Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.12.12 @ 21:10:03 Player: MitchellFJN Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (521) 521 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2337 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 302/400 Matter 294/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Weapon Shielding Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Weapon Shielding Light Armor Plating Hardened Light Armor Plating Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . 1 . 1 . . . Weapon . | . . . . . . . Parts Attached 9 | . 3 . 2 . 1 3 Power 1 | . . . . . . 1 Engine 1 | . . . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Treads . | . . . . . . . Leg 2 | . . . 1 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 3 . 1 . . 1 Device . | . . . . . . . Storage 4 | . 3 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 1 | . . . . . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 3 | . . . . . . 3 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 2 | . . . . . . 2 Average Slot Usage (%) 98 | . 95 100 90 100 100 98 Engine 10 | . 12 12 10 10 10 9 Leg 27 | . 25 25 22 30 30 29 Storage 28 | . 20 25 27 30 30 30 Protection 10 | . 12 12 10 10 10 9 Ballistic Gun 21 | . 25 25 20 20 20 20 Naked Turns . | . . . . . . . Heaviest Build 51 | 17 33 33 49 49 51 51 Greatest Support 30 | 20 20 20 30 30 30 30 Greatest Overweight (x) 2 | . 1 1 2 1 1 2 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 16 14 20 20 20 20 Average Capacity 17 | 8 11 14 18 20 20 20 Most Carried 18 | 7 8 14 14 13 14 18 Average Carried 13 | 7 7 11 13 13 13 16 Final Capacity 20 | 8 14 14 20 20 20 20 Final Carried 17 | 7 8 14 13 13 14 17 Class Distribution -------------------- 67% | Hauler-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 599 | 193 . 89 44 12 . 261 Remotely . | . . . . . . . Salvage Created 696 | . 33 174 162 30 . 297 Parts 52 | . 3 10 11 3 . 25 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 18 | . 2 3 3 2 . 8 Guns 18 | . 2 3 3 2 . 8 Classes Destroyed 6 | . 1 1 2 . . 2 Tunneler 1 | . . . . . . 1 Swarmer 8 | . 2 . . 2 . 4 Grunt 7 | . . 3 1 . . 3 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Best Kill Streak 3 | . 2 2 2 2 . 3 Combat Bots Only 2 | . 2 2 2 2 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 727 | . 9 63 104 64 74 413 Core 117 | . . 19 13 14 . 71 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 65 | . 2 12 6 4 15 26 Largest 2 | . 2 2 2 2 2 2 Hottest 43 | . 40 40 40 40 43 43 Shots Fired 130 | . 4 24 12 8 30 52 Gun 130 | . 4 24 12 8 30 52 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 130 | . 4 24 12 8 30 52 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 1 22 26 13 . 10 Robot Miss Streak 2 | . 1 . 1 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 81 | . 2 21 10 7 . 41 Core Hits 38 | . 2 7 6 5 . 18 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1001 | . 25 241 112 113 . 510 Guns 945 | . 25 227 112 71 . 510 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 56 | . . 14 . 42 . . Kinetic 945 | . 25 227 112 71 . 510 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . 1 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1 | . . . . 1 . . Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . 7 . . 74 . Shots 1 | . . . . . 1 . Rammed 3 | . . 3 . . . . Targets Rammed 6 | . . 3 . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 27 | . 6 27 6 . 14 3 Average Temperature 7 | . 4 8 6 . 11 3 Received Heat Transfer 285 | . . 54 60 . . 171 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 138 | . 55 50 138 119 . 105 Average Influence 32 | . 22 9 59 57 . 38 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 2 4 4 6 . 9 Peak Tracking Total 5 | . 2 2 2 5 . 3 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 6 | . 1 . 1 . 4 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . 1 . 4 . Successful 6 | . 1 . 1 . 4 . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 . 1 . 4 . Record 4 | . . . . . 4 . Branch Access Points 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 . . Highest-Rated Group 40 | . . 31 . 40 . . Highest-Rated Ally 31 | . . 31 . 16 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 19 . . Total Damage 230 | . . . . 230 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4532 | 2 188 1164 397 397 1042 1342 Spaces Moved 2857 | 2 130 738 232 255 664 836 Core . | . . . . . . . Treads . | . . . . . . . Legs 2857 | 2 130 738 232 255 664 836 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 150 150 150 150 Average Speed 150 | 120 136 150 163 150 150 150 Slowest Speed 180 | 120 150 150 180 150 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 2 32 98 25 65 92 98 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . . . . 50 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 50 | . . . . . 50 . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2962 | 1 136 774 240 261 680 870 Wait 7 | . . 7 . . . . Move 2851 | 1 129 737 231 254 663 836 Hop . | . . . . . . . Pick Up 17 | . . 10 1 . 1 5 Fast Attach 4 | . 3 . . . . 1 Attach 4 | . . . 2 . . 2 Detach 1 | . 1 . . . . . Swap 1 | . . . . . 1 . Drop 5 | . 1 4 . . . . Fire 65 | . 2 12 6 4 15 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . 3 . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 36 | -10/Materials | Identified exit to Mines 191 | -10/Materials | Entered Mines 198 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 236 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 465 | -10/Mines | Received a Mining Laser from a helpful Derelict 497 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 624 | -10/Mines | Identified exit to Materials 624 | -10/Mines | Discovered exit to Materials (range 16) 729 | -10/Mines | Discovered exit to Materials (range 8) 1052 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1280 | -10/Mines | Learned location of Zion (-6) 1355 | -10/Mines | Entered Materials 1355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1557 | -9/Materials | Identified exit to Mines 1752 | -9/Materials | Entered Mines 1764 | -9/Mines | Learned location of Storage (-7) 1765 | -9/Mines | Build established: Hauler-Mutant 1847 | -9/Mines | Learned 4 Materials zone layouts 1886 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1941 | -9/Mines | Identified exit to Materials 1941 | -9/Mines | Discovered exit to Materials (range 10) 2139 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2140 | -9/Mines | Identified exit to Exiles 2140 | -9/Mines | Discovered exit to Exiles (range 5) 2149 | -9/Mines | Entered Exiles 2149 | -9/Exiles | Found Exiles lab abandoned 3167 | -9/Exiles | Identified exit to Mines 3167 | -9/Exiles | Discovered exit to Mines (range 11) 3191 | -9/Exiles | Entered Mines 3579 | -8/Mines | Discovered exit to Materials (range 11) 4083 | -8/Mines | Discovered exit to Materials (range 8) 4533 | -8/Mines | Self-destructed Last Messages --------------- 03500_ G-47 Trooper destroyed. 03513_ Acquired 24 matter. 03518_ Acquired 50 matter. 03521_ Acquired Carbon-fiber Leg. 03522_ Acquired 55 matter. 03525_ Acquired Aluminum Leg. 03527_ Acquired Lgt. Nuclear Core. 03551_ K-01 Serf collects debris. 03579_ EXIT=FOUND: MATERIALS 03597_ S-10 Pest destroyed. 03598_ Lgt. Ion Engine destroyed. 03600_ S-10 Pest destroyed. 03691_ R-06 Scavenger collects Imp. Terrain Scanner. 03817_ K-01 Serf collects debris. 03923_ T-07 Excavator is excavating. 04083_ EXIT=FOUND: MATERIALS 04090_ S-10 Pest destroyed. 04096_ Acquired 14 matter. 04113_ K-01 Serf cleans the Seismic Survey Station. 04500_ Acquired 66 matter. Map ----- +----------------------------------------------------+ | # ####??????????????## #??????????? | | # ##?????????????????# #??????????? | | # ## #??????????????????# ##???????#### | | ## ##??####???????????# #####????????# | | ##### #### ##??????????## #????????????# ## | | ????## ## #??????????## #????????????# #? | | ###### ##????????## #??????####??# #? | | ## ######???# #####?## #??# ## | | ##### ### #?## ## | | # ### ### | | # ##?# ## ## | | # ########??####### ## ### | | ##???############# ## #?# | | #????# ### #?? | | #????# ## #?# #?? | | ###### ########## ### ### #?? | | ## # #????????## ### #?? | | ####??????## ## #####?? | | ## ######??## ## ## ##???? | | #### ## ###?# #### ### ##??? | | #??## ### #??###### #### | | #???# ## #?????## | | # ##???# ## ####### | | ####?#### ## ### ## | | ????## ######?## # * | | ????# ##???????## @ ######### """ %[ | | ????# ## #?????????# #?????## """ *%=# | | ????# ## #?????????# ##???### """ ##*# | | ????# ### ##?????????## ##???## ### # | | ????# #?####???????????####????# [ | | ????# #######??????????????????# | | ????# #?????????????????# ### #### | | ????######## #?????????????????# #??## ##? | | ???????????# #?????????????????# #????## ## | | ???????????# #?????????????????# #?????## # | | ???????????# ######????????????## #??####### | | ???????????# #?????????????## #### #### | | ?????#####?##### #??????????????#? #?# | | ????## ##????# #???????????????# #?## | | ???## #????# #?????????????## #??# ##?## | | ??## #????# #??############ #???# #?## | | ??# ##????# ##?# #???## ### | | ?## ##?????# ### ######## ##??## | | ## ##??????# ## #??????# #??## | | ###???????# ## #??????# #?## # ### | | ##?????????## # #??????# ### ##!### | | ##???????????### #??????# ###=%= | | ##?????####?????## ##??????####### #?##### | | ##?????## ##?????## #?????????????## #?????## | | #??????# ######?# #??????????????# ###????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointReclamationRegulator Manual? 0 Play Time 00:19:11 Cumulative 113.9 hours Start 2019.12.12 @ 20:50:19 End 2019.12.12 @ 21:10:03 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 14 Types 2/1/3/4/0/4/0 Lore% 55 Gallery% 63 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 205aa0d9-bb93-40a5-ad62-93d17fbab2e6