 22338 | -2/Research | Spotted B-90 Cyclops 22342 | -2/Research | Identified Tesla Bomb Launcher 22368 | -2/Research | Found Prototype Launcher 22378 | -2/Research | Identified Point Singularity Launcher 22389 | -2/Research | Build established: Hacker-Sprinter 22405 | -2/Research | Borebot progress halted 22482 | -2/Research | Spotted Executioner 22485 | -2/Research | Spotted B-90 Cyclops 22517 | -2/Research | Spotted B-90 Cyclops 22532 | -2/Research | Borebot progress halted 22554 | -2/Research | Discovered new exit (range 18) 22605 | -2/Research | Destroyed Executioner 22615 | -2/Research | Found Exp. Signal Interpreter 22620 | -2/Research | Found Prototype Processor 22620 | -2/Research | Identified Exp. Core Analyzer 22624 | -2/Research | Found Prototype Device 22624 | -2/Research | Identified Adv. Kinecellerator 22640 | -2/Research | Lost 8 allies 22640 | -2/Research | Found Prototype Launcher 22641 | -2/Research | Identified Enh. Gamma Bomb Array 22655 | -2/Research | Discovered new exit (range 15) 22701 | -2/Research | Found Exp. Actuator Array 22715 | -2/Research | Found Exp. Melee Analysis Suite 22717 | -2/Research | Spotted Executioner 22718 | -2/Research | Found Exp. Melee Analysis Suite 22755 | -2/Research | Spotted Executioner 22756 | -2/Research | Spotted Executioner 22763 | -2/Research | Destroyed Executioner 22766 | -2/Research | Found Exp. Core Analyzer 22792 | -2/Research | Destroyed B-90 Cyclops 22824 | -2/Research | Spotted Striker 22854 | -2/Research | Identified exit to Access 22891 | -2/Research | Identified exit to Testing 22905 | -2/Research | Build established: Scavenger-Sprinter 22968 | -2/Research | Spotted Executioner 22969 | -2/Research | Spotted Striker 22969 | -2/Research | Spotted Striker 22969 | -2/Research | Spotted Executioner 22986 | -2/Research | Spotted Striker 23011 | -2/Research | Lost 3 parts (3n) 23362 | -2/Research | Build established: Scavenger-Gladiator 23494 | -2/Research | Found Exp. Melee Analysis Suite 23511 | -2/Research | Spotted Striker 23525 | -2/Research | Spotted Striker 23566 | -2/Research | Spotted Striker 23572 | -2/Research | Destroyed Striker 23578 | -2/Research | Spotted Striker 23584 | -2/Research | Destroyed Striker 23600 | -2/Research | Lost 6 allies 23893 | -2/Research | Spotted Striker 23893 | -2/Research | Spotted Striker 23909 | -2/Research | Destroyed Striker 23916 | -2/Research | Destroyed Striker 23994 | -2/Research | Lost 5 parts (2n3u) 24059 | -2/Research | Discovered exit to Testing (range 2) 24100 | -2/Research | Entered Testing 24350 | -2/Testing | First assault squad dispatched 24351 | -2/Testing | Found Exp. Transmission Jammer 24354 | -2/Testing | Found Prototype Device 24354 | -2/Testing | Identified Exp. Shield Generator 24359 | -2/Testing | Found Exp. Shield Generator 24421 | -2/Testing | Found Prototype Ballistic Cannon 24421 | -2/Testing | Identified Omega Cannon 24628 | -2/Testing | System corruption reached 10% 24688 | -2/Testing | Lost 4 parts (1p3u) 24763 | -2/Testing | Lost 4 parts (1n2u1w) 24814 | -2/Testing | Core integrity fell below 50% 24865 | -2/Testing | Lost 3 parts (2n1u) 24936 | -2/Testing | System corruption reached 30% 24990 | -2/Testing | Lost 8 parts (1n6u1w) 25165 | -2/Testing | Found Prototype Leg 25165 | -2/Testing | Identified Myomer Exoskeleton 25210 | -2/Testing | Build established: Scavenger-Mutant 25230 | -2/Testing | Found Prototype Device 25230 | -2/Testing | Identified Beam Splitter 25267 | -2/Testing | Spotted Striker 25268 | -2/Testing | Spotted Striker 25310 | -2/Testing | Destroyed Striker 25344 | -2/Testing | Lost 3 parts (1p2u) 25348 | -2/Testing | Destroyed Striker 25372 | -2/Testing | Spotted Alpha 7 25405 | -2/Testing | Destroyed Alpha 7 25451 | -2/Testing | Core integrity fell below 20% 25485 | -2/Testing | Found Exp. Target Analyzer 25488 | -2/Testing | Found Exp. Targeting Computer 25492 | -2/Testing | Found Prototype Ballistic Gun 25502 | -2/Testing | Lost 10 parts (1p2n6u1w) 25519 | -2/Testing | Stole the SGEMP Prototype 25579 | -2/Testing | Spotted PG-KAGOTVEI3J 25651 | -2/Testing | Destroyed PG-KAGOTVEI3J 25702 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 25639_ System corrupted: Matter fused (-10). 25644_ Phase Constrictor disabled. 25646_ ALERT: Significant disruption in Zone 5K, assault force dispatched. 25646_ P-80 Master destroyed. 25647_ Antimissile System destroyed. 25651_ Kinetic Spear follow-up attack on PG-KAGOTVEI3J. 25651_ PG-KAGOTVEI3J suffers critical hit (Impale). 25651_ PG-KAGOTVEI3J destroyed. 25655_ WMMEFGXHU<9<= 25679_ M-36 Artificer unfolds itself. 25684_ Centrium Leg destroyed. 25692_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ????????????????????# ####???????????????? | | ????????????????????#" """"" """#???????????????? | | ????????????????????#T """"" """#???????????????? | | ??##########????????#" """"" ""#???????????????? | | ??# """" #????????# F""#???????????????? | | ### ""S"" #????????# ! ""?????????????????? | | "" "" "" #????????? ! ???????????????????? | | """ #??????????? *?????????????????????? | | "R ] #???????????##@###########????????????? | | """ """ #???????????# + ####?????????? | | "" """ #????????#### # """ """ "#?????????? | | ??# """ #??????? # # """ """ """#?????????? | | ??# #??????? # g """ """ G#?????????? | | #######+########??""" # g# """ """ """#?????????? | | #??"""" # # """ """ "#?????????? | | #? "" # # ##???????????? | | """ """ #? " + # """T""" #????????????? | | """ """ # "" # ###########????????????? | | """ """ # " "" # #??????????????????????? | | + """" # #??????????????????????? | | """ """ = # """" # #??????????????????????? | | """ """ % # # #??????????????????????? | | """ """ * ######### ##?????????????????????? | | ####### * #?????????????????????? | | """ """ != #?????????????????????? | | """ """ =%! m #?????????????????????? | | """ """ #######| g #?????????????????????? | | ! ########|!##?????????????????????# | | """ """ ## [![#%g###########/####??????? | | """ """ ##""=*!#[!= ??? | | """ """ ##""!!!+%!! ??? | | ##"""![#!=! ???? | | """ """ ##"""!*#=[* """""????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 39 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 22 Cloak Strength 2 Additional Mass Support 25 EM Shielding 4 Armor Coverage 300 Resistance: TH 75 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 320 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 40 Target Analysis 14 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed ECM Suite | -7/Factory | Hacked Imp. Utility Shielding | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed Exp. Sensor Array | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mic. Antimatter Reactor | -3/Section 7 | Scanalyzed Exp. Shield Generator | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Phase Redirector Sigix Broadsword Phase Armor Integrated Thermoelectric Network Integrated Dissipator LRC Armor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileWeaponBroadsword Manual? 0 Play Time 08:15:13 Cumulative 442.8 hours Start 2024.06.04 @ 23:18:31 End 2024.06.07 @ 21:52:48 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 96 Adventurer 0 Explorer 39 Win Type - Total 13 Types 11/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dfcbbf7-aa50-4c9a-bba6-c6137aebaa9d