Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 11:57:39 Player: Catfish Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (438) 438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2338 Bonus ------- None Cogmind --------- Core Integrity 445/550 Matter 280/300 Energy 264/265 System Corruption 0% Temperature Cool (82) Movement Flying (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (5) ------ Small Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Light Nuclear Core Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Flight Unit Flight Unit Small Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 28 | 6 . 8 11 3 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 5 2 2 Treads . | . . . . . Leg 4 | . . 2 2 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 5 | . . 3 . 2 Utility 5 | 1 . . 3 1 Device 2 | . . . 1 1 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 2 5 . Energy Gun 6 | . . 2 4 . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 7 | . . . 7 . Parts Lost 5 | . . 2 1 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 85 84 84 72 Engine 12 | . 14 14 11 9 Leg 14 | . . 11 29 . Wheel 3 | . 28 . . . Flight 9 | . . 15 . 16 Device 2 | . . . 7 10 Storage 12 | . 14 14 11 9 Processor 2 | . . . 6 9 Energy Gun 14 | . . 18 12 18 Ballistic Gun 10 | . 28 9 6 . Peak Build Rating 18 | 6 6 11 16 18 Average Rating 9 | 4 6 7 13 11 On Entrance 7 | . 6 6 11 16 Naked Turns . | . . . . . Heaviest Build 16 | 13 13 13 16 16 Greatest Support 40 | 26 26 30 40 14 Greatest Overweight (x) 4 | 1 . 4 . 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 4 7 8 7 Average Carried 5 | 1 3 6 7 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 7 8 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 576 | 200 41 165 170 . Remotely . | . . . . . Salvage Created 696 | . 41 209 411 35 Parts 39 | . 4 15 19 1 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . 3 6 6 1 Guns 16 | . 3 6 6 1 Classes Destroyed 7 | . 1 1 4 1 Worker 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 7 | . 3 3 . 1 Grunt 8 | . . 3 5 . Sentry 1 | . . . 1 . Best Kill Streak 3 | . 3 3 3 2 Combat Bots Only 3 | . 3 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 117 | . 8 30 38 41 Missed 29 | . 1 7 10 11 Damage Taken 892 | . 57 250 324 261 Core 317 | . 15 105 92 105 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 75 | . . . 36 39 Core Remaining (%) 76 | 100 . 52 77 . Volleys Fired 63 | . 5 15 36 7 Largest 2 | . 2 2 2 2 Hottest 80 | . 40 80 60 80 Shots Fired 118 | . 10 30 65 13 Gun 118 | . 10 30 65 13 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 51 | . 10 12 29 . Thermal 36 | . . . 29 7 Explosive . | . . . . . Electromagnetic 31 | . . 18 7 6 Robot Hit Streak 9 | . 3 9 8 3 Robot Miss Streak 4 | . 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 70 | . 4 20 41 5 Core Hits 34 | . 4 11 17 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 783 | . 41 232 444 66 Guns 783 | . 41 232 444 66 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 269 | . 41 75 153 . Thermal 245 | . . . 223 22 Explosive . | . . . . . Electromagnetic 269 | . . 157 68 44 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 2 2 7 . Average Corruption 3 | . 2 2 7 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 2 11 9 . Message Errors 5 | . 1 3 1 . Matter Fused 7 | . . 4 3 . Energy Discharges 5 | . 1 2 2 . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 3 | . . 1 2 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 167 | . . 167 20 86 Average Temperature 47 | . . 75 6 40 Received Heat Transfer 318 | . . 117 156 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 1 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 550 | . . . 500 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 244 | . 175 167 244 88 Initial 67 | . . 67 . 20 Average 88 | . 72 87 113 46 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 75 100 Level 1 6 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 10 9 11 8 Peak Tracking Total 7 | . 3 3 5 7 Tactical Retreats 7 | . 2 1 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 1 3 1 Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 1 12 5 Successful 12 | . . 1 7 4 Failed 9 | . 3 . 5 1 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 14 | . 3 . 10 1 Terminals 12 | . 3 . 9 . Fabricators . | . . . . . Repair Stations 8 | . . . 3 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 3 . Part Schematic 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 2 4 Scan Component 3 | . . . 1 2 Repair 3 | . . . 1 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 78 | . . . 26 52 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1706 | 51 172 928 470 85 Spaces Moved 1244 | 43 166 711 274 50 Core 10 | 7 . 3 . . Treads . | . . . . . Legs 580 | . . 306 274 . Wheels 207 | 36 166 5 . . Hover . | . . . . . Flight 447 | . . 397 . 50 Fastest Speed 37 | 50 90 37 120 117 Average Speed 114 | 90 90 118 120 117 Slowest Speed 250 | 100 90 250 120 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 33 73 23 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1414 | 52 179 764 355 64 Wait 52 | . 7 18 27 . Move 1240 | 42 165 710 273 50 Hop . | . . . . . Pick Up 16 | 4 2 6 4 . Fast Attach 12 | 4 . 5 3 . Attach 8 | 2 . 2 3 1 Detach . | . . . . . Swap 8 | . . 1 5 2 Drop 14 | . . 6 4 4 Fire 63 | . 5 15 36 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 11) 224 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 318 | -10/Mines | Found the Drone Emporium 1125 | -10/Mines | Discovered new exit (range 5) 1130 | -10/Mines | Learned location of Storage (-9) 1152 | -10/Mines | Entered Materials 1152 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Repaired EM Pulse Gun? 1525 | -9/Materials | Discovered new exit (range 18) 1576 | -9/Materials | Build established: Scavenger-Mutant 1597 | -9/Materials | Identified exit to Mines 1597 | -9/Materials | Identified exit to Storage 1622 | -9/Materials | Entered another Materials area 1622 | -8/Materials | Evolved 2 slots: Utility x2 1639 | -8/Materials | Repaired Heat Sink 1665 | -8/Materials | Repaired Sml. Laser? 1707 | -8/Materials | Self-destructed Last Messages --------------- O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. >> REPAIR: Completed Sml. Laser? R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Aluminum Leg. T-07 Excavator is excavating. R-06 Scavenger collects Aluminum Leg. T-07 Excavator is excavating. R-06 Scavenger collects Carbon-fiber Leg. T-07 Excavator is excavating. K-01 Serf collects debris. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. K-01 Serf collects debris. K-01 Serf destroyed. Flight Unit destroyed. EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? [ ???????????????? | | ??????????????????????????????? "??????????????? | | ??????????????????????????????? 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